Mars, 2044. The UN establishes MARSCORP (Martian Security and Economics Committee) under the leadership of Samuel Longwood. In the years that follow, the UN gradually loses control of MARSCORP, mainly due to the non-transparent licence policy of its director.
ユーザーレビュー:
最近:
賛否両論 (22 件のレビュー) - 68% of the 22 user reviews in the last 30 days are positive.
Overall:
ほぼ好評 (578 件のレビュー) - このゲームのユーザーレビュー 578 件中 75% が好評です
リリース日: 2003年8月22日

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Chaser を購入する

サマーセール! 7月4日 に終了

 

このゲームについて

Mars, 2044. The UN establishes MARSCORP (Martian Security and Economics Committee) under the leadership of Samuel Longwood. In the years that follow, the UN gradually loses control of MARSCORP, mainly due to the non-transparent licence policy of its director. Longwood uses his autonomous status to create vassal relations between the corporations and MARSCORP. The unshakable power position of MARSCORP is supported by the companies and thus they acquire additional rights and licenses. Longwood and his consortium become extremely wealthy from this arrangement. However, dissenting voices in MARSCORP begin to challenge Samuel Longwood's authoritarian policy. They demand his dismissal as director and a complete redistribution of the mining rights.

But Samuel Longwood keeps an ace up his sleeve for occasions like this…

Chaser awakens on board the spaceship H.M.S. Majestic. He doesn't know who he is, what he's doing here, why he is being sought by men in black uniforms and what they will do to him when they find him…

The player's goal is to find out who Chaser really is and why he is being hunted. The story leads the player from the H.M.S. Majestic to Montack City on Earth, then on to Siberia and finally to Mars, where the trail ends and hopefully the truth can be found.


Key features:

  • Based on Cauldron's cloakNT engine. Boasts state of the art graphical features and is perfectly suited for rendering large environments.
  • Authentic weapons: Nearly all the weapons in the game are modelled on real-life equivalents. The developers placed a great deal of emphasis on building detailed replicas.
  • Engaging storyline: In the search for his identity, Chaser becomes involved in a plot full of twists and turns.
  • Highly developed A.I.
  • Multiplayer support via GameSpy as well as dedicated servers.
  • Numerous multiplayer modes including teamplay modes in the style of Counter-Strike and Team Fortress as well as deathmatch and capture the flag.

システム要件

    Minimum:

    • OS: Windows® 98SE/ME/2000/XP
    • Processor: 650 MHz Pentium® III or comparable
    • Memory: 128 MB RAM
    • Graphics: DirectX® 8.1 3D graphic card (32 MB)
    • DirectX®: DirectX® 8.1
    • Hard Drive: 1.35 GB of free hard disk space
    • Sound: DirectX® 8.1 compatible sound

    Recommended:

    • OS: Windows® 98SE/ME/2000/XP
    • Processor: 650 MHz Pentium® III or comparable
    • Memory: 256 MB RAM
    • Graphics: DirectX® 8.1 3D graphic card (64 MB)
    • DirectX®: DirectX® 8.1
    • Hard Drive: 1.35 GB of free hard disk space
    • Sound: DirectX® 8.1 compatible sound
Customer reviews
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最近:
賛否両論 (22 件のレビュー)
Overall:
ほぼ好評 (578 件のレビュー)
Recently Posted
Nemesis_Bloodmaker
( 記録時間: 2.2 時間 )
投稿日: 6月27日
This game is definitely worth playing for the right price. The graphics are very outdated but the plot and gameplay are decent. It doesn't have very much replay value as the campaign is very linear.

I rate it 7/10. If you manage to pick it up during a sale for cheap, it's an satisfactory experience overall.
参考になりましたか? はい いいえ 面白い
justgivemeanamegoddamnit
( 記録時間: 2.5 時間 )
投稿日: 6月25日
*coms chatters*

- (commando 1)"Get Chaser !"

