Revolutionary grand-scale RTS game played on maps of any 3D shape. It emphasizes base building and logistics, careful planning, and minimizes micro-management of units.
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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Gather feedback on core game-play features to improve it, while completing the game.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We plan 3 to 4 years.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The Early Access version focuses on fun, well playable, multiplayer-only, strategy game, while the Full Release version focuses on additional content, singleplayer story campaign, and overall polish.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“UW is currently fun multiplayer experience with most core mechanics already completed.
However, it is not yet a complete game. A lot of features and content still remain to be made.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We plan to gradually raise the price as we ship new content and features.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Game design issues and feature requests can be discussed at our discord https://discord.gg/RjHFk3vQYG.

Technical issues can be submitted at https://github.com/unnatural-worlds/public-issue-tracker/issues.”
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Om dette spil

Revolutionary strategic game that challenges players to think beyond conventional maps and tactics.
In this game, you can play on the surface of any 3D shape, from a planet to a turtle, and everything in between, with multiple ambush points and surprising shortcuts.
Base building and smart placement of your structures is required to ensure rapid growth, while capturing and protecting crucial areas is essential for keeping the flow of rare materials.
Unnatural Worlds is a game that offers players a unique experience and challenges them to think outside the box.

Any-Shape 3D Maps


Play on the surface of any 3D shape, such as a planet, potato, horseshoe, or gear. Perhaps several islands floating in void connected with small bridges. Perhaps a stuck clockwork.
Most places can be ambushed from multiple directions.
Determining the strategic value of various positions on the map is a crucial skill to master the game.

Strategy Game, Not Action Game


UW focuses on thoughtful planning and strategic positioning. Players must capture additional resource deposits and simultaneously make the most of what they already have available. Also ensure the protection of your supply lines.
Unit micromanagement is minimized wherever possible. Units have no user-activated skills. Pulling back damaged units is inconsequential.

Resources In The World


UW has over a dozen types of resources: raw ores, processed materials, and intermediate goods.
All resources are on pallets or in boxes, existing directly in the world, and requiring transportation.
Trucks are controlled automatically.

Military Bonuses (Planned)


UW has no technology tree or research. Progression is achieved through acquiring or refining new resources.
A globally applied bonus is obtained by capturing, holding, and supplying goods to specific neutral buildings in the world.
Gaining higher experience than your opponent grants an additional bonus. Experience is earned by destroying enemy forces and is not tied to specific units.

Civilians (Planned)


Larger population gives greater economic boost. However, civilians are picky and prefer to live in safer and better-supplied cities.
You must capture cities and provide them with food and some luxurious goods to gain their favor.
Creating the most well-lived cities becomes a competition with your opponents.

Virtual Reality (Planned)


The unique maps of Unnatural Worlds make the game a perfect fit for virtual reality, marking it as the first RTS game in VR.
You hold the world in one hand and issue commands to your units with the other hand.
Cross-play is possible.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

Some texts, voicelines, art, assets, code, and translations were made using generative AI. All carefully inspected by the developer.
No generative AI is used during gameplay.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Tanks shooting at each other, at buildings, and blowing things off.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: x64, 4 threads
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 4.5, vram 4 GB
    • Diskplads: 15 GB tilgængelig plads
    • VR-understøttelse: OpenXR, recommended is valve index + controllers
    • Yderligere bemærkninger: VR is optional
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: x64, 8 threads
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 4.5, vram 6 GB
    • Diskplads: 15 GB tilgængelig plads
    • VR-understøttelse: OpenXR, recommended is valve index + controllers
    • Yderligere bemærkninger: VR is optional
    Minimum:
    • Styresystem: Ubuntu 22
    • Processor: x64, 4 threads
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 4.5, vram 4 GB
    • Diskplads: 15 GB tilgængelig plads
    • VR-understøttelse: VR is available on Windows only
    • Yderligere bemærkninger: Linux support is experimental
    Anbefalet:
    • Styresystem: Ubuntu 22
    • Processor: x64, 8 threads
    • Hukommelse: 8 GB RAM
    • Grafik: OpenGL 4.5, vram 6 GB
    • Diskplads: 15 GB tilgængelig plads
    • VR-understøttelse: VR is available on Windows only
    • Yderligere bemærkninger: Linux support is experimental
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