Después de buscar por Europa Occidental y Oriental a un heredero desaparecido, Kate Walker finalmente completó su largo y arduo viaje, obteniendo así la firma de Hans Voralberg y el cierre de la adquisición de la fábrica de autómatas. ¿Misión cumplida? No para esta sofisticada abogada de Nueva York...
Análisis de usuarios:
Recientes:
Mayormente positivos (21 análisis) - 71% of the 21 user reviews in the last 30 days are positive.
Overall:
Muy positivos (453 análisis) - El 84% de los 453 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 30 mar. 2004

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Comprar Syberia 2

Packs que incluyen este juego

Comprar Syberia Bundle

Incluye 2 artículos: Syberia, Syberia II

Comprar Microids 30th Anniversary Bundle

Incluye 7 artículos: Return to Mysterious Island, Return to Mysterious Island 2, Still Life, Still Life 2, Subject 13, Syberia, Syberia II

 

Actualizaciones recientes Ver todos (4)

22 de febrero

Special discount until 02/29/16!

If you still don't have the game, now is your chance since you can get Syberia 2 for 70% off!

But of course it won't last forever, this offer will only last until 02/29/16 so hurry up.

Syberia 2 is now translated in 7 languages so everbody can enjoy the game!

2 comentarios Leer más

18 de febrero

3 new languages now available

Hello Syberia fans!

Good news today since we just added 3 new languages to the game:
- Italian
- Japanese
- Polish

Syberia is still growing with these new languages and we hope you'll enjoy playing the game in your own language, thank you!

20 comentarios Leer más

Críticas

“Si te encantó el primero o alguna vez has pensado que sería excelente si los puzles fueran un poco más desafiantes, no querrás estar sin este juego.”
80% – AdventureGamers
“Como la parte final de 'El Señor de los Anillos', la conclusión del viaje de Hans y Kate se merece las más altas puntuaciones.”
100% – Quandary
“Tiene una gran historia que se apodera de ti desde el primer momento. Los excelentes gráficos, sonido y música hacen que Syberia II sea mejor que bueno y se quede a un paso de ser genial.”
86% – IGN

Acerca de este juego

Después de buscar por Europa Occidental y Oriental a un heredero desaparecido, Kate Walker finalmente completó su largo y arduo viaje, obteniendo así la firma de Hans Voralberg y el cierre de la adquisición de la fábrica de autómatas.
¿Misión cumplida? No para esta sofisticada abogada de Nueva York...
La extraña pareja formada por la joven Kate Walker y el viejo y excéntrico Hans Voralberg ahora deberá emprender un nuevo viaje para encontrar al último de los legendarios mamuts de Syberia en el corazón de un universo largamente olvidado. A medida que la surrealista búsqueda que Hans empezó hace años va llegando a su fin, él mismo y Kate deberán enfrentarse a obstáculos más peligrosos que nunca, poniendo a prueba su coraje y determinación.
Lejos y más allá, una mística Syberia espera su llegada…

Características principales

  • Una original y fascinante historia
  • Nuevos personajes ricos e intrigantes con nuevos entornos en 3D realistas y detallados
  • Originales rompecabezas completamente integrados que pondrán a prueba las habilidades de los jugadores a través del juego

Requisitos del sistema

Windows
Mac OS X
    • SO: Windows XP / Vista / 7
    • Procesador: 1.5 GHz
    • Memoria: 512 MB de RAM
    • Disco Duro: 1.5 GB de espacio libre
    • Gráficos: Compatible con DirectX con 128 MB de VRAM
    • DirectX®: 9.0c
    • Sonido: Compatible con DirectX 9.0c
    • Mac OS X 10.8
    • CPU Type: Intel Mac Only
    • CPU Speed: 1.5 GHz
    • System RAM: 512 MB
    • Drive Space: 2.5 GB
    • Video RAM: 128 MB
    • Video (ati): ATI Radeon HD 2400 XT *
    • Video (nvidia): NVIDIA GeForce 8600M GT *
    • Video (intel): Intel HD Graphics *
Análisis de usuarios
Customer Review system updated! Learn more
Recientes:
Mayormente positivos (21 análisis)
Overall:
Muy positivos (453 análisis)
Publicados recientemente
Lehelovics Lóri
( 10.8 h registradas )
Publicado el 29 de abril
A very good followup for the first one, it has the same qualities. Cannot wait for chapter 3 !
Heroes13
( 6.3 h registradas )
Publicado el 24 de abril
Es la continuacion de Syberia y hay que jugarla porque es maravilosa tambien,se pierde la novedad del primero ,pero no importa,joya de aventura grafica clasica ,esperando la tercera entrega.
Staarfallz
( 9.6 h registradas )
Publicado el 24 de abril
Nice game, lots of story and puzzles to solve.. game completed much fun :)
The Igor
( 36.4 h registradas )
Publicado el 9 de abril
Excellent game, but 800x600px resolution sux even by standards from 15 years ago when this game came out.
Kell
( 4.7 h registradas )
Publicado el 2 de abril
Syberia 2 review


The Good: The visuals and music are absolutely wonderful; there is a better variety in puzzles which makes the game more challenging.
The Bad: There is slightly less character development than before; many of the cutscenes have very hammy dialogue ala the preview for the game.

The original Syberia was an excellent game that came at a time when great adventures were scarce at best. It told a rich and enthralling story that left fans wanting more. In the two years since the original’s release, the adventure community has been through many disappointments, leaving Kate Walker again the task of breathing a little life back into the genre. There are a few slip-ups on the way, but thankfully Syberia II withstands those enough to succeed at its task.

When we last saw our intrepid heroine, Kate Walker, she was jumping onto a train, essentially leaving her former life as a corporate yuppie lawyer behind to accompany the eccentric dreamer Hans Voralberg on his quest to find the land of Syberia. Syberia II picks up exactly where the first game left off, and in reality, this game should be looked at as more of a direct continuation of the first game, rather than a sequel that stands on its own. While there is a video recap of Syberia to assist new players, I don’t think that people who haven’t played the first game will care very much about the objective at hand. Therefore, I strongly recommend that if you have not played through the original Syberia yet, you should do so before taking on the sequel.

As the game begins, your train makes a stop in Romansburg -- the last bastion of civilization before the endless tundra. After the opening cutscene, you gain control of Kate, and you will quickly realize that the interface is exactly as before: very simple and streamlined. Everything is completely point & click, with hotspots indicating when an item can be picked up or manipulated. By right-clicking you can access the inventory screen to either use or view items. It is so simple that anyone could start this game and ease right into the gameplay without having to consult a manual. There really are no interface differences between this and the first game to speak of, which I see as a good thing; the original interface worked just fine and by keeping it the same it makes the two halves feel like a single larger whole.

The main complaint with Syberia was the short playing time and lack of challenging puzzles. It is obvious that the game developers took this criticism to heart, because the largest area of improvement in the game over its predecessor is indeed the puzzle design. The most impressive aspect of the game, to me, was the real effort to put a variety of puzzles into the game -- not just inventory-based puzzles as was the case before, but puzzles that run the gamut from the relatively simple inventory-based puzzles to more difficult logic-based ones -- you may even want to anticipate getting stuck for a while!(Something I never would have dreamed to happen in Syberia.) The addition of more varied puzzles that range in difficulty has helped lengthen the playing time to almost double that of the original game, giving the player much more bang for their buck.

What the game gains in puzzle design though, it loses somewhat in character development. Kate’s motivations are very murky. In the first game, much of her personality and character arc is explained through her interactions with other in-game characters and her conversations on her cell phone. But as Kate wanders further and further away from civilization, meaningful character interactions become less and less common. In response to general criticism, the use of the cell phone has been marginalized in the sequel; although I am in the minority, I never minded the use of the cell phone as a storytelling device in Syberia. In a journey where your character is by herself most of the time, the presence of the cell phone is often the only thing to give the player insight into Kate’s emotions and thought processes. By all but removing that device, the game suffers from lack of character exposition. The player is left to extrapolate possible motivations for Kate based on assumptions, not by material that is present in the game.

