Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.
Análisis de usuarios: Muy positivos (2,384 análisis)
Fecha de lanzamiento: 6 de May, 2003

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Aviso: Se necesita una suscripción mensual tras el primer mes. Únicamente podrás adquirir suscripciones mensuales o mejoras de cuenta desde EVE Online si has comprado EVE en Steam antes del 4 de Junio de 2013. Las suscripciones y los PLEX sólo los pueden comprar aquellos usuarios que hayan adquirido el Starter Pack de EVE Online por Steam o después del 4 de Junio de 2013. Debes ejecutar el juego por Steam para poder acceder a las cuentas creadas con el Starter Pack. Las transferencias de personaje no están disponibles actualmente para las cuentas de Steam.

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¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-75%
$19.99
$4.99

Comprar EVE Online - Premium Edition

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

-50%
$49.99
$24.99

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PLEX

Buy EVE Online PLEX

ON SALE NOW THROUGH FRIDAY AT 10AM PST! PLEX is short for 30 Day Concord Pilot License Extension. It's an in-gameON SALE NOW THROUGH FRIDAY AT 10AM PST! item that can be used to pay for your subscription without using more traditional payment methods.

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Recomendado por mentores

"It might be the best online game ever made, but don’t tell anyone I told you that."
Lee aquí el análisis completo.

Actualizaciones recientes Ver todos (77)

21 de Noviembre

New Trailer & A Call To Arms – This is EVE!

When making trailers for EVE Online, it’s always been difficult for us to showcase our community’s passion and enthusiasm for all things New Eden.

This has always been the hardest thing for us to capture, process and display to the world in its most raw form, given your seemingly boundless creativity and dedication to the EVE Universe.

A few months ago a number of people at CCP decided to take on this challenge, and at the start of September we released a cluster-wide call to arms in order to collect the community’s most awesome moments from voice comms.

After weeks of editing, a lot of discussion and many hours of rendering here at CCP we hope that in some way we may have found a way to display the fun, frustrating, exhilarating and intense moments that the community has submitted to us in response to this call to arms.

We’d like to present a different view on producing a trailer for EVE.

This is a view that focuses less on EVE itself and more on the people who make it live and breathe. All of you, because without your mining, manufacturing, piracy, war declarations, spying, espionage and gatecamps, New Eden would be a pretty quiet and lifeless place.

Debuted at EVE Down Under, “This is EVE” is not only the newest trailer for EVE Online, it serves as a tribute and a thank you to the EVE Online community for twelve glorious years of mayhem, with the hope of many more to come.

“This is EVE” is available in two formats:

Uncensored & Raw (Contains Strong Language) - Samples from voice comms remain as they were when they were submitted to us.

PG-13 (Censored) - Samples from voice comms are censored when mean capsuleers say bad words..

Help us further with This is EVE!

Along with the release, we’d like to make a second call to arms for the community to translate “This is EVE” into all our supported languages (French, German & Russian), as we’d like to continue to put the creative power in your hands and enable the finest community in online gaming to showcase EVE Online.

We would eventually like to display these translated versions on the official CCP Games YouTube Channel, with full credits to those whose videos are featured.

You can submit to your localized versions of This is EVE by mailing share@eveonline.com.

We’ll also have some further activities based around “This is EVE” coming in the next few weeks, so be sure to keep your eye on the community news feed!

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2 de Septiembre

New in Hyperion - "Donate Game Time" explained

What is Donate Time?

"Donate Game Time" is an easy way to use PLEX to instantly gift 30 days of game time to another character (more information about PLEX can be found in the Knowledgebase article about PLEX

How to use "Donate Game Time"

To use the "Donate Game Time" feature you need to have at least one PLEX available in your inventory.

Check out the animation below for a visual guide and read on for more details.



Simply right-click on the PLEX icon and then choose the "Activate PLEX" option from the popup menu. This will open a new window which shows several services available.

At the bottom of this window you will see the "Donate 30 days of game time" option. In the text field, type the name of the character you would like to donate the game time to.

As you type the character name, you will see a list populate with character names that match the text you have entered. Once their name appears, click on the character you would like to donate the game time to.

Once you have selected a character, the Donate button to the right will become clickable. Click the Donate button to start donating the game time.

The Donate button switches to a teal colored Confirm button.

