Comanda ejércitos de criaturas fantásticas, lanza hechizos de poder devastador y convoca antiguos artefactos para derrotar a tus oponentes.
Análisis de usuarios:
Recientes:
Muy positivos (15 análisis) - 80% of the 15 user reviews in the last 30 days are positive.
Global:
Mayormente positivos (391 análisis) - El 71% de los 391 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 15 oct. 2014

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Jugar a Pox Nora

Free to Play
 

Actualizaciones recientes Ver todos (28)

11 de mayo

The Spirits Beyond Midterm is Now Available!

Greetings Everyone,

The Spirits Beyond Midterm is here, and with it comes eight new Legendary runes, a Rating reset, and more!



General

  • The Spirits Beyond Midterm Pack has been added to the Pox Nora Marketplace. This pack will give 1 of the 8 new Legendary Spirits Beyond Midterm runes along with 2 Platinum Tokens.
  • The Spirits Beyond Midterm Bundle has been added to the marketplace, which contains 3 Spirits Beyond midterm Legendary runes along with 5 platinum tokens.
  • All player Ratings have been reset as part of this Midterm. League progression will remain unchanged, so players can continue their progression.
  • New Wallpapers have been added to https://www.poxnora.com/index.do.
New Legendary Runes
  • Arroyo Riftwalker
  • Frostwing Slayer
  • Mother of Frond
  • Myx Incubator
  • Naria Strangler
  • Swift Current
  • Valdaci Shieldwarden
  • Zombie Rotwrapper
Mechanic Changes
  • Change the Knockback mechanic so if a champion with no AP, when they would be knockbacked into a chasm, they take 5 DMG per Knockback square instead. It now functions like being knocked into an object.
Bug Fixes
  • Fixed various game crashes.
  • Fixed an issue when the ability Eternal Life triggers where it was giving the champion created the default upgrades instead of selected upgrades.
  • Fixed an issue where the ability Dragon Form was not properly granting the ability Flamestrike.
  • Fixed an issue where the ability Dispel would work on champions with Impenetrable,
  • Fixed an exploit that allowed untradeable champions to be traded by using the increase bid option.
  • Fixed an issue with the condition Locus Swarmed where it would presist if the affected champion was in the AOE when effect ended.
  • Fixed an issue where the equipment Akakios's Blade is not giving Flamestrike when it is equipped on Draksars.
  • Fixed an issue where the ability Stasis would trigger if it was given to an already deployed champion. It should now trigger only when a champion comes into play.
  • Runes that were for the use in Single Player campaigns that some players were able to get through exploits can no longer be used in Ranked Play.
  • Fixed an issue with the ability Still Life's stealthed condition would go into negative numbers and would not properly refresh when the champion did not move.
  • Fixed an issue when Damage Over Time Immunity abilities when triggered would create a new ability.
  • Fixed an issue where the ability Avatar was not preventing them from being targeted by the Bloodseeker ability.
  • Fixed an issue with the ability Preparation were it was only resetting when the attack is successful.
Changes

See you on the Battlefield!

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6 de mayo

Spirits Beyond Midterm Release Date!

Greetings Everyone,

We are happy to announce the Spirits Beyond Midterm will be released on May 11th!



The time sure flies, but this means you won't be waiting long before eight all new Legendary runes are added to Pox Nora. All of you can also look forward to a Ratings reset for this Midterm. League progression will remain, but with a Ratings reset all of you will be able to battle again for the top position on the Leaderboard.

Weekend Tournament
This weekend's tournament is now available. It is a standard 4 person tournament, using Ranked Maps, with a total turn time limit per player per match of 30 minutes. This tournament will be available from May 6th through May 8th.

Rewards:

  • 1st place: 1 Gold Champion Point Token and a 3 Day Double Gold Bonus Token
  • 2nd place: 1 Silver Champion Point Token and a 1 Day Double Gold Bonus Token
Happy Playing!

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Spirits Beyond Midterm Released



The Spirits Beyond midterm is now available! For more information, please check out the Steam announcement.

Acerca de este juego

PoxNora es un juego de fantasía online por turnos. Los jugadores están al mando de ejércitos de criaturas fantásticas, pueden utilizar hechizos con efectos devastadores e invocar reliquias y equipos de antiguo renombre con el fin de derrotar a sus oponentes.

Características Principales:

  • Adéntrate en un juego clásico de estrategia por turnos con elementos de miniaturas de mesa, ajedrez y el estilo de juego TCG, todo en uno
  • Elegir un bando entre los buenos, los malos o un poco de ambos en el juego por facciones completas o mixtas
  • Completa tu colección de runas y personaliza tus mazos a través del administrador de runas
  • Intercambia cualquiera de tus runas con toda la comunidad
  • Lucha y declara la guerra a tus oponentes mediante el emocionante modo de jugador vs. jugador
  • Únete a torneos para ganar premios
  • Gana experiencia para tus campeones mediante los modos Un Jugador o PvP
  • Ahorra y gasta el oro virtual que obtendrás después de cada partido para conseguir runas a través de la tienda de recompensas
  • Juego gratuito con contenido opcional para su compra

