在随机生成的城市中战斗、潜行,一路披荆斩棘。这款游戏就像是《废土之王》遇上《杀出重围》,再加上一点《侠盗猎车手》的无政府主义。Rogue-lite 风格结合模拟经营,然后彻底陷入疯狂。
用户评测:
最新:
特别好评 (128 篇评测) - 过去 30 天内的 128 篇用户评测中有 94% 为好评。
总体:
好评如潮 (707 篇评测) - 707 篇用户的游戏评测中有 95% 为好评。
发行日期: 2017年3月10日

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Early Access allows players to help shape the game in a way that’s never been possible before -- and Streets of Rogue is EXACTLY the sort of game that can greatly benefit in this regard. The game's world is super goofy and chaotic, and lends itself to having a wide variety of weird and wacky content. This, combined with the open-ended nature of the gameplay, means that if anyone has a suggestion for something cool they want to see in the game (items, character types, playfield objects, etc.), there's a very good chance I'll be able to add it!

Streets of Rogue is already a living example of how games can benefit from early releases. The game was in free open alpha for almost a year and a half prior to its Steam release, and it really couldn’t have gone much better. Player response was fantastic, and very useful to me throughout the course of development.”

这款游戏的抢先体验状态大约持续多久?

“No solid release date has been set at the moment. Hopefully, the game will graduate from Early Access in mid-Late 2017, but it’s impossible to say for certain. And remember that Streets of Rogue is the sort of game that can continue to grow even after an Early Access period!”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version will contain a lot more content than the Early Access version: Levels, characters, items, objects, music, etc. While the Early Access version has enough content to keep you busy for a long time (some players of the open alpha have reported 100+ hours), I have PLENTY more planned for the full version. I will also be putting a significant amount of effort into improving game balance.”

抢先体验版本的现状如何?

“The core game is extremely playable and polished. Though it may contain a few more bugs than I’d like, most of these aren’t the sort of bugs that will break your game. It’s more the “banana transforms into a stove for no reason” variety. Most of the major planned features are implemented and working, such as local and online coop, unlockables, and game mutators. Online coop will likely have more bugs than other game modes.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The game will likely retain the same price point when it leaves Early Access, though this is potentially subject to change.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Anyone can submit feedback through the forums, on our Discord channel, or through an in-game feedback form that ties directly to my email account. Community bug reports have proven to be invaluable during the game’s open alpha, and I am constantly jotting down players’ suggestions for game content.”
了解更多

购买 Streets of Rogue

购买 Streets of Rogue Collector's Edition

包含 2 件物品: Streets of Rogue, Soundtrack

 

最新更新 查看所有(19)

5月13日

Alpha 24 - Park Level v1



Yayy, the first iteration of the Park level has finally been added to the game! Bear in mind, it's still very much a work in progress, and and I have more new elements in the works. Not sure people will find the balance of this level in its current state (too easy/hard?), but I'm sure I'll find out soon! If you have suggestions for stuff you'd like me to add, feel free to post them in this thread. And as always, let me know if anything is buggy/broken!

Alpha 24
Levels
  • Park Levels 3-1, 3-2, and 3-3 added

Music
  • 3 New tracks added (mp3s are available to soundtrack owners)
  • Floor 3-1 Ace of La Boots
  • Floor 3-2 Do the Gorilla
  • Floor 3-3 Don't Stop Movin'! Like Really! Killer Robot is After You!

Level Generation
  • Lots of small and large changes made to level generation for Park levels.
  • Lamps and Trash Cans are now placed at random instead of being tied to specific level chunks
  • Fix for some issues where objects could be spawned in narrow passages that blocked the player’s path
  • Fixed a couple instances where fire pits could block the player from achieving objectives

Environment
  • Water Bodies
  • Frozen Water Bodies

Building Types
  • Cabin
  • Farm
  • Military Outpost
  • Hedge Maze
  • Cave

Characters
  • Cannibal NPC
  • Soldiers may now appear as NPCs
  • Free-roaming Gorillas

Wall Types
  • Cave
  • Hedge

Objects
  • Tree
  • Bush
  • Boulder
  • Small Boulder
  • Water Pump (needs art)
  • Barbed Wire Fence
  • Mine
  • Fixed issue where Overclocked Generator could not be destroyed after being hit with EMP Grenade
  • Added measures to prevent certain things like Fire from damaging the player multiple times within a short timespan