You have 5 seconds to confirm your decision by clicking the button. Afterwards the Confirm button turns back to the Donate button and you will have to re-confirm your choice.

If you have selected the wrong character, you simply can remove the character by clicking the little white X in the text field.

Why use Donate Game Time?

With Donate Game Time you can give game time directly to your friends or to your own alt accounts without going through the process of transferring PLEX to another character, who would then have to actively use that PLEX themselves. It is also a very simple way to activate inactive accounts.

Donate Game Time saves you and the receiving character some time as you transfer the benefits from using PLEX instantly.

Donate Game Time to inactive and trial accounts

If the receiving character resides on an inactive account, the Donate Game Time feature will activate that account and 30 days of game time will be added.

If the receiving character is a trial account, the Donate Game Time feature will convert that account to a full subscribing account and adds 30 days of game time to that account. All trial account restrictions will be lifted.

Donate Game Time and the Buddy Program

If trial accounts invited via the Buddy Program are converted to fully subscribed accounts via the Donate Game Time feature, then the Buddy inviter will receive a reward just as if the trial account owner would have used a PLEX to upgrade the account.

More information about the Buddy Program can be found on the EVE Online Account Management

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New Starter Pack and Add-Ons!



Introducing the new EVE Online Starter Pack! Designed from the ground up to kickstart a new pilot's career, the Core Starter Pack features a full arsenal of skills and gear for miners and crafters.

The Core Starter Pack includes:

  • The ORE Venture mining frigate
  • A full set of modules and equipment to kit out your ship
  • Over two dozen primary skills, ready to train
  • Blueprints to build the Venture and the deadly Corax destroyer
  • A Mobile Depot personal deployable
  • Avatar apparel: male “Esquire” and female “Executor” coats (black)
  • Prototype Cerebral Accelerator (skill booster)
  • 30 days of game time

To help advance your career in space, choose one or more of the following Add-Ons:

  • The Colonist Add-On Pack equips you with the essentials for your own planetary industry colonies.
  • The Explorer Add-On Pack provides specialized gear for whose make their fortunes discovering and looting lost treasures.
  • The Industrialist Add-On Pack gives you skills, minerals, and blueprints to get started as a manufacturer of the machines of war.
  • The Skirmisher Add-On Pack arms you with a combat-ready Breacher frigate, ammo and the skills you need to learn to hold your own in battle.

EVE Premium Edition!



Leave all your options open and be ready for anything with the Premium Starter Pack. Everything from the Core Starter Pack and all four Add-Ons are included. We’ve also added some of the hottest battleship skins and PLEX, an in-game token worth 30 additional days of game time that can be used or traded on the EVE market. Be prepared for wherever your adventurous spirit wants to take you with the Premium Edition.

The Premium Edition includes:

  • Core Starter Pack (including 30 days of game time)
  • Colonist Add-on
  • Explorer Add-on
  • Industrialist Add-on
  • Skirmisher Add-on
  • Abaddon Tash-Murkon Battleship skin
  • Hyperion Innerzone Shipping Battleship skin
  • Maelstrom Nefantar Battleship skin
  • Rokh Wiyrkomi Edition Battleship skin
  • 1 PLEX (30 additional days of game time)

Discover PLEX and play for free



PLEX is 30 days of game time in the form of a tradeable in-game item. If you need extra EVE currency (ISK), you can purchase PLEX for real money directly from Steam or through Account Management and sell it to other players on the in-game market. On the other hand, if you earn enough ISK, you can purchase PLEX from other players on the market and use it to extend your subscription – effectively playing for free.

PLEX is actively traded between players and can be found in every major trade hub of EVE Online. It is only consumed when you activate it, affording you the freedom to use it when and where you need it most.

Selling PLEX to boost your in-game wallet and buying PLEX to pay your subscription using in-game currency are just two of its many uses. PLEX can also be used to purchase various account services or even to pay for out of game events and products.

Acerca de este juego

Explora. Construye. Conquista. EVE Online te sumerge en una experiencia de ciencia-ficción donde cada una de tus acciones puede tener repercusiones a lo largo de un enorme universo online. Únete y compite contra más de 350.000 jugadores en épicas batallas de naves espaciales o libra la guerra económica en el mercado galáctico controlado por los jugadores.

Características principales

  • Múltiples sistemas JcJ: Alístate en Factional Warfare como partidario de una de las cuatro razas de EVE, elude la ley como un pirata del espacio profundo o toma las armas en el conflicto a gran escala de Alliance Warfare, donde las batallas pueden consistir en más de mil pilotos enfrentándose por la supremacía entre las estrellas. EVE te permite elegir el tipo de JcJ que se adapte a tu estilo de juego.
  • Economía masiva controlada por los jugadores: Todo lo que compras y vendes en el mercado de EVE Online es fabricado e intercambiado por los jugadores. Órdenes de compra y venta, contratos, acuerdos de mensajería y muchas otras herramientas están disponibles para que los jugadores formen su propio imperio industrial. Alcanza la cima como un astuto empresario o como miembro de una de las numerosas megacorporaciones existentes en EVE.
  • Exploraciones, minería, misiones: EVE Online ofrece una gran variedad de rutas de progresión. Los jugadores pueden avanzar como comerciantes, industriales, políticos, espías o en cualquier número de carreras sin limitación. Cientos de habilidades y una jugabilidad abierta te permiten definir el papel que quieres jugar en el universo virtual.
  • Libre evolución de personajes: No "grindees" de nuevo para hacerte con una habilidad. El sistema de obtención de habilidades pasivo permite que tus habilidades aumenten incluso mientras estás offline.
  • Un solo universo: Únete a cientos de miles de jugadores en el mismo universo persistente, donde tu fama o infamia no solo se limita a un subconjunto de la base de jugadores.
  • Expansiones gratuitas: Nunca pagarás por una expansión de EVE. De la misma forma que el universo de EVE crece, también lo hacen los beneficios de tu suscripción.
  • Juega GRATIS: Los jugadores ya establecidos pueden comprar tiempo de juego con el dinero que consiguen mientras juegan.

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Windows® XP Service Pack 2 / Vista / 7
    • Procesador: Intel Pentium® o AMD a 1.5 Ghz o mejor con soporte para SSE2
    • Memoria: XP (SP2) – 1 GB de RAM / Vista – 1.5 GB de RAM
    • Disco Duro: 6 GB de espacio libre
    • Gráficos: Tarjeta gráfica con soporte para Shader Model 3.0
    • Drivers: DirectX® 9.0c (incluido) y los drivers gráficos más recientes
    • Red: Conexión a internet mediante módem de 56k o mejor
    • Nota: La resolución mínima de pantalla para EVE es 1024x768. El hardware de audio debe ser compatible con Direct Sound. Usar los drivers más recientes para conseguir un rendimiento óptimo. Por favor, tener en cuenta que Windows 95, Windows 98, ME, NT y 2000 no están soportados.
    Recomendado:
    • SO: Windows® XP Service Pack 2 / Vista / 7
    • Procesador: Intel Pentium® o AMD dual core a 2 GHz o mejor con soporte para SSE2
    • Memoria: 2 GB de RAM
    • Disco Duro: 6.0 GB de espacio libre
    • Gráficos: Tarjetas gráficas con soporte para Shader Model 3.0
    • Drivers: DirectX® 9.0c (incluido) y los últimos drivers gráficos
    • Red: Conexión ADSL o más rápida
    Mínimo:
    • Hardware soportado*: Portátiles MacBook Pro, equipos Mac Pro e iMacs. Todos estos equipos deben cumplir con los siguientes requisitos mínimos:
    • SO: OS X 10.5.8 o posterior
    • Procesador: CPU Intel a 1.8 GHz o superior
    • Memoria: 1 GB de RAM
    • Gráficos: ATI X1600 o nVidia GeForce 7300 GT o superior con 128 MB de VRAM
    • Disco Duro: 6 GB de espacio libre
    • Red: Conexión a internet de 56k o superior
    * Eve Online no funcionará en equipos Macintosh basados en PowerPC (G3/G4/G5). Tampoco funcionará en portátiles o o Mac Minis equipados con chipsets gráficos Intel como el GMA950 o el X3100.

