Bâtissez un empire dans Sins of a Solar Empire: Rebellion, la nouvelle extension autonome qui combine stratégie et 4X (eXploration, eXtension, eXploit, eXtermination).
Évaluations des utilisateurs : très positives (4,867 évaluation(s)) - 94% des 4,867 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 12 juin 2012

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17 décembre 2015

Sins of a Solar Empire: Rebellion v1.83 Opt-In Available

Ironclad Games and Stardock are pleased to present an opt-in for Sins of a Solar Empire version 1.83 today. Since there are many code changes in this build, it will be opt-in only until sometime in January.

For a full change log, please check out the Steam forum.

18 commentaires Lire la suite

Articles

« Plus grand et plus stable que jamais, Sins of a Solar Empire: Rebellion se fera un plaisir d'occuper tout votre temps libre. »
86/100 – PC Gamer
« ... ceci est la version ultime de Sins of a Solar Empire ... »
8.5/10 – Strategy Informer
« ... Sins étend sa vision stratégique comme jamais auparavant. »
5/5 – Quarter to Three
« Grâce à son format standalone, cette extension satisfera aussi bien les fans de Sins que ceux qui découvrent la série. »
9/10 – RTS Guru

À propos de ce jeu

Le nouvel épisode du STR primé !
Alors que de nombreuses personnes espéraient voir la diplomatie mettre un terme à la guerre, les différences d'opinion sur la marche à suivre, ainsi que l'épuisement des factions régnantes, ont conduit à une fragmentation des groupes concernés.
Les membres loyalistes de la Coalition marchande d'urgence ont adopté une politique d'isolation, en se concentrant sur l'amélioration de leurs défenses pour surmonter le reste de la guerre. Les rebelles ont préféré une vision purement militaire, étant arrivés à la conclusion que la seule façon d'apporter la paix est d'écraser tout ceux qui s'opposent à eux, en particulier les xenos.
La guerre a également provoqué un schisme au sein de l'Unité Advent, pour la première fois de son histoire. Les loyalistes continuent leur politique revancharde contre les Marchands, et tentent d'assimiler toutes les autres groupes afin de les placer sous l'influence de l'Unité. Cependant, d'autres membres de l'Advent soupçonnent la présence d'une corruption en leur sein qui aurait détourné l'Unité de son véritable destin.
Les divisions apparues au sein de l'Empire Vasari sont moins prononcées, mais tout aussi douloureuses pour la population. Avec des Vasari presque désespérés de rejoindre une nouvelle galaxie, la faction loyaliste a décidé d'abandonner toute coopération et de s'emparer des ressources dont elle a besoin par tous les moyens. La faction rebelle, quant à elle, a accepté la nécessité de travailler ensemble, et sent que sa meilleure chance de survie est de coopérer avec les autres races et de les emmener avec elle pour fuir l'ennemi qui se rapproche.
Portez la bataille pour la suprématie galactique à son niveau ultime dans Sins of a Solar Empire: Rebellion, un jeu de stratégie 4X standalone combinant les aspects tactiques des jeux de stratégie en temps réel et la profondeur du genre 4X (explorer, étendre, exploiter, exterminer).

Caractéristiques principales :

