Delve into classic turn-based strategy gaming with elements of table top miniatures, fantasy RPG and TCG style gameplay all wrapped into one.
User reviews:
Mostly Positive (404 reviews) - 72% of the 404 user reviews for this game are positive.
Release Date: Oct 15, 2014

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August 4

Patch Notes: August 4th, 2016

Greetings Everyone,

Thanks to all of your feedback we have been able to make some balance tweaks and bug fixes that have popped up with the release of the Planar Disturbances expansion.

Also, If you missed the news Pox Nora will be coming to PlayStation 4 and the PlayStation Vita. Checkout the trailer for details.

General Changes

  • The ability Scry has been removed from the game, most champions previously with Scry now has Gift of Scrying instead.
  • The Manual Reveal options has been disabled.
  • Xulos the Glorious now has his properly glorious flavor text.
  • Statue of Xulos and Aspiring Servant now work with the new Xulos.
  • Fixed an issue where the ability Dragonflight, Updraft and Blessing of Al'mara were not granting Hunter: Walker.
  • Fixed several issues that would result in error messages in a match.
  • Fixed an issue with the ability Rift Nova not damaging enemies in a DMZ if the DMZ was not friendly.
  • Fixed an issue with the relic Burning Steel where it would not deal damage on deploy.
  • Fixed an issue where Hunter abilities were triggering on Shrines/Relics.
  • Fixed an issue where the ability Hunter: Crippled wasn't triggering.
  • Fixed an issue where the ability Kill Sense was not triggering if the source of the Slowed condition was not Kill Sense.
  • Fixed an issue where the ability Hunter: Meek was triggering on everything.
  • Fixed an issue where the ability Hunter: Hero wasn't triggering on units with 90 nora or more nora.
  • Fixed an issue with Shrine Mulligan in 2v2 games not working properly.
  • Fixed an issue with Confused condition where it would sometimes not function correctly.
  • Fixed an issue where The Resistance: Djinn was not functioning, it has also been renamed/reworked to The Resistance: Elemental

See you on the Battlefield!

1 comments Read more

July 27

Planar Disturbances Patch Notes

Greetings Everyone,

Planar Disturbances is here, and with it comes new runes that expand upon the themes of Spirits Beyond and starts establishing some new ones. Enjoy the all new campaign and be rewarded with Commander Nisk for taking on the challenge of beating it on Legendary difficulty. If you want an in-depth breakdown for the design decisions of this expansion then be sure to watch the Preview Video.


  • 49 New runes have been added to Pox Nora. Two of these new runes are Limited Edition.
  • The League Rewards have been updated to award Planar Disturbances runes.
  • The all new Madness in the Mountains campaign has been added to Pox Nora, and is available for purchase on the Marketplace. Find out what new threat has been unearthed in the mountains of Valdac. Completing this brand new campaign on Legendary difficulty will award the Commander Nisk limited edition rune!
  • Planar Disturbances Pack has been added to the Marketplace. This pack comes with: 6 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. Each pack comes with 1 FREE Platinum Token.
  • Planar Disturbances Box has been added to the Marketplace. This box comes with 10 Planar Disturbances packs. Get 9 packs and the 10th is FREE. The first pack is guaranteed to contain an Exotic and 500 FREE Shards.
  • Xulos the Glorious Skin Bundle has been added to the Marketplace for a limited time. This bundle contains the Limited Edition Xulos the Glorious, a variant skin for Xulos, Undead Sage with unique art. 1 Random Exotic rune from Planar Disturbances, and 2 Platinum Tokens.
  • Planar Disturbances MegaBox has been added to the Marketplace for a limited time. This megabox comes with three boxes of Planar Disturbances, an additional 500 Shards along 5 FREE Platinum tokens.
  • An all new Planar Disturbances Story chapter is now available!
  • The Spirits Beyond expansion has been added to the Rune Forge.
  • The Pox Nora Terms & Conditions have been Revised.
Xulos the Glorious
  • Full reskin of Xulos with unique ability effects
  • Available via the Planar Disturbances Xulos Bundle
New Ranked Map Rotation
  • Axillium
  • Elemental Plateau
  • Forsaken Wastes
  • Forsaken Wastes II
  • Grove of Ashes
  • Ironfist Pass
  • K'thir Forest
  • Nora Glades
  • Ruins of Valdac
  • Shores of Maljara
  • Snarling Tangle
  • Underdepths
Rune Reveal Changes
  • Shrine Scry has been changed to be a multiple use mulligan.
    • Description: Obtain a new set of starting runes. This ability is removed after use, if you play a rune, or after the first round.
    • This has caused some changes to some existing runes/abilities, such as Sibling.
  • Rune Reveals now default to 8 for first player and 9 for second player.
General Mechanic Changes
  • Fortify has been removed from all Shrines and Avatars.
    • Relics, Shrines, and Avatars no longer have immunity to Poison or Disease.
    All the Chuck abilities can now target relics and should only summon units with no upgrades.
  • All the Swarm abilities will now summon to the closest available space. Any champion summoned this way will no longer have any upgrade abilities.