    Sin embargo se soportan las versiones de Macbooks y Mac Minis con chipsets gráficos Nvidia.
    Recomendado:
    • SO: OS X 10.6.2 o posterior
    • Procesador: Intel a 2 GHz o superior
    • Memoria: 2 GB de RAM
    • Gráficos: ATI HD2600 PRO o nVidia GeForce 8800 GT
    • Disco Duro: 6 GB de espacio libre
    • Red: Conexión de banda ancha
Análisis útiles de usuarios
A 5 de 5 personas (100%) les ha sido útil este análisis
714.3 h registradas
Publicado: 2 de Diciembre
Un juego con gran libertad y amplitud de roles. Donde podrás ser desde minero hasta piloto de combate en diferentes escalas. Prácticamente en este juego no hay reglas, podrás ser pirata o comerciante, defensor o atacante entre otros.
¿Te ha sido útil este análisis? No
A 913 de 1,021 personas (89%) les ha sido útil este análisis
2,143.1 h registradas
Publicado: 1 de Noviembre
Oh dear, what was i thinking
¿Te ha sido útil este análisis? No
A 343 de 375 personas (91%) les ha sido útil este análisis
579.6 h registradas
Publicado: 2 de Noviembre
Sub this game if:

-You dont value any kind of social life
-You want to play a true sandbox game
-You dont want a mindless faceroll where you get rewarded for minimal effort
-You like teamwork and a mature, unique community
-You want a deep, complex game with a steep learning curve
-You like to be challenged to think and plan

I joined a nullsec alliance after 2 months, in my first week I was in a pvp brawl with 1100 people

The mechanics arent perfect but the devs are making improvements all the time and expansions are free every month

11/10 Best game i ever played
¿Te ha sido útil este análisis? No
A 262 de 303 personas (86%) les ha sido útil este análisis
847.4 h registradas
Publicado: 14 de Agosto
I'm more financially responsible in EVE Online than in real life, help
¿Te ha sido útil este análisis? No
A 152 de 168 personas (90%) les ha sido útil este análisis
5,247.7 h registradas
Publicado: 21 de Noviembre
Been playing this game for a long time, and it has come a long way.

Of course any game has its ups and downs, and this game is no different. But i will say that this is a true "SandBox" game. Can work you butt off for a ship, and the next day lose it. But then you have the community to fall back on, Everyone is willing to help just as long as you ask.

I will recommend that whoever buys and plans on playing, that you have ALOT of patience. This is a skill training base game, and the skills help alot, but get completed over time.


¿Te ha sido útil este análisis? No
A 288 de 393 personas (73%) les ha sido útil este análisis
620.9 h registradas
Publicado: 22 de Julio
Despite my thumbs down, I really did enjoy my time with this game. So, why the non-recommendation?

Because this game is at the point to where now it takes months/years to do anything that has any impact on the living universe. You can have your own little fun doing small missions and mining ore and killing AI, which really is all fun and immersive, but the fact of the matter is that if you come into this game now, you're already too late and the train has left the station a long time ago.

The main reason I don't recommend this game is because of the leveling system. "Skills" aren't necessarily skill-based (though you will need to practice various ship "maneuvers"), but merely time spent on downloading knowledge into your mainbrain (a la Matrix) so that your clone can use different ships or weapons. The higher the skill, the longer the wait, the better the payoff.

I stopped my subscription after realizing that maxing out the ships and guns that I wanted to play would take about 3 years. Granted, the ships, guns, and modules that I wanted to use were more advanced, but as a gamer and as someone who enjoys stacking numbers in my favor, I didn't like the fact that I would have to play sub-par until my abilities were maxed out. Nevermind if I had any skill with a ship or was clever at manipulating the market; because of the lack of maxed skills in my prefered style of play, I wouldnt' do as well.

If I had joined this game five or six years ago, I might feel a little differently, but after investing eight months into the game (two months just to get the slightest idea of what I would have wanted to/could do), I realized that taking so much time to make any kind of impact on the community as a player (not as a person, as I've met some very nice people along the way) wasn't very attractive to me.

All in all, as a game, I loved my time in EVE online. I might have even stayed if there was a cockpit. The complexity of ship loadouts, the vastness of space, the epicness of battles (that I've never participated in), the realistic flow of economy, it all coalesces into a great experience...for someone who was there to board the train early.
¿Te ha sido útil este análisis? No
A 267 de 372 personas (72%) les ha sido útil este análisis
2,103.1 h registradas
Publicado: 28 de Octubre
it's alright i guess


edit: also the russians in this game say stuff like this
[22:17:10] Captain Cacao > i give strong ♥♥♥♥ for yours ♥♥♥♥
¿Te ha sido útil este análisis? No
A 72 de 88 personas (82%) les ha sido útil este análisis
349.1 h registradas
Publicado: 2 de Noviembre
Eve is a phenomenal game.

