Mars, 2044. Az ENSZ, Samuel Longwood vezetésével, megalapítja a MARSCORP-ot (Marsi Biztonsági és Gazdasági Tanács). Az elkövetkező évek során az ENSZ fokozatosan elveszíti a MARSCORP fölötti irányítást, főként igazgatója átláthatatlan licenszpolitikája miatt.
Vásárlói értékelés:
Mostanában:
Vegyes (22 értékelés) - 22 felhasználói értékelésből 63% pozitív az utóbbi 30 napban.
Összesítve:
Többnyire pozitív (580 értékelés) - E játék 580 felhasználói értékeléséből 75% pozitív.
Megjelenés dátuma: 2003. aug. 22.

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Chaser vásárlása

NYÁRI VÁSÁR! Az ajánlat vége: július 4.

-75%
$4.99
$1.24
 

A játékról

Mars, 2044. Az ENSZ, Samuel Longwood vezetésével, megalapítja a MARSCORP-ot (Marsi Biztonsági és Gazdasági Tanács). Az elkövetkező évek során az ENSZ fokozatosan elveszíti a MARSCORP fölötti irányítást, főként igazgatója átláthatatlan licenszpolitikája miatt. Longwood, autonómiáját kihasználva, egyfajta hűbéres kapcsolatot alakít ki a cégek és a MARSCORP között. A cégek támogatják a MARSCORP megingathatatlan hatalmi pozícióját, amiért további jogokat és licenszeket kapnak. Longwood és konzorciuma rendkívül gazdaggá válik ezen a módon. Ám egyesek a MARSCORP-ban kezdik megkérdőjelezni Longwood tekintélyelvű politikáját. Az igazgatói pozícióból való leváltását és a bányászati jogok újraelosztását követelik.

Ám Samuel Longwood tartogat egy ászt a tarsolyában, pont az ilyen esetekre…

Chaser az H.M.S. Majestic űrhajó fedélzetén ébred. Nem tudja, kicsoda, mit keres itt, miért keresik fekete egyenruhás férfiak, és mit fognak csinálni vele, ha megtalálják…

A játékos célja kideríteni, hogy kicsoda Chaser valójában, és miért vadásznak rá. A történet elviszi a játékost az H.M.S. Majestic fedélzetéről a földi Montack Citybe, majd tovább Szibériába, és végül a Marsra, ahol a nyomok véget érnek, és talán végre fény derül az igazságra.


Fő jellemzők:

  • A Cauldron cloakNT motorjára épül. Modern grafikai képességekkel rendelkezik, és tökéletesen alkalmas nagy terek megjelenítésére.
  • Hiteles fegyverek: Szinte az összes, a játékban szereplő fegyver a valós életbeli megfelelőik alapján készült. A fejlesztők nagy hangsúlyt fektettek részletes másolatok készítésére.
  • Lebilincselő történet: A személyazonosságát kereső Chaser belekeveredik egy fordulatokkal és csavarokkal teli ügybe.
  • Magasan fejlett MI.
  • Többjátékos támogatás GameSpy, valamint dedikált szerverek segítségével.
  • Számos többjátékos mód, például a Counter-Strike és Team Fortress játékokéhoz hasonló stílusban, valamint deathmatch és capture the flag.

Rendszerkövetelmények

    Minimum:

    • Operációs rendszer: Windows® 98SE/ME/2000/XP
    • Processzor: 650 MHz Pentium® III vagy hasonló
    • Memória: 128 MB RAM
    • Grafika: DirectX® 8.1 3D videokártya (32 MB)
    • DirectX®: DirectX® 8.1
    • Merevlemez: 1.35 GB szabad merevlemez-terület
    • Hang: DirectX® 8.1 kompatibilis hang

    Ajánlott:

