Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life & death!
Gebruikersrecensies:
Totaal:
Verdeeld (95 recensies) - 67% van de 95 gebruikersrecensies voor deze game is positief.
Releasedatum: 15 nov 2011

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Sideway kopen

ZOMERUITVERKOOP! Aanbod eindigt over 4 juli

-70%
$9.99
$2.99
 

Over dit spel

Vecht je weg door een verknipte wereld van graffiti waar je vaardigheden om puzzels op te lossen het verschil maken tussen leven en dood! Spring in een van de meest unieke en visueel aantrekkelijke 3D werelden ooit gemaakt. Volg de verbazingwekkende en verwarrende reis van Nox door een twee dimensionaal avontuur in een rap tempo, dat zich afspeelt in een 3D-wereld. Verdien en leer nieuwe mogelijkheden om vijanden te verslaan en je vrienden te redden. Maar pas op, in Sideway™ New York bevind je je in een wereld waar je favoriete kleur je wel eens het leven kan gaan kosten!

Belangrijke Kenmerken

  • Ervaar unieke en vernieuwende Platform Adventure Game!
  • Word meester in het beheersen van de camerabesturing, de zwaartekracht en je bewegingen door twee werelden in verschillende dimensies!
  • Verzamel en speel vaardigheden vrij die je door je vijanden heen laten ZWEVEN, GLIJDEN, SPRINGEN en SCHIETEN!
  • Speel samen met je vrienden in CO-OP, en spring op elk moment bij elkaar in en uit het avontuur!
  • Vecht tegen bizarre eindbazen, zoals een sadistisch roze konijn dat kleine sadistische roze konijntjes uitspuugt.., jep, zo ver gaan we!
  • Inclusief de opzwepende soundtracks door Mr. Lif.

Systeemeisen

    • OS: WinXP SP3 (32-bit only), Vista SP2, 7
    • Processor: Intel Pentium 4 3Ghz or greater
    • Memory: 1 GB RAM
    • Hard Disk Space: 2GB
    • Video Card: 256 MB Video Memory with Shader 3.0 support; ATI Radeon X850XT / NVIDEA GeForce 7600GT
    • DirectX®: DirectX 9.0c or greater
    • Sound: 100% DirectX 9.0c compatible Audio Device
Klantenrecensies
Klantrecensiesysteem bijgewerkt! Meer informatie
Totaal:
Verdeeld (95 recensies)
Recentelijk geplaatst
Menace123
( 6.8 uur in totaal )
Geplaatst: 19 april
- This review isn't written by a native speaker, thank you for your understanding -

Rating
Must play !

- Key features below ---- Review after -----------------------------------------------

Play time needed (perfect)
about 7 hours
Gaming level
Casual
Achievement level
between Casual (+) and Gamer (-)
Game style
Platformer, Action, Puzzle
Game modes
Story mode; Local Co-Op Story mode
Graphics
Great.
Story
Good.
Playthrough
One.
Voice
None.
Music
Very good. (Street music)
Controls
Keyboard or Controller
Tutorial
Yes.
Unmissable / backtracking content
Yes.
Glitches / bugs
None.
Worth price
Full price.

- Review below ----------------------------------------------------------------------

You play as a teenager which is warped to another dimension in his own world in a journey to escape this world, save a missing girl and beat the master boss of this dimension. You'll soon discover that you're in a 2 dimensions world running along the walls of the streets and even the roofs of the buildings. You'll need to prove your jumping and fighting skills against the environment and ennemies.

The game features an immersive world with a great soundtrack, leaderboards for every levels, a local co-op and many unlockable skills and power-ups.

There is no time limit to finish a level and you have many checkpoints and infinite lives. But that doesn't mean the game isn't that challenging.

In every level there is a finite number of spray-paint can and only the best can achieve to find them all and be in the top of the leaderboards, hopefully you don't need to achieve that for an achievement.

For the achievements you have some challenging parts : beat the game, collect all secrets tags, collect all the unlockable and power-ups, finish a level without dying and complete a level without killing anyone.

In every level (except bosses) you have 5 secrets tags well hidden to find and several unlockable and power-ups to find. In almost every normal level you'll have a question mark tag, if you collect it it will activate a limited time event in which you need to collect every bonus spray-paint cans to reward you with a secret tag.

Bosses can be easy to very challenging depending of your gaming level. And you'll unlock several skills to help you to reach some place that weren't possible before or to release powerful attacks.

Anyway this game is really awesome.
Behulpzaam? Ja Nee Grappig
mafir_one_and_only
( 2.1 uur in totaal )
Geplaatst: 26 januari
Fun to play game for children of all ages. Want to try it? Ask me for a key and maybe I give you one so you can enjoy playing it on your spare time.
Behulpzaam? Ja Nee Grappig
GaNoo
( 0.9 uur in totaal )
Geplaatst: 6 december 2015
I'm not a fan of platformer games at all. There's very few games of that genre that I would consider good. This however is one of them! In this game you play a parkouring vandal who gets eaten by a spraypaint monster and sucked into graffiti land...and you gotta get out! It's a typical platformer, but because it's in a graffiti world, how you get around the level depends on your perspective.

I actually REALLY enjoyed this game..despite nothing about it sounding like something that would interest me..
Behulpzaam? Ja Nee Grappig
Chameleon Man
( 4.6 uur in totaal )
Geplaatst: 13 november 2015
Fun game and very imaginative. Really enjoyed the concept, hope they make a second one. The only problem I had with it was THAT DARN FINAL BOSS. It wasn't that the final boss was too hard (I certainly felt like I could beat him after several more attempts). It was that you needed to jump through 20 minutes of hoops before you get back to the part you died. ARGH!!
Behulpzaam? Ja Nee Grappig
yuru
( 0.2 uur in totaal )
Geplaatst: 20 oktober 2015
2D platformer. There is a somewhat innovative mechanic where the level changes when you switch from wall to roof or vise versa. It get's very irritating and collecting stuff get's very depressing because you will miss things and can not return to get them.
Behulpzaam? Ja Nee Grappig
DolgVlaPet ☭
( 0.3 uur in totaal )
Geplaatst: 2 september 2015
It's okay. Casual arcade platformer that is playing with perspective. I recommed to use the controller.
Behulpzaam? Ja Nee Grappig
Keelings Supreme Master Race
( 3.1 uur in totaal )
Geplaatst: 19 augustus 2015
Turn off music, put Urfaust, game is 10/10 then
Behulpzaam? Ja Nee Grappig
Savage Cabbage
( 0.2 uur in totaal )
Geplaatst: 5 juli 2015
The game is decent. Not for people that get sick really easily. The platformer is good if you have some time on your hands, because each level takes a really long time to finish.
Behulpzaam? Ja Nee Grappig
Danceman
( 0.5 uur in totaal )
Geplaatst: 5 juli 2015
Very inetersting platformer, 3D but you live in a 2D world. This gimmick reminds me one of the lst Zeldas which had this mechanics. At times you are upside down, sideways, and you still see the 3D world like cars moving by. Very cool
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
26 van de 33 mensen (79%) vonden deze recensie nuttig
Niet aanbevolen
3.1 uur in totaal
Geplaatst: 23 augustus 2014
Graffiti comes in all shapes, sizes, and variances in quality. For every breathtaking mural there's a dozen cheap tags ranging from the generic to profane. Similarly, Sideway: New York jumps violently between an abundantly stylish and creative platformer, to a cheap, controller hurling annoying one. Unfortunately, the imbalance often shifts toward the later, and even then the good parts only serve to highlight how frustrating the rest of the game is, which no amount of personality can save.

By now you've hopefully gathered that Sideway is based around graffiti, placing you running and jumping along cluttered walls, shifting from different panes and using parts of the environment to create a makeshift path toward the end. It's a really neat idea that's pulled off with a good deal of success, even when it's more often used for style than a core gameplay mechanic.

This is fine at first when everything is new and bursting with creativity, but Sideway falls on its face about halfway through by being at least twice as long as its content can sustain (which isn't saying much when it clocks in at just around 3 hours). Level designs start to repeat, backgrounds become less interesting as the originality wears off, and the 3-4 track soundtrack just keeps cycling through over and over (it will be going around in my head for days to come I'm sure). It also back loads most of its boss fights, which are easily among the most infuriating and poorly designed of any game I've played all year. Compared to the rest of the game, they create huge roadblocks that I wouldn't be surprised caused many players to simply give up on the game (which might honestly be for the best, as at that point the challenge is only going to keep rising).

Later levels also begin to focus heavily on combat, which is clunky, boring, and by far the worst element of the game. It's hugely perplexing why the developer chose to put so much effort into this one portion of the experience, but it's clear they spent a good deal of time on it and all that's come from it is a lesser game than we might otherwise have seen.

For the first hour or so I was really digging everything about Sideway. Its style is great, the premise original, and the entire package bursting with personality. But the further I got the more it seemed to try and put me off the entire game, spoiling the experience that came before and causing me to rather despise the game by the end. I hope the developer gets a chance to make another game and learns from the mistakes made here, but I won't be disappointed if we never end up seeing a Sideway 2.
Was deze recensie nuttig? Ja Nee Grappig
13 van de 19 mensen (68%) vonden deze recensie nuttig
Aanbevolen
4.3 uur in totaal
Geplaatst: 1 december 2013
When I first saw this game on steam, I was instantly drawn to it.

Sideway New is a side-scrolling platform game with inspiration from FEZ. The artwork is great, fit the game very well to make an enjoyable atmosphere. The game is filled with light humour, but for the most part, are unnoticeable. The game has a variety of enemies, traps, and skills to keep you on your toes.

The game is short. There are some noticeable problems that would frustrate you, but if you do get the game working, it is an enjoyable game. If I recall, the game does not like multi-monitor setup, so you will have to disable all other monitors to play the game. Unfortunately, if that does not fix your problem, I can not remember what was the other procedure I had to do to get the game working.

Is the game worth it? That depends on whether or not you can get the game working.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 13 mensen (69%) vonden deze recensie nuttig
Niet aanbevolen
5.1 uur in totaal
Geplaatst: 16 juli 2012
A fun game, but man, some of the design decisions ♥♥♥♥♥♥ me off. It tracks collectables on each stage (up to 100%, with rewards), but sometimes you'll have to restart the damn thing because the stage has branching paths and without going down one or another, you don't know which can be returned to and which is the one-way cannon forward in the level. Add in some frustrating sections that rely on "turn the level the right way" or "beat up one of the most annoying enemy types in the game" to proceed (there are plenty of these by the end) and it really seems like a game I'd love to have a sequel that fixes this crap but this is not really worth it for a lot of people unless you want to try rushing through an unfairly-designed platformer full of irritation.
Was deze recensie nuttig? Ja Nee Grappig
10 van de 15 mensen (67%) vonden deze recensie nuttig
Niet aanbevolen
2.2 uur in totaal
Geplaatst: 24 april 2012
Visual is nice and creative, but after some minutes, you get used to it and find out that the gameplay is nothing more than a simple platform game that has nothing really new. It actually gets very boring as you progress. NOT recommended unless you're addicted to platform games.
Was deze recensie nuttig? Ja Nee Grappig
5 van de 7 mensen (71%) vonden deze recensie nuttig
2 mensen vonden deze recensie grappig
Niet aanbevolen
8.3 uur in totaal
Geplaatst: 5 februari 2013
Sideway's primary conceit of providing 2D gameplay on a 3D plane is never realised in any truly creative capacity, leaving you with a ♥♥♥♥ing horrible platformer in which the protagonist's jumps have all the propulsion power of a baby's fart.
Was deze recensie nuttig? Ja Nee Grappig
6 van de 9 mensen (67%) vonden deze recensie nuttig
Niet aanbevolen
2.3 uur in totaal
Geplaatst: 14 oktober 2014
This game had a very awesome concept and it looks like an interesting platformer. What bothers me about it is how bad they communicate anything to the player. I didnt even realise until the 4th level that I had a punch attack and I never needed it in the game, because i could just use the jump kick to kill anything. Another example of bad communication is the slug thing that you can stun and jump over. Any other enemy you can kill, but not this slug! Frustrating to say the least. It's also very hard to plan how to jump when you cant move the camera and just slightly see behind the next corner. The game is basicly a 2D game in 3D space, which is very awesome in theory. But it's also in some places frustrating when you the game dosent communicate very well what corners you can and cannot cross by, although I did realise there was a little indicator through what looked like a green 3D box sticking out. If you could move the camera around the corner and see what you're supposed to jump to, that'd be great. But you have to go around the corner, go back and then make the jump instead, in some places. The first boss also didnt come with a tutorial for me, so I had no idea what to do. I found out that I could jump on his head to stun him, and then he'd charge (ridicoulessly) fast at me. I ended up looking up on the net what to do, and even with that done, I got annoyed at how I didn't even have a split second to make the jump. I don't recommend this game as a result of that and what really felt like terrible level design to me.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 15 mensen (60%) vonden deze recensie nuttig
Aanbevolen
0.9 uur in totaal
Geplaatst: 9 maart 2012
Красочный и необычный платформер! можно поиграть
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
0.9 uur in totaal
Geplaatst: 6 december 2015
I'm not a fan of platformer games at all. There's very few games of that genre that I would consider good. This however is one of them! In this game you play a parkouring vandal who gets eaten by a spraypaint monster and sucked into graffiti land...and you gotta get out! It's a typical platformer, but because it's in a graffiti world, how you get around the level depends on your perspective.

I actually REALLY enjoyed this game..despite nothing about it sounding like something that would interest me..
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
4.6 uur in totaal
Geplaatst: 13 november 2015
Fun game and very imaginative. Really enjoyed the concept, hope they make a second one. The only problem I had with it was THAT DARN FINAL BOSS. It wasn't that the final boss was too hard (I certainly felt like I could beat him after several more attempts). It was that you needed to jump through 20 minutes of hoops before you get back to the part you died. ARGH!!
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
Aanbevolen
0.5 uur in totaal
Geplaatst: 5 juli 2015
Very inetersting platformer, 3D but you live in a 2D world. This gimmick reminds me one of the lst Zeldas which had this mechanics. At times you are upside down, sideways, and you still see the 3D world like cars moving by. Very cool
Was deze recensie nuttig? Ja Nee Grappig