- (commando 2)"I'm gonna kill him"

- (Chaser)"Well maybe the last one who tried is still falling off this building"

- (commando 1)"YOU'RE A DEAD MAN"

... gold

Also the cinematics look like hollywood stuff, the camera shots/zoms/pans are perfectly done, the plot is really intriguing too.
参考になりましたか? はい いいえ 面白い
veo
( 記録時間: 17.1 時間 )
投稿日: 6月24日
honestly, i would have been on-board with this game if the late-game levels were similar to the early levels, or if the late levels were simply cut from the game. the later levels are just awful. massive stretches of flat, boring copy+paste levels with no enemies in them half the time. it feels like they just made these levels huge and empty to pad the playtime, which doesn't make sense because it's a reasonably long game without them. but they're bad enough for me to not recommend this game at all. it leaves a good first impression but falls apart by the end.
参考になりましたか? はい いいえ 面白い
弓矢八幡会
( 記録時間: 0.4 時間 )
投稿日: 6月20日
記憶喪失の主人公が地球~火星を股にかけて自分探しをするFPS。

グラフィックは平均点、イマイチなサウンド、アホなAI、消化不良のストーリーと弱点は多いが、インチキ日本が登場するチャプターが個人的には大好きである。鳥居が常設されているヘンテコビルにて、襲い来るエセ忍者、パチモンの極道をバッタバッタと射殺するのは大変意義深い。

日本語対応。
参考になりましたか? はい いいえ 面白い
harrisb
( 記録時間: 21.5 時間 )
投稿日: 6月17日
Good game. . . good game, def worth the small amount for this game. An oldy, but still a goody!
参考になりましたか? はい いいえ 面白い
seswrt
( 記録時間: 10.9 時間 )
投稿日: 6月13日
I don't like this game the enemies are OP the story is really cool, the graphics look amazing Igot this game cheap I don't recommened this even on sale.
参考になりましたか? はい いいえ 面白い
Criken
( 記録時間: 5.4 時間 )
投稿日: 6月13日
Give it 5 or 6 years and everybody will know James Woods!
参考になりましたか? はい いいえ 面白い
Enemy64
( 記録時間: 0.4 時間 )
投稿日: 6月12日
One of the bigger problems I noticed was when I booted it up for the first time it turns out this is a port from CD and not a very good one at that as it asked me for a CD key so I just booted it again than when I first got into the campain mode of this game it started with a cut scene which than went on for about 3-5 minutes well now that I have listed all negitives that I founed in my time playing let's list some of the positives the games defult controle setup is fairly well done only needs a few changes,the A.I is rather good but my favorite thing about it would be how balanced it is the hit boxes on the A.I maybe some of the best I have scene from a game of this period and it's got a Halo esc style to it although in some ways maybe a bit to much.

8/10 Good if you want a decent halo like shooter.
参考になりましたか? はい いいえ 面白い
jack_mace
( 記録時間: 16.5 時間 )
投稿日: 6月11日
I played through the entire game.
Thought it would be a nice retro-thingy 'cause I grew up with these kinda games.
Glad I missed out on this one...oops .. there is my opinion in a nutshell.

Gameplay :
--
Movement :
Responsive and great for what it wants to be.
The jump is a bit crap, but there is crouch-jumping to get you over most obstacles.
Found it a bit to easy to get stuck on level geometry, especially with slanted/pointy bits.
--
Combat :
Nice veriaty of guns. There is a gun design for each environment.
Kept me wondering what the next new gun would look like.
Some of them felt very weak compaired to whenever an AI was using one.
Hitdetection is amazingly accurate. You can shoot through missing pixels if your good enuff.
--
Puzzles :
Well, MAZE..... thats kind of it.
Ther were a few that needed a bit of memory, but mostly just maze.
Objectives could sometimes have been better worded though.
"find the missing part to fix the truck" ... that is great, but what part am I looking for?
--
Difficutly:
I played it on normal.
'cause that is the standard the game is made with.
The AI can be really stupid, or wait to set on a pre-determent path.
I know its from 2003, but Kingpin from 1999 had better AI then this.

