Fight to survive across multiple game modes in a 1-10 player first person party brawler, where music, hidden objectives, scarce weapons, and shifting targets turn every round into a scramble.

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开发者的话:

为何要采用抢先体验这种模式?

“I'd like to get more general user/player feedback.”

这款游戏的抢先体验状态大约持续多久?

“At most one month.”

计划中的完整版本和抢先体验版本到底有多少不同?

“More Polished, based on user feedback.”

抢先体验版本的现状如何?

“Playable, very close to release, basically looking for player feedback before full release.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Price stays the same.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Sharing with different groups of people to get different types of players involved in testing.”
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关于此游戏

Five ways to survive

Not Musical Chairs!? is a first-person multiplayer party brawler for up to 10 players. Across five game modes, players must explore, fight, outmaneuver one another, and adapt as the objective changes around them.

One match may send everyone scrambling for scarce everyday objects when the music stops. Another may revolve around a hidden weapon, a dangerous item that nobody wants to be holding, a shifting control zone, or a private target known only to you.

Whatever the rules, hesitation can be just as dangerous as aggression.

Choose your game mode

  • Not Musical Chairs!? - Scout while the music plays, then race to claim a limited selection of objects when it stops. Fight until only one contestant remains.

  • Finders Keepers - Search for a hidden weapon. Finding it makes you powerful, but possession also makes you the threat everyone can see.

  • Dead Ringer - Pass a dangerous alarm clock between players before its hidden timer expires.

  • King of the Hill - Find and hold a shifting control zone. You only score while controlling it alone.

  • Marked for Removal - Hunt a private target while trying to identify who may be hunting you. Striking the wrong player can expose your intentions.

Fight with what you can find

Combat is fast, first-person, and built around improvised objects. Depending on the mode, players can claim, swing, throw, drop, recover, or fight over whatever becomes important during the round.

Being unarmed does not immediately eliminate you. Dodge, reposition, follow the action, and wait for an opening to take control.

Unpredictable multiplayer rounds

Matches take place across multiple furnished environments built for close encounters, uncertain sightlines, and sudden confrontations.

Starting positions, objectives, item choices, placements, and timers can change between rounds. Players have enough information to make a plan, but not enough to feel completely safe.

Included gameplay and features

  • Multiplayer game modes  with distinct objectives and risks.

  • 1-10 player matches designed for human contestants.

  • First-person combat and objective play using improvised objects, weapons, and mode-specific items.

  • Randomized round elements that change positioning, timing, and opportunities.

Not Musical Chairs!? is a session-based multiplayer game rather than a story campaign or progression RPG. It does not include a single-player narrative campaign or character-level progression.

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

AI was used in developing game mechanics, primarily coding. Human reviewed code.

成人内容描述

开发者对内容描述如下:

Players hit each other with objects resulting in characters being knocked out or "killed"

系统需求

    最低配置:
    • 操作系统: Windows 10 64-bit
    • 处理器: Intel Core i5-8400 or AMD Ryzen 5 2600
    • 内存: 8 GB RAM
    • 显卡: NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 4 GB 可用空间
    • 声卡: DirectX-compatible
    • 附注事项: SSD recommended. Requirements may change during development.
    推荐配置:
    • 操作系统: Windows 10 or Windows 11 64-bit
    • 处理器: Intel Core i5-10400 or AMD Ryzen 5 3600
    • 内存: 16 GB RAM
    • 显卡: NVIDIA GeForce RTX 2060 or AMD Radeon RX 6600
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 4 GB 可用空间
    • 声卡: DirectX-compatible
    • 附注事项: SSD and a stable broadband internet connection recommended.
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