Also less prevalent in this game are the symbolisms that in part, made the first installment so interesting. The themes of life and death, spirituality vs. machinery, abandonment, loss, and faith are all still present, but they aren’t as tantalizingly de-constructible as before. What are very tantalizing, however, are the graphics. Once again, the Microids art department has outdone themselves. Everything is even more gorgeous this time around than the original, if that's possible. All of the cutscenes, the backgrounds, and the characters look beautiful and are all improved on in some way over the first game. The characters have better expressions, the backgrounds are more detailed, and the cutscenes are even more cinematic. You can tell that they put painstaking detail into everything seen on screen. There are also nice little realistic touches to each frame: birds can be seen flying, wind rustling in the trees, rushing water, animals scurrying across the snow and other things that may be unnecessary to the actual gameplay, but add indubitably to the atmosphere.

Equally as wonderful is the sound. Each locale of the game features a musical theme that is well-suited to the mood of that place. The score is very well done and my only complaint would be that I want to hear more of it; it really is beautiful. The voice acting is also much more solid all around than it was in the first game, and the dialogue remains strong throughout, with one small exception: it tends to get a bit heavy-handed and cheesy during the cutscenes -– very reminiscent of the dialogue in the trailer that was released for the game.

For many people, enjoying this game to the fullest will hinge on how much of a tradeoff they are willing to make between the story and the puzzles. Many of the original’s most vocal supporters loved it because of the storyline while many of its detractors criticized it for the lack of challenge. The developers took note of this and made a concerted effort to put in a greater variety of puzzles, but in doing so, the story -- in some respects -- falls by the wayside just a bit. However, the quality of the game as a whole is so outstanding that you will be willing to accept what is now a great story with improved puzzles, instead of what was a superb story with lackluster puzzles. Everyone should be able to find something -- most likely many things -- to admire about this game and I recommend it highly to everyone.
lhossneth
( 7.0 h registradas )
Publicado el 2 de abril
played the game years ago picked it up again, and i have to admit the game is still great.
Ice Bear
( 7.3 h registradas )
Publicado el 29 de marzo
I love this game. I played it with my dad years ago and I found it on Steam. Nostalgia came flooding back after just looking at the game's main menu. I love this game 10/10
ScaryYapper
( 7.0 h registradas )
Publicado el 23 de marzo
I'm glad I played Syberia and Syberia II, since I missed them during their original releases, but would only recommend them for others lacking any nostalgic affection for them who appreciate playing older games for the academic exposure to earlier era gaming. The story is lacking and wastes a promising steampunk atmosphere, characters are comically imbecile and have horribly awkward dialogue, and the relatively small number of puzzles more tedious than challenging. I would recommend the first game over its sequel tenfold.
artemystia
( 5.9 h registradas )
Publicado el 22 de marzo
This review is based on technical issues for Mac so may not apply to PC users.
Likely due to it being an older game just recently made available for Mac, I received no technical support. The tech support e-mail given by Steam is no longer operating (you get a returned email) and they don't respond via their website. Because it's an older game there isn't much help from other players through forums, either.
The bugs were significant enough to prevent me from playing at all (could not save game, for example, so I had to start at the beginning every time or leave the game running in the background). Since I bought this on sale for just a few dollars it's not a great loss, but I definitely wouldn't recommend taking the risk at full price.
Flyingdingoman
( 42.5 h registradas )
Publicado el 20 de marzo
Great close to an interesting story. The ending bit was kind of weird, and it does depart from the original in a lot of ways, but overall worth a play if you enjoyed the orginal.
Nyx
( 2.0 h registradas )
Publicado el 17 de marzo
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http://steamcommunity.com/groups/CritiquingDoge
Tawariell
( 5.7 h registradas )
Publicado el 9 de marzo
Just as amazing as the first game.

Fingers crossed for the third!
Chumba Wumba
( 6.5 h registradas )
Publicado el 8 de marzo
+ improved controls over Syberia;
+ still has the amazing art style and soundtrack;
+ new and old characters to interact with;
+ the story is still enchanting and full of surprises;

- locations feel like they have less variety now.

Recommended.
Bittle
( 6.2 h registradas )
Publicado el 6 de marzo
One of the most amazing point & click i've played so far, the story is amazing, good puzzles and great characters.
TpKreeper2
( 16.8 h registradas )
Publicado el 2 de marzo
jeeesss....just as hard as the first one,loved it!!!
Linda
( 8.1 h registradas )
Publicado el 1 de marzo
Gorgeous sequel to Syberia. It was everything I expected and more. The story ending was moving and answered all questions.

There were also some great gameplay improvements in relation to Syberia I. Quicker character movements, removal of dialogue options if you've exhausted them all- in comparison to repeatedly guessing in the first game as to whether or not you had asked all necessary questions, zero crashes, and SIGNIFICANT improvement in dialogue quality.

I HIGHLY suggest that you play Syberia I first, and play Syberia II as soon as you complete the first. Helps keep the game fresh and alive, and is necessary if you want to enjoy gameplay as much as possible.

Graphics are fantastic for the age of this game. It's rather like a child's fairytale book at times :) The adventures and gameplay locations are interesting and the characters are fun and blend well with the story. I thoroughly enjoyed Syberia II- and the ending was beautiful. Kate's journey to Syberia was just as much a journey of personal discovery. And it felt as though I was personally vested in seeing Hans live out his dream.

Two thumbs up. Definitely a must for anyone who enjoys adventure games with engaging stories.

I absolutely can't wait for the third installment coming out this year.
Steph
( 3.7 h registradas )
Publicado el 9 de febrero
I liked the first one better. Should of named this one "Walking in Syberia."
Setz
( 9.5 h registradas )
Publicado el 7 de febrero
Me ha gustado mucho como ha continuado sus aventuras Kate Walker, aquí la conocemos mas intrepída y aventurera, que no tiene nada que envidiar a Lara Croft xD

Bonito desenlace, siempre hay que luchar por los sueños.
Petrance
( 8.8 h registradas )
Publicado el 7 de febrero
Very good old school game
Phoenix
( 6.7 h registradas )
Publicado el 6 de febrero
Its and absolute garbage game never ever buy this
Análisis más útiles  En los últimos 90 días
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
4.7 h registradas
Publicado el 2 de abril
Syberia 2 review


The Good: The visuals and music are absolutely wonderful; there is a better variety in puzzles which makes the game more challenging.
The Bad: There is slightly less character development than before; many of the cutscenes have very hammy dialogue ala the preview for the game.

The original Syberia was an excellent game that came at a time when great adventures were scarce at best. It told a rich and enthralling story that left fans wanting more. In the two years since the original’s release, the adventure community has been through many disappointments, leaving Kate Walker again the task of breathing a little life back into the genre. There are a few slip-ups on the way, but thankfully Syberia II withstands those enough to succeed at its task.

When we last saw our intrepid heroine, Kate Walker, she was jumping onto a train, essentially leaving her former life as a corporate yuppie lawyer behind to accompany the eccentric dreamer Hans Voralberg on his quest to find the land of Syberia. Syberia II picks up exactly where the first game left off, and in reality, this game should be looked at as more of a direct continuation of the first game, rather than a sequel that stands on its own. While there is a video recap of Syberia to assist new players, I don’t think that people who haven’t played the first game will care very much about the objective at hand. Therefore, I strongly recommend that if you have not played through the original Syberia yet, you should do so before taking on the sequel.

As the game begins, your train makes a stop in Romansburg -- the last bastion of civilization before the endless tundra. After the opening cutscene, you gain control of Kate, and you will quickly realize that the interface is exactly as before: very simple and streamlined. Everything is completely point & click, with hotspots indicating when an item can be picked up or manipulated. By right-clicking you can access the inventory screen to either use or view items. It is so simple that anyone could start this game and ease right into the gameplay without having to consult a manual. There really are no interface differences between this and the first game to speak of, which I see as a good thing; the original interface worked just fine and by keeping it the same it makes the two halves feel like a single larger whole.

The main complaint with Syberia was the short playing time and lack of challenging puzzles. It is obvious that the game developers took this criticism to heart, because the largest area of improvement in the game over its predecessor is indeed the puzzle design. The most impressive aspect of the game, to me, was the real effort to put a variety of puzzles into the game -- not just inventory-based puzzles as was the case before, but puzzles that run the gamut from the relatively simple inventory-based puzzles to more difficult logic-based ones -- you may even want to anticipate getting stuck for a while!(Something I never would have dreamed to happen in Syberia.) The addition of more varied puzzles that range in difficulty has helped lengthen the playing time to almost double that of the original game, giving the player much more bang for their buck.

