Mars im Jahre 2044. Die UN richten das MARSCORP (Marsianisches Sicherheits- und Wirtschaftscomittee) unter der Führung von Samuel Longwood ein. In den folgenden Jahren verlieren die UN nach und nach die Kontrolle über das MARSCORP, hauptsächlich wegen der undurchsichtigen Lizenzpolitik ihres Direktors.
Nutzerreviews: Größtenteils positiv (413 Reviews)
Veröffentlichung: 22. Aug. 2003

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Über dieses Spiel

Mars im Jahre 2044. Die UN richten das MARSCORP (Marsianisches Sicherheits- und Wirtschaftscomittee) unter der Führung von Samuel Longwood ein. In den folgenden Jahren verlieren die UN nach und nach die Kontrolle über das MARSCORP, hauptsächlich wegen der undurchsichtigen Lizenzpolitik ihres Direktors. Longwood nutzt seinen autonomen Status, um eine Vasallenbeziehung zwischen den Unternehmen und dem MARSCORP aufzubauen. Die unerschütterbare Machtposition von MARSCORP wird durch die Firmen unterstützt, weshalb sie zusätzliche Rechte und Lizenzen erwerben. Longwood und sein Konsortium werden durch dieses Arrangement sehr wohlhabend. Widersprechende Meinungen fangen jedoch an, Samuel Longwoods authoritäre Politik anzugreifen. Sie fordern seinen Rücktritt als Direktor und die vollständige Neuverteilung der Bergbaurechte.

Aber für Gelegenheiten wie diese hat Samuel Longwood ein Ass im Ärmel…

Chaser wacht an Bord des Raumschiffs H.M.S. Majestic auf. Er weiß nicht, wer er ist, was er hier tut, warum er von Männern in schwarzen Uniformen gesucht wird und was sie mit ihm tun werden, wenn sie ihn finden…

Das Ziel des Spielers ist es, herauszufinden, wer Chaser wirklich ist und warum er gejagt wird. Die Geschichte führt den Spieler von der H.M.S. Majestic nach Montack City auf der Erde, dann nach Sibirien und letztlich auf den Mars, wo die Spur endet und die Wahrheit hoffentlich gefunden werden kann.


Hauptmerkmale:

  • Basierend auf Cauldrons cloakNT-Grafikengine. Wartet mit modernsten grafischen Features auf und eignet sich perfekt zur Darstellung von großen Gebieten.
  • Authentische Waffen: Fast alle Waffen im Spiel wurden nach realen Vorbildern gestaltet. Die Entwickler haben großen Wert darauf gelegt, detaillierte Kopien zu erschaffen.
  • Ergreifende Hintergrundgeschichte: Auf der Suche nach seiner Identität, wird Chaser in einen Plot voller unerwarteter Wendungen gezogen.
  • Hoch entwickelte KI
  • Mehrspielerunterstützung durch GameSpy und dedizierte Server.
  • Zahlreiche Mehrspielermodi, inklusive Teamplay-Modi im Stil von Counter-Strike und Team Fortress, als auch Deathmatch und Capture The Flag.

Systemvoraussetzungen

    Minimum:

    • Betriebssystem: Windows® 98SE/ME/2000/XP
    • Prozessor: 650 MHz Pentium® III oder vergleichbar
    • Speicher: 128 MB RAM
    • Grafik: DirectX® 8.1 3D Grafikkarte (32 MB)
    • DirectX®: DirectX® 8.1
    • Festplatte: 1.35 GB freier Festplattenspeicher
    • Sound: DirectX® 8.1 kompatible Soundkarte

    Empfohlen:

    • Betriebssystem: Windows® 98SE/ME/2000/XP
    • Prozessor: 650 MHz Pentium® III oder vergleichbar
    • Speicher: 256 MB RAM
    • Grafik: DirectX® 8.1 3D Grafikkarte(64 MB)
    • DirectX®: DirectX® 8.1
    • Festplatte: 1.35 GB freier Festplattenspeicher
    • Sound: DirectX® 8.1 kompatible Soundkarte
Hilfreiche Kundenreviews
8 von 8 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
28.9 Std. insgesamt
Verfasst: 12. Februar
"Chaser" ist ein klassischer First-Person-Shooter mit einigen Schwächen.

