Delve into classic turn-based strategy gaming with elements of table top miniatures, fantasy RPG and TCG style gameplay all wrapped into one.
Brukeranmeldelser: Blandet (317 anmeldelser)
Utgivelsesdato: 15. okt, 2014

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Spill Pox Nora

Free to Play
 

Anbefalt av kuratorer

"A strategy card combo with a dedicated community, which took a trip down the p2w slope under SOE but was reclaimed by the old devs and has been revamped"

Nylige oppdateringer Vis alle (5)

19. august

Path of De’lim is Here!

Greetings Everyone,

Pox Nora’s 26th expansion, Path of De’lim, is now available! Path of De’lim introduces many new runes, abilities, Heroic Achievements, story content, and much more.

Drums of War Rewards
To add a more competitive element to Drums of War all players who played a minimum of 50 ranked matches and their primary faction was the Winning Faction, Underdepths, have been awarded 2000 Gold along with 5 Three Day Gold Bonus Tokens.

General
  • 42 New runes have been added to Pox Nora.
  • 16 Limited Edition versions of revised runes have been added to Pox Nora.
  • Path of De'lim Pack has been added to the Marketplace. This pack comes with: 5 common, 3 uncommon, and 1 rare rune. Each rare slot has a 10% chance of becoming an exotic. One guaranteed Limited Edition from the expansion along with 1 champion point token.
  • Path of De'lim Box has been added to the Marketplace. This box comes with 10 Path of De'lim packs for the price of 9 packs. The first pack is guaranteed to contain an exotic. Additionally, this box comes with 300 FREE shards.
  • Path of De'lim Megabox has been added to the Marketplace for a limited time. This Megabox comes with three Path of De'lim boxes and a whopping 1500 FREE shards.
  • Lobby chat has been replaced by a new Global lobby. This is a persistent chat that is available both in-match and all lobbies. Private messages will show up in this chat, so you will never have to miss out on what is happening in chat.
  • Heroic Achievements have been added to the game. These are longer term achievements that will last 2 weeks, and are intended to encourage players to make design changes to their decks to receive sizable rewards. Each heroic achievement will be comprised of 4 long term achievements each one is worth between 1500 and 3000 gold and upon completing all 4, the player will receive 500 shards. There will be over 20 Heroic Achievement sets for this expansion.
  • Shard Packs have been removed from the Marketplace
  • The next part of the Pox Nora story is now available

Map Rotation
The ranked map rotation has been changed to include the following maps.
  • Dark Marsh
  • Forglar Swamp
  • Forsaken Wastes
  • Grove of Ashes
  • Ironfist Mountains
  • Ironfist Pass
  • K'thir Hill
  • Nora Glades
  • Ruins of Valdac
  • Shores of Maljara
  • Snarling Tangle
  • Underdepths

Ranking
The ranking system rating win/loss caps have been updated.
OLD:
  • Minimum amount of rating gained for a win = 1
  • Maximum amount of rating lost for a loss = 32
NEW:
  • Minimum amount of rating gained for a win = 5
  • Maximum amount of rating lost for a loss = 20

Bug Fixes
  • Fixed an issue that was prevent all of the abilities on Avatars from appearing. Note: There is a known issue with how all of the abilities are displayed for the Avatars on the Rune Manager.
  • Fixed an issue with the campaign Maljaran Frontier Pt.2, where the dialog would not properly trigger on Mission 5.
  • We have increased the amount of nora generated in the second mission of the campaign: The Land of Mutants. This should make the mission a little easier.
  • Fixed an issue with the Spell: Murkwater Weakness where it was incorrectly affecting Shrines and Relics.
  • The ability Storm Field has been removed from the attack chain.
  • Fixed an issue where Bone Prison was not following the standard targeting rules, allowing the ability to be cast on Avatars or through abilities such as Impenetrable.
  • Fixed an issue that allowed Carouse to be usable on an unequippable champions, also fixed an issue where this was not usable on enemy champions.
  • Fixed an issue where the Ability: Dimension Shift did not have an Icon.
  • Fixed an issue where Leagues only allocated 1000 spaces, so anybody outside the top 1000 shows up as 5000 out of -1001, in no league.
  • The equipment Crown of Petals is now uncleansable.
  • Fixed an issue where the Savage Tundra font bonus tooltip description was incorrect.
  • Updated the spawn locations of the Draksar Hunters for the mission “An Unlikely Alliance” in the “Skeezick Rebellion” campaign to resolve a progression issue.
  • Updated the spawn locations of the Flood Generator for the mission “Hoppin' Mad 1” in the “Hoppin' Mad” campaign to resolve a progression issue. Also, added the Flood Generator to the mission’s objectives.
  • Fixed an issue with the ability Zombie Plague that was causing the deployed champion to gain Plaguebearer for 6 turns. Therefore, after it has been out for 6 turns, it will no longer be able to spread the Plague.
  • Fixed an issue that was preventing players from completing the mission “Utterdark Approaches” in the “The Angels Descend” campaign.
    Fixed an issue with the ability Bear Form that was preventing if from being dispelled.
  • Fixed an issue with the ability Adaptation that was preventing it from being dispelled.
  • Fixed an issue that was causing Domain: Dead Magic Zone to not trigger properly when Dead Magic Zone is generated on a unit.
  • Fixed an issue with the ability Thrash that was causing it to not have a rang preview.
  • Fixed an issue that was causing the Immortal Ward to not always spawn during the mission “Praise Sarinda!” in the “Hunt for Sarinda” campaign. Also, fixed a minor typo on the end of match screen for this mission.
  • Fixed an issue where Skirmish Bots would sometimes use decks with runes from more than 2 factions.
  • Fixed an issue where the ability Designate Flagbearer was incorrectly giving improve speed to everyone in the AE, instead of just giving it to the champion.
  • Fixed an issue where the spell Desecration was dealing "loss of life" Magic damage, and bypasses Spell Resistance and Resistances.
  • Fixed an issue where the ability Sentinel did not trigger Preparation.
  • Fixed an issue where the ability Chains of Amareth was incorrectly stacking, and was not triggering Backlash. Also, fixed an issue where it was causing the champion with this ability to not lose HP if it had been damaged.

For a full list of all the changes to the Factions go to the Official Patch Notes on the Pox Nora forums.

Enjoy!

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12. mai

Coalitions Has Arrived!

Greetings Everyone,

The 25th Pox Nora expansion, Coalitions, is now here! Coalitions introduces many new runes, abilities, and a challenging single player campaign with an exciting new reward, and much more.

Launch Gift
To celebrate the launch of Coalitions, we have given everyone 500 free Shards.

Launch Event
Earn an additional 250 shards for every 10 ranked games you play during this period. Rewards handed out at the end of the Event period. Matches must last over 10 minutes to qualify.

General
  • New Runes: 64 new runes have been added with the release of the Coalitions expansion
  • New Map Rotation: A new map rotation is in for the Coalitions expansion, 6 of which have received updates
  • New Packs: A new Coalitions Pack has been added to the Marketplace
  • New Boxes: A new Coalitions Box which includes 300 Rune Forge Shards has been added to the Marketplace
  • New Mega Box: a new limited time Coalitions Mega Box has been added to the Marketplace. The Mega Box gives 3 Coalitions Boxes and 1500 Rune Forge Shards!
  • Tournaments: Basic free tournaments have been enabled.
  • Rune Forge Shard Ratios Improvement: Rune Forge rates have been updated to be more player friendly, with improved shard values when sacrificing runes. Our goals were:
  • Increased shard generation for all rarities (between 125% to 250% relative to previous values)
    IN/OUT ratios are now consistent between Core and Extended Set
  • Decreased number of runes required to move up tiers
  • It will now take 20 Rares to craft a Legendary, compared to the previous 30
  • It will now take 4 Exotics to craft a Legendary, compared to the previous 7.5
  • Increased yield when moving down tiers
  • Sharding a Rare will now allow you to craft 5 Uncommons, compared to the 0.83 previously
  • Sharding an Exotic will now allow you to craft 2.5 Rares, compared to the 0.8 previously
  • Extended Set Runes values are now fixed at 200% of Core Set costs
  • Player Rewards: All single player tutorials, campaigns, and daily skirmish matches will now award players core set runes upon successful completion.
  • Ronin Runes added to Extended Set packs and boxes.
  • An all new challenging single player campaign is now available on the Marketplace. This campaign follows the PoxNora story where it left off, and while Menalaus is absent from the forest a Group called the Nefari Resurrection have come together to try and gain control of K'thir Forest. Also for the first time ever players who beat this campaign on Legendary difficulty will earn a FREE Limited Edition rune!
  • Daily Skirmish: Added a new Daily Skirmish called "Old Things"
  • All the runes with a * at the end of their name have been removed. Every player that had these runes will have them replaced with the normal version with the same upgrades selected and at the same level.
  • Champion Costing Update:
    The costing formula for runes has been adjusted slightly. Cost for DEF, particularly for higher HP units, has been reduced, while costs for base HP has been increased. For the majority of champions, this results in little to no change. Units whose costs are largely in HP will see their cost go up, while units that were previously paying significant nora for DEF may see some cost decrease. Overall, costs will have increased by an average of around 2 nora, with the brunt of the increases being borne by the champions on the lower end of the cost spectrum, which should go some ways towards correctly some of the efficiency issues with those champions.