  • Nouvelles factions — Choisissez les Loyalistes ou les Rebelles, chaque faction débloquant de nouveaux vaisseaux, technologies et styles de jeu pour chaque race.
  • Nouveaux vaisseaux de classe Titan — Les puissants Titans entrent en lice pour faire pencher la balance du pouvoir. Chaque faction peut envoyer son propre Titan sur le champ de bataille et faire appel à des pouvoirs et des avantages uniques.
  • Vaisseaux Capital supplémentaires et améliorés — Un nouveau vaisseau Capital rejoint la flotte de chaque race pour offrir à chacune encore plus d'options tactiques. En plus de cela, tous les vaisseaux Capital existants gagnent quatre niveaux supplémentaires pour leurs compétences, permettant ainsi aux joueurs de se concentrer sur des avantages spécifiques de leurs vaisseaux.
  • Nouveaux vaisseaux de classe Corvette — Chaque faction a developpé un nouvel appareil d'attaque légère, petit et manœuvrable, conçu pour harceler les forces ennemies.
  • Effets visuels améliorés — Mise à jour des graphismes, effets de particules, d'éclairage et d'ombre, interface spécifique à chaque race et autres améliorations rendent l'univers de Sins' plus somptueux que jamais.
  • Nouvelles conditions de victoire — Remportez la victoire par différentes voies : Militaire, Diplomatique, Recherche, Dernier vaisseau amiral, Dernière capitale ou Occupation.
  • Nouveau son — Plus de 60 minutes de musique originale, d'innombrables nouveaux effets sonores et des dizaines de nouveaux doublages pour apporter un nouveau degré d'immersion à des batailles épiques.
  • Tutoriels — De nouveaux tutoriels améliorés permettront aux joueurs débutants ou expérimentés de commencer rapidement à bâtir leur propre empire solaire.
  • Et pour finir, une série d'optimisations pour des performances encore meilleures !

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP SP3 / Vista SP2 / 7
    • Processeur : Intel Pentium 4 3 GHz ou équivalent
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : Carte compatible DirectX 9.0c avec support Pixel Shader 3.0 et comportant 256 Mo de mémoire vidéo
    • DirectX® : DirectX 9.0c
    • Disque dur : 5 Go d'espace disque disponible
    • Son : Carte son compatible DirectX 9.0c
    • Additionnelle : Connexion Internet haut débit, clavier, souris (avec molette)

    • * Les circuits graphiques Nvidia nécessitent les pilotes 296.10 ou supérieurs et être utilisés comme circuits primaires pour ce jeu
    Recommandée :
    • Processeur : Intel Core i5 ou équivalent
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : Carte compatible DirectX 9.0c avec support Pixel Shader 3.0 et comportant 1 Go de mémoire vidéo (Radeon X3000 Series / GeForce 8000* Series ou meilleure)


    • Additionnelle : Connexion Internet haut débit. Pour activer ce jeu il faudra également créer un compte Stardock au lancement du jeu à partir de Steam.
Évaluations intéressantes des utilisateurs
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
254.5 heures en tout
Posté le : 5 janvier
Exellent jeu de stratégie !
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237 personne(s) sur 248 (96%) ont trouvé cette évaluation utile
46 personnes ont trouvé cette évaluation amusante
125.3 heures en tout
Posté le : 23 septembre 2015
So what's good about this game? Well let Swerve tell you! This is going to be long as hell since I used to play the orginal a crap ton 3 years ago! So gather round children! Grab a seat and listen to the great story I am about to tell!

Diplomacy:

The game provides a pretty solid diplomacy system that fits in very well with the backstory of the game. This means that it's harder to ally with Vasari rebels when you're a Vasari loyalist, unless you already premade the teams ofc. The computer or player can give you missions, if you choose to do them will improve your relations with them. Eventually if they like you enough they ask for peace treaties, powerful pacts (These buff both of your factions), trade agreements, ect. Even though diplomacy is useful in a game, it's not the core aspect of this game, you shouldn't buy it expecting it to be a game like Anno 1404 where war is only an option.
Your goal is to kill everyone, not to make peace with them.

TL;DR
Overall it's a nice mechanic, it fits with the story, highly dynamic, and very diverse, but not the main focus of the game.

Combat:

Personally, I think the combat is very simple.
You have your ship types:

-The Frigate : Light, fast ships. Most are used for offensive means such as taking out strikecraft or bombing planets. Some are better at taking out other ships than others. I wouldn't call it rock paper siscors but it's kinda close to it.

-The Cruiser : More expensive, but provide much more firepower and/or support than frigates. Enforcers/Crusaders/Kodiacs are probably going to be the front line of your fleet.

-Srikecraft : I feel I had to put this in somewhere. Strikecraft can only be created by Carrier Cruisers or Capitalships/Titians. They cannot be targeted by normal ships so you either need to counter them by using more strikecraft or use specialized frigates to take them out. They do a crap ton of damage if you leave them unchecked.

Strikecraft have 2 types:
-Bomber (Good at taking out bigger ships)
-Fighters (Good at killing bombers)
-*Advent only* homing mines (They're mines)

-Capital ships: These are essential for any fleet. They are very expensive *You get your first one free, so pick wisely" and very powerful ships that provide ALOT of utility and/or damage to the fleet. They are tanky, and usually the first, or last to go down. They act like Warcraft 3 heroes where they level up if you gain enough experience from killing things. These levels unlock abilites for your capital ships that do various things. (Ex. Kol Battleship, The ability "Finest Hour" gives him massive Health Regen and lowers cooldowns on his other ablities)

-Titians : These things a freaking scary. Huge warships each faction/subfaction gets a specific one. They do alot of damage, they provide HUGE utility (Ex. The TEC Loyalist Titian buffs his allys with reduced weapon cooldown and gives them all more shields). It takes 5 points of research to fully build one, and even then It costs alot of money. It's best used in late game.

-Starbases : These things are broken. I've turned around entire games using these things. They do LOADS of damage. You can counter them with a ship specialized in destroying buildings, because they out range them, unless you put them in the middle of the damn phase lane! Thats right, you can place them right where you enemy will enter and they wont even get a chance to say their prayers. And if you're TEC Loyaist, you can have 2. gg

-Pirates!
If you ever play TEC Rebels you need buy a pirate fleet. Seriously. They have the best voice acting N/A. It's hilarious. There will be a pirate base on almost every map, you can place bounty on annother faction and they will attack the person with the most bounty. They don't have shields, they're kinda easy. Cool feature tho.

Diversification:

I think the ships are very well-designed. Each have their own jobs and none do the exact same job. They all look very different from one annother and are very detailed. They're voice acting is very professional. Overall they did a good job in diversification the different ships.

Mechanics:

The victor of a battle is mainly determined by whoever has the best ship composition and the most research. It's very rock paper siscors-esk. It's simple, you have shields, that protect the ship for so long and then breaks and then it does health damage, if it reaches zero the ship splodes.
There's no complex locational damage, They all just kinda stand still and hit eachother until they die. Realistically, no captian in his right mind would just stand there and let his ship get rekt. But it's based off an old engine so I'll let it go.

However! The battles are epic as hell! Pretty lasers, Strikecraft flying all over the place, Capital Ships using they're cool
guns. They look very pretty, but nothing else.


Economy:

Economy is simple as well. The 3 resources you have is Credits, Metal, And Crystals. You can get credits from planets, which you can upgrade to house more people to tax. You can get metal/crystal from extractors that can be built on asteriods orbiting the planets. You can also research and build trade ports and oribal refineries/Matter Processers. TEC are very good at amassing credits. The Vasari are very good at getting minerals. The Advent are mixed.

You also have a thing called "The Black Market" where you can buy and sell metal and crystals. It acts like a regular economy and if you sell too much the market crashes and it sells for literally nothing. If you buy too much the market booms and I think the price goes up by alot. Doesn't stop me from buying crystal tho, because lord knows I always need crystal. >.>

Every resource is renewable. It will never run out. However the more fleet upgrades you invest in, the more it will effect your economy (7 to 80% deduction without pacts/supply reductions). It actually makes turtling viable, and I KNOW EVERYONE ABSOLUTELY LOVES PEOPLE WHO USE THE GOOD OL' TURTLE STRATEGY.

Overall the economy is like every other RTS. Just without gatherers or giving a damn about exhausting resources.

The Art:

This game is beautiful. I love it. Every planet, ship, and building is 1080p and professionally crafted. The battles are awesome because of all the colorful lasers. Every race has different ships which look just as professional as all the others.