Die Charaktere sind flache Klischees und die Story ist - freundlich ausgedrückt - eher platt gehalten. Die Synchronisation in den oft zu langen Skript-Sequenzen ist erschreckend niveaufrei und die Grafik gewinnt nicht wirklich einen Innovations-Blumentopf. In den seltenen Hüpfpassagen kann es einem durchaus mal passieren, dass man in der Umgebung steckenbleibt und die KI ist schlichtweg strunzdoof.

Klingt eigentlich furchtbar - und trotzdem ein Daumen hoch?

Bei "Chaser" kriegt man unglaublich viel fürs Geld. Die Kampagne dauert gut und gerne 20 Stunden und ist immer wieder abwechslungsreich gebaut. Neben klassischem in- und outdoor-Geballer bei jeglicher Witterung gibt es Kletterpassagen, Unterwasserlevel und Sniperpassagen. Der Schwierigkeitsgrad ist knackig (selbst auf easy wirds im Verlauf der Missionen an einigen Stellen haarig) und vor allem: die grundlegende Spielmechanik funktioniert. Die Waffenauswahl ist zahlreich und der Spielfluss angenehm.

Mit "Chaser" bekommt man einen soliden und langen Shooter für wenig Geld, der zwar des öfteren mehr Masse denn Klasse bietet, aber insgesamt doch eine Menge Spass machen kann.
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2 von 2 Personen (100%) fanden dieses Review hilfreich
14.3 Std. insgesamt
Verfasst: 26. Februar
Chaser ist ein solider Shooter aus alten Zeiten. Dieser interessante Sci-Fi-Shooter kommt aus einer Zeit, wo Medipacks sammeln und regelmäßiges Zwischenspeichern noch Pflicht waren. Und das merkt man den Spiel auch deutlich an! Zwar setzte Chaser keine neuen Maßstäbe und war auch nur technisch und spielerisch höchsten durchschnittlich damals, doch trotzdem konnte der Shooter durchaus mit seinen recht großen Umfang überzeugen. Shooter-Fans der alten Schule werden Chaser lieben, wenn sie einen gewissen Grad an Frust vertragen können. Alle anderen Spieler sollten sich den Kauf zweimal überlegen, da in Chaser nur das Szenario modern ist und ansonsten Chaser ein sehr altmodischer und eigenwilliger Shooter ist.
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114 von 142 Personen (80%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
0.8 Std. insgesamt
Verfasst: 1. Dezember 2014
JoWood's crowning masterpiece, Chaser is majestic in both scope and ambition. With AI straight out of a computer virus and storytelling on par with an acid trip, players will lose themselves in a nightmare love/hate relationship with this timeless classic. I heartily recommend Chaser to all gamers!

10/10
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83 von 123 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.4 Std. insgesamt
Verfasst: 22. Dezember 2014
I think the only reason why people bought this game is because Inside Gaming did a whole playthrough of it.
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64 von 93 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
102.9 Std. insgesamt
Verfasst: 11. Dezember 2014
PLEASE DO NOT BUY THIS GAME!
I HAVE PLAYED IT FOR 68 HOURS AND COUNTING; YOU CAN NEVER STOP!
THIS IS WHAT HELL IS!
SAVE YOURSELF...
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45 von 69 Personen (65%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.2 Std. insgesamt
Verfasst: 20. Dezember 2014
I you are like me and bought this because of IG then you are true fan and I salute you.
If you have no idea what IG is buy it anyway , if you dont JoWood wont be eating this week.

10/10 would bang
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23 von 33 Personen (70%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
7.2 Std. insgesamt
Verfasst: 22. Dezember 2014
CHASER PUZZLE!
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24 von 37 Personen (65%) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
104.8 Std. insgesamt
Verfasst: 26. Dezember 2014
Chaser is honestly one of the most innovative games of the past, present, and future generation. After playing over 100 hours of this game, it's obvious where the inspiration for Bungie's Halo: Combat Evolved came from. Sure, it came out two years after Halo, but that's because they only saw Jo Wood's amazing design. If the investors had given him his $17.26 before, Chaser could've revolutionized gameplay for PC and would've put the Xbox and PS2 out of business.

My favorite part of the game is how the enemies just run into the wall in such a beautiful way. Sure, some might call it a glitch, but I know that was there by design. When Jo Wood presented the concept for Chaser to his two cats and a parrot (RIP Jo Wood the Parrot), he wasn't just imagining another game, he was imagining the future!

