Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed her long and arduous journey, obtaining the signature of Hans Voralberg and closing the automaton factory buyout. Mission accomplished?
用户评测:
最新:
特别好评 (11 篇评测) - 90% of the 11 user reviews in the last 30 days are positive.
总体:
特别好评 (455 篇评测) - 455 篇用户的游戏评测中有 85% 为好评。
发行日期: 2004年3月30日

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购买 Syberia 2

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购买 Syberia Bundle

包含 2 件物品: Syberia, Syberia II

购买 Microids 30th Anniversary Bundle

包含 7 件物品: Return to Mysterious Island, Return to Mysterious Island 2, Still Life, Still Life 2, Subject 13, Syberia, Syberia II

 

最近更新 查看所有(4)

2月22日

Special discount until 02/29/16!

If you still don't have the game, now is your chance since you can get Syberia 2 for 70% off!

But of course it won't last forever, this offer will only last until 02/29/16 so hurry up.

Syberia 2 is now translated in 7 languages so everbody can enjoy the game!

2 条留言 了解更多

2月18日

3 new languages now available

Hello Syberia fans!

Good news today since we just added 3 new languages to the game:
- Italian
- Japanese
- Polish

Syberia is still growing with these new languages and we hope you'll enjoy playing the game in your own language, thank you!

22 条留言 了解更多

评测

“If you loved the first one or thought that it would be excellent if only the puzzles were more challenging, this is a game you will not want to be without.”
80% – AdventureGamers
“Like the final part of 'The Lord of the Rings,' the completion of the journey of Hans and Kate deserves the highest marks.”
100% – Quandary
“It has a great storyline that grips you from the get-go. Superb graphics, sound and music push Syberia II above being good, and just short of being great.”
86% – IGN

关于这款游戏

Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed her long and arduous journey, obtaining the signature of Hans Voralberg and closing the automaton factory buyout.
Mission accomplished? Not for this sophisticated New York lawyer…
An unlikely pair, young Kate Walker and old, eccentric Hans Voralberg now set off on a journey together: in search of the last of the fabled Syberian mammoths at the heart of a long and forgotten universe. The surreal quest Hans began alone several years ago will come to a final close as he and Kate face obstacles far more dangerous than ever before, testing their courage and determination.
Far and beyond, a mystical Syberia awaits their arrival…

Key Features

  • Original and captivating storyline
  • Rich and intriguing new characters with new, realistically detailed 3D environments
  • Completely integrated, original puzzles that test the players skill throughout the game

系统需求

Windows
Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1.5GHz CPU
    • Memory: 512MB
    • Hard Disk Space: 1.5GB
    • Video Card: DirectX compatible graphics card with 128 MB memory
    • DirectX®: 9.0c
    • Sound: Sound card with DirectX 9.0c support
    • Mac OS X 10.8
    • CPU Type: Intel Mac Only
    • CPU Speed: 1.5 GHz
    • System RAM: 512 MB
    • Drive Space: 2.5 GB
    • Video RAM: 128 MB
    • Video (ati): ATI Radeon HD 2400 XT *
    • Video (nvidia): NVIDIA GeForce 8600M GT *
    • Video (intel): Intel HD Graphics *
消费者评测
Customer Review system updated! Learn more
最新:
特别好评 (11 篇评测)
总体:
特别好评 (455 篇评测)
最近发布
ratych
( 4.3 小时(记录在案的) )
发布于:5月8日
Recommend
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Lehelovics Lóri
( 13.4 小时(记录在案的) )
发布于:4月29日
A very good followup for the first one, it has the same qualities. Cannot wait for chapter 3 !
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Staarfallz
( 9.6 小时(记录在案的) )
发布于:4月24日
Nice game, lots of story and puzzles to solve.. game completed much fun :)
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The Igor
( 36.4 小时(记录在案的) )
发布于:4月9日
Excellent game, but 800x600px resolution sux even by standards from 15 years ago when this game came out.
是否有价值? 欢乐
Kell
( 4.7 小时(记录在案的) )
发布于:4月2日
Syberia 2 review


The Good: The visuals and music are absolutely wonderful; there is a better variety in puzzles which makes the game more challenging.
The Bad: There is slightly less character development than before; many of the cutscenes have very hammy dialogue ala the preview for the game.

The original Syberia was an excellent game that came at a time when great adventures were scarce at best. It told a rich and enthralling story that left fans wanting more. In the two years since the original’s release, the adventure community has been through many disappointments, leaving Kate Walker again the task of breathing a little life back into the genre. There are a few slip-ups on the way, but thankfully Syberia II withstands those enough to succeed at its task.

When we last saw our intrepid heroine, Kate Walker, she was jumping onto a train, essentially leaving her former life as a corporate yuppie lawyer behind to accompany the eccentric dreamer Hans Voralberg on his quest to find the land of Syberia. Syberia II picks up exactly where the first game left off, and in reality, this game should be looked at as more of a direct continuation of the first game, rather than a sequel that stands on its own. While there is a video recap of Syberia to assist new players, I don’t think that people who haven’t played the first game will care very much about the objective at hand. Therefore, I strongly recommend that if you have not played through the original Syberia yet, you should do so before taking on the sequel.

As the game begins, your train makes a stop in Romansburg -- the last bastion of civilization before the endless tundra. After the opening cutscene, you gain control of Kate, and you will quickly realize that the interface is exactly as before: very simple and streamlined. Everything is completely point & click, with hotspots indicating when an item can be picked up or manipulated. By right-clicking you can access the inventory screen to either use or view items. It is so simple that anyone could start this game and ease right into the gameplay without having to consult a manual. There really are no interface differences between this and the first game to speak of, which I see as a good thing; the original interface worked just fine and by keeping it the same it makes the two halves feel like a single larger whole.

The main complaint with Syberia was the short playing time and lack of challenging puzzles. It is obvious that the game developers took this criticism to heart, because the largest area of improvement in the game over its predecessor is indeed the puzzle design. The most impressive aspect of the game, to me, was the real effort to put a variety of puzzles into the game -- not just inventory-based puzzles as was the case before, but puzzles that run the gamut from the relatively simple inventory-based puzzles to more difficult logic-based ones -- you may even want to anticipate getting stuck for a while!(Something I never would have dreamed to happen in Syberia.) The addition of more varied puzzles that range in difficulty has helped lengthen the playing time to almost double that of the original game, giving the player much more bang for their buck.

What the game gains in puzzle design though, it loses somewhat in character development. Kate’s motivations are very murky. In the first game, much of her personality and character arc is explained through her interactions with other in-game characters and her conversations on her cell phone. But as Kate wanders further and further away from civilization, meaningful character interactions become less and less common. In response to general criticism, the use of the cell phone has been marginalized in the sequel; although I am in the minority, I never minded the use of the cell phone as a storytelling device in Syberia. In a journey where your character is by herself most of the time, the presence of the cell phone is often the only thing to give the player insight into Kate’s emotions and thought processes. By all but removing that device, the game suffers from lack of character exposition. The player is left to extrapolate possible motivations for Kate based on assumptions, not by material that is present in the game.

Also less prevalent in this game are the symbolisms that in part, made the first installment so interesting. The themes of life and death, spirituality vs. machinery, abandonment, loss, and faith are all still present, but they aren’t as tantalizingly de-constructible as before. What are very tantalizing, however, are the graphics. Once again, the Microids art department has outdone themselves. Everything is even more gorgeous this time around than the original, if that's possible. All of the cutscenes, the backgrounds, and the characters look beautiful and are all improved on in some way over the first game. The characters have better expressions, the backgrounds are more detailed, and the cutscenes are even more cinematic. You can tell that they put painstaking detail into everything seen on screen. There are also nice little realistic touches to each frame: birds can be seen flying, wind rustling in the trees, rushing water, animals scurrying across the snow and other things that may be unnecessary to the actual gameplay, but add indubitably to the atmosphere.

Equally as wonderful is the sound. Each locale of the game features a musical theme that is well-suited to the mood of that place. The score is very well done and my only complaint would be that I want to hear more of it; it really is beautiful. The voice acting is also much more solid all around than it was in the first game, and the dialogue remains strong throughout, with one small exception: it tends to get a bit heavy-handed and cheesy during the cutscenes -– very reminiscent of the dialogue in the trailer that was released for the game.

For many people, enjoying this game to the fullest will hinge on how much of a tradeoff they are willing to make between the story and the puzzles. Many of the original’s most vocal supporters loved it because of the storyline while many of its detractors criticized it for the lack of challenge. The developers took note of this and made a concerted effort to put in a greater variety of puzzles, but in doing so, the story -- in some respects -- falls by the wayside just a bit. However, the quality of the game as a whole is so outstanding that you will be willing to accept what is now a great story with improved puzzles, instead of what was a superb story with lackluster puzzles. Everyone should be able to find something -- most likely many things -- to admire about this game and I recommend it highly to everyone.
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lhossneth
( 7.0 小时(记录在案的) )
发布于:4月2日
played the game years ago picked it up again, and i have to admit the game is still great.
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Ice Bear
( 7.3 小时(记录在案的) )
发布于:3月29日
I love this game. I played it with my dad years ago and I found it on Steam. Nostalgia came flooding back after just looking at the game's main menu. I love this game 10/10
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ScaryYapper
( 7.0 小时(记录在案的) )
发布于:3月23日
I'm glad I played Syberia and Syberia II, since I missed them during their original releases, but would only recommend them for others lacking any nostalgic affection for them who appreciate playing older games for the academic exposure to earlier era gaming. The story is lacking and wastes a promising steampunk atmosphere, characters are comically imbecile and have horribly awkward dialogue, and the relatively small number of puzzles more tedious than challenging. I would recommend the first game over its sequel tenfold.
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artemystia
( 5.9 小时(记录在案的) )
发布于:3月22日
This review is based on technical issues for Mac so may not apply to PC users.
Likely due to it being an older game just recently made available for Mac, I received no technical support. The tech support e-mail given by Steam is no longer operating (you get a returned email) and they don't respond via their website. Because it's an older game there isn't much help from other players through forums, either.
The bugs were significant enough to prevent me from playing at all (could not save game, for example, so I had to start at the beginning every time or leave the game running in the background). Since I bought this on sale for just a few dollars it's not a great loss, but I definitely wouldn't recommend taking the risk at full price.
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Flyingdingoman
( 42.5 小时(记录在案的) )
发布于:3月20日
Great close to an interesting story. The ending bit was kind of weird, and it does depart from the original in a lot of ways, but overall worth a play if you enjoyed the orginal.
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Tawariell
( 5.7 小时(记录在案的) )
发布于:3月9日
Just as amazing as the first game.

Fingers crossed for the third!
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Chumba Wumba
( 6.5 小时(记录在案的) )
发布于:3月8日
+ improved controls over Syberia;
+ still has the amazing art style and soundtrack;
+ new and old characters to interact with;
+ the story is still enchanting and full of surprises;

- locations feel like they have less variety now.

Recommended.
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Bittle
( 6.2 小时(记录在案的) )
发布于:3月6日
One of the most amazing point & click i've played so far, the story is amazing, good puzzles and great characters.
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TpKreeper2
( 16.8 小时(记录在案的) )
发布于:3月2日
jeeesss....just as hard as the first one,loved it!!!
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Linda
( 8.1 小时(记录在案的) )
发布于:3月1日
Gorgeous sequel to Syberia. It was everything I expected and more. The story ending was moving and answered all questions.

There were also some great gameplay improvements in relation to Syberia I. Quicker character movements, removal of dialogue options if you've exhausted them all- in comparison to repeatedly guessing in the first game as to whether or not you had asked all necessary questions, zero crashes, and SIGNIFICANT improvement in dialogue quality.

I HIGHLY suggest that you play Syberia I first, and play Syberia II as soon as you complete the first. Helps keep the game fresh and alive, and is necessary if you want to enjoy gameplay as much as possible.

Graphics are fantastic for the age of this game. It's rather like a child's fairytale book at times :) The adventures and gameplay locations are interesting and the characters are fun and blend well with the story. I thoroughly enjoyed Syberia II- and the ending was beautiful. Kate's journey to Syberia was just as much a journey of personal discovery. And it felt as though I was personally vested in seeing Hans live out his dream.

Two thumbs up. Definitely a must for anyone who enjoys adventure games with engaging stories.