    • Operációs rendszer: Windows® 98SE/ME/2000/XP
    • Processzor: 650 MHz Pentium® III vagy hasonló
    • Memória: 256 MB RAM
    • Grafika: DirectX® 8.1 3D videokártya (64 MB)
    • DirectX®: DirectX® 8.1
    • Merevlemez: 1.35 GB szabad merevlemez-terület
    • Hang: DirectX® 8.1 kompatibilis hang
Vásárlói értékelések
A vásárlói értékelési rendszer frissült! Tudj meg többet
Mostanában:
Vegyes (22 értékelés)
Összesítve:
Többnyire pozitív (580 értékelés)
Nemrég közzétéve
RockSpoon
( 27.0 óra a nyilvántartásban )
Közzétéve: június 29.
'Classic'. ♥♥♥♥♥♥♥T!

HL was a brilliant game and has become a treasure for humanity. Chaser is a terribly dull mess of a story, with dreadfully repetitive gameplay and the WORST map layouts imaginable. It falls into every gamecrafting pitfall imaginable, and then decided to dream up some new ones.

Just don't get it, spar yourself!
Dylaa
( 25.5 óra a nyilvántartásban )
Közzétéve: június 29.
Excellent game way ahead of its time could not recommend enough especially for fans of Half-life or the original red faction, very lengthy with alot of different enviroments and weapons. only 1.24 euro on the steam sale atm great price.
Nemesis_Bloodmaker
( 2.2 óra a nyilvántartásban )
Közzétéve: június 27.
This game is definitely worth playing for the right price. The graphics are very outdated but the plot and gameplay are decent. It doesn't have very much replay value as the campaign is very linear.

I rate it 7/10. If you manage to pick it up during a sale for cheap, it's an satisfactory experience overall.
justgivemeanamegoddamnit
( 2.5 óra a nyilvántartásban )
Közzétéve: június 25.
*coms chatters*

- (commando 1)"Get Chaser !"

- (commando 2)"I'm gonna kill him"

- (Chaser)"Well maybe the last one who tried is still falling off this building"

- (commando 1)"YOU'RE A DEAD MAN"

... gold

Also the cinematics look like hollywood stuff, the camera shots/zoms/pans are perfectly done, the plot is really intriguing too.
veo
( 17.1 óra a nyilvántartásban )
Közzétéve: június 24.
honestly, i would have been on-board with this game if the late-game levels were similar to the early levels, or if the late levels were simply cut from the game. the later levels are just awful. massive stretches of flat, boring copy+paste levels with no enemies in them half the time. it feels like they just made these levels huge and empty to pad the playtime, which doesn't make sense because it's a reasonably long game without them. but they're bad enough for me to not recommend this game at all. it leaves a good first impression but falls apart by the end.
harrisb
( 21.5 óra a nyilvántartásban )
Közzétéve: június 17.
Good game. . . good game, def worth the small amount for this game. An oldy, but still a goody!
seswrt
( 10.9 óra a nyilvántartásban )
Közzétéve: június 13.
I don't like this game the enemies are OP the story is really cool, the graphics look amazing Igot this game cheap I don't recommened this even on sale.
Criken
( 5.4 óra a nyilvántartásban )
Közzétéve: június 13.
Give it 5 or 6 years and everybody will know James Woods!
Enemy64
( 0.4 óra a nyilvántartásban )
Közzétéve: június 12.
One of the bigger problems I noticed was when I booted it up for the first time it turns out this is a port from CD and not a very good one at that as it asked me for a CD key so I just booted it again than when I first got into the campain mode of this game it started with a cut scene which than went on for about 3-5 minutes well now that I have listed all negitives that I founed in my time playing let's list some of the positives the games defult controle setup is fairly well done only needs a few changes,the A.I is rather good but my favorite thing about it would be how balanced it is the hit boxes on the A.I maybe some of the best I have scene from a game of this period and it's got a Halo esc style to it although in some ways maybe a bit to much.

8/10 Good if you want a decent halo like shooter.
jack_mace
( 16.5 óra a nyilvántartásban )
Közzétéve: június 11.
I played through the entire game.
Thought it would be a nice retro-thingy 'cause I grew up with these kinda games.
Glad I missed out on this one...oops .. there is my opinion in a nutshell.