What the game gains in puzzle design though, it loses somewhat in character development. Kate’s motivations are very murky. In the first game, much of her personality and character arc is explained through her interactions with other in-game characters and her conversations on her cell phone. But as Kate wanders further and further away from civilization, meaningful character interactions become less and less common. In response to general criticism, the use of the cell phone has been marginalized in the sequel; although I am in the minority, I never minded the use of the cell phone as a storytelling device in Syberia. In a journey where your character is by herself most of the time, the presence of the cell phone is often the only thing to give the player insight into Kate’s emotions and thought processes. By all but removing that device, the game suffers from lack of character exposition. The player is left to extrapolate possible motivations for Kate based on assumptions, not by material that is present in the game.

Also less prevalent in this game are the symbolisms that in part, made the first installment so interesting. The themes of life and death, spirituality vs. machinery, abandonment, loss, and faith are all still present, but they aren’t as tantalizingly de-constructible as before. What are very tantalizing, however, are the graphics. Once again, the Microids art department has outdone themselves. Everything is even more gorgeous this time around than the original, if that's possible. All of the cutscenes, the backgrounds, and the characters look beautiful and are all improved on in some way over the first game. The characters have better expressions, the backgrounds are more detailed, and the cutscenes are even more cinematic. You can tell that they put painstaking detail into everything seen on screen. There are also nice little realistic touches to each frame: birds can be seen flying, wind rustling in the trees, rushing water, animals scurrying across the snow and other things that may be unnecessary to the actual gameplay, but add indubitably to the atmosphere.

Equally as wonderful is the sound. Each locale of the game features a musical theme that is well-suited to the mood of that place. The score is very well done and my only complaint would be that I want to hear more of it; it really is beautiful. The voice acting is also much more solid all around than it was in the first game, and the dialogue remains strong throughout, with one small exception: it tends to get a bit heavy-handed and cheesy during the cutscenes -– very reminiscent of the dialogue in the trailer that was released for the game.

For many people, enjoying this game to the fullest will hinge on how much of a tradeoff they are willing to make between the story and the puzzles. Many of the original’s most vocal supporters loved it because of the storyline while many of its detractors criticized it for the lack of challenge. The developers took note of this and made a concerted effort to put in a greater variety of puzzles, but in doing so, the story -- in some respects -- falls by the wayside just a bit. However, the quality of the game as a whole is so outstanding that you will be willing to accept what is now a great story with improved puzzles, instead of what was a superb story with lackluster puzzles. Everyone should be able to find something -- most likely many things -- to admire about this game and I recommend it highly to everyone.
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
8.1 h registradas
Publicado el 1 de marzo
Gorgeous sequel to Syberia. It was everything I expected and more. The story ending was moving and answered all questions.

There were also some great gameplay improvements in relation to Syberia I. Quicker character movements, removal of dialogue options if you've exhausted them all- in comparison to repeatedly guessing in the first game as to whether or not you had asked all necessary questions, zero crashes, and SIGNIFICANT improvement in dialogue quality.

I HIGHLY suggest that you play Syberia I first, and play Syberia II as soon as you complete the first. Helps keep the game fresh and alive, and is necessary if you want to enjoy gameplay as much as possible.

Graphics are fantastic for the age of this game. It's rather like a child's fairytale book at times :) The adventures and gameplay locations are interesting and the characters are fun and blend well with the story. I thoroughly enjoyed Syberia II- and the ending was beautiful. Kate's journey to Syberia was just as much a journey of personal discovery. And it felt as though I was personally vested in seeing Hans live out his dream.

Two thumbs up. Definitely a must for anyone who enjoys adventure games with engaging stories.

I absolutely can't wait for the third installment coming out this year.
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
6.2 h registradas
Publicado el 6 de marzo
One of the most amazing point & click i've played so far, the story is amazing, good puzzles and great characters.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
19.1 h registradas
Publicado el 4 de febrero
Graphic is mostly same when in first Syberia game.
Same story continue in this game.
I recomend, if you play..play first Syberia and after Syberia II
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
6.5 h registradas
Publicado el 8 de marzo
+ improved controls over Syberia;
+ still has the amazing art style and soundtrack;
+ new and old characters to interact with;
+ the story is still enchanting and full of surprises;

- locations feel like they have less variety now.

Recommended.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
7.0 h registradas
Publicado el 2 de abril
played the game years ago picked it up again, and i have to admit the game is still great.
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Análisis más útiles  En los últimos 180 días
A 22 de 23 personas (96%) les ha sido útil este análisis
Recomendado
27.4 h registradas
Publicado el 14 de enero
Short version: 88%
Like the first game, Syberia II uses its slow pace and dreamlike atmosphere to immerse the player in its wonderful world of clockwork machinery and snowy landscapes. As an adventure game, it also turned up the puzzle difficulty, sometimes significantly.

Long version:
Syberia II is, from beginning to end, one large journey, continuing straight from the ending scene of the previous game. Once again, we participate in a long trip of the returning protagonist, Kate Walker and the mysterious heir she chased all the way through the first game, Hans Voralberg.

Syberia II is a sentimental tale, where the theme of the first game has matured into such questions as how long would someone go to fulfil their old dreams before their days run out, and how one can re-evaluate their purpose in life when they find a cause worthy enough to leave everything behind.
As with most stories full of allegories, it is very slow and very dreamlike. The scenery reflects how our protagonists gradually leave the edge of civilisation as the last post of humanity, a small post-Soviet barter town fades into the distance of the vast Russian tundra, where the end of the tracks may hold the answer in their search of the last resting place of the remaining mammoths, the mythical island called Syberia.

The game uses another tool to let the players immerse themselves in its world and atmosphere besides the slow pacing: the puzzles. They don’t use the warped point ‘n’ click logic that ruined many great games, but many of them rely on trial and error or constantly travelling from one end of a large gameplay area to another. The last third of the plot is especially notorious, where the difficulty quickly rises to almost legendary levels.
But all that hardship will be worth it. Worth it for one of the most bittersweet, wonderful endings we can witness in an adventure game.
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A 5 de 5 personas (100%) les ha sido útil este análisis
Recomendado
12.0 h registradas
Publicado el 11 de noviembre de 2015
Following its namesake, Syberia II features the American lawyer Kate Walker on her voyage alongside Hans Voralberg, an stunded genius and Oscar, their automaton train operator. Like its predecessor, the game is set in a post-Soviet backdrop of unspecified geography and features various locations ranging from a Russian mining town, a Monastery, and Subarctic forests, to Youkol settlements and even a dream-trance state of Valadilène (the town from the first game) through all of which the player guides Walker throguh many difficulties of their journey.

The plot, straightforward as it appears, features many details regarding Hans' obsessions, as well as Kate's former life, flesh out the storyline. There is an underlining theme of the Hans' quest comes across as one of almost prophetic proportions, which lends the game an odd mixture of magical realism tinged by the Art Nouveau-themes steampunk of many locations.

The user interface is slightly cluncky and direction arrows may get slightly confusing at times. The same applies for the interface on puzzles: the game features only one icon for interaction (a magnifying lens) regardless of the nature or the direction of the said interaction. While this doesn't prevent puzzles from being solved (as they're not impossibly difficult anyway), it does nonetheless lack intutivity.

Overall, Syberia II provides a fitting conclusion to Benoît Sokal's great duology (soon to be a trilogy, apparently). Its simple combination of a beautiful plot with elegant artwork makes Syberia II a necessary addition to adventure game collections even after more than a decade of its release.
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A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
7.6 h registradas
Publicado el 12 de noviembre de 2015
A beautiful ending to the first story arc.
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A 2 de 3 personas (67%) les ha sido útil este análisis
Recomendado
0.1 h registradas
Publicado el 30 de noviembre de 2015
I want to live in this game. It's very comfy and the snow is incredible. I wish there was a syberia 3. But, anyway the game is incredible. Buy it if you want to be relaxed and solve puzzles.
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A 5 de 9 personas (56%) les ha sido útil este análisis
5 personas han encontrado divertido este análisis
No recomendado
7.2 h registradas
Publicado el 19 de enero
I finally understood why the main character is named Kate Walker. Because 15 out of the 20 hours necessary to finish this godawful game is spent on just walking.
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A 21 de 26 personas (81%) les ha sido útil este análisis
Recomendado
15.2 h registradas
Publicado el 1 de febrero de 2014
Buena aventura y buena segunda parte.