Playing it for me was like watching star wars for the first time. It's like entering a universe previously unseen to you before and getting encaptured in its ways and lore. Everything about the game is perfection, there's something in it for everyone. Want to ravage the lonely spaces of Low sec as a pirate? Want to mine minerals and make a profit? Want to explore the deep fringes of space looking for galactic treasure? Or maybe you just want to do it all. There's something there for everyone and the amount of possibility is endless. I highly recommend this game, if you like any sandbox MMO this is for you. Well worth the monthly subscription.
¿Te ha sido útil este análisis? No
A 165 de 232 personas (71%) les ha sido útil este análisis
108.2 h registradas
Publicado: 30 de Septiembre
After a year of being abused by many players and pirates, I think it is time to write a detailed review or an impression of the psychological rollercoaster I went through.

Eve Online is identical to real life in my opinion. You are thrown in there with little to no instructions. The learning curve is tough. You could end up mining for a guild, oh ♥♥♥♥. I called it a guild, you might be shunned if you call them guilds in this game, they are called corps. Where was I? Oh yeah, you could end up working for a corp as a miner to get the ship you wanted after a very long time in the safest spot or you could end up being a pirate hunting the same miners you could have been. It most likely depends on your skills and how much time you are willing to dedicate to such a game. Why do I say that? Learning skills takes real time as opposed to game time. Skills would start building up in your queue from 3 Hours to months of real time. In case you read this far and you are wondering if it is a casual MMO, no it is not. It is rather hardcore and this is coming from someone who is not all that familiar with MMOs. Anyways, just like I said, you could ultimately do whatever you want to do in this game. Planetary exploration and material extraction, piracy, logistics, Mining, whatever. It sounds very exciting initially but it takes a really long time and money and effort. All that effort can go down the drain however. If your ship gets destroyed, all those upgrades you have spent time and blood and sweat on would go away in a heartbeat, but that's not remotely all of it. Your character's pod is thrown into space and you have to get your pod to the nearest space station to find another ship before someone destroys your pod and... Well, your character dies and loses all those skills you spent real life time on. I am repeating myself with the real life time because it is just so ♥♥♥♥♥♥♥ frustrating.

I honestly didn't expect myself to get into a game like this, I didn't expect to get into it for a long time. I rarely enjoyed it but it was like staring at pandora's box from afar, it seems so interesting your curiosity gets the better of you and well... You spend 100+ hours into it getting into more than one corps the same way you apply to a job. Perhaps even more humiliating. Getting into a corp is not easy, they interview you, sometimes skype you and assess if you are the man/woman for the position. It almost sounds crazy, and I assure you, it is when you end up hearing about people being humiliated in chat rooms filled with at least 200 players that watch a man get naked on webcam to get a position in a corp. That's how it is in the world of EVE, it sounds really interesting from afar just like the notorious battle that had thousands of players pit against each other, but when you actually get into it, you want to leave and never come back.

Perhaps I got one good thing out of it. The love of Ambient music. A year ago, I was never a fan of music that fades into the background and helps you concentrate. EVE's soundtrack is full of that. It helps the players enjoy their sweet time digging into their menus for countless of hours to EVE's soundtrack. It was well engineered to the point where you feel lonely and it is scary out there when you are traveling and expect a pirate to strike you down even in the safest spots. Ironically, the first time I encountered an NPC drone, I thought it was a pirate and panicked and abandoned my ship only to find out later that it was part of the mission.

I don't think I have anything specific in my review regarding the technicalities of EVE, but I was just surprised and my expectations have been greatly exceeded by what I saw there, and I was sure it was not for me. At the same time, all I can write here are my impressions. I finally left the game after realizing it was inevitable for me especially after a pirate corp threatened the mining corp I was in. I actually stayed with that cop for about a month or so, and it was newly formed. Later on when the pirate corp threatens it, members of my mining corp started arguing and all I could do was observe. I was a spectator the whole time and it was, admittedly enjoyable to see my own corp's members argue and argue until some of them left and it went down the drain. It's just so amazing how things could change ther-- YOUR SPACESHIP IS BEING ATTACKED,WAT? YOUR GUN IS FROZEN, YOUR SHIELD HAS BEEN JAMMED.... WHY? OH GOD PLEA-- *boom* Pod is still there, guess I can go and grab another ship and build millions of isks instead of buying PLEX cards with real money (60$ give or take) to get back the same ship I had with the same upgra-- *respawns* *pod destroyed* ..... *quits game* *uninstalls*