Gameplay :
--
Movement :
Responsive and great for what it wants to be.
The jump is a bit crap, but there is crouch-jumping to get you over most obstacles.
Found it a bit to easy to get stuck on level geometry, especially with slanted/pointy bits.
--
Combat :
Nice veriaty of guns. There is a gun design for each environment.
Kept me wondering what the next new gun would look like.
Some of them felt very weak compaired to whenever an AI was using one.
Hitdetection is amazingly accurate. You can shoot through missing pixels if your good enuff.
--
Puzzles :
Well, MAZE..... thats kind of it.
Ther were a few that needed a bit of memory, but mostly just maze.
Objectives could sometimes have been better worded though.
"find the missing part to fix the truck" ... that is great, but what part am I looking for?
--
Difficutly:
I played it on normal.
'cause that is the standard the game is made with.
The AI can be really stupid, or wait to set on a pre-determent path.
I know its from 2003, but Kingpin from 1999 had better AI then this.

Also the further you get the more OP the weapons get in AI hands.
Surviving 5 grenades to the face while I cant take a small splashdamage then on 100% health. F-off.
Take an entire clip of OP gun-vaporize-everything, but I cant survive a single shotgun bullet?
Maybe because my character is'nt wearing a helmet... I dunno.
It's probably balanced with the aiming skill of the AI.
That sometimes cant seem hit a freak'n planet, even it there on that same planet.
--
Levels:
--
Graphics :
Its a game from 2003 so keep that in mind.
Some textures just dont age well.
Even if you set it all your setting to max, some bits will just look like crap.
--
Level design :
I'm a level designer myself so I did see where the designers of this game where going with it.
With the limited stuff they got, they did allot. Lots of veriety, combined with changing gameplay.
I was generaly impressed....untill the later levels.

When the levels where starting to get bigger, and more confusing, getting lost is way to easy.
Repeating textures dont work in your favour either when trying to find where to go next.
There is a logic to making levels like: a prison, railsystem, or an underwater level.
I found myself inside one of the bigger levels just getting bored stupid.
I know the scale of the world is a big thing of this game, but damn.

Consistancy with level boundaries would have been nice aswell.
Invisible wall here, but a solid walk into death there?
And in the next level that does'nt kill me? *facepalm*

Also the hitboxes of some environmental object can really mess up your day.
--
Atmosphere :
Nicely done.
Every location felt the way it was suppost to be.
From isolation in a space station to freezing your butt off.
Event the main menu's music has nice little touches that made me intregued.
--
Story :
--
Plot :
Interesting.
Your imagination can go buckwild with the little scraps of story it throws at you every now an then.
Lots of potential
To bad it does'nt deliver. I could not be more disapointed when the credits started to roll.
Everything is resolved with a bit dialog dump in the end. +endings without closure are crap.
--
Acting :
The acting in the cutscenes was for a 2003 game very nice.
And then my character started to talk.
Like the voice-actor was in a differend studio, another timezone, not located in this universe.
I kinda expecting my character to somewhere go : "Yes my fellow hU-mAns. You want to go skateboards?".
The rest of the cast was fine. They sounded inversted in what was going on.
I liked that. Made me feel invested in wat was going on.
--
Overall :
--
The game sets out to be something, and 80% of the time it get that thing right.
Even though I might be disappointed with it, I cannot say its a bad game.
Every game has high and low points, and we mostly remember the low points.
Like getting lost for 20 min, or waiting for a train your riding to finaly get wherever.
Looking back I had fun with this game, but lacked a few vital points that could have made it great.
I just had a way to many : OMG why?!!?! - moments in this game.
Lot of potential wasted, in my opinion.


