Un jeu de divertissement irrésistible qui va réveiller vos méninges ! Ce n’est pas un jeu ordinaire, mais un excercice cérébral pour développer votre mémoire.
Évaluations des utilisateurs : Plutôt positive (115 évaluation(s))
Date de parution: 3 avr 2014
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter ce jeu à votre liste de souhaits ou indiquer que vous n'êtes pas intéressé

Acheter Millie

 

Recommandé par les curateurs

"You are a millipede with a dream of flying!"

Mises à jour récentes Tout voir (3)

20 novembre 2014

New update.

This update brings some heavy balancing to the difficulty levels. While there are still 3 levels to choose from, after heavy testing and community feedback, we have found a perfect balance between difficulty and fun. Enjoy :)

Additionally we fixed the level that was nearly unsolvable.

1 commentaires Lire la suite

Steam Greenlight

À propos de ce jeu

Un jeu de divertissement irrésistible pour réveiller et faire travailler vos méninges ! Ce n’est pas un jeu ordinaire, mais un excercice cérébral pour développer votre mémoire.

Depuis la naissance vous avez un rêve : prendre l’air, voler à haute altitude loin des soucis de la terre. Hélas ! Le destin cruel vous a condamné à la condition d’un mille-pattes ! Vous pouvez vous envoler mais uniquement dans le bec d’une corneille. Quoique…

Une bonne nouvelle arrive : une école de pilotage recrute des candidats. C'est la chance de votre vie. Saisissez-la ! La course est lancée pour vivre la grande aventure. Le chemin est long et tortueux et vous vous perdrez plus d’une fois. Mais n'oubliez jamais le Grand but qui vous attend à la fin.

Mettez-vous debout sur toutes vos pattes et en avant !

Commandez le mille-pattes sur plus de 90 niveaux. Résolvez tous les labyrinthes rencontrés sur votre chemin, récoltez et utilisez les power-up qui vous permettront d'éviter les obstacles. Profitez des 3 types de mini-jeux très attrayants. Devenez de plus en plus grand, mais ne mangez pas votre queue.

Caractéristiques :

- Presque cent niveaux exigeants
- 3 environnements complets
- Multitude de power up
- Niveaux variés
- 3 types supplémentaires de mini-jeux
- Divertissant et attrayant

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
    Minimum:
    • OS: OSX 10
    • Processor: OSX 10
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Graphics: OpenGl 2.1 compatible
Évaluations intéressantes des utilisateurs
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 9 décembre 2014
One of the cutest games I ever seen on Steam. The soundtrack reminds me the point and click games I used to play as a kid and I never get tired of it. It's an addicting puzzle, and as everyone wrote in other reviews, it's Pac Man + Snake. Nice and beautiful artwork. Bought on a sale, but the price is fair, because the effort about the creation of this game is visible.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.0 heures en tout
Posté le : 10 janvier
Well... not for me. I like snake-games, but this one is annoying and boring. 3/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.5 heures en tout
Posté le : 19 décembre 2014
not that fun
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
5.7 heures en tout
Posté le : 24 janvier
Good game for kids!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.9 heures en tout
Posté le : 13 janvier
Nice game.
Reminds me kind of snake game of nokia
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.8 heures en tout
Posté le : 12 janvier
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
8.2 heures en tout
Posté le : 22 juin 2014
Jeu divertisssant (avec manette), mais parfois le vers de terre ne va pas toujours où l'on veut qu'il aille. Il est attiré vers un endroit alors qu'on le dirige autrement, c'est embétant.
Très bon pour la mémoire.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
2.0 heures en tout
Posté le : 8 juillet 2014
Un peu de Pacman, un peu de Snake le tout dans la peau de ce petit Millipède, c'est simple, plutôt coloré, rapide à jouer (la manette marche bien).
La musique est un peu rengaine par contre, mais bon, on peut la couper et ainsi mieux se concentrer pour récupérer les petites orbes pour que le passage vers un niveau suivant puisse s'ouvrir.
Les jeux bonus sont bizarres... et pas super intéressants en fait.
Un petit jeu indé pour faire passer le temps, ou faire découvrir les jeux vidéos aux plus jeunes!
Je le recommande uniquement si réduction.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 28 juillet 2014
"Millie est surtout à réserver aux enfants qui trouveront en ce jeu une atmosphère paisible, amusante, mignonne, qui leur sied bien. C’est un jeu correct, pavé de bonnes intentions, mais gangrené par quelques menus défauts qui prennent de plus en plus d’importance au fil du temps qu’on y passe. Bref, c’est un sympathique petit jeu de quelques heures, rien de plus." GameSideStory.com - http://www.gamesidestory.com/2014/07/22/gametest-millie-pc-mac-linux-ios-android/
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 19 juin 2014
Mignon et facile ^^
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 7 (14%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 17 août 2014
M'a mit le seum :s
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
56 personne(s) sur 71 (79%) ont trouvé cette évaluation utile
0.7 heures en tout
Posté le : 19 avril 2014
A fun, joyful, creative puzzle game! Millie's graphics stand out most, but look fantastic and very adorable. It can really give a great way to kill some time, and rack your brain a bit. The levels are very beautiful and nicely designed, and over all give the game some depth and more to offer. What would be a nice feature, is online play. going head to head with a buddy on seeing who finishes first. If you got 4 bucks to spend. grab this. It's a delight. or grab it on sale. might be a better way, but overall, not a waste of money!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
34 personne(s) sur 37 (92%) ont trouvé cette évaluation utile
20.0 heures en tout
Posté le : 30 juillet 2014
Millie is a blast to play, for the first couple of hours and if you need some time without having to think. It's a kind of remake on a large scale of the well-known snake-games, where you have to eat your way through labyrint-like levels of increasing difficulty and complexity. While Millie eats her heart out, she grows longer and longer, and so there is an ever-increasing chance of eating ... your own tail. Happily, there are several means provided to make life a bit easier: there are clocks to rewind the time, hammers to smash through walls and even scissors ... to cut a bit off your own tail. Ouch.
By going through tons of levels, one can obtain stars (needed to buy the extra items), and shoes. With these shoes, one unlocks new levels. Quite simple, well-tried, and still effective. Graphics are nice and colourful, sounds are pretty good - I love the sound of Millie eating ;-).
But it takes hours and hours to really progress through the levels, as some are really very difficult, and only the most stubborn will reach the end of it I suppose. I got bored after a couple of hours, but my daughter isn't yet ;-). The game has full controller support, which is nice, but the controls seems to be rather sluggish and get some time to get used too. All in all, a good game to kill some hours, but nothing more than that.

Gameplay: 18/30
Graphics: 14/20
Sound: 9/10
Longelivety: 14/20 (no multiplayer, but more levels than you'd probably ever swallow)
Technical: 7/10 (some points deducted for the controller sluggishness)
Personal appreciation: 5/10

Overall: 67/100
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
63 personne(s) sur 85 (74%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
6.0 heures en tout
Posté le : 23 avril 2014
This is more a mixed review than a negative one.

The gameplay is basically Snake, but in Pac-Man-styled levels. Navigate mazes filled with corridors, collect all the pellets, and reach the exit, all without running into your own body, which elongates as you eat pellets. Familiar with Rattlesnake from Windows Entertainment Pack, which I recall had easier levels, I wanted to see how this compared.

It was fun for me in the beginning, but this was because the levels started out small enough that you could see the entire playing field on screen at once. By the time you access world 2 of 3, they become so big that even the zoom button won't show you the whole thing. This is important, because as you progress the levels become trickier, with more bottlenecks that you have to identify and clear early before emptying the rest of the stage. So, there's an increasingly heavy trial-and-error aspect that I don't really like. In addition, Millie's body becomes so long in these larger levels that, in order to eat those last few pellets you're missing, you have to take the long way around the whole area multiple times, just to avoid running into yourself. I've gone from taking 1 or 2 minutes to clear a stage, to taking multiple 5-minute attempts to clear just one, and I'm not even halfway done with the game as of this writing.

The zoom button pauses gameplay, and because the default camera is often zoomed in too close to anticipate bottlenecks and such, you'll have to zoom out constantly to make sure you aren't going down the wrong path. Not only does this make the pacing tedious, it suggests the developers wanted to enforce a memory aspect, which again is something I don't really like.

There are powerups, like hammers that break cracked walls and sirens that let you go both ways on one-way streets. I was hoping these would add variety to the levels, since there are nearly 100 of them, but they never seemed to make enough of a difference in the gameplay. They activate instantly upon pickup and last less than 30 seconds, so you have to know where to use them first, but again, since the levels become so large, you often have to make a preliminary attempt just to discover all the noteworthy areas. I feel the levels become challenging less by creative use of different mechanics, and more by increasing level size and number of bottleneck areas.

