El otrora tranquilo reino de Gorudo está siendo amenazado por una presencia maligna. ¡La única esperanza de salvación reside en Cyrus!
Análisis de usuarios:
Global:
Mayormente positivos (633 análisis) - El 70% de los 633 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 14 mar. 2012

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Acerca de este juego

El otrora tranquilo reino de Gorudo está siendo amenazado por una presencia maligna. La única esperanza de salvación reside en Cyrus, un hechicero versado en el arte de la magia arcana conocida como Wizorb. Explora multitud de extraños lugares que van desde Clover, un pueblo en ruinas infestado de monstruos, hasta el Castillo Gorudo en lo alto de Cauldron Peak. El peligro acecha en cada esquina, así que agudiza tu ingenio y pon en marcha tus reflejos si quieres sobrevivir.

Características principales:


  • Un nuevo juego rompebloques ambientado en un mundo de fantasía.
  • Usa tu varita mágica para hacer rebotar el orbe y lanzar diversos hechizos mágicos.
  • Más de 60 niveles repartidos en 5 mundos diferentes.
  • Gana dinero y úsalo para comprar amuletos o ayudar a los ciudadanos a reconstruir sus hogares.
  • Jefes finales épicos.
  • Múltiples finales.
  • Animación de personajes realizada por Paul Robertson.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    • SO: Windows XP o posterior
    • Procesador: Dual Core (Intel Dual Core a 2.0 GHz o AMD Athlon X2 5200+ a 2.6 GHz)
    • Memoria: 1 GB de RAM
    • Versión de DirectX®: 9.0c
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c
    • SO: Mac OS X v10.6 o posterior
    • Procesador: Intel Core™ Duo o superior
    • Memoria: 1 GB de RAM
    • Disco Duro: 250 MB de espacio libre
    • Gráficos: Gráfica con 128 MB de VRAM
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory:1 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:250 MB HD space
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Mayormente positivos (633 análisis)
Publicados recientemente
KingDom #TeamHoovey
( 0.6 h registradas )
Publicado el 22 de julio
Brick Break + Fantasy Environment + SNES Styled visuals = Wizorb
¿Es útil? No Divertido
Boner Salad
( 6.7 h registradas )
Publicado el 20 de julio
Addicting, until the last guy. Unnaturally hard and no way of getting good mana to beat him. Lost interest.
¿Es útil? No Divertido
bluesdance
( 2.0 h registradas )
Publicado el 30 de junio
Only just cleared the first world but I do love this game so far!

-The RPG aspect is very minimal. So far, it seems like you can play as much of the action campaign as you like without needing to have conversations with townspeople, etc. I like this

-Great visuals, sound, atmosphere, powerups, gameplay

MINUS:

-I can’t find a hotkey for “Full Screen” and there is no compatibility with Mac native full screen, and there is no way to switch full screen mode while playing the game without going out to the main menu, which means that if you are playing full screen on mac you can’t do anything else with your computer at all until finishing a world. This sucks
¿Es útil? No Divertido
Oregono
( 8.4 h registradas )
Publicado el 22 de junio
BEATEN! - About 8 hours

A fun breakout-style game in the style of an NES game with some cool mechanics (magic, powerups).

Note: This game is nearly impossible on a controller. I wouldnt recommend it that way.
¿Es útil? No Divertido
⎝The cuchi killer⎠
( 5.2 h registradas )
Publicado el 12 de junio
Es un arcanoid con cosas a lo the legend of zelda (los 2D) a mi siempre me gusto este tipo de juegos, lo recomiendo agarrarlo en una oferta o en un humble bundle
¿Es útil? No Divertido
Clar
( 0.1 h registradas )
Publicado el 11 de junio
Breakout the RPG? No thanks.
¿Es útil? No Divertido
B. B. Banana, Professional Memer
( 0.4 h registradas )
Publicado el 7 de junio
I got this as part of a bundle. As of the time of this review, it's unplayable on Windows 10.

