Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes.
User reviews:
Recent:
Overwhelmingly Positive (308 reviews) - 96% of the 308 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (7,734 reviews) - 95% of the 7,734 user reviews for this game are positive.
Release Date: Jan 14, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Slime Rancher has been in development for almost two years and is now at a point where it would greatly benefit from the feedback of a larger audience.

We're keen to see players explore and tackle challenges in ways we didn't expect. In the limited time Slime Rancher's pre-alpha was made available, players created hundreds of Youtube videos, and watching them has proved invaluable in learning more about our own game.

Early Access gives us the opportunity to see what players are most excited about before final release, and still have the flexibility to reshape our development if necessary. It all adds up to making Slime Rancher the best darn game it can be!”

Approximately how long will this game be in Early Access?

“We currently anticipate Slime Rancher to leave Early Access in the spring of 2017. However, game development is always unpredictable and this timeframe is subject to change.”

How is the full version planned to differ from the Early Access version?

“The final version of Slime Rancher will include more environments to explore within the Far, Far Range, more slime types to ranch, and more resources to collect and grow. There are also a couple more ranch expansions planned as well as some new features that are designed to further enrich the existing core gameplay loop.

Players will also get a window into Beatrix's personal story and learn a bit more about some of the other ranchers out on the range.

We also plan on adding standard Steam features, such as achievements, trading cards, and cloud saves, as well as support additional languages.

Lastly there are a few features on the drawing board geared toward more challenging, higher level play. What? What about vampiric chickens?”

What is the current state of the Early Access version?

“The current version of Slime Rancher is a very playable experience that showcases many of the features of the final version. Players have many areas to explore, multiple slime types and resources to collect, personal upgrades for their trusty vacpack, and many completely functional aspects of their ranch to build and upgrade.

Please note: The Linux version of Slime Rancher is currently unstable, and contains some graphical bugs.”

Will the game be priced differently during and after Early Access?

“Slime Rancher's current base price will not increase after leaving Early Access.”

How are you planning on involving the Community in your development process?

“We have a very active official forum (forums.monomipark.com) where we collect community feedback and participate in the discussion about Slime Rancher.

Additionally Slime Rancher supports a bug reporting system in game that has led to our chomping through scores of bugs. Our current pre-alpha players have really helped make Slime Rancher a much better experience, and we look forward to seeing more of it.”
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Recent updates View all (25)

February 8

Slime Rancher v0.4.3 Now Available!

Slime Rancher v0.4.3 is a small patch containing mostly fixes to offer a smoother experience.

Changes:
- Resources can now be vac'd out of autofeeders for those indecisive ranchers.
- The game name for new games now supports any character (including spaces and special characters) and can be up to 24 characters long. (Note: The filename used to store the save now takes the form of {timestamp}_{gamenamelettersandnumbers} )
- Changed the way the load game screen is populated. It should be slightly faster now when you have a very large number of saves, provided they are saved with the newest format.

Fixes:
- Fixed bug where clicking back/cancel from emergency return warning popup did not allow you to navigate the pause menu with a controller.
- Fixed bug where med station could sometimes overfill the health bar.
- Fixed bug where the Invalid Format warning in the Load Game menu would show text exiting the boundaries of the Load Game window and the buttons would be sized inappropriately.
- Fixed missing level geometry on ledge near honey gordo.
- Fixed missing level geometry causing a gap in Moss Blanket.
- Fixed bug sometimes allowing you to interact with the scene after starting emergency return and causing strange time loops (technical term).


February 9, 2017 - v0.4.3b
A small patch has been issued to address issues with save file compatibility by improving the handling of certain types of corrupted saved data files so that they are properly shown as invalid on the load menu.

February 10, 2017 - v0.4.3c
A fix was issued to address a bug that was potentially corrupting save files. You can read more about it here:
http://forums.monomipark.com/viewtopic.php?f=3&t=3790



And if you haven't been following Monomi Park's Twitter or blog, here's a sneak peek of the quantum slimes and the mysterious ruins they inhabit coming in v0.5.0!





Since these patch notes were pretty dry with little opportunity for jokes: Why is the sand so wet? ................................Because the sea weed.

385 comments Read more

January 31

Ruins Update Preview



The next major Slime Rancher update (v0.5.0) will add the new ancient ruins zone that is unlike any other area on the range. Who or what constructed these ruins and for what purpose appears lost to time, but echoes of this past will resurface as you explore.

We hope you're excited as we are to explore this new zone, and capture the enigmatic quantum slime!

Enjoy these in-development shots of the ruins:













403 comments Read more
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About This Game

What is Slime Rancher?
Slime Rancher is the tale of Beatrix LeBeau, a plucky, young rancher who sets out for a life a thousand light years away from Earth on the ‘Far, Far Range’ where she tries her hand at making a living wrangling slimes. With a can-do attitude, plenty of grit, and her trusty vacpack, Beatrix attempts to stake a claim, amass a fortune, and avoid the continual peril that looms from the rolling, jiggling avalanche of slimes around every corner.

Sounds great! Give me more details!
Slime Rancher is a first-person, sandbox experience where players will solve problems and survive through mastery of their vacpack: a vacuum/cannon/backpack that can vacuum up and blast out anything that isn’t nailed to the ground.

Each day will present new challenges to players as they attempt to amass a great fortune in the business of slime ranching. While players are free to approach these challenges however they wish, a typical day might look like this:

  • You wake at the crack of dawn and get to watering the crops at the ranch. Some slimes are vegetarian, after all. Then it’s time to gather up the plumpest hens from the chicken coop. Some slimes are totally not vegetarian, after all.

  • Next, you’re off to feed slimes their breakfast over at the slime corrals so they don’t get too out of hand during the day. Hungry slimes get jumpy. Jumpy slimes can’t be contained.

  • With your ranch set for the day, it’s time to begin exploring the untamed wilds of the Far, Far Range. Along the way, you’ll encounter slimes you’ve never seen before, discover a new type of veggie to cultivate back at the ranch, and narrowly avoid certain doom in a valley of burly, feral slimes.

  • With the sun setting, it’s time to head back to the ranch, rustle up some dinner for your slimes, and try and figure out just how the heck you’ll keep these new slimes that seem to, well, explode all the time.

  • But you can do this. You had the courage to travel a thousand light years away from home to make a living as a slime rancher. Slimes that go boom? No problem. Slimes that burn with a radioactive aura? Bring it on. Slimes that wiggle their butts? Wait, do slimes even have butts?
Let’s get ranching.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP(SP3)+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 512MB VRAM
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2 compatible, 512 MB VRAM
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04+ or equivalent
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2 compatible, 512 MB VRAM
    • Storage: 1 GB available space
    • Sound Card: ALSA compatible
Customer reviews Learn More
Recent:
Overwhelmingly Positive (308 reviews)
Overall:
Overwhelmingly Positive (7,734 reviews)
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