“COLLAPSE COMPANY” is a round-based roguelike action FPS for 1–4 players exploring shifting underground dungeons. Your goal is to activate the deep Particle Acceleration Reactor and escape before time runs out. Gather resources, upgrade gear, and push into riskier zones.

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抢先体验游戏

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开发者的话:

为何要采用抢先体验这种模式?

“COLLAPSE COMPANY is a cooperative, procedurally generated dungeon-exploration horror roguelike FPS.
The game features a complex structure in which multiple systems—such as procedural dungeon generation, enemy AI, difficulty scaling, and network synchronization—interact closely with one another.

Testing these interconnected systems solely within our small development team is not sufficient to fully understand how they behave under real player conditions.
For this reason, we believe it is essential to gather feedback from actual players in order to continuously improve game balance, horror presentation, cooperative mechanics, and network quality.

Elements such as dungeon structure, difficulty adjustments based on party size, and the behavior of online co-op sessions can only be properly evaluated and optimized through real-world player testing.
With this in mind, we chose to release COLLAPSE COMPANY in Early Access so that we can continue development in close collaboration with the community and work toward delivering the most polished version of the game possible.”

这款游戏的抢先体验状态大约持续多久?

“We currently expect the Early Access period to last approximately 8 to 12 months.
However, this timeframe may change depending on the scale of the systems we plan to implement and the amount of feedback we receive from players.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan for the full version to include the following improvements and features:

- A fully implemented multi-layer dungeon progression framework
- Boss enemies that appear at designated rounds
- Expanded dungeon mechanics
- Additional weapons and items
- Refined difficulty scaling and risk/reward balance
- Improved multiplayer stability
- Various optimization and UI enhancements
- Additional narrative elements

Our intention is to work closely with the community to create a more polished and immersive horror experience.
Please note that these plans may evolve based on development needs and player feedback.”

抢先体验版本的现状如何?

“The current Early Access version includes online co-op for 1 to 4 players, eight types of procedurally generated dungeons, basic enemy encounters, item scavenging, and the core risk-and-reward management system.

While the available content is stable and fully playable, development is still ongoing in the following areas:

- Adjustments and additions to certain enemy AI
- Additional dungeon mechanics
- Network performance optimization
- Weapon balance adjustments
- Preparation for new stages

The game already offers several hours of playable content, but we are continuing to refine and expand it to achieve a higher level of overall quality.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to increase the price gradually depending on the scale of new content and features added during the Early Access period.

However, the timing of any price changes and the final pricing will be determined carefully based on the development progress and the feedback we receive from players.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“During the development of this title, we consider the feedback and gameplay data we receive from players to be extremely valuable in shaping future improvements.

After the Early Access launch, we plan to use the Community Hub provided by Steam to collect and review player feedback.
We will also check the Community Hub on a daily basis to ensure that feedback is reviewed promptly.
Through the Hub, players will be able to share bug reports and suggestions for improvement, and we will carefully review all submissions while prioritizing the most important and actionable feedback.

In addition, the feedback gathered through the Community Hub will directly inform our development decisions, including adjustments to enemy AI and difficulty settings, considerations for new features, and the prioritization of future updates.

This title is intended to grow together with the feedback of our players, and your cooperation will play an essential role in shaping the direction of the game.

We will continue to work closely with the community throughout the Early Access period, striving to deliver an even better gameplay experience.”
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关于此游戏

『COLLAPSE COMPANY』是一款1-4人合作的恐怖Roguelite动作FPS游戏,玩家将探索地下地牢。玩家的主要目标是激活位于地牢最深处的“粒子加速反应堆”并逃脱。每一轮,你都会潜入随机生成的地下地牢,探索并收集分散的物品,在推进过程中管理库存。

走廊结构、房间布局、物品和敌人位置每一轮都会发生变化,这就需要每次根据不同的路线和情况制定不同的策略。地牢中拥有多种行为特征的敌人。有些会在不处于你视野中时缩短距离,有些会从墙壁或盲点迅速接近,还有些会躲藏起来伏击;它们的行为会根据玩家的动作和位置而变化。

环境本身也构成了风险因素,包括黑暗区域、狭窄通道、封闭空间、机关和陷阱。探索过程中发现的材料和资源可以带回基地,出售换取金钱,并用于补给和装备准备。

这款游戏没有明确的最终阶段或传统结局;它是按轮次进行的。循环游戏会持续进行,直到你在激活“粒子加速反应堆”后的时限内未能撤离地牢,或者直到团队全灭。通过挑战更危险的区域,风险和奖励都会增加。

游戏中也实现了保存功能,拥有的金钱以及获得的武器都会继承到下一次探索中。

主要特点

  • 随机生成的地下地牢(结构和布局每次都会变化)

  • 多种类型的敌人(伏击型、依赖视觉型、追逐型等)

  • 包含物品库存管理的探索和回收要素

  • 环境风险,如黑暗、陷阱、机关和对声音的反应

  • 基于循环的游戏结构,重复资源回收和撤离

  • 这一轮结束后通过兑换金钱和购买装备逐渐加强准备

  • 没有明确最终目标的持续轮次推进

玩家在危险的地下地牢中重复探索和资源回收的同时,通过优化装备和库存,尽可能长时间地生存下去。

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

In the development of this game, we use a generative AI to assist in creating some of the source code.

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows10/11
    • 处理器: Core i5 6600
    • 内存: 8 GB RAM
    • 显卡: GTX 1070
    • DirectX 版本: 11
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows11
    • 处理器: Intel Core i7 8700
    • 内存: 16 MB RAM
    • 显卡: GTX 2070
    • DirectX 版本: 11
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间

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