Items
  • Active Bear Traps may appear in the environment
  • Fix for a change in the previous build, where Rocket Launcher was supposed to have a lower monetary value in Rocket Launcher Chaos, but this instead occurred in Everyone Hates You

Achievements
  • Park President
  • Unlock Elevator Access (Park)

Interface
  • Fix for dark bar sometimes appearing over Win screen

Graphics
  • Fix for human eyes appearing on gorilla faces

Status Effects
  • "Slow" reduced from 30 seconds to 20 seconds

Artificial Intelligence
  • Lots of modifications to allow the AI to deal with new terrain types and objects
  • Non-owners will no longer try to walk through owned property, even if the walls have been destroyed

Engine
  • Game now pauses when minimized

Alpha 24b
Fix for Level 3 loading sometimes getting stuck. This bug was a mean SOB. I think it's fixed, but let me know if this happens in 24b.

Alpha 24c
Fixed a different and less common issue that was causing Level 3 loading to get stuck.

69 条留言 了解更多

5月10日

A small delay, but good news too!

Some bad and good news! The bad news: This week's update will be delayed a couple of days until Saturday May 13th. The good news: It will contain the first iteration of the Park level! I was hoping to have this ready for Thursday, but there are still some kinks that need to be worked out, so I'll need a bit of extra time. That is all, apologies for the delay!

68 条留言 了解更多
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在讨论版中为这款游戏汇报 BUG,并留下反馈

关于这款游戏

《Streets of Rogue》这款 Rogue-lite 类游戏能为玩家提供多种选择、广袤的自由度和无政府主义的乐趣。游戏灵感来自于快节奏、自上而下逐层探索的 Rogue-lite 游戏,例如《以撒的结合》和《废土之王》,并加入了《杀出重围》等 RPG 游戏的自由度、实验性和应变式游戏性等元素。

这款游戏并非发生在地下城中,而是设定在一个程序生成的正常城市中,其中有复杂的 AI 来通知各行各业的居民,后者只是在按部就班地完成日常活动。

要通关游戏,玩家需要不择手段完成特定的任务目标,包括利用特殊角色的技能、道具和环境。



  • 要不要扮演一个先开枪后问话的战士?
  • 还是化身一个使用氯仿和镇定剂悄悄干掉对手的潜行科学家?
  • 或者变身为一个亲切的酒保,靠着自己的口才说服最可怕的守卫?
  • 要不,试试扮演一只超级聪明的大猩猩,拯救其他被困的大猩猩来组建一支小型机动部队?

    功能:


    • 怎么玩,由你选!不想滥杀无辜?没问题!想入侵电脑?满足你!
    • 随机生成的世界和超高可玩性保证 600 小时的游戏时间,绝不会无聊!说真的,出门看看吧!!
    • 超先进人工智能,绝不容忍你的废话!用谋略战胜这些虚拟人类,羞辱你的电脑!
    • 扮演超过 20 个(而且还在不断增加)完全迥异的角色!酒保、科学家、黑客、大猩猩。嘿,说不定还有你的职业呢!
    • 种类极其繁多的道具!缩小射线、催眠器、手提音响、捕熊夹、食物处理器…….. 噢,还有枪当然,少不了各种枪械。
    • 4 人在线模式和本地合作模式,让你尽情蹂躏暴徒,告别孤独!
    • 带领黑帮、解放奴隶、大口喝酒、撕碎幽灵、变成吸血鬼,用道具将人类变小并践踏他们。这是史上最疯狂的多元化游戏。

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows 7 or Later
    • 处理器: Dual-Core Intel or AMD processor
    • 内存: 2 GB RAM
    • 图形: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • 存储空间: 需要 300 MB 可用空间
    最低配置:
    • 操作系统: Mac OS X 10.8+
    • 处理器: Intel Dual-Core
    • 内存: 2 GB RAM
    • 图形: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • 存储空间: 需要 300 MB 可用空间
    最低配置:
    • 操作系统: Ubuntu 12.04+
    • 处理器: Intel Dual Core
    • 内存: 2 GB RAM
    • 图形: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities
    • 存储空间: 需要 300 MB 可用空间
消费者评测 了解更多
最新:
特别好评 (128 篇评测)
总体:
好评如潮 (707 篇评测)
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