10/10 would quit after a year and be haunted by it for the rest of his life
¿Te ha sido útil este análisis? No
A 171 de 243 personas (70%) les ha sido útil este análisis
195.0 h registradas
Publicado: 26 de Octubre
My ship blew up. Lost 10 years off my life. 11/10
¿Te ha sido útil este análisis? No
A 63 de 76 personas (83%) les ha sido útil este análisis
1,285.7 h registradas
Publicado: 28 de Octubre
I've Been playing this game since 2010, on and off. I would take a break from the game but i would always make my way back to it.

I dont know what its like to be a new pilot today compared to when i started playing but i still consider myself fairly new to the game, Although i can run an Orca with Tech II boosts i only can do level 2 security missions, The orca is an mining command ship that grants fleet bonuses to the party.

In this game you can mine the ice fields or asteroids, attack other players, do missions which are like quests, you can harvest the resources of a planet with planetary interaction, you can form corporations and an Alliance of corporations and declare war on other corporations or alliances and be able to legally fight anywhere without police intervention.

The end game goal of the game is to be in a zero security alliance and own your own parts of space or team up with others to explore wormhole space and build your own structures at these places. At the end of your eve lifetime you could be flying capital ships or even a titan, but they take extremely long amounts of time to train for.

In this game you level up your skills with time. Instead of experience points; you get a point every second which gets multiplied by whatever your attributes are. You can use a rare remap to change your attributes to learn certain things faster than others because so many different skills require different attributes to level up faster. The lower level the skill is, the faster it is to train it, up to a level of 5 for every skill.

Movement in this game is not WASD movement with a keyboard, you right click something and tell your ship to approach or warp to, this is how you move around in eve.

¿Te ha sido útil este análisis? No
A 183 de 267 personas (69%) les ha sido útil este análisis
1,335.1 h registradas
Publicado: 26 de Octubre
I want to ram my head through a wall.
¿Te ha sido útil este análisis? No
A 146 de 211 personas (69%) les ha sido útil este análisis
4,333.2 h registradas
Publicado: 18 de Octubre
The best MMO I've ever played period.
¿Te ha sido útil este análisis? No
A 102 de 143 personas (71%) les ha sido útil este análisis
1.8 h registradas
Publicado: 20 de Noviembre
My real playtime as seen on the account information is 6250+ hours.
This game ruined my life 11/10
¿Te ha sido útil este análisis? No
A 40 de 49 personas (82%) les ha sido útil este análisis
255.8 h registradas
Publicado: 3 de Noviembre
Endless space to explore, Ultra-detailed graphics, a tons of ships and stuff, giant battles.
This game is the best space MMO the world ever seen: you can be a pirate, a mercenary, a businessman, a explorer....you can be everything as you want. In battle, is the same thing: you can prefer to fight with guns, lasers, bombs, missiles; you can choose to fight with good planned strategy, or a hit-and-run, or a rush.
You can create your corporation and take a part of space where you can create your personal station, hangars, lab, and etc.
At the end, this game stole your hearth if you play it. 12/10
¿Te ha sido útil este análisis? No
A 93 de 137 personas (68%) les ha sido útil este análisis
595.4 h registradas
Publicado: 11 de Noviembre
spreadsheet simulator 2014
¿Te ha sido útil este análisis? No
A 136 de 216 personas (63%) les ha sido útil este análisis
227.3 h registradas
Publicado: 4 de Noviembre
You can buy male strippers on the market.

11/10
¿Te ha sido útil este análisis? No
A 143 de 232 personas (62%) les ha sido útil este análisis
859.2 h registradas
Publicado: 9 de Noviembre
gotta add this to the top, i lived in null(delve), factional warfare low sec,high sec, i joined ♥♥♥♥♥♥ corps, good corps, blank corps, i did incursions, low sec pirating, null sec warfare, i had WH panic attacks, 'low sec ache's, high sec depression, jita infection, i know what i am saying,

alas i am not a 'veteran', i only started 6 months ago, i have 1 pew pew toon which can fly t2/t3 and 1 indy toon, here it comes;

this game is not for 'anyone', that red thumbs down is for you guys if you are a casual or a mediocre gamer then just stahp reading this, run before you lose your mind.

