Fight to survive across multiple game modes in a 1-10 player first person party brawler, where music, hidden objectives, scarce weapons, and shifting targets turn every round into a scramble.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'd like to get more general user/player feedback.”

Approximately how long will this game be in Early Access?

“At most one month.”

How is the full version planned to differ from the Early Access version?

“More Polished, based on user feedback.”

What is the current state of the Early Access version?

“Playable, very close to release, basically looking for player feedback before full release.”

Will the game be priced differently during and after Early Access?

“Price stays the same.”

How are you planning on involving the Community in your development process?

“Sharing with different groups of people to get different types of players involved in testing.”
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About This Game

Five ways to survive

Not Musical Chairs!? is a first-person multiplayer party brawler for up to 10 players. Across five game modes, players must explore, fight, outmaneuver one another, and adapt as the objective changes around them.

One match may send everyone scrambling for scarce everyday objects when the music stops. Another may revolve around a hidden weapon, a dangerous item that nobody wants to be holding, a shifting control zone, or a private target known only to you.

Whatever the rules, hesitation can be just as dangerous as aggression.

Choose your game mode

  • Not Musical Chairs!? - Scout while the music plays, then race to claim a limited selection of objects when it stops. Fight until only one contestant remains.

  • Finders Keepers - Search for a hidden weapon. Finding it makes you powerful, but possession also makes you the threat everyone can see.

  • Dead Ringer - Pass a dangerous alarm clock between players before its hidden timer expires.

  • King of the Hill - Find and hold a shifting control zone. You only score while controlling it alone.

  • Marked for Removal - Hunt a private target while trying to identify who may be hunting you. Striking the wrong player can expose your intentions.

Fight with what you can find

Combat is fast, first-person, and built around improvised objects. Depending on the mode, players can claim, swing, throw, drop, recover, or fight over whatever becomes important during the round.

Being unarmed does not immediately eliminate you. Dodge, reposition, follow the action, and wait for an opening to take control.

Unpredictable multiplayer rounds

Matches take place across multiple furnished environments built for close encounters, uncertain sightlines, and sudden confrontations.

Starting positions, objectives, item choices, placements, and timers can change between rounds. Players have enough information to make a plan, but not enough to feel completely safe.

Included gameplay and features

  • Multiplayer game modes  with distinct objectives and risks.

  • 1-10 player matches designed for human contestants.

  • First-person combat and objective play using improvised objects, weapons, and mode-specific items.

  • Randomized round elements that change positioning, timing, and opportunities.

Not Musical Chairs!? is a session-based multiplayer game rather than a story campaign or progression RPG. It does not include a single-player narrative campaign or character-level progression.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI was used in developing game mechanics, primarily coding. Human reviewed code.

Mature Content Description

The developers describe the content like this:

Players hit each other with objects resulting in characters being knocked out or "killed"

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: SSD recommended. Requirements may change during development.
    Recommended:
    • OS: Windows 10 or Windows 11 64-bit
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 6600
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: SSD and a stable broadband internet connection recommended.
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