Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.
Recent Reviews:
Veldig positive (57) - 87% of the 57 user reviews in the last 30 days are positive.
All Reviews:
Veldig positive (1,892) - 92% av 1,892 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
1. mai, 2015
Utvikler:
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Early Access-spill

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Merk: Dette Early Access-spillet er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Lær mer

Hva utviklerne har å si:

Hvorfor Early Access?

The development of Software Inc. is a one-man operation. I chose Early Access because I'll need feedback, since it’s impossible to uncover all design flaws and issues by myself. The support I’ve gained through Early Access has allowed me to work on Software Inc. full time, which has enabled me to greatly speed up development and give it the full attention it deserves.”

Hvor lenge antas det at dette spillet vil være i Early Access?

“Software Inc. will be out of Early Access when I feel it is ready. This is not a race and I don’t have investors pressuring me into releasing it early. I have a great opportunity to make this game as good as I possibly can. Hopefully, the backlog of patch notes will be testament to my ongoing efforts developing the game at a reasonable pace, while adding interesting new features. I’m aiming for a full release in 2018, but I won’t promise anything!”

Hvordan er det planlagt at fullversjonen vil være forskjellig fra Early Access-versjonen?

“You can find the roadmap on Trello at https://trello.com/b/9I286Mhu/software-inc. My plans for Software Inc. change often, depending on feedback and suggestions I receive, or if I stumble upon a good compromise. That said, I have a clear goal in mind to keep me from working on the game endlessly.”

Hva er nåværende tilstand på Early Access-versjonen?

“The game currently features complex and expansive building mechanics, a very deep market simulation and an engrossing simulation of the day-to-day life of a software company. The game still lacks in content, but it has Workshop support with more to come. The game is not fully balanced and the core gameplay is still being revised.”

Vil spillet være priset annerledes under og etter Early Access?

The price will increase as the game progresses from alpha to final release. The game is cheaper the earlier you buy it as a “thank you” for supporting the development of Software Inc. in its early stages.”

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

The community plays a huge role in the development of Software Inc. I constantly read feedback, take on suggestions, and I often reconsider my stance on certain features. The development process is a big part of the product, which I believe is the way Early Access is supposed to be. It is important to note that as one developer, there are limits to the amount of feedback I can physically absorb, while still finishing the game and making sure I don’t pass out in front of my computer.”
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Nylige oppdateringer Vis alle (123)

25. september

Alpha 9.11.2 officially out

Alpha 9.11.6 fixes some small bugs and lets mods remove the default personalities. This most likely represents the last update to alpha 9. Future bug fixes will be rolled into alpha 10, unless they are very critical. I cannot give a timeline for alpha 10, but it will not be out for another couple of months at the very least.

Alpha 9.11.5 is a hotfix for pathfinding breaking in some circumstances when placing a vending machine.

Alpha 9.11.4 includes fixes for rare but critical bugs.

Alpha 9.11.3 includes small bug fixes and optimizations.

Music by Chris Sinnott is finally in, with more to come!

Full changelog:
Changes
  • Group right click buttons
  • Added music
  • Instead of having a default room style, you should be able save and apply custom styles
  • Ability to group rooms and blanket assign them styles and staff
  • Dialog confirmations can now be ignored on an individual basis
  • Improved cook serving tray priority logic
  • Amount of people who can take food from a serving tray at a time is no longer limited by space around the tray
  • Mark roles in green which comprise the most skill when selecting teams
  • Added ctrl+z to undo in build mode

Fixes
  • Undoing deleting rooms would not recover all their settings
  • Various other fixes
  • Product detail window header was off

Optimizations
  • Random optimizations to employee simulation

36 kommentarer Les mer

23. september

Alpha 9.11.1 out on testing branch



This update changes some gameplay mechanics, so I've decided to put out in testing for some days before releasing it officially.

Music by Chris Sinnott is finally in, with more to come!

Changes
  • Group right click buttons
  • Added music
  • Instead of having a default room style, you should be able save and apply custom styles
  • Ability to group rooms and blanket assign them styles and staff
  • Dialog confirmations can now be ignored on an individual basis
  • Improved cook serving tray priority logic
  • Amount of people who can take food from a serving tray at a time is no longer limited by space around the tray

Fixes
  • Undoing deleting rooms would not recover all their settings
  • Various other fixes

Optimizations
  • Random optimizations to employee simulation

17 kommentarer Les mer
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Om dette spillet


Construct and design buildings for optimal working conditions. Hire people to design and release software, so you can defeat the simulated competition and take over their businesses. Manage and educate your employees to make sure they are skilled and satisfied with their job.

CURRENT FEATURES
  • Build, furnish and maintain office buildings up to ten stories + basement, on an enormous land, using a free-form building system with easy copy-paste tools
  • Hire employees to design, develop, support, research and market software in teams
  • Build roads and parking to ease commuting for your employees
  • Tend to your employees' needs, demands, skills and specializations, while making sure each team has compatible personalities
  • Customize your own employee avatar
  • Create your own software products and franchises
  • Compete in a simulated and randomly populated market by selling your products, taking on contract work, creating patents, making deals or trading stocks
  • Hire staff to repair your furniture and computers, clean your office, make food for your employees or greet visitors
  • Mod what kind of software you can develop, add your own furniture, upload your building blueprints or add support for your language
  • Delegate important tasks to your team leaders, such as managing development cycles and human resources
  • Set up your own servers for products, source control and running your own online store

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7+
    • Processor: 2.4 GHz Dual Core Processor
    • Minne: 2 GB RAM
    • Graphics: 512 MB dedicated video RAM, Shader Model 4.0
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Additional Notes: Laptops with power saving graphic processors might need to be configured for Software Inc.
    Minimum:
    • OS: Mac OS X 10.8+
    • Processor: 2.4 GHz Dual Core Processor
    • Minne: 2 GB RAM
    • Graphics: 512 MB dedicated video RAM, Shader Model 4.0, OpenGL 4.1+
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: 2.4 GHz Dual Core Processor
    • Minne: 2 GB RAM
    • Graphics: 512 MB dedicated video RAM, Shader Model 4.0, OpenGL 4.1+
    • Storage: 1 GB available space
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