I absolutely can't wait for the third installment coming out this year.
是否有价值? 欢乐
Filianna
( 11.6 小时(记录在案的) )
发布于:2月17日
通关撒花:塞伯利亚2,继续追梦之旅。

本作是塞伯利亚的续作,如果没玩过前作强烈建议先去玩一下,如此浪漫的作品不容错过。

切出不再出现贴图问题,玩起来舒服多了。剧本和前作相比,冒险元素多了一些,浪漫情怀少了一些,但仍不失为一部好作品。每个人儿时都有梦想,也许不切实际,被大人认为是无稽之谈。但能够坚持自己的梦想,无论如何是值得尊敬的。所以,即使Hans为了实现梦想不择手段,我也没办法真正去讨厌他,只能说这也许就是命运吧,没有尽善尽美,只有天意弄人。

游戏里的每个人物都刻画的有血有肉,和他们对话的时候,能感受到很多。说到对话,本作中和NPC的对话会影响剧情发展,所以一定要把全部话题谈论完毕才可以结束,不然会导致卡关,这是和前作不一样的地方。

期待3代登陆steam,这一系列都制作的特别用心,推荐。



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Steph
( 3.7 小时(记录在案的) )
发布于:2月9日
I liked the first one better. Should of named this one "Walking in Syberia."
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Petrance
( 8.8 小时(记录在案的) )
发布于:2月7日
Very good old school game
是否有价值? 欢乐
Phoenix
( 6.7 小时(记录在案的) )
发布于:2月6日
Its and absolute garbage game never ever buy this
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Tommi
( 19.1 小时(记录在案的) )
发布于:2月4日
Graphic is mostly same when in first Syberia game.
Same story continue in this game.
I recomend, if you play..play first Syberia and after Syberia II
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最有价值的评测  在过去的 90 天内
5 人中有 5 人(100%)觉得这篇评测有价值
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4.7 小时(记录在案的)
发布于:4月2日
Syberia 2 review


The Good: The visuals and music are absolutely wonderful; there is a better variety in puzzles which makes the game more challenging.
The Bad: There is slightly less character development than before; many of the cutscenes have very hammy dialogue ala the preview for the game.

The original Syberia was an excellent game that came at a time when great adventures were scarce at best. It told a rich and enthralling story that left fans wanting more. In the two years since the original’s release, the adventure community has been through many disappointments, leaving Kate Walker again the task of breathing a little life back into the genre. There are a few slip-ups on the way, but thankfully Syberia II withstands those enough to succeed at its task.

When we last saw our intrepid heroine, Kate Walker, she was jumping onto a train, essentially leaving her former life as a corporate yuppie lawyer behind to accompany the eccentric dreamer Hans Voralberg on his quest to find the land of Syberia. Syberia II picks up exactly where the first game left off, and in reality, this game should be looked at as more of a direct continuation of the first game, rather than a sequel that stands on its own. While there is a video recap of Syberia to assist new players, I don’t think that people who haven’t played the first game will care very much about the objective at hand. Therefore, I strongly recommend that if you have not played through the original Syberia yet, you should do so before taking on the sequel.

As the game begins, your train makes a stop in Romansburg -- the last bastion of civilization before the endless tundra. After the opening cutscene, you gain control of Kate, and you will quickly realize that the interface is exactly as before: very simple and streamlined. Everything is completely point & click, with hotspots indicating when an item can be picked up or manipulated. By right-clicking you can access the inventory screen to either use or view items. It is so simple that anyone could start this game and ease right into the gameplay without having to consult a manual. There really are no interface differences between this and the first game to speak of, which I see as a good thing; the original interface worked just fine and by keeping it the same it makes the two halves feel like a single larger whole.

The main complaint with Syberia was the short playing time and lack of challenging puzzles. It is obvious that the game developers took this criticism to heart, because the largest area of improvement in the game over its predecessor is indeed the puzzle design. The most impressive aspect of the game, to me, was the real effort to put a variety of puzzles into the game -- not just inventory-based puzzles as was the case before, but puzzles that run the gamut from the relatively simple inventory-based puzzles to more difficult logic-based ones -- you may even want to anticipate getting stuck for a while!(Something I never would have dreamed to happen in Syberia.) The addition of more varied puzzles that range in difficulty has helped lengthen the playing time to almost double that of the original game, giving the player much more bang for their buck.

What the game gains in puzzle design though, it loses somewhat in character development. Kate’s motivations are very murky. In the first game, much of her personality and character arc is explained through her interactions with other in-game characters and her conversations on her cell phone. But as Kate wanders further and further away from civilization, meaningful character interactions become less and less common. In response to general criticism, the use of the cell phone has been marginalized in the sequel; although I am in the minority, I never minded the use of the cell phone as a storytelling device in Syberia. In a journey where your character is by herself most of the time, the presence of the cell phone is often the only thing to give the player insight into Kate’s emotions and thought processes. By all but removing that device, the game suffers from lack of character exposition. The player is left to extrapolate possible motivations for Kate based on assumptions, not by material that is present in the game.

Also less prevalent in this game are the symbolisms that in part, made the first installment so interesting. The themes of life and death, spirituality vs. machinery, abandonment, loss, and faith are all still present, but they aren’t as tantalizingly de-constructible as before. What are very tantalizing, however, are the graphics. Once again, the Microids art department has outdone themselves. Everything is even more gorgeous this time around than the original, if that's possible. All of the cutscenes, the backgrounds, and the characters look beautiful and are all improved on in some way over the first game. The characters have better expressions, the backgrounds are more detailed, and the cutscenes are even more cinematic. You can tell that they put painstaking detail into everything seen on screen. There are also nice little realistic touches to each frame: birds can be seen flying, wind rustling in the trees, rushing water, animals scurrying across the snow and other things that may be unnecessary to the actual gameplay, but add indubitably to the atmosphere.

Equally as wonderful is the sound. Each locale of the game features a musical theme that is well-suited to the mood of that place. The score is very well done and my only complaint would be that I want to hear more of it; it really is beautiful. The voice acting is also much more solid all around than it was in the first game, and the dialogue remains strong throughout, with one small exception: it tends to get a bit heavy-handed and cheesy during the cutscenes -– very reminiscent of the dialogue in the trailer that was released for the game.

For many people, enjoying this game to the fullest will hinge on how much of a tradeoff they are willing to make between the story and the puzzles. Many of the original’s most vocal supporters loved it because of the storyline while many of its detractors criticized it for the lack of challenge. The developers took note of this and made a concerted effort to put in a greater variety of puzzles, but in doing so, the story -- in some respects -- falls by the wayside just a bit. However, the quality of the game as a whole is so outstanding that you will be willing to accept what is now a great story with improved puzzles, instead of what was a superb story with lackluster puzzles. Everyone should be able to find something -- most likely many things -- to admire about this game and I recommend it highly to everyone.
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3 人中有 3 人(100%)觉得这篇评测有价值
推荐
8.1 小时(记录在案的)
发布于:3月1日
Gorgeous sequel to Syberia. It was everything I expected and more. The story ending was moving and answered all questions.

There were also some great gameplay improvements in relation to Syberia I. Quicker character movements, removal of dialogue options if you've exhausted them all- in comparison to repeatedly guessing in the first game as to whether or not you had asked all necessary questions, zero crashes, and SIGNIFICANT improvement in dialogue quality.

I HIGHLY suggest that you play Syberia I first, and play Syberia II as soon as you complete the first. Helps keep the game fresh and alive, and is necessary if you want to enjoy gameplay as much as possible.

Graphics are fantastic for the age of this game. It's rather like a child's fairytale book at times :) The adventures and gameplay locations are interesting and the characters are fun and blend well with the story. I thoroughly enjoyed Syberia II- and the ending was beautiful. Kate's journey to Syberia was just as much a journey of personal discovery. And it felt as though I was personally vested in seeing Hans live out his dream.

Two thumbs up. Definitely a must for anyone who enjoys adventure games with engaging stories.

I absolutely can't wait for the third installment coming out this year.
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2 人中有 2 人(100%)觉得这篇评测有价值
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6.2 小时(记录在案的)
发布于:3月6日
One of the most amazing point & click i've played so far, the story is amazing, good puzzles and great characters.
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1 人中有 1 人(100%)觉得这篇评测有价值
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7.0 小时(记录在案的)
发布于:4月2日
played the game years ago picked it up again, and i have to admit the game is still great.
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1 人中有 1 人(100%)觉得这篇评测有价值
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6.5 小时(记录在案的)
发布于:3月8日
+ improved controls over Syberia;
+ still has the amazing art style and soundtrack;
+ new and old characters to interact with;
+ the story is still enchanting and full of surprises;

- locations feel like they have less variety now.

Recommended.
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最有价值的评测  在过去的 180 天内
12 人中有 12 人(100%)觉得这篇评测有价值
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11.6 小时(记录在案的)
发布于:2月17日
通关撒花:塞伯利亚2,继续追梦之旅。

本作是塞伯利亚的续作,如果没玩过前作强烈建议先去玩一下,如此浪漫的作品不容错过。

切出不再出现贴图问题,玩起来舒服多了。剧本和前作相比,冒险元素多了一些,浪漫情怀少了一些,但仍不失为一部好作品。每个人儿时都有梦想,也许不切实际,被大人认为是无稽之谈。但能够坚持自己的梦想,无论如何是值得尊敬的。所以,即使Hans为了实现梦想不择手段,我也没办法真正去讨厌他,只能说这也许就是命运吧,没有尽善尽美,只有天意弄人。

游戏里的每个人物都刻画的有血有肉,和他们对话的时候,能感受到很多。说到对话,本作中和NPC的对话会影响剧情发展,所以一定要把全部话题谈论完毕才可以结束,不然会导致卡关,这是和前作不一样的地方。

期待3代登陆steam,这一系列都制作的特别用心,推荐。



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24 人中有 22 人(92%)觉得这篇评测有价值
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27.4 小时(记录在案的)
发布于:1月14日
Short version: 88%
Like the first game, Syberia II uses its slow pace and dreamlike atmosphere to immerse the player in its wonderful world of clockwork machinery and snowy landscapes. As an adventure game, it also turned up the puzzle difficulty, sometimes significantly.

Long version:
Syberia II is, from beginning to end, one large journey, continuing straight from the ending scene of the previous game. Once again, we participate in a long trip of the returning protagonist, Kate Walker and the mysterious heir she chased all the way through the first game, Hans Voralberg.

Syberia II is a sentimental tale, where the theme of the first game has matured into such questions as how long would someone go to fulfil their old dreams before their days run out, and how one can re-evaluate their purpose in life when they find a cause worthy enough to leave everything behind.
As with most stories full of allegories, it is very slow and very dreamlike. The scenery reflects how our protagonists gradually leave the edge of civilisation as the last post of humanity, a small post-Soviet barter town fades into the distance of the vast Russian tundra, where the end of the tracks may hold the answer in their search of the last resting place of the remaining mammoths, the mythical island called Syberia.

The game uses another tool to let the players immerse themselves in its world and atmosphere besides the slow pacing: the puzzles. They don’t use the warped point ‘n’ click logic that ruined many great games, but many of them rely on trial and error or constantly travelling from one end of a large gameplay area to another. The last third of the plot is especially notorious, where the difficulty quickly rises to almost legendary levels.
But all that hardship will be worth it. Worth it for one of the most bittersweet, wonderful endings we can witness in an adventure game.
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19.1 小时(记录在案的)
发布于:2月4日
Graphic is mostly same when in first Syberia game.
Same story continue in this game.
I recomend, if you play..play first Syberia and after Syberia II
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0.1 小时(记录在案的)
发布于:2015年11月30日
I want to live in this game. It's very comfy and the snow is incredible. I wish there was a syberia 3. But, anyway the game is incredible. Buy it if you want to be relaxed and solve puzzles.
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7.2 小时(记录在案的)
发布于:1月19日
I finally understood why the main character is named Kate Walker. Because 15 out of the 20 hours necessary to finish this godawful game is spent on just walking.
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8.9 小时(记录在案的)
发布于:2015年6月13日
从玩过Microids的Still life之后爱上了AVG游戏,简直是为了放松身心而存在的游戏类型,但是从Still life之后的很多古典的点点AVG大作虽然在谜题的设置上不像Microids的作品那么没有相关性(Tell tale的AVG或许代表的是该类型的未来),但剧情上来说很少有超越Microids的作品的,至于这个Syberia系列,就连他们自己的Still life系列都没有在剧情、艺术性上超过这个系列。

二代延续了一代的剧情,新的引擎将游戏从一代的30FPS提升到了60FPS,画面流畅度有了极大的提升,由此带来的是场景的逼真度超过以往,游戏的色彩也更丰富了(1代使用了DX9居然和上个世纪的游戏一样还要选择16位色,32位色),虽然作为04年的游戏,分辨率只能自适应为800*600、1024*768、1280*1024这几个当年经典的分辨率,但是拉伸到1080P的屏幕下,细节上依然少有瑕疵,不愧为Benoit Sokal这种艺术家当制作人的制作组,美工细节上的水平放到今天也不不过时,就连这几年出现的Scret Files等游戏都没有达到这样的效果。游戏的即时演算过长动画也十分优秀,但是貌似使用的1代的技术,所以色彩不如游戏画面。人物的动作比一代更真实顺畅,而且终于修改了一代拾取物品的动画,KATE不用把上衣拉的老开才能收好东西了,更不会出现一代中比本人还长的木板被塞到衣服里的桥段。虽然剧情上,因为一代对于Syberia Island的描述已经很清楚,故没有太多的惊喜,但相关人物的刻画要更活灵活现了,特别是机关人Oscar,富有机器的冰冷刻板,却不失人情味。

作为一个不懂事的女青年,Kate Walker在放弃回到文明社会的机会后,毅然决然的跟着老头去寻找Syberia,离家越远,决心越坚,有时候都觉得这个律师是不是劳拉级别的女汉子(笑)。结局 “Kate 和 Hans 找到Syberia,也找到了猛犸象,Hans骑在猛犸像这个他一生的梦想上,消失在Syberia的荒原,而Kate也留下了感动的泪水”,玩完一阵怅然舒心,但故事明显没有完结,真是无比期待Syberia 3~~~(不过以Microids的技术实力想搞全平台制霸,真是担心时候会延期啊。。。)

P.S 游戏中的报纸、文档请仔细看,会交代一些上代人物的境况以及你可能在接下来的剧情中遇到的事情的伏笔,而不仅仅是谜题的线索

无脑吐槽几点,Kate的老板也真是好心,Kate老妈一发火就派人去找Kate了,把那位私家侦探坑爽了,一个人在西伯利亚的大雪中汇报工作。此外Kate的手机一定是卫星电话吧,居然在西伯利亚大铁路的终点还有信号,Kate本人也是不懂事啊,老板、老妈电话都打爆了,都不解释一下,挂了电话就走。。。不过反过来,也因此觉得Kate这个角色挺有意思的~


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本作文本量不大,也不难,全英文通关不会有太大压力,不过这个游戏其实可以打汉化的
但是
不能在WIN8/8.1下使用
不能在WIN8/8.1下使用
不能在WIN8/8.1下使用
重要的事情说三遍,除非你的WIN8或者8.1是纯净版的没有安装任何系统高于系统默认的.NET/VC++运行库,则理论上还是可以装汉化,否则会弹出(我就是玩了半个小时弹出了,无奈换原版)
汉化方式如下

『Syberia2汉化方法』  (更新出现的问题解决方法) 

直接下载ChinaAvg的汉化补丁,已上传百度网盘。

此汉化补丁有可能会报毒。。。请关闭杀毒软件  

如果win7经常跳出,请删除目录下的d3d8.dll文件即可!

第一步 安装汉化

http://pan.baidu.com/share/link?shareid=523373&uk=3406614033
或者 链接:http://pan.baidu.com/s/1c0DAKr2 密码:06qm
下载解压后安装选择赛伯利亚2的游戏路径,稍等安装完毕后。


第二步 必须要做

打开赛伯利亚2的目录,删除Game.exe。 然后把syberia2CH.exe改成Game.exe。从steam启动即可汉化。。。

出现的问题

如果显示日文,需要安装net framework 1.1

请无视13楼的回复 我搞错了 由于没关杀毒软件或防护软件  
导致安装汉化不完整 就会启动出现failed

如果出现类似问题  请关闭杀毒软件或者防护软件重新安装汉化即可
(汉化不完整会出现启动错误   文件目录没有HookAPINT.dll这个文件)

还有的问题请看14楼。。。。

又发现了一个问题,win7用户进去游戏切换到桌面再切回来后会出错
解决方法  把Game.exe兼容性改成xp即可无出错。。。。

可以在游戏内部开启steam社区。。。。     steam社区时好时坏。。。。
P.S 安装汉化以后,有的过场动画的语言会变成法语。。。

感 谢 ChinaAVG汉化组 和 STEAMCN坛友 小智2010提供的汉化包以及正版汉化方法
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0.9 小时(记录在案的)
发布于:2014年11月6日
这无疑是一款经典的老游戏。中文翻译为赛博利亚之谜2

游戏放在那个年代真的很不错。画面上佳,音乐很棒,剧情没的说,但是放在现在这个宽屏满地爬的时代,画面的拉伸,狗牙参差,让人很难受。

游戏最让人别扭的就是对话字幕居然全都是大写,这个虽然没什么,但是看久了正常的文章后就很难一目十行。更何况很多线索还是隐藏在对话里的。

这种解密游戏对于耐心不是很好的人来说是一种灾难,玩久了因为一个道具的问题或者一个操作的问题卡主几个小时都是有可能的。好在贴图还算比较大,而且很明显,降低了不少难度,比起现在很多画面精美,但是完全不知道点什么的解密游戏简直好了不知道几个档次。

其实别的不用多说,经典就是经典,如果真的想玩这个游戏,我还是建议优酷通关或者3dm图文攻略通关。

本来想点不推荐的,但初中作为一个熊孩子时期的美好记忆让我实在点不下去啊。如果你怀旧,如果你复古,如果你喜欢解密游戏,我还是很建议入它的,当然不是原价入,这货有大把的慈善包。
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1.0 小时(记录在案的)
发布于:2014年8月16日
我能说有bug吗,麦卡根本不给我钥匙。。。
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7.8 小时(记录在案的)
发布于:2014年2月22日
It suffers from the same issues as the first Syberia (the puzzles aren't great, lots of running back and forth across empty screens) but the story goes to some interesting places and the environments are quite beautiful. I went through it with a walkthrough and enjoyed it.
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8.4 小时(记录在案的)
发布于:2013年11月28日
This game is a lovely little adventure. Travel around the world searching for clues to unravel a mystery. It's a puzzle-style game, where you "point and click" to interact with your environment and items in your backpack. Beautifully written and engaging story, with stylized backdrops for you to explore just long enough to enjoy them without ever getting bored. This game picks up just a little while after the first Syberia ends. So probably play that one first, then start this one.
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7.5 小时(记录在案的)
发布于:2014年6月24日
I'll just copy/paste my review of Syberia here because you will want to play this if you liked the first one.

This is one of those games that is hard to take a break from. You want to know what's next in the story.
Well written and entertaining.
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6.5 小时(记录在案的)
发布于:2015年5月17日
Syberia II, the sequel to Kate Walker's adventure in Syberia picks up right where the first game left off, both Syberia games are to date some of the best point & click adventure games I've played, reach story, amazingly written characters, good graphic for it's time, great voice acting and overall an amazing game.

Syberia III is actually being developed and I can't wait to see how it will continue the story.
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发布于:2013年8月10日
The game full of soul. Causes feelings as after reading a good book.
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12.3 小时(记录在案的)
发布于:2014年10月16日
Excellent storyline defines this game's playability. Although the theme of the story doesn't seem special at all, the developer must be complimented for building a haunting gameplay upon it. Elements of longing, mysticism, fantasy, and mystery are well-blended, and will make you want to play further and further. Dialogues are well-written and entertaining. Visuals are dated and nothing special. While playing it on a 24" 1080p monitor wasn't a great experience – the blurry edges around all objects were quite visible – my enjoyment of the game wasn't impeded in any sense. Puzzles are quite straight-forward, and don't require any critical thinking skills; just be alert to your surroundings at all times, and pay special attention to all objects that your character can interact with, for be assured, such objects will have some use in the game.

The only irritant – a big one – in the game is its tedious gameplay. Your character will need to walk around a lot in order to solve puzzles and find things and NPCs. All that could've easily been bypassed by making the character appear at the location of interest with a single click. But no! The sadistic game designers make you watch as the character meanders her way to the desired location, which will make you terribly impatient and peeved, and you might even turn-off the game in anger...only to return a few hours later :).

SCORE: 7/10 (3 points deducted for tedious gameplay, average visuals, and unintelligent game design)

PS: To play the complete story, you will need to play this game after Syberia, the first episode that sells as a separate game. However, if, for some reason, you decide to play this game only, you will be briefed about what happened in the first episode via an option in the main menu. My recommendation is that you play both parts in order. This is a really good, no non-sense game, and its story will stay with you forever.
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8.6 小时(记录在案的)
发布于:2014年4月14日
One of the best Adventures I ever played. The story is awesome and the game is logical. You dont have to quess.
Many turning points and very very nice characters.
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