  • Stitched Remains will now spawn to the closest available space when a champion with Stitched is destroyed.
  • All the Hunter and Foe abilities and a number of other abilities have been consolidated into just being Hunter abilities.
  • The Sundered Lands faction bonus has changed.
    • Description: Champions you control take 1/2 less damage from champions.
  • Logistics abilities now trigger on Class in addition to race.
  • Continued standardization/consolidation of abilities to AE5, to similar CDs for the expected type, etc.
  • The ability Deception returns!
    • Description: This unit is relocated to target space within 5 spaces, 3 Illusion copies of this champion are randomly spawned within 5 spaces of its original location.
Banned Runes
  • Phoenix Anklet has been re-enabled for ranked play following a bug fix
  • Darkmarsh Warsong has been re-enabled for ranked play following a redesign
    • Nora: 25
    • Description: The next 3 Boghoppers you deploy from the runedock become Stealthed for 6 turns and costs 10 nora less.
Drums of War and Player Ranks
All players who played a minimum of 50 ranked matches and their primary faction was the Drums of War Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

  • Fixed several issues that would result in error messages in a match.
  • Fixed an issue with Ruby and Sapphire Catalyst that when these relics should be destroyed they would be also healed and persist.
  • Fixed an issue were damaging auras were triggering triggering the ability Swarm when Swarm specifically states basic attacks.
  • Fixed an issue that when Relocate: Relic was used to move a Relic adjacent to an enemy champion with Aggressive, the ability Aggressive would be triggered.
  • Fixed an issue where the Reflection ability incorrectly reflected Attack: Loss of Life.
  • Fixed an issue where the ability Born in Blood would not cause bloodied.
  • Fixed an issue where the ability Black Tempest would affect the same champion more than once.
  • Fixed an issue with the equipment Phoenix Anklet's Short Lived where the champion was not properly being killed by Short-Lived, and fixed a similar issue with the spell Escape Magic.
  • Fixed an issue with where the ability Split would not spawn on a champion damaging terrain.
  • Fixed an issue where the ability Swoop could be used while a champion was Pacified.
  • Fixed an issue where the ability Scythe Whirl wouldn't break stealth.
  • Fixed an issue where the buff from Reclaim Relic would remain if it was used on an enemy relic.
  • Fixed an issue with the spell Waylay where it would create a real instead of a summoned champion.
  • Fixed an issue where the effects of Avenging Flame could not be cleansed.
  • Fixed an issue with the ability Corpse Restoration where a Shambling Zombie would still be summoned when the unit with the ability died.
  • Fixed an issue where the ability Fledgling Mimicry would incorrectly triggers off Relics.
  • Fixed an issue where the effects of the ability Ritual of Power were not properly ending.
  • Fixed an issue where the equipment Scorched Earth wouldn't correctly spawn the champion if the equipped champion was destroyed.
  • Fixed an issue with the relic Flash Bang would not trigger on stealthed or deployed units.
  • Fixed an issue where the relic Artillery Marker would sometimes bypass abilities and effects that should have prevented the target from being affected.
  • Fixed an issue where the condition Foul Rite could not be cleansed.
  • Fixed an issue where the ability Wind Aura's range preview was not appearing.
  • Fixed an issue where Desecrated Zone would not apply Elsari Coven's Cursed in some cases
  • Fixed an issue where the range preview of Call of the Hunter was displaying the old range of Relocate: Ally.
  • Fixed an issue where Cracked Egg was not properly creating a champion in some instances.
  • Fixed an issue where Flame and Frost Armor were giving an old implementation of Damage Shield.

