Elium - Prison Escape is a realistic swordfighting action roguelite in a medieval setting. Play in First and 3rd Person view with shooter-like controls, in a challenging and unforgiving prison environment with the main goal of finding an escape.
All Reviews:
Mixed (27) - 62% of the 27 user reviews for this game are positive.
Release Date:
Feb 28, 2018
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Elium - Prison Escape

 

Recent updates View all (8)

August 11

Patch v1.02.26

A new patch is now available for Elium - Prison Escape.
This update addresses a number of small issues that hinder the overall experience.

Here's the full Changelog:
  • Improvement: Reworked the AI's movement physics in combat to be consistent with the player physics
  • Improvement: Improved behavior of collisions against furniture
  • Bugfix: Fixed companions dying from colliding with furniture
  • Bugfix: Fixed inconsistencies when pushing via push, kick, hit, etc
  • Bugfix: Fixed 2 rare cases of kicks not applying knockback correctly
  • Bugfix: Fixed animation glitch when doing a proximity push
  • Bugfix: Fixed feet clipping into the floor when turning and during combat movement
  • Bugfix: Fixed grabbed objects breaking when colliding with other objects without attacking
  • Bugfix: Fixed Motion Blur affecting the player model when turning the camera quickly
  • Bugfix: Fixed sheath/unsheath sound repeating when spamming the sheath/unsheath button

Remember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/
0 comments Read more

June 20

Patch v1.02.00

A new patch is now available for Elium - Prison Escape.
This update features a major revamp to combat animations, with most animations either completely redone from motion captured sources or as improvements over the previous ones, as well as improvements to the entire animation system.
Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.



Here's the full Changelog:
  • Improvement: Animation revamp - replaced most combat animations from motion captured sources, or improved the existing ones
  • Improvement: Greatly improved shadow 'contact' tightness
  • Improvement: Reduced shadow lines (shadow acne) on sharp light-angle surfaces
  • Improvement: Improved ambient lighting around lights
  • Improvement: Improved blending of directional movement animations
  • Improvement: Improved feet placement when turning in place
  • Improvement: Improved blending out of attack animations
  • Improvement: Improved vertical aim arm rotations
  • Improvement: Reduced the camera rotation inertia applied after a missed attack, removed it from missed shield attacks
  • Improvement: Breakable objects can now be smashed with weapons and punches
  • Improvement: Improved sharpness of textures in the distance
  • Improvement: Improved impact recoils when blocking with a shield or parrying with a weapon
  • Optimization: Small performance optimization on level geometry shader
  • Optimization: Small performance optimization on hair shader
  • Bugfix: Fixed camera position glitching slightly during combat (while parrying, being hit or pushed)
  • Bugfix: Fixed parry being unresponsive after successfully landing a hit
  • Bugfix: Fixed parry being unresponsive after having an attack blocked or parried by the enemy
  • Bugfix: Fixed interrupted attacks sometimes still causing damage
  • Bugfix: Fixed Dodge move not cancelling attacks
  • Bugfix: Fixed Training mode having damage enabled
  • Bugfix: Fixed InstaGib mode affecting the Tutorial
  • Bugfix: Fixed Unlockables not working on a new game after having loaded a saved game
  • Bugfix: Fixed attacks' aiming being slightly inconsistent when using Character Quality Setting to Low
  • Bugfix: Fixed shadow leaking on 'Lowest' ShadowQuality setting
  • Bugfix: Fixed Level 8 outdoor meshes getting culled too early when using the lowest View Distance setting
  • Bugfix: Fixed camera glitch when throwing grabbed objects
  • Bugfix: Fixed AI characters being able to attack while still unsheathing their weapon
  • Bugfix: Fixed animation glitch on AI characters while unsheathing their weapon
  • Bugfix: Fixed AI getting way too close to their enemy while attacking

Remember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/
1 comments Read more

About This Game

Elium - Prison Escape is a realistic swordfighting action roguelite in a medieval setting.
Play in First and 3rd Person view with shooter-like controls, in a challenging and unforgiving prison environment with the main goal of finding an escape.
Take the role of Jarren Sorengar, a master swordsman seeing his days pass as a weary war prisoner. Time has come to meet fate, find an escape or die in the attempt.

Key Features:
  • 1stPerson / 3rdPerson melee action combat
    Fight with a sword, equip a shield, use your fists or even resort to fight with objects around you.
  • Reactive Combat AI
    Engage with zealous prison guards that use the same moves as the player, making for a tense and challenging experience.
  • Action and Stealth playing styles
    Hide in the shadows, turn off lights and sneak past enemies, or take your opponents by force.
  • Alone or with help
    Explore and fight on your own or rescue other prisoners to aid in your escape.
  • Random dungeon generation
    Experience a new level layout on every play, on a series of hand-crafted areas assembled procedurally.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (64 Bit)
    • Processor: High-Performance Dual Core CPU or Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD5850
    • DirectX: Version 9.0c
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (64 Bit)
    • Processor: AMD FX 8000 series or better / Intel Quad i7 Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 / AMD R9 290
    • DirectX: Version 9.0c

What Curators Say

4 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...