“COLLAPSE COMPANY” is a round-based roguelike action FPS for 1–4 players exploring shifting underground dungeons. Your goal is to activate the deep Particle Acceleration Reactor and escape before time runs out. Gather resources, upgrade gear, and push into riskier zones.

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開發者的話:

為何採用搶先體驗模式?

「COLLAPSE COMPANY is a cooperative, procedurally generated dungeon-exploration horror roguelike FPS.
The game features a complex structure in which multiple systems—such as procedural dungeon generation, enemy AI, difficulty scaling, and network synchronization—interact closely with one another.

Testing these interconnected systems solely within our small development team is not sufficient to fully understand how they behave under real player conditions.
For this reason, we believe it is essential to gather feedback from actual players in order to continuously improve game balance, horror presentation, cooperative mechanics, and network quality.

Elements such as dungeon structure, difficulty adjustments based on party size, and the behavior of online co-op sessions can only be properly evaluated and optimized through real-world player testing.
With this in mind, we chose to release COLLAPSE COMPANY in Early Access so that we can continue development in close collaboration with the community and work toward delivering the most polished version of the game possible.」

這款遊戲的搶先體驗時間大約會持續多久?

「We currently expect the Early Access period to last approximately 8 to 12 months.
However, this timeframe may change depending on the scale of the systems we plan to implement and the amount of feedback we receive from players.」

正式版預計會與搶先體驗版有何不同?

「We plan for the full version to include the following improvements and features:

- A fully implemented multi-layer dungeon progression framework
- Boss enemies that appear at designated rounds
- Expanded dungeon mechanics
- Additional weapons and items
- Refined difficulty scaling and risk/reward balance
- Improved multiplayer stability
- Various optimization and UI enhancements
- Additional narrative elements

Our intention is to work closely with the community to create a more polished and immersive horror experience.
Please note that these plans may evolve based on development needs and player feedback.」

搶先體驗版目前的開發進度如何?

「The current Early Access version includes online co-op for 1 to 4 players, eight types of procedurally generated dungeons, basic enemy encounters, item scavenging, and the core risk-and-reward management system.

While the available content is stable and fully playable, development is still ongoing in the following areas:

- Adjustments and additions to certain enemy AI
- Additional dungeon mechanics
- Network performance optimization
- Weapon balance adjustments
- Preparation for new stages

The game already offers several hours of playable content, but we are continuing to refine and expand it to achieve a higher level of overall quality.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to increase the price gradually depending on the scale of new content and features added during the Early Access period.

However, the timing of any price changes and the final pricing will be determined carefully based on the development progress and the feedback we receive from players.」

在開發過程中,您打算如何與社群互動?

「During the development of this title, we consider the feedback and gameplay data we receive from players to be extremely valuable in shaping future improvements.

After the Early Access launch, we plan to use the Community Hub provided by Steam to collect and review player feedback.
We will also check the Community Hub on a daily basis to ensure that feedback is reviewed promptly.
Through the Hub, players will be able to share bug reports and suggestions for improvement, and we will carefully review all submissions while prioritizing the most important and actionable feedback.

In addition, the feedback gathered through the Community Hub will directly inform our development decisions, including adjustments to enemy AI and difficulty settings, considerations for new features, and the prioritization of future updates.

This title is intended to grow together with the feedback of our players, and your cooperation will play an essential role in shaping the direction of the game.

We will continue to work closely with the community throughout the Early Access period, striving to deliver an even better gameplay experience.」
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Chinese - Traditional (繁體中文)

『COLLAPSE COMPANY』是一款1-4人合作的恐怖Roguelite動作FPS遊戲,玩家將探索地下地牢。玩家的主要目標是啟動位於地牢最深處的「粒子加速反應爐」並逃回地面。每一輪,你都會潛入隨機生成的地下地牢,探索並收集分散的物品,在推進過程中管理庫存。

走廊結構、房間佈局、物品和敵人位置每一輪都會發生變化,這就需要每次根據不同的路線和情況制定不同的策略。地牢中擁有多種行為特徵的敵人。有些會在不處於你視野中時縮短距離,有些會從牆壁或死角迅速接近,還有些會躲藏起來伏擊;它們的行為會根據玩家的動作和位置而變化。

環境本身也構成了風險因素,包括黑暗區域、狹窄通道、封閉空間、機關和陷阱。探索過程中發現的材料和資源可以帶回基地,出售換取金錢,並用於補給和裝備準備。

這款遊戲沒有明確的最終階段或傳統結局;它是按輪次進行的。循環遊戲會持續進行,直到你在啟動「粒子加速反應爐」後的時限內未能撤離地牢,或者直到團隊全滅。通過挑戰更危險的區域,風險和獎勵都會增加。

遊戲中也實現了存檔功能,擁有的金錢以及獲得的武器都會繼承到下一次探索中。

主要特點

  • 隨機生成的地下地牢(結構和佈局每次都會變化)

  • 多種類型的敵人(伏擊型、依賴視覺型、追逐型等)

  • 包含物品庫存管理的探索和回收要素

  • 環境風險,如黑暗、陷阱、機關和對聲音的反應

  • 基於循環的遊戲結構,重複資源回收和撤離

  • 這一輪結束後通過兌換金錢和購買裝備逐漸加強準備

  • 沒有明確最終目標的持續輪次推進

玩家在危險的地下地牢中重複探索和資源回收的同時,通過優化裝備和庫存,盡可能長時間地生存下去。

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

In the development of this game, we use a generative AI to assist in creating some of the source code.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows10/11
    • 處理器: Core i5 6600
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 1070
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows11
    • 處理器: Intel Core i7 8700
    • 記憶體: 16 MB 記憶體
    • 顯示卡: GTX 2070
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間

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