By far the most interesting character is Thruster Man. (SPOILER ALERT) Thruster man is a deep and well thought out character that I know Jo Wood put hours into creation. His one goal is to appear for 30 seconds, shoot at you 3 times, then continue off into the sunset. You (John Chaser) must help him out by shooting him, otherwise he'll keep going, never to actually come back and do his one job, which is to kill you. The chemistry between him and John Chaser is one for the ages. I will be sure to tell my kids about Thruster Man when I grow up.

Overall, I recommend this game, and look wish Jo Wood luck with his new developer team, Homeless Studios.
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26 von 44 Personen (59%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
3.6 Std. insgesamt
Verfasst: 8. Januar
Here's what some of my friends have to say about Chaser

"It's the 'Troll 2' of video games"
"I'm gonna throw up"
"I like this because it really makes you appreciate how good other games are"
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7 von 12 Personen (58%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.8 Std. insgesamt
Verfasst: 2. Februar
I too purchased this game because of the Inside Gaming, expecting to play a stupid game for a little while only to move on to the next horrible purchase (Uber Soldier 2 anyone?)

However Chaser quickly drew me in. Despite it's rough, and I do mean ROUGH, presentation in terms of graphics, A.I, story and voice acting, Chaser is actually really fun. The controls and shooting are refreshingly old school and they are really tight. The game feels good to play and is a good time if you can get past the rest of the crap that the game throws at you.

6/10. Pick it up on sale and perhaps you will surprise yourself.

Insert arbitrary Jo Wood joke here
Aye Aye Papen
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9 von 16 Personen (56%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
23.6 Std. insgesamt
Verfasst: 25. Februar
Got this because Inside Gaming played it. Suggest you watch their playthrough first. The story is terrible but the gameplay
is good and reall funny with all the glitches. I'd wait until its on sale too as i got it for 1.24
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40 von 77 Personen (52%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
10.9 Std. insgesamt
Verfasst: 9. Januar
What a truly terrible game, good grief. I started writing down things I found wrong with the game after stage one and I filled over half a page in no time flat. I'm tempted to just list them rather than write a proper review.

First things first, what few "plot" points there are are ripped directly from Total Recall. In this game you take control of Douglas Quaid John Chaser as he proceeds to get his ??? to Mars. The first part immediately after you land is kind of neat and has decent cutscenes, but once you actually start to head towards Mars everything just turns into a mess and nothing makes sense at all. Prior to landing all the cutscenes are heavy flashing lights and shaking camera, and after they're just boring until the end.

But people don't play FPS for the plot right? So the devs clearly focused on the gameplay! Right? Right?! Hahahahahahahahahahahahahah. Bullet damage and health spacing is reminiscent of the original Far Cry game (that is to say very high and very poor) without any stealth mechanics or decent graphics. Further the AI is dumb as bricks and appears to be only able to open doors as part of scripted events. If a door shuts in front of them expecting them to be staring you in the face later. 99% of your damage taken will be from some enemy you never saw aimbotting you from above/below/behind/spawning out of thin air. There is absolutely no enemy variety, just guys with guns. And oftentimes it's only one gun per stage. One particularly badly designed stage only has one model for said enemy too (the rest of the stage is a tiny little area copy pasted about 8 or 9 times). The hit effect seems to be bugged or just not implemented right as well so oftentimes you don't even know if you're hit from things, especially falling or explosions.

Did I mention doors? There are a LOT of doors. A lot. And the ones you can use and the ones you don't look EXACTLY the same. But you have to guess which one is right. I cannot emphasize enough how tedious this gets. There is a general lack of direction in the game that will have you wandering around aimlessly; everything looks the same in most of the normal levels. And some of the dead ends REALLY are dead ends; you can't get back. And the levels that attempt to mix it up... well... One of them is generic sniping mission where the graphics are mysteriously downgraded to N64 tier. You get to protect a truck with non-moving wheels as it glides along a port. There's a 'stealth' mission where you instantly die if you fail. But the worst offender is an underwater one with 6 degrees of freedom and seriously screwed up controls. I swear I spent 10-15 minutes where to go on one part of it.

Unsurprisingly there are tons of bugs too. I:
  • Got stuck on geometry
  • Saw enemies spawning on top of each other
  • Crashed several times
  • Fell through the level attempting to do a required jump to progress

    Absolutely disgusting/10
    This game is not worth it even for a dollar.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
16.0 Std. insgesamt
Verfasst: 16. April
Great game and far ahead of its time, still has some impressive mechanics to this day and is pretty easy to mod.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
27.6 Std. insgesamt
Verfasst: 17. März
You know what I love about this game...