Beyond that it's just a mediocre breakout clone. It's well-polished but there isn't much gameplay there beyond the basics.
¿Es útil? No Divertido
DamarusRex
( 6.9 h registradas )
Publicado el 29 de mayo
Way too shoooort!
This game is part of a dream I have : a breakout rpg. And even tho the rpg isn't much exploited here, the art is great, the retro feel is doing the job (and thx for keeping it 2D), and discovering the different areas and mobs is fun.
Then again the game lacks of real inovative features in the genre, and is short, even with the hardest difficulty.
One idea would have been to implement a level editor, and get a workshop going. Sadly the devs didn't think about those and aren't even thinking about a sequel to this pearl.
What a shame, I'd kill for a Wizorb 2 with coop and real rpg synergies!

One last bit : the easiest difficulty is ridiculously slow, so I advise buyers to start on higher ones!
¿Es útil? No Divertido
Iscariot1337
( 8.9 h registradas )
Publicado el 24 de mayo
Fun. Short. HARD.

This game is like breakout, but set in an old-school JRPG style environment. There is a (single) town you can walk around in, and even complete some "donation" quests there. Otherwise, the other environments are breakout-style dungeons.
This game is also pretty freaking difficult, so be prepared for that.
¿Es útil? No Divertido
wardmuylaert
( 0.3 h registradas )
Publicado el 15 de mayo
Seems to be breakout with some story around it. Not my thing.
¿Es útil? No Divertido
Análisis más útiles  Global
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
5.8 h registradas
Publicado el 11 de mayo de 2012
Te gustan los juegos tipo arkanoid/Breakout este es tu juego!!
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
7.6 h registradas
Publicado el 10 de agosto de 2015
Wizorb mezcla de forma acertada elementos de arkanoid y RPG para crear un combo de lo más curioso. El apartado, deudor de los 16 bits, está muy conseguido pero lo realmente importante es la jugabilidad, bien ajustada tanto en control como en dificultad, poniendo a nuestra disposición un buen abanico de posibilidades para superar cada nivel de una forma o de otra.

No es muy largo pero es rejugable y contiene algunos secretos, incluido varios finales. Eso sí, en ocasiones es un tanto puñetero y os va a hacer gritar de frustración más de una vez. Una buena adquisición por su precio incluso cuando no está rebajado.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
7.4 h registradas
Publicado el 24 de mayo de 2015
Un Arkanoid ambientado en un mundillo fantástico medieval que tiene ideas muy buenas pero que no termina de ejecutarlas de modo preciso.

¿Te ha sido útil este análisis? No Divertido
A 4 de 6 personas (67%) les ha sido útil este análisis
No recomendado
1.3 h registradas
Publicado el 13 de junio de 2015
Los niveles son largos y tediosos, la música es bastante sosa y el juego no parece introducir suficientes elementos nuevos para mantener el interés.

La parte visual está bastante bien y las pocas animaciones que hay están bien hechas, pero con eso no salvas el juego.

Si queréis un arkanoid moderno que realmente sea interesante de jugar, tenéis el Shatter. Le da mil vueltas al Wizorb.
¿Te ha sido útil este análisis? No Divertido
A 0 de 2 personas (0%) les ha sido útil este análisis
Recomendado
7.3 h registradas
Publicado el 29 de junio de 2014
En un primer momento pensé que iba a ser el juego más cutre de la historia. Es el mítico juego de ir rompiendo bloques con la bola pero los niveles cada vez son más difíciles, hay malos finales cada determinados niveles y los gráficos cambian a medida que cambias de nivel (bihchos cada vez más difíciles y músicas nuevas)
¿Te ha sido útil este análisis? No Divertido
A 0 de 2 personas (0%) les ha sido útil este análisis
Recomendado
7.5 h registradas
Publicado el 12 de julio de 2012
=D
¿Te ha sido útil este análisis? No Divertido
A 96 de 137 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
6.5 h registradas
Publicado el 19 de enero de 2014
I really, really tried to like this game. I love the graphical style and I enjoy 'Breakout' type of games; I was hoping that this would be an evolution of them. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild you must go into the dungeons, earn money, and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; all are presented beautifully in an elegant SNES anime style. The style is so pretty in fact that it was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout games. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table'; there are bricks on the table you must break which hold gold and various powerups that help you, or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town, or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough; so if you've ever played one of them then you've played a very close version of this game, and it has similar problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level, especially the bricks in the corners. This is supposed to be solved with your spells which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. They work for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
¿Te ha sido útil este análisis? No Divertido
A 39 de 48 personas (81%) les ha sido útil este análisis
Recomendado
7.1 h registradas
Publicado el 11 de julio de 2014
This game is very hard to love. It is one where the distinction between recommending it and saying it isn't worth it is hard. The visuals are very nice, considering they are done by paul robertson, this is a given. The gameplay itself is where the issues fall. You have magic powers, such as the ability to teleport the ball or control where it floats. While these powers are nice, the game is incredibly difficult. Blocks which need to be broken are almost always behind unbreakable objects and the further you venture into the game, the more often this occurs. If you enjoy a challenge and like brick breaking games, go for it if this game is on a good sale. I enjoyed the challenge of the game so I give it my approval, but this game is definately not for everyone.
¿Te ha sido útil este análisis? No Divertido
A 35 de 52 personas (67%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
5.3 h registradas
Publicado el 10 de marzo de 2014
☺ Beautiful Presentation.
☺ Classic 'Breakout' gameplay.