but if you are in to some real action, if you think have the guts, time and patience to do this then keep reading;

this game is purely hardcore, it may cause depression, panic attack and can even make you a paranoid person.(which means this game has a soul and an effect on the person)

if you are new at eve, think real hard and decide if you really want to play this game and how dedicated you are, learn the races / read the wiki like its the bible, figure out who you wanna be, after that pay 6 months in front, fill up your training queue, learn the ropes meanwhile (somewhere between 2. month and 4. month), and come back when you are able to at least fly a t2.

yes i basically told you to wait 6 months before playing.

did i told you 'pay for your subscribe with isk' thing is a lie because you cant get that much isk every month as a beginner?(at least not in first 6 months if you dont have real good friends)

because if you are new to eve, this means you are the smallest fish in the ocean, and this is a 'pay to wait' game.

you will train so much skills in order to be able to fight back at least, it really needs a lot of patient, eve is the most punishing game to start, ever.

--

there are people out there who has 10 miner alts, and multiboxing with all of them, which means if you are an indy toon you cant compete with that guy whatever you do, no one cares as long as the multiboxers pay.

the worst part is not just miner multiboxers, tengu pilots with their scouts controlled by the same person, market bots, spam programs,

i literally saw 'xyz 1 xyz 2 xyz 3 xyz 4' named pilots in a low sec roaming fleet.

i mean you can really play this game with 4-5 toons at the same time, 1 man fleet.

no one can say me that is not ♥♥♥♥ing hacking, i really dont think no one can say that.

happy new year edit: https://forums.eveonline.com/default.aspx?g=posts&t=387571 this is good news for example, i want to see more.

2 weeks ago i was thinking about when will eve die, 'this summer or next winter, when will it go f2p' i was asking myself these, but with this new promise, when CCP decided 'i want players trust not the isboxers money' , now i am feeling content.

CCP proved they have balls, and this will be written on stone after 1 more month.

it will take quite a while to settle but this is a real huge step towards healing eve.

bot tears everywhere, it is really good riddance.

--

there are goons out there who will do every type of shet to you because he thinks in his little mind that he is 'superior', fascist sociopaths, immature authorities, its just too ♥♥♥♥♥ wrong to let some fascist goon sht on your head, and eve is ok with that like everyone else, if you think like a decent human being then you are a 'carebear', a toilet paper, a toy.

but if you are a 'griefer' , oh boy you are the god, decent eve pilot, blowing up people who started 1 months ago,our sacred proud soldier going after ventures in his cat.

it is just ♥♥♥♥♥♥ pathetic, really, it is just pathetic nothing more.

the real problem(it may not be a problem for you) is not these sociopaths, eve is promoting these kinda behaviour.

i paid nearly 400 bucks to this game and still i cant say 'i am doing it' , i dont think anyone is doing it, sometimes the game feels blank, just empty because everyone is doing the same thing, some manufacture ships and sell them to manufacture more ships and sell them as well, some people shoots other people so he gets a killreport which fells like a cheap achievement, they said 'everything in this game is player creation, there is an solid economy' but damn they didnt said everyone is doing the same thing over and over again until they puke their brains out.(just like the real life actually, they implemented stuff a bit too real apparently)

they say this is sandbox, i dont think it is because all you can do at space is 'warp to - jump - align - burn towards - dock' this is it, all the manuevers, travelling across the space needs some serious rework because it is kinda dull in current state.

everyone fly the same ships, there is no customization because if there was one CCP couldnt sell their 'XYZ edition' ships at AUR store (there is some signs from CCP about this case, this may change)

fitting the ships are kinda open to imagination but it just doesnt cut it, because when i undock my ship is just one of the ♥♥♥♥♥♥ vexors out there going to do the same frigging thing over and over again, ratting belts doing sites is boring, seriously it doesnt feel like PVE, it just feels blank.

PVP is boring as well, there is our Fleet Commander Yells-A-Lot(big fleet fatty) , 'do this do that and kaboom because i fuked up' you will feel like a drone in fleets mark my words, just a fukin drone, you cant do solo pvp oh no sir you cant do nothing if you are alone, because the loneliest guy at eve will be flying with his alts multiboxing the shet out of the game meanwhile you try to do rat belts on your own.

i know a lot of veterans, some were there when eve was born, and they are all saying the same thing, pvp was much more nicer before, 4-5 years back.

people who thinks he's a scammer but merely all he does is 'send me isk i'll send you back double xd' , market orders asking 60 million for 1 tech one drone luring people to missclick, hauling contracts which asks billions and billions isk as 'insurance' but pays a few million at the end(mostly you will get blown up just for that colleteral, much more profit that way)

idiot people who cant just understand the fact that game is broken and this ♥♥♥♥ needs to be fixed.

i am not shtting at eve's face, i am trying to point out facts instead of waiting at dark corners in silence, murmuring with others 'eve needs new blood sush let them come', if you start playing this is what you gonna get.

there may be some points flawed with my review, but these are just harsh facts that i encountered, feel free to point out where do you think im wrong.

i can see CCP is trying to sort things out, but i dont think CCP is in full control of eve.

after CCP admits 'multiboxing(isboxing) is hacking(which they kinda did) and goons/griefers are ♥♥♥♥♥♥♥s(still the golden boys of eve) and mittani(may god have mercy on his soul) is not someone who must be respected - just a piece of shet and they did some wrong moves with the game in their past and they want to lower the price of PLEX(way too high in current state) until the game evolves to something better' , i will gladly edit this review.

some of the things i complained about may be nice for you, or some of the things i love about the game may be gamebreaking for you, it really depends on the person, rule number one at eve is 'adapt' , so if you can you will be able to do what you like in eve, if you cant then you will suffer.

just try the 21 day trial and decide for yourself, research the game before you get in to it, there is a high chance you will like what you see but suffer in the first couple of months, after 5-6 months you will feel that you can do much more then before.

RHEA EDIT: im giving EVE and CCP a 'secret' thumbs up, things are getting better and you gotta know you cant find anything like eve anywhere, it is unique.

less glitter would be reaaal nice though, i feel like barbie.
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A 30 de 40 personas (75%) les ha sido útil este análisis
4,134.5 h registradas
Publicado: 16 de Julio
This game is my go-to when I need to sit back, pretend to relax, and instead add scary amounts of stress to my already stressful day - and love it.

It shouldn't have to be said that a love of space, spacehips, and fantasy in an MMO make EVE a perfect fit for you, but it should be said that the universe is only the framework - it is the individuals, your alliances, the friendly deals with corporations and the open acts of war with another coalition that drive the content of the game, everyday. EVE Online is not for the immature audience. Though the immature type has been known to find a place in the circlejerk of griefers and gankers that is found in New Eden, it is those with true-life skills in leadership, strategy, distribution, espionage, intelligence, diplomacy, education, industry, and philanthropy that make up the bulk of the universe.

And it is THE universe - a single server full of hundreds of thousands of players spread across thousands of star systems. Every action you take has the ability to impact players you may never even meet; every new conversation may be a new relationship that pays dividends immediately - or years down the road. Only you can decide what kind of immortal spaceship captain you'll be with the actions of your choices.

Dictator, or Savior.
Pirate, or Protector.
Villian, or Hero.

This is EVE. You get to decide what titles you employ, and what they mean to you. As we say... EVE is real.
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A 17 de 19 personas (89%) les ha sido útil este análisis
143.8 h registradas
Publicado: 24 de Septiembre
On it's surface, EVE Online doesn't seem to be a very "Immersive" game...
No voiced dialog; a steep learning curve; unforgiving gameplay; limited Character Customisation; you can only walk around in one empty room in the entire game; other players are just profile pictures with descriptions and stats; there's no real storyline; there's not even a way to manually pilot your own spaceship.

Yet, somehow, at some point you begin to view your own universe as relatively less Immersive compared to EVE.
You'll find yourself complaining that your entire life is spent on one single High-Sec system's planet, wasting your precious time in tedious tutorials on how to make money in a ruthlessly competitive world of confusing spreadsheets and market fluctuations in the endless pursuit of ever-climbing costs for your technologically-dependent way of life. You'll notice that people no longer speak, they just become dehumanised slaves to one corporate entity or another, each trying to validate their existence with some esoteric expression of individuality. None knowing what they really want, but everyone repeating the same mistakes, standing on the broken backs of others, in their fruitless attempts to attain it. Watching every transitory obstruction between you and your elusive happiness give way to another two greater barriers, you eventually look back and say:
"I could be playing EVE".
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