See you on the Battlefield!

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Spirits Beyond Midterm Released

The Spirits Beyond midterm is now available! For more information, please check out the Steam announcement.

About This Game

Pox Nora is an online, collectible, turn-based strategy game. Players can take their deck of Runes (cards) and go on an adventure in the many single player campaigns, skirmish against the AI, or battle against other players in player vs player matches. Public decks are available to unlock with gold or by playing the faction walkthrough campaigns. If you like Pox Nora, you can expand your deck options by purchasing additional rune packs that will give you access to more Champions, Spells, Relics and Equipment.

Key Features

  • Completely free to play with additional content available for purchase
  • Wage war against opponents through exciting player vs. player gameplay
  • Adventure with iconic characters in single player story campaigns
  • Play the game with Public Decks you can unlock with gold and by playing the game
  • Build decks from 8 unique factions through full or split faction play
  • Build your collection of runes over time and customize your decks with the Rune Manager
  • Trade runes with the community or build them with the Rune Forge
  • Join in draft tournaments to win prizes
  • Save up and spend virtual gold that you earn by playing the game to get additional characters and more in the Marketplace

    To find out more visit the Pox Nora website

System Requirements

    Windows XP/Vista/7/8 or Mac OSX
    500 MHZ CPU or Greater
    512 MB of RAM
    NVIDIA or ATI Video Card with 64MB of VRam, with current video drivers
    200MB of hard drive space
    56k Modem or Better
Customer reviews
Customer Review system updated! Learn more
Mostly Positive (404 reviews)
Recently Posted
87.5 hrs
Posted: August 25
If you ever wanted to take the next step from a card game and actually control the spells and creatures you play on a tactical map this is the game for you. Would recommend for every CCG enthusiast and everyone that likes tactical strategy games like C&C, FF Tactics and/or Wakfu.
Helpful? Yes No Funny
182.2 hrs
Posted: August 19
I played this game for a long time and I love it. I just wish it was more popluar, and have a feeling it will become popluar sometime soon.
Helpful? Yes No Funny
45.1 hrs
Posted: August 18
Classic, quality, turn based game.
Helpful? Yes No Funny
3.5 hrs
Posted: August 16
Very fun turn based card / RTS hybrid game. Been playing this since July 2007 and with any other game it has had it's up and downs but continues to stay fun. Not hard for new players to get into but not easy enough for everyone to become masters.
Helpful? Yes No Funny
0.2 hrs
Posted: August 14
very slow game. Like even for a rpg turn base
Helpful? Yes No Funny
54.5 hrs
Posted: July 31
Chess on steroids! Great fun!
And its not pay to win, if you stay you will see why. :)
Helpful? Yes No Funny
25.9 hrs
Posted: July 6
I played Pox aswell years ago and I was totally hooked by it and now aswell is just too good!
There are a lot of contents, and the single player campaing is just infinite.

The only things that bother me are the fact that is not possible for a game to have the Rune Manager (deckbuilding) NOT IN THE CLIENT, it's just not right that I've to open an internet page to build my decks!
Helpful? Yes No Funny
Twenty Peace
10.7 hrs
Posted: July 4
it's cool game play
Helpful? Yes No Funny
0.1 hrs
Pre-Release Review
Posted: July 1
Well I never played this game but apparently I can write a review for it.
Try it.
Helpful? Yes No Funny
0.2 hrs
Pre-Release Review
Posted: June 27
Absolutely sucks.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
0.2 hrs on record
Posted: August 14
very slow game. Like even for a rpg turn base
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
182.2 hrs on record
Posted: August 19
I played this game for a long time and I love it. I just wish it was more popluar, and have a feeling it will become popluar sometime soon.
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Most Helpful Reviews  Overall
242 of 253 people (96%) found this review helpful
874.3 hrs on record
Posted: October 15, 2014
I am going to give you the good the bad and the ugly of this game and let you make up your own minds about whether you are going to enjoy Poxnora or not. To sum up this game quickly, I would say it's a cross between a collectable trading card game like MtG, a tabletop minatures game like Warhammer Fantasy and turn based tactics games like FF Tactics and Advance Wars.

