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El otrora tranquilo reino de Gorudo está siendo amenazado por una presencia maligna. ¡La única esperanza de salvación reside en Cyrus!
Fecha de lanzamiento: 14 Mar 2012
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Acerca del juego

El otrora tranquilo reino de Gorudo está siendo amenazado por una presencia maligna. La única esperanza de salvación reside en Cyrus, un hechicero versado en el arte de la magia arcana conocida como Wizorb. Explora multitud de extraños lugares que van desde Clover, un pueblo en ruinas infestado de monstruos, hasta el Castillo Gorudo en lo alto de Cauldron Peak. El peligro acecha en cada esquina, así que agudiza tu ingenio y pon en marcha tus reflejos si quieres sobrevivir.

Características principales:

  • Un nuevo juego rompebloques ambientado en un mundo de fantasía.
  • Usa tu varita mágica para hacer rebotar el orbe y lanzar diversos hechizos mágicos.
  • Más de 60 niveles repartidos en 5 mundos diferentes.
  • Gana dinero y úsalo para comprar amuletos o ayudar a los ciudadanos a reconstruir sus hogares.
  • Jefes finales épicos.
  • Múltiples finales.
  • Animación de personajes realizada por Paul Robertson.

Requisitos del sistema (PC)

    • SO: Windows XP o posterior
    • Procesador: Dual Core (Intel Dual Core a 2.0 GHz o AMD Athlon X2 5200+ a 2.6 GHz)
    • Memoria: 1 GB de RAM
    • Versión de DirectX®: 9.0c
    • Disco Duro: 250 MB de espacio libre
    • Sonido: Dispositivo compatible con DirectX 9.0c

Requisitos del sistema (MAC)

    • SO: Mac OS X v10.6 o posterior
    • Procesador: Intel Core™ Duo o superior
    • Memoria: 1 GB de RAM
    • Disco Duro: 250 MB de espacio libre
    • Gráficos: Gráfica con 128 MB de VRAM
Análisis útiles de usuarios
A 1 de 2 personas (50%) les ha sido útil este análisis
82 productos en la cuenta
1 análisis
0.7 h registradas
Un buen juego con un excelente soundtrack :)

Publicado: 28 junio 2014
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
19 productos en la cuenta
1 análisis
7.3 h registradas
En un primer momento pensé que iba a ser el juego más cutre de la historia. Es el mítico juego de ir rompiendo bloques con la bola pero los niveles cada vez son más difíciles, hay malos finales cada determinados niveles y los gráficos cambian a medida que cambias de nivel (bihchos cada vez más difíciles y músicas nuevas)
Publicado: 29 junio 2014
¿Te ha sido útil este análisis? No
A 54 de 79 personas (68%) les ha sido útil este análisis
333 productos en la cuenta
9 análisis
6.5 h registradas
I really, really tried to like this game. I love the graphical style and Breakout type of gameplay; I was hoping that this would be an evolution of it. It's not. It's slow and monotonous.

You begin in a broken town. In order to rebuild, you must go into the dungeons, earn money and donate it to the townspeople. The dungeons are different environments such as a forest, castle and mine; which are presented beautifully in an elegant 2D anime style. So pretty in fact that this was the main draw for me to buy the game.

The gameplay is close to the classic Arkanoid/Breakout style. You have a paddle at the bottom of the screen that keeps a ball bouncing around on the 'table', there are bricks on the table you must break which hold gold and various powerups or conditions that weaken your paddle. Once you break all the bricks with the ball: you win the level. If you let the ball fall out of the bottom you lose a life, once all lives are gone you restart the world unless you buy a continue with the gold you're using to rebuild the town or buy items. There are also stores in some of the levels, bonus areas to get extra lives and items, and spells that help you speed up the process of breaking the blocks.

The problem with the game is that it doesn't deviate from the Breakout formula enough, so if you've ever played one of them then you've played a very close version of this game; and it has the same problems.

Once you've broken most of the bricks in a level, the ball tends to just bounce around missing the bricks that it's been missing since the beginning of the level; especially the bricks in the corners. This is supposed to be solved with your spells, which allow you to change the angle of the ball mid-movement, a fireball spell that lets you shoot up from your paddle, and a few spells that allow you to set the ball where you want. This works for the first dungeon and that's about it. In later levels there are unbreakable blocks, blocks that take many hits to destroy, and barriers that slow your progression through levels to an eye-gouging crawl.

It's just boring. If you've scrolled to the bottom of this review for a score, it's boring/out of 10.
I wish I could tell you that the graphics are enough to purchase the game, but it's just a bore.

Please don't waste your money or time.
Publicado: 19 enero 2014
¿Te ha sido útil este análisis? No
A 20 de 25 personas (80%) les ha sido útil este análisis
659 productos en la cuenta
14 análisis
5.3 h registradas
☺ Beautiful Presentation.
☺ Classic 'Breakout' gameplay.

☹ Quite Short.
☹ Classic 'Breakout' gameplay.

The presentation of Wizorb is superb, every time I boot it up it feels like I've just stuck a cartridge into the SNES - both the visuals and the sound hit their mark (unlike the orb which is still bouncing around aimlessly). You play as a mighty Wizard who's immense magic power seems to transform him into a...stick. Well, a paddle. Seeing that his next feat of insurmountable power is conjuring a little floating orb, this isn't as useless as it sounds.

The game at it's heart is a breakout style brick breaking game where you rebound a ball using a small paddle you control into the targets until none remain. Although there are a couple of spells such as engulfing your ball in flames to pass through multiple blocks or subtly altering its direction with a breath of wind, they really don't do all that much to change up the game and crucially, don't always stop you from the dreaded 'last brick standing' challenge of rebounding around the level for a few minutes until you get lucky enough to hit that last, stubborn brick.

You're tasked with helping a small village rebuild as you venture out and defeat monsters and destroy targets of varying shapes and sizes (I'm not quite sure what great threat a bush is to the already destroyed village, but its your task to crush them into leafy pulps!). The highlight to the gameplay is the boss battles, which is a neat little twist that see's you fighting a much tougher enemy that has a few skills of their own - it's just a shame this sort of thing wasn't the norm, as other enemies simply act as mobile targets.

I played the game with a mouse (the clicky kind, not the squeaky kind) and found the controls to be smooth and responsive, although I did get a slight stutter now and then - nothing that impacted the gameplay, but it did come close.

It's hard to recommend Wizorb to all but the biggest Breakout fans as it just doesn't offer that much compared to other brick breaking games, despite the wonderful presentation. If you're a fan though, its a fair price for what's on offer.
Publicado: 10 marzo 2014
¿Te ha sido útil este análisis? No
A 6 de 7 personas (86%) les ha sido útil este análisis
169 productos en la cuenta
20 análisis
13.9 h registradas
I was so close to recommending Wizorb but I think the game needs some improvement before I do. The controls are smooth and the 5 boss levels makes it interesting but there are far too many annoying levels and I find that the spells are very ineffective on these levels. Which makes the gameplay very frustrating. I know that Breakout and Brickout were like this but I think it would of been nice if this area was improved. Not quite there but provides some hours of fun. Not bad for $3
Publicado: 5 mayo 2014
¿Te ha sido útil este análisis? No