☹ Quite Short.
☹ Classic 'Breakout' gameplay.

The presentation of Wizorb is superb, every time I boot it up it feels like I've just stuck a cartridge into the SNES - both the visuals and the sound hit their mark (unlike the orb which is still bouncing around aimlessly). You play as a mighty Wizard who's immense magic power seems to transform him into a...stick. Well, a paddle. Seeing that his next feat of insurmountable power is conjuring a little floating orb, this isn't as useless as it sounds.

The game at it's heart is a breakout style brick breaking game where you rebound a ball using a small paddle you control into the targets until none remain. Although there are a couple of spells such as engulfing your ball in flames to pass through multiple blocks or subtly altering its direction with a breath of wind, they really don't do all that much to change up the game and crucially, don't always stop you from the dreaded 'last brick standing' challenge of rebounding around the level for a few minutes until you get lucky enough to hit that last, stubborn brick.

You're tasked with helping a small village rebuild as you venture out and defeat monsters and destroy targets of varying shapes and sizes (I'm not quite sure what great threat a bush is to the already destroyed village, but its your task to crush them into leafy pulps!). The highlight to the gameplay is the boss battles, which is a neat little twist that see's you fighting a much tougher enemy that has a few skills of their own - it's just a shame this sort of thing wasn't the norm, as other enemies simply act as mobile targets.

I played the game with a mouse (the clicky kind, not the squeaky kind) and found the controls to be smooth and responsive, although I did get a slight stutter now and then - nothing that impacted the gameplay, but it did come close.

It's hard to recommend Wizorb to all but the biggest Breakout fans as it just doesn't offer that much compared to other brick breaking games, despite the wonderful presentation. If you're a fan though, its a fair price for what's on offer.
¿Te ha sido útil este análisis? No Divertido
A 26 de 38 personas (68%) les ha sido útil este análisis
No recomendado
11.6 h registradas
Publicado el 2 de noviembre de 2014
Don't be fooled by its looks.
Wizorb is off to a pleasant start with its charming pixel look reminiscent of the RPGs of the days of yore. It's miles better than most pixellated wannabe-retro indie games nowadays.
However, while it wears the RPG design on its sleeves, it's all merely eye candy.
You visit a single tiny hub town serving as little more than a place to shop for items, talk to every person once and be done with the RPG side of things. Gameplay-wise Wizorb is 95% Arkanoid/Breakout and 5% RPG. At most.
Unfortunately, the paddle action isn't the tightest either with some rooms taking a dreadfully long time to complete.
The magic system is neat with its fireballs and gusts of wind, but it runs dry quickly by giving you all options very early in the game. Maybe they should have saved some spells for later.

For the low price the developer is asking for it might even be worth a quick shot for diehard fans of the genre, but if you're here for the RPG aspect, don't bother. Also, I hate achievements that turn into huge grindfests. While I did get 100% achievements within a couple of hours, those last few hours had been spent with repeatedly grinding for money.
¿Te ha sido útil este análisis? No Divertido