Maps
The ranked Map Rotation has been updated. There are now 12 maps in the ranked rotation with several of them with updated shrine and nora font locations.
  • Axillium
  • Elemental Plateau
  • Lava Plains
  • Lost City
  • Forsaken Wastes
  • Shores of Maljara
  • Brood Pits (Updated)
  • Ironfist Pass (Updated)
  • K'thir Forest (Updated)
  • Ruins of Valdac (Updated)
  • Sundered Lands (Updated)
  • Tundra Lake (Updated)

Bug Fixes
  • Fixed an issue with the game client where decks were displaying in reverse alphabetical order
  • Fixed an issue with the SP Faction Bonus, Ancient Implications and Mark of Redemption not triggering upon champion death in some cases
  • Fixed an issue where Prestige caused improper stacking of Iron Will and Fearless
  • Fixed an issue where Surge abilities were improperly counting Illusions when applying the stat modifier.
  • Fixed an issue where Sermon was not removing the +5 HP from champions that had been damaged.
  • Fixed an issue where Wolf Pack was only giving the primary wolf all of the damage bonuses that should have been applied evenly to the other wolves summoned from the Timber Wolves rune.
  • Fixed an issue where the Maximum HP from intoxicated was not being removed when Intoxicated wore off.
  • Fixed an issue with Swarm and its variants, where they were using an incorrect form of basic attack detection. This was causing them to only detect the most recent basic attack gained.
  • Fixed an issue where Reflesh's effects were not removable
    Form Change abilities have been redone to fix various issues

Drums of War and Player Ranks
Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold.

For a full list of all the changes and go to the Official Patch Notes on the Pox Nora Forums

http://forums.poxnora.com/index.php?threads/coalitions-patch-notes.15260/

Enjoy!

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Latest Release


The new Path of De'lim expansion is live! For more information, please check out the Steam announcement.

Om dette spillet

Pox Nora is an online, collectible, turn-based strategy game. Players can take their deck of Runes (cards) and go on an adventure in the many single player campaigns, skirmish against the AI, or battle against other players in player vs player matches. Public decks are available to unlock with gold or by playing the faction walkthrough campaigns. If you like Pox Nora, you can expand your deck options by purchasing additional rune packs that will give you access to more Champions, Spells, Relics and Equipment.

Key Features

  • Completely free to play with additional content available for purchase
  • Wage war against opponents through exciting player vs. player gameplay
  • Adventure with iconic characters in single player story campaigns
  • Play the game with Public Decks you can unlock with gold and by playing the game
  • Build decks from 8 unique factions through full or split faction play
  • Build your collection of runes over time and customize your decks with the Rune Manager
  • Trade runes with the community or build them with the Rune Forge
  • Join in draft tournaments to win prizes
  • Save up and spend virtual gold that you earn by playing the game to get additional characters and more in the Marketplace

    To find out more visit the Pox Nora website http://www.poxnora.com/info/features.do

Systemkrav

    Windows XP/Vista/7/8 or Mac OSX
    500 MHZ CPU or Greater
    512 MB of RAM
    NVIDIA or ATI Video Card with 64MB of VRam, with current video drivers
    200MB of hard drive space
    56k Modem or Better
Hjelpsomme kundeanmeldelser
23 av 24 personer (96%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
3.4 timer registrert
Publisert: 3. april
Ah, Poxnora...This game has all the potential in the world and at the same time the potential to fail at any moment. Poxnora is not a game that you will open for the first time and instantly love, but rather after you climb the learning wall you will see a game that rewards real tactical play and creativeness with its own unique features and lore. In pox, you can talk directly with the devs and high ranking members of the community which is great for expressing your opinions and thoughts on the game. The hearthstone-like system allows you to craft runes, but in the end you will most likely need so spend a small amount of money on the game to get rolling. I love this game, and I hope that many more people will find it and take the time to learn and enjoy it.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
18 av 19 personer (95%) syntes denne anmeldelsen var hjelpsom
36.5 timer registrert
Publisert: 24. april
This is an amazing game. A mix between Card collection and turn based stratigy. Unfortunatly it doesn't have a lot of players, but hopefully that will change.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
16 av 17 personer (94%) syntes denne anmeldelsen var hjelpsom
349.3 timer registrert
Publisert: 22. april
A game all its own, steep learning curve, fantastic depth. Will break the bank, although it isn't as pay-to-win as it first seems.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
11 av 12 personer (92%) syntes denne anmeldelsen var hjelpsom
118.9 timer registrert
Publisert: 25. mars
A mix of TCG and master of magic turn based combat, very comlex and rewarding, there simply is nothing like it!!
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom
7 av 7 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
36.5 timer registrert
Publisert: 11. mars
Hardcore colectible game. It's a bit of a grind, but good community and as I said hardcore strategy ala MTG. Good game for people who apreciate that.
 
Var denne anmeldelsen til hjelp? Ja Nei Morsom