It exists at the end of that small window in time between the original "forced 3d" shooter era of games like Doom and Duke Nukem, and before the modern era style of FPS took over. It feels like a lost relic from a past era, and a hybrid of old and new concepts.

That being said...this game is ambitious and really dumb in a "so bad it's good kind of way". You will quickly form a love/hate relationship with every aspect of this game.

The area to area shooting and combat mechanics are really quite good, but also really unforgiving. You can save anywhere, and you'll need to!

Cinematics and voice acting are really rough, but not dull or pretentious. It's a lot of tough talk and mafia stereotypes.

Now, the bugs and glitches...yes, there's a lot. They don't break the game or make it unplayable, but they do provide many good laughs.

So...enjoy this old school dumb shooter and buy it when it goes on sale.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
10.0 Std. insgesamt
Verfasst: 4. April
sorry, goodbye chico

I write here as I look back into my childhood days. Vietcong, Half-Life, Call of Duty, Chaser,etc, etc.. many FPS´s back in the day. I remember chaser as an atmospheric, difficult, original and graphically impressive game. And I think I´m right with that. For a game that was released in 2003, the graphics were some, if not the best the industry could deliver at its time. Especially the textures and level art. So I took an hour of proper checking of what I once experienced and tried to match my subjective opinion with my objective. We want to stay fair right? Then let´s begin.

Story:

Well, as a kid you never really care about the story unless it´s extremely compelling, but so you know what´s going on I took a short example from wikipedia.

John Chaser, the game's main character, awakens on board the space station H.M.S. Majestic. He does not know who he is, what he's doing there, why he is being sought by men in black uniforms and what they will do to him when they find him. The player's goal in the game is to find out who Chaser really is and why he is being hunted. The story leads the player from the H.M.S. Majestic to the fictional Montack City on Earth, then on to Siberia, and finally to Mars, where the trail ends and hopefully the truth can be found. The story is around 15 to 20 hrs long..... the game isn´t really compelling, but it makes curious at times. I´m quite right when I say the game was never really great for it´s narrative.


Art, Atmosphere, Design, Soundtrack, etc:

One of the strong points of this game is its sci fi atmopshere, which reminds of movies such as total recall, as the plot is similar. The devs took inspiration from it and you can see it. Atmosphere literally oozes everywhere. The settings change from downtown, space stations to siberian complexes, a lighthouse, a japanese penthouse with garden, and so on. The level design is simple, linear but with many pathways, it´s not totally open yet not really linear either. It is linear but it fees very open. Illusions so to say. But be aware that it can be very complex and irritating at times as you find yourself often lost. Take your time and have patience. A good memory is required. The soundtrack fits the gameplay and situations and as a few destruction scripts destroy something, the soundtrack makes you wonder why not more FPS´s these days could have such great fitting ambientthemes. They are subtle, but always with a charme and fitting sense of being well placed.


Enemies, AI, Gameplay, Gunplay, Difficulty, Mouse Controls, etc:

Now I´m being very rational and strict. The AI is average to bad. They are capable of moving and taking cover. Cover in the sense of running behind crates and staying there. Enemies have different AI patterns and different intelligence. The thugs run n´ shoot, the cyborg ninjas duck, roll and are way way more precise. It goes on like that. The AI does its job. Not too bad, not outstanding too though. Don´t expect a F.E.A.R. AI but also don´t expect a Medal of Honor Warfighter AI, it´s not smart yet not too heavily scripted. Scripted non the less though. There are different kinds of enemies as stated. Ninjas, Yakuza, common street thugs, MARSCORP soldiers, Siberian russian soldiers, etc... Always expect people as your enemies, but with different patterns of intelligence and tactics. Therefore the gameplay is strictly First Person Shooting with lots of guns which you pick up during your journey. For example: a Famas with grenade launcher, sniper rifles, all kinds of smg´s, etc up to rocket/grenade launchers. Old school, carry n spray. You mostly fire from the hip. You got different crosshairs to choose from and no aiming down the sight except with special weapons such as sniper rifles. The gunplay feels solid. Enemies react decently to being hit, if they react at all... you got your blood at walls, animated blood sprites, different recoil patterns with different hit patterns. Technically solid game as stated earlier. The game does its job as an old shooter very well. Especially the smooth and accurate mouse controls are great. They can be too high for low or mid sense players though. If you use a mouse with a higher dpi than 1600 you should be aware that aiming is going to be frustrating. Otherwise you might need to lower your windows mouse settings. The difficulty is depending on the difficulty you´ve chosen, either very easy or hell. You have easy, normal and hard. Try to go with normal at first. If you have masochistic tendencies go with hard. You move rather fast, so dodging and proper hipfiring is key to survival. You can always lower the difficulty ingame. Makes testing out the perfect difficulty all the better. You also got adrenaline mode which is slowing down time. Slow mo time.

BUT BE AWARE! The last few levels are ♥♥♥♥ing tedious! Bulletspong enemies even on easy with sometimes rocket launchers in close quarters combat and windows and often in the distance with only a assault rifle and mediocre sniper on your arsenal, your own rocket launcher being ♥♥♥♥... the mars missions are a ♥♥♥♥ up. Nothing game breaking, but for people with low patience... definitely a pain in the ♥♥♥.


Technical aspects, value:

The game even back in the day offered resolutions up to 1080p. A very well advanced game for its time and it gave the player a wide variety of the common typical graphic options such as textures, anisotropc filter, shadows, etc.. It´s stable, not many bugs are known, most bugs can be avoided and therefore a recommended steam title. But the game had level breaking bugs on some discs. I can remember the german version being solid while the british edition I got was a mess. Maybe it was just my copy, my PC or anything else but don´t take it seriously if I say it´s bugfree. It just doesn´t show them well. GoG should be better for those who want to save this game and have it DRM free. On sale its 1,24.... nothing to go wrong with. 5 bucks... only if you truly love old school sci fi cyberpunkish shooters with lots of playtime.

BUT REMEMBER THAT THE LAST LEVELS ARE TEDIOUS, BORING, MASOCHISTIC AND UNFAIR. The ending gets real hard so only play this game when you feel like you don´t want to finish it anyway or you are loving a challenge!

I hope I could help. As my favorite quote from the game would say: "Goodbye, chico" *dies* I imply that you are going to die a few times while playing it. The multiplayer more or less is dead, but I once had a match with someone online and it was hella fun. GameSpay Servers were down but check this link out: http://steamcommunity.com/app/39670/discussions/0/846939854396133274/?l=german
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2 von 3 Personen (67%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
0.2 Std. insgesamt
Verfasst: 4. Mai
Funhaus/IG made this game. Right?
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1 von 2 Personen (50%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.4 Std. insgesamt
Verfasst: 26. April
The game Halo should have been. Jo Wood/10
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302 von 362 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
7.2 Std. insgesamt
Verfasst: 18. Oktober 2014
Bought this because of inside gaming. Chaser is love, chaser is life.
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13 von 16 Personen (81%) fanden dieses Review hilfreich
15.1 Std. insgesamt
Verfasst: 13. März 2014
Ein Must-Have für Shooterfans. Definitiv ein Spiel, welches sich lohnt gekauft zu werden und für 5€ ein Schnäppchen dazu. Ich habe den Titel nun zum zweiten Mal gekauft, sprich ich habe einige Stunden vorher investiert, doch ich würde jederzeit gerne wieder in die Welt eintreten, denn sie ist so fantastisch. Diese Atmosphäre, diese Welt, so melancholisch und doch so interessant. Natürlich ist die Story nicht der Brüller, es ist mehr oder weniger eine Art Suche nach sich selbst und endet nicht so spannend aber bis dahin ist die Welt sehr spannend gestaltet. Meine Lieblings sind vor Allem die Anfangslevel bis hin zum Yakuza/Triaden? - Tower, ab da flacht es für mich etwas ab, aber das liegt an mir. Lediglich die "U-Boots" Mission ist ein Dreck, dafür gehört der Entwickler verprügelt.
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6 von 6 Personen (100%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 14. Oktober 2014
Netter Shooter aus den 2000er Jahren. Technik auf selbigem Niveau.

Typisch für Shooter dieser Zeit spielt man eine besondere Person, in diesem Fall den namengebenden Chaser.
Selbiger ballert sich mit mehr oder weniger realistischen Waffen durch eine Raumstation, Bunkeranlagen usw.

Spielerisch leichte Kost. Falls im Angebot oder für Fans von Return to Castle, HalfLife usw durchaus ein Blick wert.
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