    Expansión Wild Alliance:

    La decimoctava expansión de PoxNora, lanzada al público en noviembre de 2011, ofrece nuevas historias y nuevas razas. Domina con el Myx, un insecto que ama el ácido y la arena, o prueba los duendes maliciosos que utilizan el engaño y el trabajo en equipo para derrotar a sus oponentes. Aúlla a tus enemigos con los perros salvajes, lo Hyaenids de las Colinas Destrozadas, o surca los cielos con los salvajes campeones de la Tundra Cónica, ¡son como búhos! ¡Hay mucho más para ver, así que únete hoy mismo! Las runas de Wild Alliance se pueden comprar en packs individuales o en un pack mayor. Pásate por el mercado y comprueba las diversas opciones que se te ofrecen para sumergirte en el mundo de PoxNora.

Requisitos del sistema

    • SO: Windows XP / Vista / 7
    • Procesador: 500 MHz
    • Memoria: 512 MB de RAM
    • Disco Duro: 220 MB de espacio libre
    • Gráficos: Gráfica nVidia o ATI con 64 MB de VRAM como mínimo y con los drivers actualizados (128 MB de VRAM recomendados)
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Muy positivos (15 análisis)
Global:
Mayormente positivos (391 análisis)
Publicados recientemente
Raeanus
( 30.9 h registradas )
Análisis de preestreno
Publicado el 30 de mayo
I have played this game since 2007 prior to it ever being on Steam. The game has changed significantly since Octopi had it. The novelty it enjoyed in 2007 was that it took MtG the next step. You collected cards that came to lofe on a battlefield. It was really cool and I sent close to 100 hours playing it when I was deployed to Afghanistan. I really enjoyed it early on. I have played it very little the past 6 years due to changes

Sony has made to the game. I loved using Sundred Lands, but due to constant needing they became almost unplayable. You will find the Pox Nora player community are super whiney and constantly demanding for merging of any decent cards and races. I stopped reading the forums because the whining was becoming unbearable and drowning out the fun interactions with other players.

To adapt my deck to be competitive would cost a significant amount of money through micro transactions. I gave up on competitive play and started working the single player campaign. The campaign is decent, but the fun of the game was playing other people around the world and taking during the match through chat.
¿Es útil? No Divertido
Sir Vain Valor The 1st
( 17.3 h registradas )
Publicado el 20 de mayo
Producto recibido de forma gratuita
Click this to see this review in a more properly spaced Fashion http://steamcommunity.com/id/BlackDomainSirVain/recommended/201210/

(I have no other reviews on steam but this is not my first review. Only my first on steam)

First off i want everyone to know i am a gamer and not much else in life
and i own "nearly" every home console on top of that.
The reason i am telling you all this is so you know i have plenty of games to compare to
and i don't pick favorites.


Now the review of Pox Nora.
--------------------------------------------------------------------------------------------------
Early game.
Some say the early game is both intimidating and slow. (Like a large portion of similar games)
At the time of this review i have 17.3 hours in and my chosen group is composed almost entirly of common units.
And although rarerer units can be better their not universally better. (barring a few poor exotic and legendary units)


To give an example.
There is a Exotic who can change into a dragon and gain 20% damage resistence. (40% in this case due to faction bonus)
My 2 melee and 1 range units nearly killed him on his spawning turn without having to save up action points.
(i did finish it off before the enemys turn using another range unit. Exotics are the second rarest units)

As for the game being slow.
I gained a full group i can fight with in 12 hours of gameplay.
You need atleast 30 Runes total to fight with a custom group. (Runes are everything. Units. equipment. spells and so on)

-------------------------------------------------------------------------------------------------
Balance.
Yes some units are poorly balanced and some are arguably majorly so.
But those are vary rare and far between. In most cases one may suspect poor balence it is typically the luck of the draw
that actually is at fault. With such things as the enemy by complete chance having the exact group composition needed to counter most or even your entire group.
(At which point it is a battle of pure skill and wits in order to win)

In total there are 1388 champions in the game at this moment.
(champions are any thing that can walk. Fly and attack)
Of course there are many other runes in the game but this number is to show that someone having the exact group composition to counter your own is as rare an far between as the actual balance issues.

--------------------------------------------------------------------------------------------------
Replayability.
the A.I. uses group compositions choosen at random from premade groups as well as picking randomly from other player's groups that have won matches recently
(This includes player vs player and player vs A.I. matches it selects from)

And as with any player versus player related replayability.
It is up to you to decide how much time it is worth. (If any)
Though compared to A.I. players can present a challenge. Enough to enrage a few i imagine from time to time.

However don't quote me on that as i have not done player versus player yet
and prefer the A.I.
(Games like this tend to attract highly skilled players as it is designed for them and new players alike)

--------------------------------------------------------------------------------------------------
Speed of battle.
Depending on a great deal of factors an average battle can last 20 to 40 minutes.

Very consistent so not much else to say.