Voice Acting:

Good stuff mayne. Professional voice acting. The voices fit the theme in ships ( Ex. TEC Rebel Titian "I put the laughter in slaughter!"). Everything just fits.

P.S. Whoever voiced the pirate ships deserves a metal.

Story:

Even though this game has no campaign the opening cinimatic really gives you a good feel of the current state of the universe. The whole ambiance of the game gives off a desperate feel. Every race is tired of fighting, but cannot forgive eachother for the horrible atrocities that they committed against eachother (Hence the name Sins of a Solar Empire). Every side will do whatever it takes to win.

If you want to buy this game for story, there really is none besides the opening, sorry, play Mass Effect or something.

Conclusion:
This game brings a unique twist to the 4x genre. Providing a slow pased game that keeps you interested and on your toes. It includes a large research tree, many ships to choose from, very diverse races, and very pretty art. Though kinda simple it still holds a place in my heart. This has to be one of the best 4X games I've ever played.

I'd say it's worth buying.

(insert X/10 joke here)




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164 personne(s) sur 168 (98%) ont trouvé cette évaluation utile
39 personnes ont trouvé cette évaluation amusante
10,808.5 heures en tout
Posté le : 9 octobre 2015
This is the best game I know. Fantastic 4x play that kept me coming back for years, and I think it will be a future classic. There are about a half dozen full environment mods for this game and lots more resources in general. We need a strong, 64 bit reboot of this game that allows us to use the power of modern computers. I know I'd buy it and every DLC they come out with.
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39 personne(s) sur 41 (95%) ont trouvé cette évaluation utile
10 personnes ont trouvé cette évaluation amusante
465.8 heures en tout
Posté le : 12 décembre 2015
This game has all the set ups to be one of the BEST strategy games I have ever played. I have been a fan from 2008 of this game. All the way from first release. It has grown to be pure AWESOME when steam got it on its list!

The strategic possibilitys are as endless as are your skills.

-Full out assault (Recomended to beginners)
-Increased fleet size and control of planets (Mid style)
-Building bad ♥♥♥ star bases to protect your planets and building superior TITAN to increase fleets fire power while maintaining pirate missions on other players trouble and keeping trade routes safe (HARDCORE)
-Only your style is the limit!

The games scale is insane in good way!
From strike craft size to full galazy just by rolling the mouse wheel 4 times... WOOT?? Yes, you read correctly.
The best part is the total control of your full area by super easy way.

Oh yes, did I mention this game is real time. So no need to wait what is gonna happen. And believe me, alot will happen!

I highly recommend to buy those 2 DLC pacs (Forbidden Worlds, Stellar Phenomena) too for they increase the variety of game styles and makes your game even more different with few twist (NOT GONNA SPOIL)

And community drives hard! Online is the best choise for that is where the knowledge is!

Some information about the game itself:

- Tutorial goes from basic to advanced
- No missions to play, just full galazys to conquer
- Up to 8 factions to choose from with own unique strategys to offer
- Unique ship styles
-Up to 2000 (!!) fleet supply and that does not inclue strike craft supply!
- Up to 8 player maps
- Very good selection of maps to choose from. From small map to INSANE over 100 planets and if DLCs inclue... (SPOILER!!)

I let you ofcourse to make the decision but there are only two sides, Allys or rebels... No between!

But to make this bowl of overflowing honey some bittersweet I must warn you:
THIS GAME EATS ALOT OF RESOURCES FROM YOUR COMPUTER!!

HARDCORE VETERAN
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41 personne(s) sur 46 (89%) ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
39.6 heures en tout
Posté le : 30 décembre 2015
-Buy Sins of a Solar Emire®: Rebellion
-Install
-Go to http://www.moddb.com/mods/sins-of-a-galactic-empire
-Download Sins of a Galactic Empire
-Install

Now the best 4x Star Wars strategy game
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