Where to start?
One thing I am going to stress to anyone considering this game is that at it's heart this is NOT a casual game. Veteran players have learned an encylopedia of knowledge about this game. Cards are divided into 4 types, Champions, Spells, Relics and Equipment. There are hundreds of abilities and conditions that can used in this game, from the basics like block, dodge and stealth to the obscure like planarbound and encouraged. What does this mean? As a new player you are going to be confused while you slowly learn what all the hundreds of different cards do and how they interact. What this also means however is that if you enjoy deep strategy there is simply nothing else like Poxnora. Once you learn the game the sky is the limit as far as how many strategies you can employ.

Is this Pay to Win?
The short answer is yes, but not in an evil gimmicky cash grab way. Like I said above this game is very much like MtG or Warhammer. It is a hobby and a collection you build over time. Almost everything is available to purchase with in game currency but there is a HUGE library of cards to be had. This isn't going to appeal to everybody, but the people who it does appeal to will enjoy this game immensely because it is such a deep tactical game. This is a skill game and a well made deck of low value cards can easily outplay a poorly made mash up of expensive power cards. So it is certainly possible to find success relatively quickly without dropping any money on this game at all. You build your collection over time with free cards you earn from playing and then you can bolster your collection by buying cards with real money as you see fit.

How do I enjoy this game without spending a lot or any money?
I recommend all new players go through the tutorials and the new player guides that were recently added. These will reward you with free training decks and in game currency that you can use to start building your collection. You can use in game currency to purchase packs and boxes or individual cards, so you can get the best cards for free. There is also a PVP format that restricts to pre-made training decks so that you aren't facing opponents with lots of strong rare cards right away. There is trading in this game so anything you earn with in game currency can be traded away to other players for something different you may want.

My final advice would be to get to know the game and seek out help from the community whenever possible. People will be more than willing to help point new players in the right direction if they ask. There are community run pools of extra cards to help new players get started and a lot of resources on the forums and fansites to help you learn the game.

I highly recommend this game for it's deep gameplay and rich tactics.
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77 of 82 people (94%) found this review helpful
112.0 hrs on record
Pre-Release Review
Posted: December 27, 2011
This game is basicly chess on steroids. It has a learning curve that will break your neck and is played over a long run and there are many things to learn about it because it has a lot of tactical depth. But if you do stick around for all that, it is very rewarding in the end. Unfortunately we live in an age where people are used to instant gratification, and games are not perceived as food for brain anymore. Do I recommend it? Yes I do, but not to everyone.
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65 of 72 people (90%) found this review helpful
1,285.4 hrs on record
Posted: October 15, 2014
Fantastic game. A new company, Desert Owl Games, have really reinvented the game, in a brilliant way. Its has a very similar "free to play" feel akin to Hearthstone imo with its daily income of ingame gold, but without the current "Arena" draft system. Drafting wil hopefully be reimplemented in the near future. The game has great depth and variety with thousands of runes to choose from when building your decks or just your collection. The artowrk is excellent and the lore is detailed and tells a very interesting story. 8 factions to choose from all with hundreds and hundreds of runes unique to that faction. Almost all content is able to be purchased in the marketplace with in game gold aswell as real money. A loyal and still active community is nice to see. The game caters for both PvE and PvP players. A really good game that combines elements of TCGs, CCGs, RPGs, F2P games, and turn based strategy games to create an excellent and very addictive experience. Highly recommended. Give it a try and have fun battling the denizens of Poxanthu.
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30 of 31 people (97%) found this review helpful
12.6 hrs on record
Pre-Release Review
Posted: December 27, 2011
If you're into fast action, don't play this game. If you like strategy, in any form at all, play this game. I don't really like how limited the "free" of this free-to-play game is, but the mechanics are sound and thoughtful.
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30 of 33 people (91%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: April 3, 2015
Ah, Poxnora...This game has all the potential in the world and at the same time the potential to fail at any moment. Poxnora is not a game that you will open for the first time and instantly love, but rather after you climb the learning wall you will see a game that rewards real tactical play and creativeness with its own unique features and lore. In pox, you can talk directly with the devs and high ranking members of the community which is great for expressing your opinions and thoughts on the game. The hearthstone-like system allows you to craft runes, but in the end you will most likely need so spend a small amount of money on the game to get rolling. I love this game, and I hope that many more people will find it and take the time to learn and enjoy it.
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51 of 69 people (74%) found this review helpful
2 people found this review funny
Not Recommended
38.6 hrs on record
Pre-Release Review
Posted: January 5
PoxNora has a special place in my heart. I played it for hundreds of hours prior to steam when the game was still young and they had just changed the game to remove all random numbers (no "hit chance" or "dice rolls" - pure strategy without random numbers). Back then it was a revelation and since then most other strategy games I play ended up being disappointing when I compare them to PoxNora.

Why did I quit and don't recommend it?

It's a digital trading card game. You needed to invest significant money and trading to get a competitive deck. There were limited edition cards that were being sold for several hundred dollar. Then suddenly previously limited cards were suddenly sold on a "first come" basis without a warning, increasing in price the more frequently they were bought. Powerful legacy cards that rarely saw action got picked up for a dollar or two -- yet the price jumped very high within a day and most people missed out making the matches very unbalanced suddenly.

Then the new expansions kept adding insane epic cards (powercreep...), while completely devaluing other cards. In the end I had to sell my cards because I had spend significant cash on them and the company kept devaluing them with each update.

Moral of the story:
There is a reason classic trading card games are being replaced by living card games (fixed expansions instead of booster packs) because people rightfully think trading card games are robbing their wallet. A game where you buy digital cards for insane costs yet the company only changes a database entry and at any point in time can make your investment worthless? Great idea. Thumbs down.
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24 of 25 people (96%) found this review helpful
2 people found this review funny
68.9 hrs on record
Posted: October 27, 2015
In many ways I am and will always be searching for my next Pox Nora. This game to me was what World of Warcraft was to many of my friends. I eventually burnt myself out on this game but it took over 1,000 hours and YEARS of playing many hours every week. In the end the disaster that was and is Sony Online screw it up royally and I finally bowed out.

Since SOE lost the license things have been improving. Over the last few years I have checked in here and there and I am happy to see the product is returning to its former glory. I doubt I will ever find another game I loved as much as this one.

If you are a stategy, ccg, fantasy, tactical, or gamer period you owe it to yourself to give this a try. The dated UI is not getting better but the game mechanics and depth more than make up for it. The game is now truly free to play and worthy of your time.

10/10 suck it objectivity
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33 of 41 people (80%) found this review helpful
703.5 hrs on record
Posted: October 15, 2014
Good to see PoxNora back on Steam, download it and get started. My best advice for beginners is not to look at rarity as terms of power, a combination of commons and uncommons can take down a poor group of exos and legs. is a 3rd party deck building site so you can theorycraft a bg while looking for games (DOGz needs to get a web developer and make a similar module WITHIN their website or buy out poxbase, but for now the system works) is also a 3rd party trading system, it shouldn't be taken for gospel, but is the best place for pricing and acquiring new runes.

Another good suggestion is goin on the forums and reading the combo threads within each faction, you will see a majority of battlegroups focused around these type of gimics so don't cheat yourself by not reading them. This is not a game of who has the more expensive runes (DOGz is making a good effort to make them all obtainable) rather a game of skill (through knowledge/experience) and whoever better knows their own battlegroup.
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