--------------------------------------------------------------------------------------------------
Story.
In terms of the playable story i sadly have nothing to say really.
I have yet to even think about playing the story as fighting the A.I. is fun enough for me.

Note.
There are multiple campaigns to play and there are relativly cheap campaigns in the market.
In my 17.3 hours i have earned enough gold to buy two campaigns. I am half way to a third

However
In terms of story in general.
All runes have story or lore related text to them that you can read and i have greatly enjoyed it so far as it is very fleshed out and thought though. There are even some execptions such as Honest mistake that says "It wasn't me" on it and nothing else.

As a man who wants to know what he fights for and who is who. This is all very appreciated and i am greatly enjoying it as stated above. One thing you can do to keep the reads fun with out over doing it is to only read runes you currently have in your possession. Which will hopefully make getting new cards even more enjoyable.

--------------------------------------------------------------------------------------------------
Final thoughts
The game is worth a great deal and more to the patient and the strong or quick minded.
And is still worth alot although not as much to those who may be lacking the skill and mindsets this game asks for

The easy to learn and near impossible to master gameplay and mechanics make this game perfect for players both brand new and heavily experienced to what is on offer
(even if it looks intimidating for the first 5 or 6 hours for most)

I recommend anyone reading my review to try the game for 10 to 20 hours and see what they think from there
My personal rating 100/100

(Long live the Draksar and its dragon gods. death to skeezicks.)
¿Es útil? No Divertido
Mad Prophet
( 20.8 h registradas )
Publicado el 17 de mayo
Its a game. its not bad. meh.
¿Es útil? No Divertido
Wungle
( 0.3 h registradas )
Publicado el 16 de mayo
Producto recibido de forma gratuita
Take control of key points to earn summoning points. Can summon spells, equipment or characters. Destroy main base to win.

Looks interesting. Our of courtesy to developer rating up
¿Es útil? No Divertido
Wiegraf安達
( 34.7 h registradas )
Publicado el 13 de mayo
Probably the best Strategy based game that resembles Final Fantasy Tactics mixed with a card game out there. Been playing since its release on and off but always come back to this game. Really enjoy it.
¿Es útil? No Divertido
wouttheown
( 835.0 h registradas )
Publicado el 11 de mayo
i recently clocked in at 800 hours on this game with steam alone and i felt i should post a review from the point of view of someone who is way over his head in this game.

i started playing this game god knows how many years ago end i rarely completely stopped playing it, but i never binged or dieharded the game either. i feel the game is best enjoyed for an hour or two a day playing the daily's, building decks or playing PvP. The game is not that open at the beginning as you can feel like you miss all the great cards but because all cards that aren't limited or the latest expansion can be crafted you can get great decks without paying a huge amount of money over a good amount of playtime. it sometimes feels like it will take ages to make the deck you want but getting that great core card feels like a great achievement every time and most decks are playable on a PvE level without any legendary's or exotics. the gameplay and difficulty curve is smooth and you can get a real challenge out of the AI matches until you feel ready for PVP. i really enjoy this game for every hour it has given me and i highly encourage everyone to try it out because the gameplay is unlike anything else and it is just damn good.
¿Es útil? No Divertido
Rad
( 0.8 h registradas )
Publicado el 10 de mayo
Messy and uninspiring UI and graphics that only uses half your screen ontop of a slow and laggy engine makes the game a chore to play rather than fun.
¿Es útil? No Divertido
[LoG] Green Jester
( 0.2 h registradas )
Publicado el 7 de mayo
Producto recibido de forma gratuita
Glad to see it on Steam, woohoo!
¿Es útil? No Divertido
YaQuIrO
( 54.5 h registradas )
Publicado el 28 de abril
i really love this game, it has everthing i enjoy in a game, i highly recommend it i hope it never shut down
¿Es útil? No Divertido
Bromantic
( 373.2 h registradas )
Publicado el 27 de abril
Poxnora, Poxnora, one of the best digital Trading Card Miniature Tabletop Strategy Game xD
Before the steam release, i am not sure if i would have recommend it, no good ways to get Cards without paying
But now theres so many ways to get in-game gold, Token, and Cards for free, that you can actually play competitive
by being a free to play player...anyways its the kind of game that when you get into, you will abviously by a Pack or 2 once in a while ;)
¿Es útil? No Divertido
Stalker666
( 100.6 h registradas )
Publicado el 24 de abril
I have been waiting for a long time before I decided to write a review about this game. The reason behind it is that this game has earned a special place in my heart, but I also understand anyone who says this game is not for everyone.
I agree the game has flaws, some explanations of certain game mechanics could be better for example. There is only a low player base right now, there is a steep learning curve and so on. Lots of it has already been mentioned in other reviews before.
Still, what makes me come back to this game through years now is not only the spectacular and loving artwork of the cards. But also the fact that the game is unique. There is no other game out there that tickles my need for strategy like this one does. The collectable card game element is only secondary to that in my opinion. The real fun is to create a battlegroup that works, one you know in and out and one you can counter with what other people tend to throw at you. There is a huge amount of content to be creative with and to come up with your own ideas and it is more accessible than ever before.
When you're looking for a challenging, tough strategy game where you can spend hours fiddling with the stuff you wish to play. When you are into fantasy, good lore and the right amount of sexiness then I can only encourage you to give this game a try.
Yes, I won't deny it will make you scream at times. Yes, it will frustrate the heck out of you sometimes. But, it is so rewarding once things start to work and you know you have earned that success through your own dedication.
¿Es útil? No Divertido
Psychogeek
( 12.3 h registradas )
Publicado el 22 de abril
Ok so I have played this game for years (over 10) and I have seen it go through a lot of ups and downs. It currently is in a fantastic state of slow growth and improvements. Things consistently get better over time and the developers have done a great job. The game itself is unique and tactical. While it used to be pay-to-win, that is no longer the case.

A word of caution, the forum is a highly useful tool but tends to have a few highly toxic individuals (they are particular people who are well known in that community for it). Do not let them turn you off to the game as there are a lot of other much more positive players creating a good gaming experience.
¿Es útil? No Divertido
SlipperySloth
( 0.8 h registradas )
Publicado el 14 de abril
Gameplay is really slow and nothing in this game feels or looks smooth.
I like the idea behind the game, but seriously, this game would've felt dated even 10+ years ago.
¿Es útil? No Divertido
[ZSU] Justmatel
( 14.9 h registradas )
Publicado el 8 de abril
i have been playing since 07 and It's better than ever before!

i dont play via steam so this doesn't represent my many hours of play and trade.
¿Es útil? No Divertido
PA3K
( 1.9 h registradas )
Publicado el 5 de abril
Ah PoxNora... You can actually the monster inside your card doing stuff! LMAO! Anyway..

Now this game is unlike any other. It's not just another card game you play. No. If you have the imagination and the determination, you can get lost inside the world of PoxNora. You might get to know some of the inhabitants of the swamp, mutated men with scales and claws, fairys in their forest home, and so much more. You will fall inlove with a faction, you will fight for it, and eventually celebrate with it. PoxNora offers endless posibilities for the determined and only cruel and harsh punishment for those who arent prepare to learn. So let me ask you this random dude whos searching for a a worthy game- "do you have what it takes?"

PS. You will get free cards battling A.I. but to get the STUPER STRONG cards, QUICKLY, you ofcourse hafta pay a lil. But hey, i think its worth every penny. devs are always on the lookout on how to improve the game :)
¿Es útil? No Divertido
Grinnin_Gin
( 1.4 h registradas )
Publicado el 13 de marzo
This game's age truly shows, but not in the way you think it does.

Just take one look at the pricing options in terms of currency, boosters, free to play progression, and you're almost immediately offended by how out of touch the developers must be.

The pricing is extremely poor when many other games out there offer far superior free to play progression and overall superior content.

Just for the out of wack pricing alone, I'm turned off from playing further when the game seems like it might actually have some redeeming elements. But I doubt anyone who doesn't have a hundred bucks to drop out of the gate would care to stick around and see.
¿Es útil? No Divertido
hoser9452
( 0.4 h registradas )
Publicado el 13 de marzo
Too Buggy to play.
¿Es útil? No Divertido
ruffyman
( 2,584.2 h registradas )
Publicado el 11 de marzo
A very good game, complex in the mechanics but easy to get into and figure things out , no hand-holding and the skilled always wins.
¿Es útil? No Divertido
anzerath
( 0.6 h registradas )
Análisis de preestreno
Publicado el 5 de marzo
Interesting, fun and challenging. I had issues of overcommitting and overextending and getting severly punished for it.
¿Es útil? No Divertido
Absalon
( 18.4 h registradas )
Publicado el 2 de marzo
I love turn-based games like Civ, Endless legend and Age of Wonders. But this game is my all time favorite turn-based strategy game - period.

I have played this game for years, and Ive had several breaks from playing it, but I always return. Simply because no other games has managed to deliver what Pox Nora delivers. A huge game material, numerous game mechanics encouraging intelligent play and an awesome PvP enviroment.

Single player campaigns are ok to get to know the game - But the PvP is what really sells this game.

Graphics kind of suck, but dont judge the book by its cover. This game really is awesome.

It can be a tough start because the game has such a huge material you, but I really really recommend sticking with it. Give it time, and dont worry about losing alot in the begining.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 5 de 5 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
835.0 h registradas
Publicado el 11 de mayo
i recently clocked in at 800 hours on this game with steam alone and i felt i should post a review from the point of view of someone who is way over his head in this game.

i started playing this game god knows how many years ago end i rarely completely stopped playing it, but i never binged or dieharded the game either. i feel the game is best enjoyed for an hour or two a day playing the daily's, building decks or playing PvP. The game is not that open at the beginning as you can feel like you miss all the great cards but because all cards that aren't limited or the latest expansion can be crafted you can get great decks without paying a huge amount of money over a good amount of playtime. it sometimes feels like it will take ages to make the deck you want but getting that great core card feels like a great achievement every time and most decks are playable on a PvE level without any legendary's or exotics. the gameplay and difficulty curve is smooth and you can get a real challenge out of the AI matches until you feel ready for PVP. i really enjoy this game for every hour it has given me and i highly encourage everyone to try it out because the gameplay is unlike anything else and it is just damn good.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
34.7 h registradas
Publicado el 13 de mayo
Probably the best Strategy based game that resembles Final Fantasy Tactics mixed with a card game out there. Been playing since its release on and off but always come back to this game. Really enjoy it.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
17.3 h registradas
Publicado el 20 de mayo
Producto recibido de forma gratuita
Click this to see this review in a more properly spaced Fashion http://steamcommunity.com/id/BlackDomainSirVain/recommended/201210/

(I have no other reviews on steam but this is not my first review. Only my first on steam)

First off i want everyone to know i am a gamer and not much else in life
and i own "nearly" every home console on top of that.
The reason i am telling you all this is so you know i have plenty of games to compare to
and i don't pick favorites.


Now the review of Pox Nora.
--------------------------------------------------------------------------------------------------
Early game.
Some say the early game is both intimidating and slow. (Like a large portion of similar games)
At the time of this review i have 17.3 hours in and my chosen group is composed almost entirly of common units.
And although rarerer units can be better their not universally better. (barring a few poor exotic and legendary units)


To give an example.
There is a Exotic who can change into a dragon and gain 20% damage resistence. (40% in this case due to faction bonus)
My 2 melee and 1 range units nearly killed him on his spawning turn without having to save up action points.
(i did finish it off before the enemys turn using another range unit. Exotics are the second rarest units)

As for the game being slow.
I gained a full group i can fight with in 12 hours of gameplay.
You need atleast 30 Runes total to fight with a custom group. (Runes are everything. Units. equipment. spells and so on)

-------------------------------------------------------------------------------------------------
Balance.
Yes some units are poorly balanced and some are arguably majorly so.
But those are vary rare and far between. In most cases one may suspect poor balence it is typically the luck of the draw
that actually is at fault. With such things as the enemy by complete chance having the exact group composition needed to counter most or even your entire group.
(At which point it is a battle of pure skill and wits in order to win)

In total there are 1388 champions in the game at this moment.
(champions are any thing that can walk. Fly and attack)
Of course there are many other runes in the game but this number is to show that someone having the exact group composition to counter your own is as rare an far between as the actual balance issues.

--------------------------------------------------------------------------------------------------
Replayability.
the A.I. uses group compositions choosen at random from premade groups as well as picking randomly from other player's groups that have won matches recently
(This includes player vs player and player vs A.I. matches it selects from)

And as with any player versus player related replayability.
It is up to you to decide how much time it is worth. (If any)
Though compared to A.I. players can present a challenge. Enough to enrage a few i imagine from time to time.

However don't quote me on that as i have not done player versus player yet
and prefer the A.I.
(Games like this tend to attract highly skilled players as it is designed for them and new players alike)

--------------------------------------------------------------------------------------------------
Speed of battle.
Depending on a great deal of factors an average battle can last 20 to 40 minutes.

Very consistent so not much else to say.

--------------------------------------------------------------------------------------------------
Story.
In terms of the playable story i sadly have nothing to say really.
I have yet to even think about playing the story as fighting the A.I. is fun enough for me.

Note.
There are multiple campaigns to play and there are relativly cheap campaigns in the market.
In my 17.3 hours i have earned enough gold to buy two campaigns. I am half way to a third

However
In terms of story in general.
All runes have story or lore related text to them that you can read and i have greatly enjoyed it so far as it is very fleshed out and thought though. There are even some execptions such as Honest mistake that says "It wasn't me" on it and nothing else.

As a man who wants to know what he fights for and who is who. This is all very appreciated and i am greatly enjoying it as stated above. One thing you can do to keep the reads fun with out over doing it is to only read runes you currently have in your possession. Which will hopefully make getting new cards even more enjoyable.

--------------------------------------------------------------------------------------------------
Final thoughts
The game is worth a great deal and more to the patient and the strong or quick minded.
And is still worth alot although not as much to those who may be lacking the skill and mindsets this game asks for

The easy to learn and near impossible to master gameplay and mechanics make this game perfect for players both brand new and heavily experienced to what is on offer
(even if it looks intimidating for the first 5 or 6 hours for most)

I recommend anyone reading my review to try the game for 10 to 20 hours and see what they think from there
My personal rating 100/100

(Long live the Draksar and its dragon gods. death to skeezicks.)
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
No recomendado
30.9 h registradas
Análisis de preestreno
Publicado el 30 de mayo
I have played this game since 2007 prior to it ever being on Steam. The game has changed significantly since Octopi had it. The novelty it enjoyed in 2007 was that it took MtG the next step. You collected cards that came to lofe on a battlefield. It was really cool and I sent close to 100 hours playing it when I was deployed to Afghanistan. I really enjoyed it early on. I have played it very little the past 6 years due to changes

Sony has made to the game. I loved using Sundred Lands, but due to constant needing they became almost unplayable. You will find the Pox Nora player community are super whiney and constantly demanding for merging of any decent cards and races. I stopped reading the forums because the whining was becoming unbearable and drowning out the fun interactions with other players.

