Battle your way through a twisted graffiti world where your prowess in puzzle solving makes the difference between life & death!
Data de lançamento: 15 Nov 2011
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Acerca do Jogo

Batalha através de um louco mundo graffiti onde a tua habilidade em resolver quebra-cabeças faz a diferença entre a vida e a morte! Salta para um dos mais únicos e visualmente estimulantes mundos 3D de sempre criados. Acompanha a jornada louca de Nox, através de uma aventura de ritmo rápido 2D dentro de um mundo 3D. Desbloqueia novas habilidades para derrotar inimigos e resgatar amigos. Tem cuidado, em Sideway™ New York, tu encontras-te num mundo em que a tua cor favorita pode acabar por te matar!

Principais Características

  • Experiencia um jogo de aventura e plataformas como nunca viste antes!
  • Domina os desafios da mudança de ângulos da câmera, gravidade e movimento entre mundos 2D e 3D!
  • Ganha habilidades desbloqueáveis como SOAR, SLIDE, JUMP e BLAST.
  • Suporta modo cooperativo local "drop-in/drop-out"
  • Luta contra "bosses" bizarros, incluíndo um coelho cor de rosa sadístico que vomita mini-coelhos cor de rosa sadísticos... sim, nós temos disso!
  • Fantástica banda sonora de Mr. Lif.

Requisitos do Sistema

    • OS: WinXP SP3 (32-bit only), Vista SP2, 7
    • Processor: Intel Pentium 4 3Ghz or greater
    • Memory: 1 GB RAM
    • Hard Disk Space: 2GB
    • Video Card: 256 MB Video Memory with Shader 3.0 support; ATI Radeon X850XT / NVIDEA GeForce 7600GT
    • DirectX®: DirectX 9.0c or greater
    • Sound: 100% DirectX 9.0c compatible Audio Device
Análises úteis de clientes
9 de 12 pessoas (75%) acharam esta análise útil
122 produtos na conta
6 análises
4.3 hrs em registo
When I first saw this game on steam, I was instantly drawn to it.

Sideway New is a side-scrolling platform game with inspiration from FEZ. The artwork is great, fit the game very well to make an enjoyable atmosphere. The game is filled with light humour, but for the most part, are unnoticeable. The game has a variety of enemies, traps, and skills to keep you on your toes.

The game is short. There are some noticeable problems that would frustrate you, but if you do get the game working, it is an enjoyable game. If I recall, the game does not like multi-monitor setup, so you will have to disable all other monitors to play the game. Unfortunately, if that does not fix your problem, I can not remember what was the other procedure I had to do to get the game working.

Is the game worth it? That depends on whether or not you can get the game working.
Publicada: 1 dezembro 2013
Achaste esta análise útil? Sim Não
3 de 5 pessoas (60%) acharam esta análise útil
92 produtos na conta
2 análises
0.6 hrs em registo
Very Interesting Game... Quite Fun!
Publicada: 29 janeiro 2014
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14 de 27 pessoas (52%) acharam esta análise útil
297 produtos na conta
14 análises
0.2 hrs em registo
Everything is solid. The platforming, the artstyle, the music, it all works. Except that there's no reason to play it. Unfortunately it is bland. It does nothing other games before it haven't accomplished better, and there is way too much 'same-y' levels going on. To the games plus there is coop and a decent amount of levels, but when there are games like Rayman Legends and New Super Mario Bros U out there, why would you go with the low budget action flick?
Publicada: 9 dezembro 2013
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2 de 4 pessoas (50%) acharam esta análise útil
614 produtos na conta
132 análises
0.7 hrs em registo
I like the style of it, and it does some things sort of well, but they're almost all things that have been done before, and they're not done well enough to really be interesting. The mechanic of playing a 2D game on the sides of 3D buildings so you can wrap around and end up sideways in a previous section is kind of a neat idea, but it mostly ends up being problematic because it frequently makes it non-obvious how different sections are connected. The game also doesn't entirely feel smooth on what should be waaaay more than enough hardware to run it (i5 2500K@4.5GHz, 660 Ti, SSD, 1920x1200), even though FRAPS says it's sticking around 30fps with v-sync. It's not bad, but it's not that great either, which is kind of disappointing after they made Madballs in Babo Invasion, which was probably the only legitimate excuse to use the term "amazeballs" (See, because it was amazing, and it was about balls...get it? I'll get my coat...).
Publicada: 27 janeiro 2014
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1 de 5 pessoas (20%) acharam esta análise útil
499 produtos na conta
22 análises
0.2 hrs em registo
Everything is nice in this game, and the 2D-sliding-on-the-walls gameplay in a 3D environment is quite smart but... it's boring. It lacks the right feelings.

Probably the most uninspired level design ever.
Publicada: 9 fevereiro 2014
Achaste esta análise útil? Sim Não