Pirates, Vikings, and Knights II pits three teams against each other in a struggle for wealth, power and total domination. Whether using the Gunpowder Keg to clear out a territory full of enemies, or the Javelin to pin your dead foes to a wall, you'll find this game both hilarious and exhilarating.
Recent Reviews:
Very Positive (61) - 85% of the 61 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (4,163) - 87% of the 4,163 user reviews for this game are positive.
Release Date:
Feb 12, 2010
Developer:
Publisher:

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Recent updates View all (150)

May 10

Dev Journal and Media Update MAY 10



Roald and Phonebooth get lost in the desert to overhaul a PVK classic!

View the Desertruin Dev Journal here for progress so far. As always, all content is work in progress and subject to change.

Check out some exclusive images below!






Phonebooth tests out some texture updates for Desertruin.




Roald also did some visual tweaks to Glacer!




We're almost done Bondi, for real. Below are images of us testing Bondi, Bondi Special, and some other features you might find interesting.




All for now! Hope you are enjoying more news and releases like we are! Visit the official site for more dev journals!




Join the conversation on the official PVKII Discord! Interact with devs, testers, creators, and community!


Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates.

Until next time!

PVKII Team
Octoshark Studios

6 comments Read more

April 30

PVKII 0.4.0.2 Update Released



An update for PVKII has been released. Server owners, please update your servers. Changelog below! Comment below or in our new official forums!

Code:
  • DX8 no longer officially supported, DX8 now requires the launch -allowdx8 option and will include a warning during gameplay
  • Updated class selection menu
  • Added AFK protector ConVars to ruleset whitelist
  • Added lightmapping options to static props for mappers
  • Added "info_teamwinning" entity for mappers
  • Fart special no longer dependent on having a Halberd (fixes fart special not working with other weapons on Randomizer servers)
  • Shields now make a sound when they break
  • New input to disable and end touch for triggers for mappers
  • Add-on form can now be restored after error
  • Can now set a custom font for FPS panel (cl_fpspanel_font)
  • Big heads mode with mp_bigheads and mp_bigheads_scale
  • End round win music and scoreboard music now obey music slider
  • Can no longer get stuck in freezecam as long as you're alive
  • Mac OS X: Fixed crashes associated with the main menu models that didn't allow you join a game (already public, but not yet noted in a changelog)
  • Updated Nemesis\Domination\Revenge sound cues
  • Fixed chat not being sanitized to be used as a makeshift console
  • Fixed Early Bird achievement being obtainable after a teammate has captured under certain circumstances
  • Fixed bug that didn't allow server admins to join spectators when spectators are disabled
  • Fixed ambient_fmod bug that caused some sounds to not play
  • Fixed crash that can happen when dropping a chest on death
  • Fixed some voice line issues, Berserker & Huscarl will now say “Pirates” or “Knights stole gold when looking at a pirate or knight with the “We Lost the Gold” voice command
  • Fixed some client-side prediction errors with crouching
  • Fixed Berserker keeping fast movement speed after special when carrying trinket
  • Fixed class limit being printed to client console instead of server
  • Miscellaneous Crash Fixes Related to Particles and Ragdolls
Discord Rich Presence:
  • Details string now shows gamemode tickets instead of round wins (now wins only apply in LTS)
  • Now showing time elapsed/remaining, gamemodes that use time limits will show round time remaining in the rich presence
  • Rich presence is now properly cleared on shutdown and when cvar is set to 0


Join the conversation on the official PVKII Discord! Interact with devs, testers, creators, and community!


Follow us on Trello for the latest development buzz, and as always, follow us on Facebook and Twitter for more updates.

See you in game!

PVKII Team
Octoshark Studios

9 comments Read more

Reviews

"The rampant silliness and absurd title hide a remarkable robust and satisfying melee game..."
- PC GAMER

"The graphics still look amazing. The maps are the best I have seen on the Source engine..."
- IGN

"One of the greatest Half-Life 2 mods to date."
- Mod DB

"I did have sexual relations with that game."
- Bill Clinton

About This Game

Pirates, Vikings, and Knights II boasts a unique three-team symmetry and a myriad of colorful characters to promote exciting, strategic, and fun gameplay. It features several game modes, each requiring its own special brand of cunning to master. Do battle on a tropical island for control of bountiful treasure. Appease your gods by spilling the blood of your enemies deep within a Mayan temple. Conquer your foes by taking control of precious badlands territory. But most importantly, have FUN!

Features & Accolades


  • Three teams with 9 unique player classes
  • Fun, skill-based combat
  • Swords, axes, guns, and explosives
  • Unique voice acting for every character
  • A variety of gorgeous levels
  • Whimsical and challenging achievements
  • Command-able attack parrots
  • 100% FREE!

Pirates

  • Skirmisher: A light-footed scallywag who can blow enemies away with his gunpowder-packed keg.
  • Captain: Brandishes a peg-leg, hook, and an attack parrot, which will seek out enemies and peck them to death!
  • Sharpshooter: A Spanish sweet-talker who snipes his enemies from a safe distance, or cuts them to pieces with his butter knife.

Vikings

  • Berserker: A shirtless and battle-crazed warrior capable of mowing enemies down with his dual-wielded weapons and giant axe.
  • Huscarl: Throwing axes, a two-handed battle axe, and sword/shield combo allow this warrior to take on the toughest enemies.
  • Gestir: A well-seasoned master of the spear and javelins who has no problem skewering his enemies either up close or from a distance.

Knights

  • Heavy Knights: Wearing a full suit of armor, this battle tank can cut his foes in half with his great sword.
  • Archer: There is no match for a skilled archer with a quiver full of arrows. He sometimes reigns fire down upon his enemies.
  • Man-at-Arms: A Frenchman with a sense of humor. He brandishes a halberd, mace & buckler, and his fart special will leave enemies dazed and confused.

Game Modes

Booty

Booty is a unique version of Capture the Flag. Players fight each other for treasure chests filled with gold and jewels. Bring chests back to your base and hold onto them to win the game.

Territory

Territory is a king of the hill style game mode, where teams fight for territories throughout the map. Hold onto the territories for as long as you can to win the game.

Trinket Wars

Trinket Wars is the caffeinated version of Team Deathmatch. Teams must gain control of their trinkets, and then use the power of their trinket to destroy their enemies.

Last Team Standing

Last Team Standing is exactly what the name suggests - all three teams square off, fighting to the death. The last team alive wins the round.

Objective Push

This game mode can range from a simple break-in and destroy your opponents' bases, to a more advanced sequence of map-specific objectives. The only limit is the mapper's imagination!

Team Deathmatch

Team Deathmatch is a fight for dominance. Teams square off against one another to see who can rack up the most kills. Like the other game modes, you should stick together to achieve victory!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® 7 (32/64-bit)/Vista/XP
    • Processor: 1.7 GHz Processor or better
    • Memory: 512 MB RAM
    • DirectX: Version 8.1
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Mouse, Keyboard
    Recommended:
    • OS: Windows® 7 (32/64-bit)
    • Processor: Pentium 4 processor (3.0GHz, or better)
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Mouse, Keyboard
    Minimum:
    • OS: OS X version Leopard 10.5.8 and above
    • Processor: 1.7 GHz Processor or better
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8 or higher, ATI X1600 or higher, Intel HD 3000 or higher
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Additional Notes: Mouse, Keyboard
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Memory: 1 GB RAM
    • Graphics: nVidia GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Additional Notes: Mouse, Keyboard
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