To adapt my deck to be competitive would cost a significant amount of money through micro transactions. I gave up on competitive play and started working the single player campaign. The campaign is decent, but the fun of the game was playing other people around the world and taking during the match through chat.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 90 días
A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
1.9 h registradas
Publicado el 5 de abril
Ah PoxNora... You can actually the monster inside your card doing stuff! LMAO! Anyway..

Now this game is unlike any other. It's not just another card game you play. No. If you have the imagination and the determination, you can get lost inside the world of PoxNora. You might get to know some of the inhabitants of the swamp, mutated men with scales and claws, fairys in their forest home, and so much more. You will fall inlove with a faction, you will fight for it, and eventually celebrate with it. PoxNora offers endless posibilities for the determined and only cruel and harsh punishment for those who arent prepare to learn. So let me ask you this random dude whos searching for a a worthy game- "do you have what it takes?"

PS. You will get free cards battling A.I. but to get the STUPER STRONG cards, QUICKLY, you ofcourse hafta pay a lil. But hey, i think its worth every penny. devs are always on the lookout on how to improve the game :)
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A 4 de 5 personas (80%) les ha sido útil este análisis
Recomendado
14.9 h registradas
Publicado el 8 de abril
i have been playing since 07 and It's better than ever before!

i dont play via steam so this doesn't represent my many hours of play and trade.
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A 1 de 1 personas (100%) les ha sido útil este análisis
No recomendado
1.4 h registradas
Publicado el 13 de marzo
This game's age truly shows, but not in the way you think it does.

Just take one look at the pricing options in terms of currency, boosters, free to play progression, and you're almost immediately offended by how out of touch the developers must be.

The pricing is extremely poor when many other games out there offer far superior free to play progression and overall superior content.

Just for the out of wack pricing alone, I'm turned off from playing further when the game seems like it might actually have some redeeming elements. But I doubt anyone who doesn't have a hundred bucks to drop out of the gate would care to stick around and see.
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Análisis más útiles  En los últimos 180 días
A 35 de 47 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
38.6 h registradas
Análisis de preestreno
Publicado el 5 de enero
PoxNora has a special place in my heart. I played it for hundreds of hours prior to steam when the game was still young and they had just changed the game to remove all random numbers (no "hit chance" or "dice rolls" - pure strategy without random numbers). Back then it was a revelation and since then most other strategy games I play ended up being disappointing when I compare them to PoxNora.

Why did I quit and don't recommend it?

It's a digital trading card game. You needed to invest significant money and trading to get a competitive deck. There were limited edition cards that were being sold for several hundred dollar. Then suddenly previously limited cards were suddenly sold on a "first come" basis without a warning, increasing in price the more frequently they were bought. Powerful legacy cards that rarely saw action got picked up for a dollar or two -- yet the price jumped very high within a day and most people missed out making the matches very unbalanced suddenly.

Then the new expansions kept adding insane epic cards (powercreep...), while completely devaluing other cards. In the end I had to sell my cards because I had spend significant cash on them and the company kept devaluing them with each update.

Moral of the story:
There is a reason classic trading card games are being replaced by living card games (fixed expansions instead of booster packs) because people rightfully think trading card games are robbing their wallet. A game where you buy digital cards for insane costs yet the company only changes a database entry and at any point in time can make your investment worthless? Great idea. Thumbs down.
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A 7 de 7 personas (100%) les ha sido útil este análisis
Recomendado
14.5 h registradas
Publicado el 30 de enero
I've only put a few hours into the game so far, but it is a very enjoyable blend of turn-based strategy and ccg. Nearly ten years of content can be a bit intimidating, but since there is plenty of single-player stuff to do, you have the chance to learn without being trounced continually by older players.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
400.7 h registradas
Publicado el 7 de febrero
The best turn based strategy game of all time. Period.
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Análisis más útiles  Overall
A 8 de 9 personas (89%) les ha sido útil este análisis
Recomendado
547.2 h registradas
Publicado el 15 de octubre de 2014
Un juego de estrategia con un amplio abanico de posibilidades, lo que lo hace muy divertido a la hora de crear nuevas estrategias para vencer a tus rivales. Entre las características de este juego destacan las siguientes:

- Ocho facciones que podrás elegir. Cada una de ellas cuenta con diferentes razas con habilidades propias.

- Más de 3000 runas, que se dividen en campeones, hechizos, equipos, reliquias y avatares. Los campeones suben de nivel según juegas con ellos, pudiendo elegir entre varias habilidades para adecuarlo a tu estilo de juego.

- La posibilidad de usar la moneda virtual del juego para adquirir sobres, cajas de sobres, mazos preconstruidos y avatares.

- También cuenta con un sistema de forja con la que podrás adquirir nuevas runas.

Además cuenta con un equipo de desarrolladores que trabajan constantemente en la mejora de la experiencia de juego; lo que garantiza muchas horas de diversión.
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A 222 de 233 personas (95%) les ha sido útil este análisis
Recomendado
874.3 h registradas
Publicado el 15 de octubre de 2014
I am going to give you the good the bad and the ugly of this game and let you make up your own minds about whether you are going to enjoy Poxnora or not. To sum up this game quickly, I would say it's a cross between a collectable trading card game like MtG, a tabletop minatures game like Warhammer Fantasy and turn based tactics games like FF Tactics and Advance Wars.

Where to start?
One thing I am going to stress to anyone considering this game is that at it's heart this is NOT a casual game. Veteran players have learned an encylopedia of knowledge about this game. Cards are divided into 4 types, Champions, Spells, Relics and Equipment. There are hundreds of abilities and conditions that can used in this game, from the basics like block, dodge and stealth to the obscure like planarbound and encouraged. What does this mean? As a new player you are going to be confused while you slowly learn what all the hundreds of different cards do and how they interact. What this also means however is that if you enjoy deep strategy there is simply nothing else like Poxnora. Once you learn the game the sky is the limit as far as how many strategies you can employ.

Is this Pay to Win?
The short answer is yes, but not in an evil gimmicky cash grab way. Like I said above this game is very much like MtG or Warhammer. It is a hobby and a collection you build over time. Almost everything is available to purchase with in game currency but there is a HUGE library of cards to be had. This isn't going to appeal to everybody, but the people who it does appeal to will enjoy this game immensely because it is such a deep tactical game. This is a skill game and a well made deck of low value cards can easily outplay a poorly made mash up of expensive power cards. So it is certainly possible to find success relatively quickly without dropping any money on this game at all. You build your collection over time with free cards you earn from playing and then you can bolster your collection by buying cards with real money as you see fit.

How do I enjoy this game without spending a lot or any money?
I recommend all new players go through the tutorials and the new player guides that were recently added. These will reward you with free training decks and in game currency that you can use to start building your collection. You can use in game currency to purchase packs and boxes or individual cards, so you can get the best cards for free. There is also a PVP format that restricts to pre-made training decks so that you aren't facing opponents with lots of strong rare cards right away. There is trading in this game so anything you earn with in game currency can be traded away to other players for something different you may want.

My final advice would be to get to know the game and seek out help from the community whenever possible. People will be more than willing to help point new players in the right direction if they ask. There are community run pools of extra cards to help new players get started and a lot of resources on the forums and fansites to help you learn the game.

I highly recommend this game for it's deep gameplay and rich tactics.
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A 74 de 79 personas (94%) les ha sido útil este análisis
Recomendado
112.0 h registradas
Análisis de preestreno
Publicado el 27 de diciembre de 2011
This game is basicly chess on steroids. It has a learning curve that will break your neck and is played over a long run and there are many things to learn about it because it has a lot of tactical depth. But if you do stick around for all that, it is very rewarding in the end. Unfortunately we live in an age where people are used to instant gratification, and games are not perceived as food for brain anymore. Do I recommend it? Yes I do, but not to everyone.
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A 65 de 72 personas (90%) les ha sido útil este análisis
Recomendado
1,285.4 h registradas
Publicado el 15 de octubre de 2014
Fantastic game. A new company, Desert Owl Games, have really reinvented the game, in a brilliant way. Its has a very similar "free to play" feel akin to Hearthstone imo with its daily income of ingame gold, but without the current "Arena" draft system. Drafting wil hopefully be reimplemented in the near future. The game has great depth and variety with thousands of runes to choose from when building your decks or just your collection. The artowrk is excellent and the lore is detailed and tells a very interesting story. 8 factions to choose from all with hundreds and hundreds of runes unique to that faction. Almost all content is able to be purchased in the marketplace with in game gold aswell as real money. A loyal and still active community is nice to see. The game caters for both PvE and PvP players. A really good game that combines elements of TCGs, CCGs, RPGs, F2P games, and turn based strategy games to create an excellent and very addictive experience. Highly recommended. Give it a try and have fun battling the denizens of Poxanthu.
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A 30 de 31 personas (97%) les ha sido útil este análisis
Recomendado
12.6 h registradas
Análisis de preestreno
Publicado el 27 de diciembre de 2011
If you're into fast action, don't play this game. If you like strategy, in any form at all, play this game. I don't really like how limited the "free" of this free-to-play game is, but the mechanics are sound and thoughtful.
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A 29 de 32 personas (91%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
3.4 h registradas
Publicado el 3 de abril de 2015
Ah, Poxnora...This game has all the potential in the world and at the same time the potential to fail at any moment. Poxnora is not a game that you will open for the first time and instantly love, but rather after you climb the learning wall you will see a game that rewards real tactical play and creativeness with its own unique features and lore. In pox, you can talk directly with the devs and high ranking members of the community which is great for expressing your opinions and thoughts on the game. The hearthstone-like system allows you to craft runes, but in the end you will most likely need so spend a small amount of money on the game to get rolling. I love this game, and I hope that many more people will find it and take the time to learn and enjoy it.
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A 23 de 24 personas (96%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
68.9 h registradas
Publicado el 27 de octubre de 2015
In many ways I am and will always be searching for my next Pox Nora. This game to me was what World of Warcraft was to many of my friends. I eventually burnt myself out on this game but it took over 1,000 hours and YEARS of playing many hours every week. In the end the disaster that was and is Sony Online screw it up royally and I finally bowed out.

Since SOE lost the license things have been improving. Over the last few years I have checked in here and there and I am happy to see the product is returning to its former glory. I doubt I will ever find another game I loved as much as this one.

If you are a stategy, ccg, fantasy, tactical, or gamer period you owe it to yourself to give this a try. The dated UI is not getting better but the game mechanics and depth more than make up for it. The game is now truly free to play and worthy of your time.

10/10 suck it objectivity
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A 27 de 32 personas (84%) les ha sido útil este análisis
Recomendado
432.7 h registradas
Publicado el 28 de octubre de 2014
Pox Nora struggled through a long and arduous phase of being owned and subsequently undervalued by Sony Online Entertainment. A menagerie of bugs and balancing changes would go unresolved for months, it was extremely difficult to break into the game as a new player, and the the game had a distinct pay-to-win model unless a player was savvy enough to take advantage of third party resources like PoxBox and the like.

And then it all changed.

No, the fire nation didn't attack, Desert Owl Games came to be, and took over PoxNora for the better (far, far better). With the advent of DOG's game revamp, the entire collection of more than 1,300 cards were redesigned and retuned, the maps were uppdated, mechanics and the engine were retuned, the player rewards system was completely reinvented, and the free-to-play model was resdesigned to eliminate the necessity to spend money.

Now, it is extremely easy for new accounts to break into the game, receiving dramatically more gold per day from new challenges in addition to the daily skirmish, a new, highly expanded and more rewarding tutorial system has been implemented, a new skirmish mode has been implemented that dishes out free runes, and now all runes are available for purchase with gold rather than cash with the exception of the most recently released expansion pack.

The revamp is still in swing and changes still need to be made, but Desert Owl Games are really putting effort into making PoxNora a good game again, and are very public and open with the changes they make. They have implemented a new player council to aid them in development and provide an officiated voice for the players, and are just generally cool dudes.

Whether you're brand new or you long abandoned the game, this shiny new construction is definitely worth giving Pox a chance.
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A 31 de 39 personas (79%) les ha sido útil este análisis
Recomendado
545.4 h registradas
Publicado el 15 de octubre de 2014
Good to see PoxNora back on Steam, download it and get started. My best advice for beginners is not to look at rarity as terms of power, a combination of commons and uncommons can take down a poor group of exos and legs.

Poxbase.com is a 3rd party deck building site so you can theorycraft a bg while looking for games (DOGz needs to get a web developer and make a similar module WITHIN their website or buy out poxbase, but for now the system works)

Poxbox.net is also a 3rd party trading system, it shouldn't be taken for gospel, but is the best place for pricing and acquiring new runes.

Another good suggestion is goin on the forums and reading the combo threads within each faction, you will see a majority of battlegroups focused around these type of gimics so don't cheat yourself by not reading them. This is not a game of who has the more expensive runes (DOGz is making a good effort to make them all obtainable) rather a game of skill (through knowledge/experience) and whoever better knows their own battlegroup.
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A 21 de 22 personas (95%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
173.4 h registradas
Publicado el 14 de agosto de 2015
PoxNora is an old favorite of mine I can't help but play a bit here and there throughout the day. Steam doesn't like the launcher, so my time is certainly up around 1,000 hours, and while I only have a handful of the legendary rarity runes, that's not what this game is about. Anyone who claims PoxNora is pay to win, or pay to play in its current incarnation, clearly missed a lot of updates.

It is entirely possible to be competetive in PoxNora with all commons. That's not fair to say when you get matched with anyone whom has amassed every rune in the game to date, and knows the metas, but generally speaking, Desert Owl Games makes every attempt to balance runes to reflect a general value, and metagame viability. There are good commons, there are "meh" commons. There are good legendaries, there are "meh" legendaries. If you're clever with your battlegroup composition, no PvE campagin should be an issue for you.

But if you have some sort of morbid obsession with PvP (which I just don't get), nothing's stopping you from utilizing Steam or the forums to find fellow new players and generally anyone willing to "scrub up" and break out their low-tier battlegroups to mentor you a bit. There are seldom a dozen players on these days, but we're overjoyed when we see a new name in the lobby (and we look).

As it stands, barring limited edition runes from past events, PoxNora can be play 100% F2P. There is no non-limited edition rune you cannot get from playing F2P, and ALL runes are tradeable. The only immediate limit is that the newest expansion available will always be for premium currency only, but using the rune trader, or PoxBox— the automated, unofficial "rune pool" —you can trade for any rarity, including limited edition, from any expansion.

So if anyone actually finds this game's listing in the sandpit that is the Steam store, reads this review, and might be interested in the game, let me know. I've been around, I've seen some things. I'm totally willing to do some practice matches, or help you construct your first F2P battlegroup. A lot of the common-only options are actually quite appealing, I find.
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