La aventura es mas dinamica y tiene mas accion que la primera parte...pero sacrifica en el camino parte de la magia y el misterio que tan buena impresion nos dejo el primer Syberia.

Se echa de menos a los automatas, protagonistas secundarios del primer juego por derecho propio pero que en esta aventura pierden importancia.

Sin embargo nos encontramos con una aventura divertida e interesante, plagada de los mismos detalles y la misma puesta en escena, con unos escenarios magnificos, que tan buen sabor de boca nos dejo el primer Syberia.

Y nuevamente destaca la historia y los personajes. Sin duda el gran punto fuerte de la saga...junto al propio final. Nuevamente muy conseguido.

El juego chirria un poco en un par de puzzles que no estan bien diseñados pero por lo demas es bastante facil. Quizas demasiado.

Lastima de que pierda un poco ese tono tan misterioso de la primera entrega y que los automatas pasen a un segundo plano. A pesar de ello es una aventura muy buena.

Juego incuestionable para los dichosos que jugaron la primera parte.


7/10.
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A 6 de 8 personas (75%) les ha sido útil este análisis
Recomendado
12.2 h registradas
Publicado el 8 de enero de 2014
Conclusión del gran viaje comenzado en la primera parte.

Mejoran un poco la interfaz y los escenarios que ya no son tan estáticos, pero la historia pierde un poco de emoción, aunque era difícil mantener el nivel.

8 / 10
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A 3 de 3 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
20.4 h registradas
Publicado el 10 de agosto de 2015
Buen juego pero me gustó más la primera parte, algunos de los puzzles de este sybería me parecieron ilógicos, erróneos o con pocas pistas. Pero es un buen juego.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
10.2 h registradas
Publicado el 11 de septiembre de 2015
Segunda parte de esta maravillosa saga de aventuras. Si os gustó el primero sin duda deberías de jugar el segundo, los gráficos han mejorado ligeramente pero los paisajes y las historias son igual de sorprendentes.

Como única parte negativa del juego añadiría los puzzles, algunos son muy complicados y con muy pocas pistas, lo cual puede resultar muy tedioso.
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A 1 de 2 personas (50%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
53.1 h registradas
Publicado el 13 de junio de 2015
Me encanta es lo maximo
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A 0 de 3 personas (0%) les ha sido útil este análisis
No recomendado
0.5 h registradas
Publicado el 4 de enero de 2015
Juego de puzles algo bugueado.
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A 88 de 112 personas (79%) les ha sido útil este análisis
Recomendado
7.8 h registradas
Publicado el 22 de febrero de 2014
It suffers from the same issues as the first Syberia (the puzzles aren't great, lots of running back and forth across empty screens) but the story goes to some interesting places and the environments are quite beautiful. I went through it with a walkthrough and enjoyed it.
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A 56 de 70 personas (80%) les ha sido útil este análisis
Recomendado
8.4 h registradas
Publicado el 28 de noviembre de 2013
This game is a lovely little adventure. Travel around the world searching for clues to unravel a mystery. It's a puzzle-style game, where you "point and click" to interact with your environment and items in your backpack. Beautifully written and engaging story, with stylized backdrops for you to explore just long enough to enjoy them without ever getting bored. This game picks up just a little while after the first Syberia ends. So probably play that one first, then start this one.
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A 51 de 69 personas (74%) les ha sido útil este análisis
Recomendado
7.5 h registradas
Publicado el 24 de junio de 2014
I'll just copy/paste my review of Syberia here because you will want to play this if you liked the first one.

This is one of those games that is hard to take a break from. You want to know what's next in the story.
Well written and entertaining.
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