ΑΡΧΙΚΗ
ΠΑΙΧΝΙΔΙΑ
ΛΟΓΙΣΜΙΚΟ Demo ΠΡΟΤΕΙΝΟΜΕΝΑ ΝΕΑ
Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life & death!
Ημερομηνία κυκλοφορίας: 15 Νοε 2011
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Αγορά Sideway

Σχετικά με το παιχνίδι

Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life and death! Jump into one of the most unique and visually compelling 3D game worlds ever created. Follow the twisted journey of Nox, through a fast-paced 2D adventure set in a 3D world. Unlock new abilities to defeat enemies and rescue friends. Beware, in Sideway™ New York, you’re in a world where your favorite color might just kill you!

Key Features

  • Experience an Adventure Platformer like you’ve never seen before!
  • Master the challenges of changing camera angles, gravity and movement between 2D and 3D worlds!
  • Collect unlockable abilities that let you SOAR, SLIDE, JUMP and BLAST through your enemies.
  • Supports full drop-in/drop-out local co-op
  • Fight bizarre boss battles, including a sadistic pink bunny that vomits sadistic pink mini-bunnies...yeah, we've got that!
  • Check out the bangin’ soundtrack by Mr. Lif.

Απαιτήσεις συστήματος

    • OS: WinXP SP3 (32-bit only), Vista SP2, 7
    • Processor: Intel Pentium 4 3Ghz or greater
    • Memory: 1 GB RAM
    • Hard Disk Space: 2GB
    • Video Card: 256 MB Video Memory with Shader 3.0 support; ATI Radeon X850XT / NVIDEA GeForce 7600GT
    • DirectX®: DirectX 9.0c or greater
    • Sound: 100% DirectX 9.0c compatible Audio Device
Χρήσιμες κριτικές χρηστών
9 από 12 άτομα (75%) βρήκαν αυτή την κριτική χρήσιμη
122 προϊόντα στο λογαριασμό
6 κριτικές
4.3 ώρες στο μητρώο
When I first saw this game on steam, I was instantly drawn to it.

Sideway New is a side-scrolling platform game with inspiration from FEZ. The artwork is great, fit the game very well to make an enjoyable atmosphere. The game is filled with light humour, but for the most part, are unnoticeable. The game has a variety of enemies, traps, and skills to keep you on your toes.

The game is short. There are some noticeable problems that would frustrate you, but if you do get the game working, it is an enjoyable game. If I recall, the game does not like multi-monitor setup, so you will have to disable all other monitors to play the game. Unfortunately, if that does not fix your problem, I can not remember what was the other procedure I had to do to get the game working.

Is the game worth it? That depends on whether or not you can get the game working.
Αναρτήθηκε: 1 Δεκεμβρίου 2013
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3 από 5 άτομα (60%) βρήκαν αυτή την κριτική χρήσιμη
92 προϊόντα στο λογαριασμό
2 κριτικές
0.6 ώρες στο μητρώο
Very Interesting Game... Quite Fun!
Αναρτήθηκε: 29 Ιανουαρίου 2014
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14 από 27 άτομα (52%) βρήκαν αυτή την κριτική χρήσιμη
297 προϊόντα στο λογαριασμό
14 κριτικές
0.2 ώρες στο μητρώο
Everything is solid. The platforming, the artstyle, the music, it all works. Except that there's no reason to play it. Unfortunately it is bland. It does nothing other games before it haven't accomplished better, and there is way too much 'same-y' levels going on. To the games plus there is coop and a decent amount of levels, but when there are games like Rayman Legends and New Super Mario Bros U out there, why would you go with the low budget action flick?
Αναρτήθηκε: 9 Δεκεμβρίου 2013
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2 από 4 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
614 προϊόντα στο λογαριασμό
132 κριτικές
0.7 ώρες στο μητρώο
I like the style of it, and it does some things sort of well, but they're almost all things that have been done before, and they're not done well enough to really be interesting. The mechanic of playing a 2D game on the sides of 3D buildings so you can wrap around and end up sideways in a previous section is kind of a neat idea, but it mostly ends up being problematic because it frequently makes it non-obvious how different sections are connected. The game also doesn't entirely feel smooth on what should be waaaay more than enough hardware to run it (i5 2500K@4.5GHz, 660 Ti, SSD, 1920x1200), even though FRAPS says it's sticking around 30fps with v-sync. It's not bad, but it's not that great either, which is kind of disappointing after they made Madballs in Babo Invasion, which was probably the only legitimate excuse to use the term "amazeballs" (See, because it was amazing, and it was about balls...get it? I'll get my coat...).
Αναρτήθηκε: 27 Ιανουαρίου 2014
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1 από 5 άτομα (20%) βρήκαν αυτή την κριτική χρήσιμη
499 προϊόντα στο λογαριασμό
22 κριτικές
0.2 ώρες στο μητρώο
Everything is nice in this game, and the 2D-sliding-on-the-walls gameplay in a 3D environment is quite smart but... it's boring. It lacks the right feelings.

Probably the most uninspired level design ever.
Αναρτήθηκε: 9 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι