このゲームは楽しみながら学べるゲームです。記憶力を鍛え知能を発達さ...
ユーザーレビュー: ほぼ好評 (157 件のレビュー)
リリース日: 2014年4月3日

このアイテムをウィッシュリストへの追加、フォロー、興味なしとチェックするには、サインインしてください。

Millie を購入する

 

キュレーターによりおすすめされています

"You are a millipede with a dream of flying!"

Steam Greenlight

このゲームについて

このゲームは楽しみながら学べるゲームです。記憶力を鍛え知能を発達さ せるのでどなた様でも夢中になること間違いなし!

生まれてきた時から夢に見ていたのはただ一つ。それは空を高く飛ぶこと。どこまで も果てしない空を飛び回り、普段の生活での悩み事から解放されるような遠い所に飛ぶこと。しかし、残念 なことに君はヤスデとして生まれてしまったのだ。このままだと空中での冒険はカラスにさらわれ、カラス の口の中から見える景色だけだ。でも、本当にそれだけなのだろうか。

噂によると、地元の航空学校がパイロットコースの新入社員を受け入れているそうだ!今 が夢をかなえるチャンスだ!さあ、これを逃さないうちに飛ぶんだ!いや、走るんだ!人生の大冒険に向かって 走るんだあ!先は長いぞ。まるで迷路のようだ!障害物もあるだろう。そして、幾度迷うかもしれない。それで も、忘れてはいけない。冒険の終わりに君を待っている大きな目標を。

さあ、立つんだ!すべての百本足で立って、先を目指して進むんだ!

ムカデになって90以上もの様々なレベルを制覇してみよう。行く先で見つけたカギを拾いながらすべて の迷路から抜け出す道を探しください。

お楽しみとして3種類のミニゲームもご提供!

どんどん大きく成長することが大切です。ただし、自分の百本足にご注意!そして、自分 のしっぽを食べないように気を付けよう!


-百種類近く遊べる多様なレベルのゲーム
-三つの全く異なる環境
-様々なパワーアップアイテム
-楽 しく多様な レベルがゲームに 色を添えている
-3種類ものミニゲーム
-本当にお楽しみいただけるゲームプレー

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
    Minimum:
    • OS: OSX 10
    • Processor: OSX 10
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Graphics: OpenGl 2.1 compatible
参考になったカスタマーレビュー
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 17.8 時間
投稿日: 3月9日
Millie is a game that resembles the Snake game found on old school TI-82 calculators, QBASIC, or cell phones. However, instead of an open screen, you are stuck in a maze picking up a bunch of dots like Pacman, minus the ghosts. You're given a few tools in your toolkit to help you along you way and you must finish the level by collecting a certain number of dots and a certain number of shoes. The game itself is perfect. It plays very well, the artstyle fits the genre of the game and makes it perfect for kids. The game towards the end takes a long time per level, which can make it frustrating when you are stuck or die and have to start all over. However, the story line is very mediocre. It's a story of a milipede that dreams to fly. So that means that every third level you find yourself in a flying game. The flying games are not well done and can be frustrating if you're looking to get a good score on them. Overall, the game is fun and I highly recommend it if you enjoy a casual snake like game.
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 1.1 時間
投稿日: 2014年11月13日
アイテムを取るごとに長くなるムカデが気持ち悪い
日本語対応
このレビューは参考になりましたか? はい いいえ 面白い
4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 1.6 時間
投稿日: 2014年11月11日
昔やったことあるような、ムカデのゲームです。
暇つぶしや頭の体操には良いかも★
このレビューは参考になりましたか? はい いいえ 面白い
55 人中 50 人 (91%) がこのレビューが参考になったと投票しました
記録時間: 1.7 時間
投稿日: 2014年4月22日
The game „Millie“ reminds me of the same basic concept as the classic game „Snake“ has. With eating / collecting pellets your body grows and you have to take care that you don’t colide with yourself.

In Millie you play a cute colorful millipede which is detailed designed. Also the music and comic influences are in a cute childish style.

The aim in Millie is to get all pellets (+ maybe upgrades) and to get her to aviation school so that she can become a pilot. But the story does not match the gameplay. It’s more something additionally.
The upgrades in the game can help you in different ways, for example making the body of Millie shorter again or destroying walls. So you should better collect them.

With finishing levels you also unlock minigames which are really challenging if you want to get good playing times and always full rewards.

But in general I think this game is just something for boring times in between. I don’t regret that I bought this classic game for such a cheap price and I think I will play it from time to time.
このレビューは参考になりましたか? はい いいえ 面白い
92 人中 70 人 (76%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 6.0 時間
投稿日: 2014年4月23日
This is more a mixed review than a negative one.

The gameplay is basically Snake, but in Pac-Man-styled levels. Navigate mazes filled with corridors, collect all the pellets, and reach the exit, all without running into your own body, which elongates as you eat pellets. Familiar with Rattlesnake from Windows Entertainment Pack, which I recall had easier levels, I wanted to see how this compared.

It was fun for me in the beginning, but this was because the levels started out small enough that you could see the entire playing field on screen at once. By the time you access world 2 of 3, they become so big that even the zoom button won't show you the whole thing. This is important, because as you progress the levels become trickier, with more bottlenecks that you have to identify and clear early before emptying the rest of the stage. So, there's an increasingly heavy trial-and-error aspect that I don't really like. In addition, Millie's body becomes so long in these larger levels that, in order to eat those last few pellets you're missing, you have to take the long way around the whole area multiple times, just to avoid running into yourself. I've gone from taking 1 or 2 minutes to clear a stage, to taking multiple 5-minute attempts to clear just one, and I'm not even halfway done with the game as of this writing.

The zoom button pauses gameplay, and because the default camera is often zoomed in too close to anticipate bottlenecks and such, you'll have to zoom out constantly to make sure you aren't going down the wrong path. Not only does this make the pacing tedious, it suggests the developers wanted to enforce a memory aspect, which again is something I don't really like.

There are powerups, like hammers that break cracked walls and sirens that let you go both ways on one-way streets. I was hoping these would add variety to the levels, since there are nearly 100 of them, but they never seemed to make enough of a difference in the gameplay. They activate instantly upon pickup and last less than 30 seconds, so you have to know where to use them first, but again, since the levels become so large, you often have to make a preliminary attempt just to discover all the noteworthy areas. I feel the levels become challenging less by creative use of different mechanics, and more by increasing level size and number of bottleneck areas.

If the premise interests you, and the above points don't bother you, go ahead and give it a try. Otherwise, be warned that it becomes much more difficult than the mood of its trailer suggests.
このレビューは参考になりましたか? はい いいえ 面白い