If the premise interests you, and the above points don't bother you, go ahead and give it a try. Otherwise, be warned that it becomes much more difficult than the mood of its trailer suggests.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
14 personne(s) sur 17 (82%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 19 juillet 2014
Millie a puzzle game that uses the same basic concept as the classic Snake: you’re trying to lead a cute little millipede through a series of mazes, collecting pellets and shoes and navigating in such a way that she does not collide with herself. Millie doesn’t suffer from any big gameplay drawbacks, bugs, or anything like that; the biggest problem of all is perhaps the fact that there simply isn’t anything new under the sun. The premise is cute, but there’s not much of a story going on beyond that. Controls work well, but the gameplay itself offers nothing new or even somewhat innovative. In the end though, Millie’s joyful quest to fly, the brightly colored graphics, and simple gameplay mechanics are likely enough to leave younger audiences satisfied, however the game doesn’t quite make it beyond that.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 25 (72%) ont trouvé cette évaluation utile
7.8 heures en tout
Posté le : 23 avril 2014
Addictive little game. Like the classic "snake", you eat dots that makes you grow and must not eat your tail or body, in puzzle levels that require a little bit of thinking to make it through without leaving a dot being and thus getting full score. There are a few constrains making it original, like one-way paths and ice patches on which you can't change direction, forcing more thinking.

Also, I encounter an issue and the developpers correct it within 2 days, which is really great!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
10 personne(s) sur 12 (83%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 16 août 2014
If Pacman and the classic Snake game had a baby, it would be Millie. This game is addicting, challenging and fun! If you like the forementioned games, puzzlers and nice graphics, get this game! The only complaint that I have is that the controls can be a little unresponsive, other than that its a real fun little game. 7/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
21 personne(s) sur 33 (64%) ont trouvé cette évaluation utile
1.3 heures en tout
Posté le : 19 juin 2014
"But millipedes can't fly", I can already hear you scoff. "Nonsense", Millie declares, the anthropomorphic arthropod protagonist of the maze navigating puzzle game of the same name. She's a girl full of dreams, which makes it rather a dreadful shame that my hopes for Millie were all but completely dashed in the end, leaving me sad and wondering what went wrong.

The developers describe Millie as a puzzle game, but it's easier to think of it as Snake meets Pac-Man. Running through mazes your goal is to devour a set number of pellets and make it back to start without running into your bum, which grows longer with each pellet you eat, creating a train of legs which follow your pattern and threaten to cut off your path if you don't plan in advance. As a huge fan of both the games it takes inspiration from this sounded fantastic, but Millie screws up in a handful of ways which managed to all but completely destroy the experience for me.

A bigger issue than anything, controlling Millie is an absolute nightmare. She's clunky to turn at the best of times, but more often than not fails to turn at all or does so too early, almost always forcing you to restart a level as you find yourself trapped in a maze of yourself. Adding onto this frustration is the deliberately inflated difficulty of limited power ups (most notably the one that lets you rewind time briefly to undo your mistakes), which I can only imagine are a carryover from a mobile F2P model given the inclusion of an in game store (though everything is purchasable with stars you earn from playing the game). It doesn't seem like it would be an issue at first, but despite the kid friendly aesthetic Millie is an astonishingly challenging game. I found myself having to meticulously plan my every move just to be able to finish levels, which requires a level of memorization and precision that felt far above what should be expected from this sort of game.

I had high (perhaps admittedly too high) hopes for what Millie could be, but after only a little more than an hour I couldn't take anymore of it. The unnecessarily high difficulty, pour balance of power ups, and astonishingly bad controls sucked away whatever fun could have been, which not even the extremely cute art direction could hope to salvage. I can only speculate at how much content the entirety of Millie contains, not having the stamina to finish it myself, but for all the levels it contains and the appendages of its lead, Millie doesn't have a leg to stand on.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 10 (80%) ont trouvé cette évaluation utile
30.3 heures en tout
Posté le : 13 mai 2014
This is a nice game to pass some time and relax. A little addictive though :). It is a combination of old and well known snake with little puzzle solving and nice music. You have to earn enough boots that will unlock you next levels. Most of all I love bridges and complex paths in each level. I certainly recommend it to those who like to solve puzzles and have a pleasant time. :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
7 personne(s) sur 12 (58%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
4.4 heures en tout
Posté le : 21 juillet 2014
It gets longer.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante