姐姐命运不明,男孩进入了地狱边境
用户评测: 极度好评 (6,476 篇评测)
发行日期: 2011年8月2日

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"A sublime platformer with a subdued - but effectively haunting - atmosphere. Still one of the best of the famous indie darlings."
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7月3日

LIMBO available for Linux

We made a proper Linux/SteamOS port of LIMBO. Write to support@playdead.com for any issues with the game.

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评测

“对于一款游戏能带来的,地狱边境的表现接近完美。”
10/10 – Destructoid
“杰作。”
– 5/5 - GiantBomb
“地狱边境是天才之作。畸形,怪异的天才之作。令人不安,不舒服的天才之作。”
5/5 – The Escapist
“黑暗,不安,但怪异的美丽,地狱边境的世界值得去探索。”
5/5 – Joystiq

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关于这款游戏

姐姐命运不明,男孩进入了地狱边境

系统需求

Windows
Mac OS X
SteamOS + Linux
    • 操作系统:Windows XP,Vista,7
    • 处理器:2 GHz
    • 内存:512 MB
    • 硬盘所需空间:150 MB
    • 显卡:5 年内的或更新的显卡。集成显卡和售价非常低的显卡可能无法工作。需要 Shader Model 3.0
    • DirectX®:9.0c
    请注意地狱边境仅能运行在 2009 年及之后生产的 Mac 上。
    • 操作系统:OS X 版本雪豹 10.6.3 或更高。
    • 处理器:英特尔 Mac
    • 内存:1 GB RAM
    • 硬盘所需空间:150 MB
    • 显卡:带有 256 MB 的共享或专用显存,兼容 OpenGL 2.0 的显卡(ATI 或者英伟达)
    • OS: SteamOS, Ubuntu 12.04 or later, or otherwise compatible Linux distribution.
    • Processor: 2GHz
    • Memory: 1 GB RAM
    • Hard Disk Space: 150MB
    • Video Card: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM
有价值的用户评测
8 人中有 8 人(100%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:7月2日
非常棒的一款解密冒险游戏!气氛压抑恐怖!就是要用命填谜题太残酷了!
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
8.3 小时(记录在案的)
发布于:7月23日
采用黑白剪影画风,简约到没有任何操作教程以及游戏故事背景介绍就直接进入游戏的游戏格调,甚至连游戏主菜单界面也需要通关后才可以见到。但就是这种黑白剪影风格的游戏外貌以及简约却不空洞的游戏主体让我对其一见倾心,也正是这一见倾心引领我解开游戏中环环相扣的众多谜题,从而揭开游戏神秘的面纱。 PS:没过隐藏关卡,就别说通关了limbo
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:9月24日
总评:9
精雕细琢、无可挑剔的黑白画面。还有那极具创意且难度刚刚好的谜题设计。近年来玩过最好的横版游戏。
游戏的又一出彩之处是针对手柄的震动设计。正常跳跃时的微震以及各种死法对应的不同震动强度和持续时间都做得十分细致。大蜘蛛那关光是震动就能把人吓尿。
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
1.5 小时(记录在案的)
发布于:7月25日
so much traps
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
3.4 小时(记录在案的)
发布于:11月16日
很好玩的一款游戏,设计的很有特点。
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
18.7 小时(记录在案的)
发布于:9月23日
独立游戏解密类型的又一精品!
剧情不错 画风独特 小男孩寻找自己的姐姐进入limbo
解密过程紧张惊险 刺激又好玩@@ 收集要素也是出彩的地方 有一个隐藏关卡 很黑!很变态!还有个成就死亡不超过5次通关 不过我也是都完成了 哈哈 游戏的后半阶段可以改变重力势能 很神奇 和the swapper相似 尤其是最后一处解密 让人惊呼不已!然后你就会看到……
感兴趣的童鞋们还在犹豫神马?
这篇评测是否有价值?
53 人中有 51 人(96%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:12月3日
-
Click for Gameplay Trailer
-
----------This is my review account, because the low playtime.
Graphics:
+ beautifully soft animations
+ harmonious lights
+ many loving details
- fixed resolution
- no graphics options

Atmosphere:
+ stylish black and white look
+ dark and morbid atmosphere
+ macabre humor
+ continual surprises motivate

Sound:
+ good creepy music
+ brilliant soundscape
+ matching sound effects
- only in stereo

Balance:
+ puzzles and jump parts are constantly demanding
+ never unfair
+ fair set savepoints
- partially missing assistance

Level Design:
+ atmospheric and varied
+ successful mix of puzzles, jump and fall inserts
- partly double walking distances

Puzzles:
+ motivating thanks to realistic physics
+ timing, skill and smarts are asked
+ clever variants of known puzzles

Weapons & Extras:
+ boxes, seesaws, ropes, switch etc.
+ environment can be used to kill enemies
- total of somewhat little diversity

Story:
+ script sequences are seamlessly into the game
+ creepy giant spider as nemesis
+ cuddly hero
- thin story
- which does not matter

Game Size:
+ achievements and hidden extras
- only 3 hours playtime
- only one solution is always possible

Limbo has already conquered a special place in my players heart on my console. The equally demanding as clever puzzles designed, the eerily beautiful game world and for cutting dense atmosphere make the Jump & Run a must buy for any Genre fan.
The encounters with the sinister creatures are all mysterious and puzzles always interesting. The black and white art design features with the menacing effect that leaves the pitch-dark world in which runs a small boy as a silhouette figure for his life and puzzles.
Even beginners should venture a look, because Limbo impressively demonstrates that exceptional games do not need a DirectX 11 bombast and no fiction story. But just two colors - and lots of love. The thin extent I can, given the low price, easy way get over: Better three hours fun than ten hours of boredom.

Dark, exciting, creative: One of the most atmospheric hopping adventures of recent years!

Score: 85 / 100


Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

My Curator Page:
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My Steam Group:
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My YouTube Channel:
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这篇评测是否有价值?
34 人中有 31 人(91%)觉得这篇评测有价值
6.1 小时(记录在案的)
发布于:10月16日
LIMBO is a superlative illustration of a dystopian world. Nightmares turn into reality for a small boy who wakes up in this pitch-black cataclysm. With nothing to tell him where to go or what to do, he wanders forth into the unknown.

From the short introduction into the boy's predicament, the shadows and darkness encroach him in a perfect noir setting. The graphics are simple, but compliment the setting impeccably. The game runs perfectly on any machine, and never leaves a steady frame rate, running at 60 frames per second on higher-performance machines.

Sound effects in LIMBO are stunning. An eerie atmospheric stereo soundtrack sounds so realistic with headphones, it's almost like you are in the game. Water, footsteps and enemies sound mysterious and create a mood that both intrigues and repels, which is a rarity in video game soundtracks.

LIMBO's story is one of mystery. The solemn-looking boy has no words, but at the same time he can convey a meaningful message of despair and sorrow. His agility is quite good, even if his jump is somewhat feeble. The platforming elements of LIMBO are simple, but work wonderfully. Ladders, boats and vines are utilised in obvious but unique ways, and makes gameplay different after every stage. Enemies are not the only threat in LIMBO. Yes, there is a giant spider, but you can die just as much by this than a gap in the floor or vicious spikes protruding out of the ground in hap-hazard directions. Death is everywhere in LIMBO, and the scene painted by Playdead is definitely bone-chilling.

In my opinion, LIMBO is a wonderfully dark portrait of a universe that both frightens and invites. LIMBO is definitely melancholy, but its wonderful mechanics, story, sounds and controls combine to create a game that should be a must-have for anyone who enjoys an unknown adventure. LIMBO's world left me speechless, but at the same time I wouldn't hesitate to dive into its hellish depths again.
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18 人中有 18 人(100%)觉得这篇评测有价值
6.5 小时(记录在案的)
发布于:9月11日
Limbo is 2D puzzle platformer hailed as an artistic masterpiece for its black and white style. Solid objects are always pure black and the eerie backgrounds are beautiful tones of grey. You'll start in a deadly forest and work your way through even deadlier factories and sewers. Everything in the game is deadly, falling too far, crushed into a pile of goo, impaled on spikes, bear traps, mutilated by saw blades, giant spiders, horrifying insects and even shallow water. You will feel every death, the game will show the boy's body being torn apart and the white eyes turn to black. Then you'll restart from the last checkpoint. The restarting from the checkpoint feels like it takes a second too long for a game with so many deaths.

The controls are simple, left and right to move, a jump button and an interact button. Sadly the up doubles as a jump button, which can sometimes result in deaths when using an analog stick. The other button is a use button that is good for pushing and pulling objects, which plays a big part in traversal (puzzle solving). The game makes use of physics and momentum, objects can fall, wheels will roll, crush and in later levels there is reverse gravity. Objects have buoyancy and will float, except for your character, making for water puzzles (traversal). One of the most unique elements to the game are the brain slugs that will force you to move forward with no stopping until they hit a light where you then turn around. That shows some out of the box creativity.

You'll make it through the quick game if you just keep playing. There's nothing really that requires skill since this is puzzle solving. Its more like stand here, jump there, pull this, jump on that. Everything has been done before, but this just makes it look really good. For the explorers out there, you can find 10 or so eggs in the game that unlock a challenging secret level.

Overall, its a good game that hangs its hat on its art style. I'm not sure if its worth $10 anymore, you can find it on sale.
这篇评测是否有价值?
18 人中有 17 人(94%)觉得这篇评测有价值
5.0 小时(记录在案的)
发布于:7月27日
An independent platformer developed by a Danish company called Playdead. Limbo has a unique, eerie atmosphere that usually characterises the horror genre. The atmosphere is the result of the dark (black and white) presentation and the lack of music throughout the adventure.

It is one of those trial-and-error games where in order to successfully solve a puzzle in many cases you either need to react quickly or you have only one chance for a perfect execution. If you fail you can start all over from the previous checkpoint and you should also watch how the boy dies (often in quite a gruesome way). To be honest, I can easily imagine that this unique presentation deters some gamers from even trying out the game. Its trailer, in fact, presents the game's one-of-a-kind aesthetics very well.

There is a nice learning curve here and the game has some easter eggs for you to collect - mainly for the purpose of extra achievements, of course. If you love hardcore gaming you can complete Limbo in one sitting with fewer than 5 deaths to earn the hardest achievement of the game.

Limbo has a unique atmosphere. While it is not a long platformer it certainly is a great game. Unfortunately, due to its length and genre I consider 10 EUR a bit too expensive - still, we all know there are regular discounts so until it happens it deserves a place in everybody's wishlist.
这篇评测是否有价值?
18 人中有 17 人(94%)觉得这篇评测有价值
11.7 小时(记录在案的)
发布于:10月19日
Surreal. Nightmarish. Dreamy. Scary and intense. Relaxing and calming. Dark and stunning. Lynchian. This game is a beautiful experience.
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35 人中有 26 人(74%)觉得这篇评测有价值
8.4 小时(记录在案的)
发布于:9月13日
Transform your life in black and white, then go to a mysterious and enigmatic journey.
- LIMBO, it is a poetic and sad game with a story which you will only realize at the end of the game.
- Beautiful graphics and a deep soundtrack.
- Immersive gameplay.
- One of the best indie games ever made.
-Note 85/100

Transforme sua vida em preto e branco, depois vá em uma jornada misteriosa e enigmatica.
-LIMBO, trata-se de um jogo poetico e triste, com uma historia a qual voce só vai se dar conta ao final do jogo.
-Graficos bonitos e uma trilha sonora profunda.
-Jogabilidade imersiva.
-Um dos melhores jogos indies já feito.


Nota 85/100
这篇评测是否有价值?
18 人中有 16 人(89%)觉得这篇评测有价值
9.0 小时(记录在案的)
发布于:11月7日
When I ask people if they know about any video games, they usually respond by saying Mario, Call of Duty, Battlefield, etc. Now, I know that there are hundreds of other video games out there, but the ones that I personally enjoy are overshadowed by these Triple-A Games. The games I enjoy are called Indie Games. Some notable examples of popular Indie Games are Minecraft and Garry’s Mod. Indie developers have deadlines but also much more freedom with their projects. This is the reason why I love Indie Games, because of their innovation and artistic influence without consequence. LIMBO is a great example of what indie games can be.

You probably can already tell from my screenshots of LIMBO that it is really great to look at. This well-regarded Indie Game, developed by Playdead, has an incredible art style that makes the world you play in feel dark and mysterious. LIMBO is very atmospheric. It has subtle yet realistic sound design with an ambient soundtrack to compliment the feeling of loneliness throughout the game.

From the start, you already notice that the world of LIMBO is a place that doesn’t want you to be there. Everything around you can, or wants, to burn, stab, smash or simply kill you in this disturbing land. You will die a lot when playing LIMBO. The game is almost centered around that fact that you die so much. You only see how traps work when you get stuck in them the first time. Trial by death is a good way to describe this form of gameplay. This world might even test your bravery when solving morbid puzzles. Sometimes you might have to drag a dead body of a child who drowned in a lake to set off a trap so you can continue your adventure, or sometimes you might have to rip off an almost-dead giant spider’s remaining limb so it won’t attack you when you roll it into a pit of spikes.

In my opinion, the best thing about LIMBO is it’s unique storytelling. There are no cutscenes or loading screens to disrupt your experience while playing the game. There is no dialogue or text for you to read, so everything is up to how you perceive the game. You only really meet a few people in this world, but they don’t last in LIMBO for more than a chapter. LIMBO never really tells you anything about what is going on, only that you have to find your sister. In my opinion, this is an ingenious way to tell a story. Everything that takes place in the game is up to you to think about what it means. Because of this, you become more immersed in the world.


Like all good things, LIMBO has to eventually come to an end, but oh boy, does this game have a great finale. Probably the best thing about this game is its ending. Now, I really don’t want to spoil it, but all I will say is that I am still pondering what it means. You might just have to play the ending over and over to get some small clues about it, but LIMBO and its developers never tell you directly what it means. That is why it is so intriguing, and one of the main reasons why I keep revisiting this game.
LIMBO is the perfect game to play if you want to get into the Indie Game community. I highly recommend this game to anyone who enjoys story, art and atmosphere. There are many disturbing scenes, but all of it is silhouetted, so you don’t see too much detail. Surprisingly, the puzzles that appear in LIMBO aren’t too frustrating since the gameplay is based around failure. LIMBO is only $5.00 on the App Store or on Steam, but you can get the special edition if you want to support the developers. I assure you that playing LIMBO is an experience you will not forget.




You can read my full review that contains an interview with the main animator of Playdead's upcoming game INSIDE if you really want to I dont even
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19 人中有 16 人(84%)觉得这篇评测有价值
5.2 小时(记录在案的)
发布于:11月5日
A beautiful puzzle platformer. It is a truly breathtaking game, and has interesting puzzle elements which keeps the game entertaining all through until the end.

Do not be fooled by a first look... Like they say, don't judge a book by it's cover. The game may look like your everyday "atmospherical platformer", but is in fact much more interesting and creative than it may originally seem. I was personally left speechless while I played it.

The only letdown is the fact that the game is fairly short, and implementing a captivating storyline would have made it even better than it actually is, which is surprising bearing in mind that the game is already a nearly perfect work of atmospherical video game.

Overall? Definitely worth it.
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12 人中有 11 人(92%)觉得这篇评测有价值
5.0 小时(记录在案的)
发布于:11月9日
To make a good game you dont need
*main characters with muscles and charisma
*thousands kinds of demolishin weapons
*sandbox or huge maps
*zombies or other brainless creatures
*long dialogues
*even the colors!

You just need a good idea like limbo, and new kind of view!
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9 人中有 8 人(89%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:7月25日
Haunting and chilling to its core, Limbo is an experience that's hard to pull yourself out of and even more difficult to forget. Without an ounce of exposition, no more of a story than the simple premise of a boy in search of his sister, and a completely monochromatic art design, Limbo creates a twisted and disturbing world through its thick atmosphere and exceptional sound design, drawing you inward even as every fiber of your being compels you to leave. At the same time, it sacrifices gameplay in favor of linear, understandable progression that only asks as much of you as to ensure you feel wholly responsible for what befalls your character.

In this way Limbo is intentionally manipulative. Every shadow that crosses your path, every tree that seems to move when you aren't watching, and the pieces of the decrepit environment crumbling around you all serve to heighten your senses; to engross you in the experience and pull you deeper down the morbid rabbit hole, all the while keeping danger far enough out of your mind that you inevitably slip up. It's in these moments that Limbo is most effective, as it shocks you to attention as your character is decapitated, mutilated, drowned, and otherwise made to cease his existence, all the while never panning away from the horrors on screen. The brutality of these acts are sold home by how young your character is, his innocence seemingly being ripped out of him little by little as you continue to plunge into the madness that surrounds you, all in the hope you might one day find what you are looking for and see the light of day again.

Limbo's discrepancies then arise in the way it goes about achieving the feeling vulnerability as you venture into the unknown, relying almost entirely on trial and error in its puzzle designs, largely removing logic from the equation. It works in keeping a brisk pace and not letting the player be bogged down by mechanics, but it makes the portions where you are actually required to solve a basic puzzle seem out of place; juxtaposed in and placed like odd road blocks, never quite holding up the player but still feeling like they don't quite belong.

Though an imperfect experience, whatever qualms I had with Limbo were quickly swallowed up by its austere, macabre world that so deftly engulfed me with its incredible atmospheric design, leaving me chilled and in awe. Though Limbo itself might eventually fade from the limelight, its impact on indie development cannot go understated, forever having carved out its place in history at a time when a game such as it was all but destined to fail. I don't consider Limbo the masterpiece some do, but its a journey that I feel is all but a necessity to take; if not for the exceptionally imaginative experience itself, than for its significance in gaming as a whole.
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6 人中有 6 人(100%)觉得这篇评测有价值
4.9 小时(记录在案的)
发布于:9月16日
For what it is, I can't find a true fault with LIMBO.

The game doesn't claim to be anything it isn't, it's a simple puzzle/sidescrolling game that will at times leave you frustrated and put out, only to experience that giddiness of figuring it out shortly thereafter. It never traipses about claiming to be anything more than it is. For lack of the ingenuity to phrase it better, they whole-♥♥♥♥♥ what they envisioned, and left the rest by the wayside.

The plot is vague, so secondary it might as well not exist... and I'm quite alright with that in this case. You are tossed into a bleak, unforgiving, and cruelly beautiful world to... move to the right (and die quite a few times on your way). Might not seem like much, but it's stunning and worth every minute.

Obligatory mention that Martin Stig Andersen's work on this only reinforces my mild to manic obsession with well done soundtracks. Phenomenally moody, reminiscent of quite a bit of John Luther Adams' work. I can't imagine anything more fitting.

A small part that I particularly enjoyed are that the achievements... are actually achievements. It doesn't throw you one every time you remember to blink or jump for the first time.

Wonderful game.
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12 人中有 9 人(75%)觉得这篇评测有价值
7.9 小时(记录在案的)
发布于:6月23日
One of the best indie games EVER !
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11 人中有 8 人(73%)觉得这篇评测有价值
4.1 小时(记录在案的)
发布于:10月25日
ITS THE BEST INDIE GAME I EVER PLAYED .
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4 人中有 4 人(100%)觉得这篇评测有价值
5.7 小时(记录在案的)
发布于:7月19日
Beautiful, but short. Still a must have.
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