Leghasznosabb értékelések  Az elmúlt 30 napban
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
Ajánlott
0.4 óra a nyilvántartásban
Közzétéve: június 12.
One of the bigger problems I noticed was when I booted it up for the first time it turns out this is a port from CD and not a very good one at that as it asked me for a CD key so I just booted it again than when I first got into the campain mode of this game it started with a cut scene which than went on for about 3-5 minutes well now that I have listed all negitives that I founed in my time playing let's list some of the positives the games defult controle setup is fairly well done only needs a few changes,the A.I is rather good but my favorite thing about it would be how balanced it is the hit boxes on the A.I maybe some of the best I have scene from a game of this period and it's got a Halo esc style to it although in some ways maybe a bit to much.

8/10 Good if you want a decent halo like shooter.
Hasznos volt ez az értékelés? Igen Nem Vicces
2 emberből 1 (50%) találta hasznosnak ezt az értékelést
Nem ajánlott
16.5 óra a nyilvántartásban
Közzétéve: június 11.
I played through the entire game.
Thought it would be a nice retro-thingy 'cause I grew up with these kinda games.
Glad I missed out on this one...oops .. there is my opinion in a nutshell.

Gameplay :
--
Movement :
Responsive and great for what it wants to be.
The jump is a bit crap, but there is crouch-jumping to get you over most obstacles.
Found it a bit to easy to get stuck on level geometry, especially with slanted/pointy bits.
--
Combat :
Nice veriaty of guns. There is a gun design for each environment.
Kept me wondering what the next new gun would look like.
Some of them felt very weak compaired to whenever an AI was using one.
Hitdetection is amazingly accurate. You can shoot through missing pixels if your good enuff.
--
Puzzles :
Well, MAZE..... thats kind of it.
Ther were a few that needed a bit of memory, but mostly just maze.
Objectives could sometimes have been better worded though.
"find the missing part to fix the truck" ... that is great, but what part am I looking for?
--
Difficutly:
I played it on normal.
'cause that is the standard the game is made with.
The AI can be really stupid, or wait to set on a pre-determent path.
I know its from 2003, but Kingpin from 1999 had better AI then this.

Also the further you get the more OP the weapons get in AI hands.
Surviving 5 grenades to the face while I cant take a small splashdamage then on 100% health. F-off.
Take an entire clip of OP gun-vaporize-everything, but I cant survive a single shotgun bullet?
Maybe because my character is'nt wearing a helmet... I dunno.
It's probably balanced with the aiming skill of the AI.
That sometimes cant seem hit a freak'n planet, even it there on that same planet.
--
Levels:
--
Graphics :
Its a game from 2003 so keep that in mind.
Some textures just dont age well.
Even if you set it all your setting to max, some bits will just look like crap.
--
Level design :
I'm a level designer myself so I did see where the designers of this game where going with it.
With the limited stuff they got, they did allot. Lots of veriety, combined with changing gameplay.
I was generaly impressed....untill the later levels.

When the levels where starting to get bigger, and more confusing, getting lost is way to easy.
Repeating textures dont work in your favour either when trying to find where to go next.
There is a logic to making levels like: a prison, railsystem, or an underwater level.
I found myself inside one of the bigger levels just getting bored stupid.
I know the scale of the world is a big thing of this game, but damn.

Consistancy with level boundaries would have been nice aswell.
Invisible wall here, but a solid walk into death there?
And in the next level that does'nt kill me? *facepalm*

Also the hitboxes of some environmental object can really mess up your day.
--
Atmosphere :
Nicely done.
Every location felt the way it was suppost to be.
From isolation in a space station to freezing your butt off.
Event the main menu's music has nice little touches that made me intregued.
--
Story :
--
Plot :
Interesting.
Your imagination can go buckwild with the little scraps of story it throws at you every now an then.
Lots of potential
To bad it does'nt deliver. I could not be more disapointed when the credits started to roll.
Everything is resolved with a bit dialog dump in the end. +endings without closure are crap.
--
Acting :
The acting in the cutscenes was for a 2003 game very nice.
And then my character started to talk.
Like the voice-actor was in a differend studio, another timezone, not located in this universe.
I kinda expecting my character to somewhere go : "Yes my fellow hU-mAns. You want to go skateboards?".
The rest of the cast was fine. They sounded inversted in what was going on.
I liked that. Made me feel invested in wat was going on.
--
Overall :
--
The game sets out to be something, and 80% of the time it get that thing right.
Even though I might be disappointed with it, I cannot say its a bad game.
Every game has high and low points, and we mostly remember the low points.
Like getting lost for 20 min, or waiting for a train your riding to finaly get wherever.
Looking back I had fun with this game, but lacked a few vital points that could have made it great.
I just had a way to many : OMG why?!!?! - moments in this game.
Lot of potential wasted, in my opinion.


Hasznos volt ez az értékelés? Igen Nem Vicces
2 emberből 1 (50%) találta hasznosnak ezt az értékelést
Nem ajánlott
17.1 óra a nyilvántartásban
Közzétéve: június 24.
honestly, i would have been on-board with this game if the late-game levels were similar to the early levels, or if the late levels were simply cut from the game. the later levels are just awful. massive stretches of flat, boring copy+paste levels with no enemies in them half the time. it feels like they just made these levels huge and empty to pad the playtime, which doesn't make sense because it's a reasonably long game without them. but they're bad enough for me to not recommend this game at all. it leaves a good first impression but falls apart by the end.
Hasznos volt ez az értékelés? Igen Nem Vicces
Leghasznosabb értékelések  Összesen
757 emberből 695 (92%) találta hasznosnak ezt az értékelést
28 személy találta viccesnek ezt az értékelést
Ajánlott
18.1 óra a nyilvántartásban
Közzétéve: 2013. december 23.
i can't believe i bought this game for the sake of inside gaming.
10/10
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 1 (100%) találta hasznosnak ezt az értékelést
Ajánlott
6.6 óra a nyilvántartásban
Közzétéve: 2014. augusztus 19.
Chaser Puzzle tidü!!

Buy
Hasznos volt ez az értékelés? Igen Nem Vicces
1 emberből 0 (0%) találta hasznosnak ezt az értékelést
Ajánlott
19.2 óra a nyilvántartásban
Közzétéve: 2015. december 20.
Egy agyatlan fusséslőj játék, de annak kifejezetten jó. Egy euróért vettem, annyit megért
Hasznos volt ez az értékelés? Igen Nem Vicces
356 emberből 320 (90%) találta hasznosnak ezt az értékelést
22 személy találta viccesnek ezt az értékelést
Ajánlott
0.1 óra a nyilvántartásban
Közzétéve: 2014. június 2.
Still waiting for that multplayer with Inside Gaming! They gotta do it, right? Right?

UPD. : They stopped playing it. Where is the unbuy button?
Hasznos volt ez az értékelés? Igen Nem Vicces
270 emberből 243 (90%) találta hasznosnak ezt az értékelést
25 személy találta viccesnek ezt az értékelést
Ajánlott
0.5 óra a nyilvántartásban
Közzétéve: 2014. június 3.
Things I do for love...

Adam, James, Bruce.... That's for you....
Hasznos volt ez az értékelés? Igen Nem Vicces
165 emberből 135 (82%) találta hasznosnak ezt az értékelést
76 személy találta viccesnek ezt az értékelést
Ajánlott
0.8 óra a nyilvántartásban
Közzétéve: 2014. december 1.
JoWood's crowning masterpiece, Chaser is majestic in both scope and ambition. With AI straight out of a computer virus and storytelling on par with an acid trip, players will lose themselves in a nightmare love/hate relationship with this timeless classic. I heartily recommend Chaser to all gamers!

10/10
Hasznos volt ez az értékelés? Igen Nem Vicces
110 emberből 93 (85%) találta hasznosnak ezt az értékelést
53 személy találta viccesnek ezt az értékelést
Ajánlott
4.7 óra a nyilvántartásban
Közzétéve: 2015. szeptember 27.
10/10 Inside Gaming Approved
Hasznos volt ez az értékelés? Igen Nem Vicces