Also the further you get the more OP the weapons get in AI hands.
Surviving 5 grenades to the face while I cant take a small splashdamage then on 100% health. F-off.
Take an entire clip of OP gun-vaporize-everything, but I cant survive a single shotgun bullet?
Maybe because my character is'nt wearing a helmet... I dunno.
It's probably balanced with the aiming skill of the AI.
That sometimes cant seem hit a freak'n planet, even it there on that same planet.
--
Levels:
--
Graphics :
Its a game from 2003 so keep that in mind.
Some textures just dont age well.
Even if you set it all your setting to max, some bits will just look like crap.
--
Level design :
I'm a level designer myself so I did see where the designers of this game where going with it.
With the limited stuff they got, they did allot. Lots of veriety, combined with changing gameplay.
I was generaly impressed....untill the later levels.

When the levels where starting to get bigger, and more confusing, getting lost is way to easy.
Repeating textures dont work in your favour either when trying to find where to go next.
There is a logic to making levels like: a prison, railsystem, or an underwater level.
I found myself inside one of the bigger levels just getting bored stupid.
I know the scale of the world is a big thing of this game, but damn.

Consistancy with level boundaries would have been nice aswell.
Invisible wall here, but a solid walk into death there?
And in the next level that does'nt kill me? *facepalm*

Also the hitboxes of some environmental object can really mess up your day.
--
Atmosphere :
Nicely done.
Every location felt the way it was suppost to be.
From isolation in a space station to freezing your butt off.
Event the main menu's music has nice little touches that made me intregued.
--
Story :
--
Plot :
Interesting.
Your imagination can go buckwild with the little scraps of story it throws at you every now an then.
Lots of potential
To bad it does'nt deliver. I could not be more disapointed when the credits started to roll.
Everything is resolved with a bit dialog dump in the end. +endings without closure are crap.
--
Acting :
The acting in the cutscenes was for a 2003 game very nice.
And then my character started to talk.
Like the voice-actor was in a differend studio, another timezone, not located in this universe.
I kinda expecting my character to somewhere go : "Yes my fellow hU-mAns. You want to go skateboards?".
The rest of the cast was fine. They sounded inversted in what was going on.
I liked that. Made me feel invested in wat was going on.
--
Overall :
--
The game sets out to be something, and 80% of the time it get that thing right.
Even though I might be disappointed with it, I cannot say its a bad game.
Every game has high and low points, and we mostly remember the low points.
Like getting lost for 20 min, or waiting for a train your riding to finaly get wherever.
Looking back I had fun with this game, but lacked a few vital points that could have made it great.
I just had a way to many : OMG why?!!?! - moments in this game.
Lot of potential wasted, in my opinion.


参考になりましたか? はい いいえ 面白い
Geronimo
( 記録時間: 0.1 時間 )
投稿日: 6月9日
Askes for an activation code that can only be found on a hard disk copy and doesn't provide a digital one!!!

Basically your paying for an activation code simulator without the activation code

REFUNDED!
参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 30 days
10 人中 10 人 (100%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.4 時間
投稿日: 6月20日
記憶喪失の主人公が地球~火星を股にかけて自分探しをするFPS。

グラフィックは平均点、イマイチなサウンド、アホなAI、消化不良のストーリーと弱点は多いが、インチキ日本が登場するチャプターが個人的には大好きである。鳥居が常設されているヘンテコビルにて、襲い来るエセ忍者、パチモンの極道をバッタバッタと射殺するのは大変意義深い。

日本語対応。
このレビューは参考になりましたか? はい いいえ 面白い
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 0.4 時間
投稿日: 6月12日
One of the bigger problems I noticed was when I booted it up for the first time it turns out this is a port from CD and not a very good one at that as it asked me for a CD key so I just booted it again than when I first got into the campain mode of this game it started with a cut scene which than went on for about 3-5 minutes well now that I have listed all negitives that I founed in my time playing let's list some of the positives the games defult controle setup is fairly well done only needs a few changes,the A.I is rather good but my favorite thing about it would be how balanced it is the hit boxes on the A.I maybe some of the best I have scene from a game of this period and it's got a Halo esc style to it although in some ways maybe a bit to much.

8/10 Good if you want a decent halo like shooter.
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 16.5 時間
投稿日: 6月11日
I played through the entire game.
Thought it would be a nice retro-thingy 'cause I grew up with these kinda games.
Glad I missed out on this one...oops .. there is my opinion in a nutshell.

Gameplay :
--
Movement :
Responsive and great for what it wants to be.
The jump is a bit crap, but there is crouch-jumping to get you over most obstacles.
Found it a bit to easy to get stuck on level geometry, especially with slanted/pointy bits.
--
Combat :
Nice veriaty of guns. There is a gun design for each environment.
Kept me wondering what the next new gun would look like.
Some of them felt very weak compaired to whenever an AI was using one.
Hitdetection is amazingly accurate. You can shoot through missing pixels if your good enuff.
--
Puzzles :
Well, MAZE..... thats kind of it.
Ther were a few that needed a bit of memory, but mostly just maze.
Objectives could sometimes have been better worded though.
"find the missing part to fix the truck" ... that is great, but what part am I looking for?
--
Difficutly:
I played it on normal.
'cause that is the standard the game is made with.
The AI can be really stupid, or wait to set on a pre-determent path.
I know its from 2003, but Kingpin from 1999 had better AI then this.

Also the further you get the more OP the weapons get in AI hands.
Surviving 5 grenades to the face while I cant take a small splashdamage then on 100% health. F-off.
Take an entire clip of OP gun-vaporize-everything, but I cant survive a single shotgun bullet?
Maybe because my character is'nt wearing a helmet... I dunno.
It's probably balanced with the aiming skill of the AI.
That sometimes cant seem hit a freak'n planet, even it there on that same planet.
--
Levels:
--
Graphics :
Its a game from 2003 so keep that in mind.
Some textures just dont age well.
Even if you set it all your setting to max, some bits will just look like crap.
--
Level design :
I'm a level designer myself so I did see where the designers of this game where going with it.
With the limited stuff they got, they did allot. Lots of veriety, combined with changing gameplay.
I was generaly impressed....untill the later levels.

When the levels where starting to get bigger, and more confusing, getting lost is way to easy.
Repeating textures dont work in your favour either when trying to find where to go next.
There is a logic to making levels like: a prison, railsystem, or an underwater level.
I found myself inside one of the bigger levels just getting bored stupid.
I know the scale of the world is a big thing of this game, but damn.

Consistancy with level boundaries would have been nice aswell.
Invisible wall here, but a solid walk into death there?
And in the next level that does'nt kill me? *facepalm*

Also the hitboxes of some environmental object can really mess up your day.
--
Atmosphere :
Nicely done.
Every location felt the way it was suppost to be.
From isolation in a space station to freezing your butt off.
Event the main menu's music has nice little touches that made me intregued.
--
Story :
--
Plot :
Interesting.
Your imagination can go buckwild with the little scraps of story it throws at you every now an then.
Lots of potential
To bad it does'nt deliver. I could not be more disapointed when the credits started to roll.
Everything is resolved with a bit dialog dump in the end. +endings without closure are crap.
--
Acting :
The acting in the cutscenes was for a 2003 game very nice.
And then my character started to talk.
Like the voice-actor was in a differend studio, another timezone, not located in this universe.
I kinda expecting my character to somewhere go : "Yes my fellow hU-mAns. You want to go skateboards?".
The rest of the cast was fine. They sounded inversted in what was going on.
I liked that. Made me feel invested in wat was going on.
--
Overall :
--
The game sets out to be something, and 80% of the time it get that thing right.
Even though I might be disappointed with it, I cannot say its a bad game.
Every game has high and low points, and we mostly remember the low points.
Like getting lost for 20 min, or waiting for a train your riding to finaly get wherever.
Looking back I had fun with this game, but lacked a few vital points that could have made it great.
I just had a way to many : OMG why?!!?! - moments in this game.
Lot of potential wasted, in my opinion.


このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 17.1 時間
投稿日: 6月24日
honestly, i would have been on-board with this game if the late-game levels were similar to the early levels, or if the late levels were simply cut from the game. the later levels are just awful. massive stretches of flat, boring copy+paste levels with no enemies in them half the time. it feels like they just made these levels huge and empty to pad the playtime, which doesn't make sense because it's a reasonably long game without them. but they're bad enough for me to not recommend this game at all. it leaves a good first impression but falls apart by the end.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
30 人中 27 人 (90%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 16.8 時間
投稿日: 2015年10月19日
時は2044年・・・荒廃した未来へようこそ。

ゲーム、Chaser (チェイサー)はスロバキアのCauldronが開発したサイバーパンク兼SFな作品である。
主人公の名前もチェイサーで、ある宇宙船で独り目覚め、偶然船内にいた武装集団と戦いつつ、地球へ脱出する。
だが、ここから主人公の活躍の場は巨大な施設、ロシア、火星へと転々する。
そして仲間と協力したり、裏切られたり、多数の敵と毎度の広大なMAPで戦っていったりする物語。

・グラフィック はやはり2003年の作品・・・という割にはMAPもしっかりしているし、NPCのモーション、武器のリロードモーション等など、
個人的に良くできていると思います。
ロードもあんな広いMAPで短いほうですし、バグもかなり目立ちません。
背景も雰囲気を出してくれていい感じです。

・ゲームとして、NPCの動きは、こちらを困惑させるような動きや、カバーアクションをしたり、多数でただ独りの主人公に集中砲火したり・・・
ある意味、難易度は高いほうです。ボス戦もボス戦らしい難しさです。死に覚えになることも・・・。

武器は現代的なのが多くて、ストーリーが進むにつれ、色々な武器を手にすることになります。
カスタムや二丁持ち、アイアンサイトが覗けるというものはないものの、
グレネードランチャー付きとか、武器によってカスタム仕様が違うのも「このゲームの武器」というものです。

「主人公」の感想としては、主人公パシられてんなぁ・・・と思ったりしますが、
裏切り者相手に復讐したり、仲間を大切にしたり、闇組織をひたすら殲滅するところが、アンチヒーロー感が感じられます。

ちなみに値段は見てのどおり、安いほうです。セールになることもしばしば。
機会があればやってみてはいかがでしょうか?







このレビューは参考になりましたか? はい いいえ 面白い
18 人中 15 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 15.7 時間
投稿日: 2014年9月29日
良い所
・ボリュームがある
・現実にある銃がいっぱい出てくる
・元から日本語になってる

ダメな所
・敵の位置がドアの真横や上の監視塔、来た道から敵が湧いて裏から撃たれるなど初見じゃ気づきにくい場所に居ることが多く、更に敵の攻撃力が難易度ノーマルでも瞬殺される位高いため気づいた時には死んでいる
・マップの構造がめちゃくちゃで何処に行っていいのか分からない時が多い
・退屈なストーリー

このレビューは参考になりましたか? はい いいえ 面白い
13 人中 9 人 (69%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 2.5 時間
投稿日: 2013年12月15日
未来のくせに妙になじみのある銃ばっかり登場するFPS。MAPがファッキンでかいこととオートセーブが少ないことを除けばドンパチ楽しいよ 買い
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 3.8 時間
投稿日: 2015年7月20日
これといって悪いところはなし
一昔前のFPSが好きな人におすすめ
このレビューは参考になりましたか? はい いいえ 面白い
756 人中 694 人 (92%) がこのレビューが参考になったと投票しました
28 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 18.1 時間
投稿日: 2013年12月23日
i can't believe i bought this game for the sake of inside gaming.
10/10
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3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 7.7 時間
投稿日: 2012年6月8日
日本語字幕標準対応

ソロシナリオは長い。ただひたすら長い。無駄に長すぎる。
20時間くらいプレイしたところでセーブデータが消えて断念したけど、
ウォークスルー見たらまだ4割くらいの場所だった。

マルチは誰ともマッチングしなかったので評価保留
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