A joyful, casual puzzle game that will tease both your wits and your memory!
Análises de utilizadores: Praticamente positivas (77 análises)
Data de lançamento: 3 Abr, 2014

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PROMOÇÃO DE OUTONO! A Oferta termina 2 Dezembro

-77%
$3.99
$0.91
 

Recomendações de Curadores

"You are a millipede with a dream of flying!"

Atualizações recentes Ver todas (3)

20 Novembro

New update.

This update brings some heavy balancing to the difficulty levels. While there are still 3 levels to choose from, after heavy testing and community feedback, we have found a perfect balance between difficulty and fun. Enjoy :)

Additionally we fixed the level that was nearly unsolvable.

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7 Julho

Millie soundtrack edition!

Due to the popular demand we are releasing the game soundtrack for free. You will find it in Millie local files in the OST folder.

To access it please go to your Steam game library in the Steam client, find Millie, right click on the name and press preferences. In the newly opened window choose the 'LOCAL FILES' tab and click browse local files. The OST folder will be there

1 comentários Ler mais

Steam Greenlight

Acerca deste jogo

A joyful, casual puzzle game that will tease both your wits and your memory!

You've always dreamt of flying. Roaming high in the clouds, free from all worries. Just gliding through air like a bird. Unfortunately, you were born as a millipede, and your best chance of launching to the sky is probably in some crows mouth... or is it?
Rumor has it that the local Aviation School is accepting new recruits for a pilot course. Seeing an opportunity to make your dreams come true, you seize the moment and embark on a journey of your life. Your path is full of dangers, mazes and obstructions, but the end goal is more than worth it!

So rise on your feet, all 100 of them, and get going!

Control a millipede, roaming through over 90 diverse levels. Solve the elaborate mazes laying on your way. Gather and use multitude of power-ups that will help you with your struggles. Enjoy three types of immersing mini games. Grow bigger and bigger; and remember: try not to eat your tail.


- Almost a hundred challenging and diverse levels
- 3 totally different environments.
- Tons of power-ups and helpers
- Varied and colorful levels
- Immersing mini-games
- Really enjoyable, casual gameplay

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: Dual core from Intel or AMD at 2.8 GHz
    • Graphics: nVidia GeForce 7800, ATI/AMD Radeaon HD2600/3600
    Minimum:
    • OS: OSX 10
    • Processor: OSX 10
    • Graphics: nVidia 320M or higher, or Radeon 7000 or higher, or Intel HD 3000 or higher
    Minimum:
    • OS: Ubuntu 12.4
    • Processor: 2 GHz
    • Graphics: OpenGl 2.1 compatible
Análises úteis de clientes
10 de 21 pessoas (48%) acharam esta análise útil
12.5 hrs em registo
Publicada: 2 Novembro
its so fun its happy and it has other language support and more not to hard (Well can be very hard) and its cheap its just a good puzzle game.
Achaste esta análise útil? Sim Não
3 de 10 pessoas (30%) acharam esta análise útil
1.3 hrs em registo
Publicada: 12 Novembro
I've seen better implementations of this genre on 8-bit machines. Unplayably bad.
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0.6 hrs em registo
Publicada: 22 Novembro
I enjoyed this way too much.
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2 de 2 pessoas (100%) acharam esta análise útil
10.1 hrs em registo
Publicada: 14 Julho
coisas que se aprende com a Millie:
nunca mordas o teu rabo;
nunca voltes pelo caminho que vieste;
se o caminho que escolheste não dá volta ao inicio e tenta outra vez.

muito giro, enervante e viciante, uma mistura da pacman e o jogo das minhocas para teles antigos
Achaste esta análise útil? Sim Não
23 de 26 pessoas (88%) acharam esta análise útil
20.0 hrs em registo
Publicada: 30 Julho
Millie is a blast to play, for the first couple of hours and if you need some time without having to think. It's a kind of remake on a large scale of the well-known snake-games, where you have to eat your way through labyrint-like levels of increasing difficulty and complexity. While Millie eats her heart out, she grows longer and longer, and so there is an ever-increasing chance of eating ... your own tail. Happily, there are several means provided to make life a bit easier: there are clocks to rewind the time, hammers to smash through walls and even scissors ... to cut a bit off your own tail. Ouch.
By going through tons of levels, one can obtain stars (needed to buy the extra items), and shoes. With these shoes, one unlocks new levels. Quite simple, well-tried, and still effective. Graphics are nice and colourful, sounds are pretty good - I love the sound of Millie eating ;-).
But it takes hours and hours to really progress through the levels, as some are really very difficult, and only the most stubborn will reach the end of it I suppose. I got bored after a couple of hours, but my daughter isn't yet ;-). The game has full controller support, which is nice, but the controls seems to be rather sluggish and get some time to get used too. All in all, a good game to kill some hours, but nothing more than that.

Gameplay: 18/30
Graphics: 14/20
Sound: 9/10
Longelivety: 14/20 (no multiplayer, but more levels than you'd probably ever swallow)
Technical: 7/10 (some points deducted for the controller sluggishness)
Personal appreciation: 5/10

Overall: 67/100
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13 de 16 pessoas (81%) acharam esta análise útil
9.1 hrs em registo
Publicada: 19 Julho
Millie a puzzle game that uses the same basic concept as the classic Snake: you’re trying to lead a cute little millipede through a series of mazes, collecting pellets and shoes and navigating in such a way that she does not collide with herself. Millie doesn’t suffer from any big gameplay drawbacks, bugs, or anything like that; the biggest problem of all is perhaps the fact that there simply isn’t anything new under the sun. The premise is cute, but there’s not much of a story going on beyond that. Controls work well, but the gameplay itself offers nothing new or even somewhat innovative. In the end though, Millie’s joyful quest to fly, the brightly colored graphics, and simple gameplay mechanics are likely enough to leave younger audiences satisfied, however the game doesn’t quite make it beyond that.
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19 de 30 pessoas (63%) acharam esta análise útil
1.3 hrs em registo
Publicada: 19 Junho
"But millipedes can't fly", I can already hear you scoff. "Nonsense", Millie declares, the anthropomorphic arthropod protagonist of the maze navigating puzzle game of the same name. She's a girl full of dreams, which makes it rather a dreadful shame that my hopes for Millie were all but completely dashed in the end, leaving me sad and wondering what went wrong.

The developers describe Millie as a puzzle game, but it's easier to think of it as Snake meets Pac-Man. Running through mazes your goal is to devour a set number of pellets and make it back to start without running into your bum, which grows longer with each pellet you eat, creating a train of legs which follow your pattern and threaten to cut off your path if you don't plan in advance. As a huge fan of both the games it takes inspiration from this sounded fantastic, but Millie screws up in a handful of ways which managed to all but completely destroy the experience for me.

A bigger issue than anything, controlling Millie is an absolute nightmare. She's clunky to turn at the best of times, but more often than not fails to turn at all or does so too early, almost always forcing you to restart a level as you find yourself trapped in a maze of yourself. Adding onto this frustration is the deliberately inflated difficulty of limited power ups (most notably the one that lets you rewind time briefly to undo your mistakes), which I can only imagine are a carryover from a mobile F2P model given the inclusion of an in game store (though everything is purchasable with stars you earn from playing the game). It doesn't seem like it would be an issue at first, but despite the kid friendly aesthetic Millie is an astonishingly challenging game. I found myself having to meticulously plan my every move just to be able to finish levels, which requires a level of memorization and precision that felt far above what should be expected from this sort of game.

I had high (perhaps admittedly too high) hopes for what Millie could be, but after only a little more than an hour I couldn't take anymore of it. The unnecessarily high difficulty, pour balance of power ups, and astonishingly bad controls sucked away whatever fun could have been, which not even the extremely cute art direction could hope to salvage. I can only speculate at how much content the entirety of Millie contains, not having the stamina to finish it myself, but for all the levels it contains and the appendages of its lead, Millie doesn't have a leg to stand on.
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4 de 5 pessoas (80%) acharam esta análise útil
5.6 hrs em registo
Publicada: 16 Agosto
If Pacman and the classic Snake game had a baby, it would be Millie. This game is addicting, challenging and fun! If you like the forementioned games, puzzlers and nice graphics, get this game! The only complaint that I have is that the controls can be a little unresponsive, other than that its a real fun little game. 7/10
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13 de 24 pessoas (54%) acharam esta análise útil
2.6 hrs em registo
Publicada: 26 Junho
I'm going to keep this review nice and short.
Millie = Pacman meets Snake. While that does sound awesome, this game... is not. It's plain boring, even for a casual game.

Play Pacman or Snake (or many of its clones) instead.

[Rating: 61/100]
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1 de 1 pessoas (100%) acharam esta análise útil
0.4 hrs em registo
Publicada: 15 Agosto
So cute and Peace. I love it
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6 de 11 pessoas (55%) acharam esta análise útil
4.4 hrs em registo
Publicada: 21 Julho
It gets longer.
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4 de 8 pessoas (50%) acharam esta análise útil
0.9 hrs em registo
Publicada: 25 Julho
Do you know the game snake? Well that's what Millie is. Remember the anger you feel when you bite your own butt in snake? That's ALL that Millie is.

Now in general I'm decent at snake, I'm not one of those hyper good pros who can snake against themselves multiple times, But you'd think at least the first couple of levels in Millie (maybe 1-30) would be simple and not require you to be some kind of predictive expert at snake. WRONG! At level FOUR you're easily stuck if you're bad at planning your next move and it doesn't get any easier from there.

What makes this even harder than snake? Well you can't even see the entire map for one so you're literally on the other side of the map munching along and then, wait, what's that? The other end of your body... Then you walk right into it because you couldn't even see how big you were getting.

While this game is cute and has some weird... you're going to pilot school plot... It's not for those who are not experts at snake. It's frustrating and just not fun. It'd be different if they made the collectables (shoes) the main think you need skill to get, while they require a little extra effort, you still need to be extremly good at snake to even beat the level with the minimum amount of dots required to open the level exit.

Overall a very frustrating experience. There should be levels of difficulty such that your body doesn't grow as much if you choose medium or easy. This game is dropped for me which is sad since I do enjoy snake games and this was cute and fun the first 3 levels. I would not reccomend this game to anyone unless you play snake like a boss.
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1 de 2 pessoas (50%) acharam esta análise útil
0.9 hrs em registo
Publicada: 9 Outubro
Don't be fooled by the bright bubbly graphics, lighthearted soundtrack, or young protagonist: this is not a kids' game. Most people are familiar with snake-games and Pac-Man, and this is a clever combination of both.

In order to finish a level and advance to the next, you must steer Millie through nearly all the pellets on the board (making her grow longer with each one) and make it to the exit without letting her bump into herself. Most levels are designed with branching paths, so it's necessary to revisit the same area multiple times to get all the pellets. Some levels are designed with sections that can only be safely passed when Millie is under a certain length, so there is a logic element to the game as well.

You'll most likely fail a lot at some of these levels, and that's okay. Part of the logic of beating each level is just learning the map (there is a zoom function, though it doesn't always show the entire board at once), and then applying it until you reach the exit.

It's not a massively innovative game, but it's fun and has plenty of polish.
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2 de 5 pessoas (40%) acharam esta análise útil
11.3 hrs em registo
Publicada: 24 Julho
Good game, BUT - This is not fully controller supported (windows or linux), and it has NO xbox controller support at all under linux.

Would I recommend this game? not in it's current state.
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2 de 5 pessoas (40%) acharam esta análise útil
1.0 hrs em registo
Publicada: 12 Julho
Very cute and challenging game. You really have to put your mind into not geting stuck as you grow more segments. For . 1.98 It was a steal.
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2 de 5 pessoas (40%) acharam esta análise útil
3.9 hrs em registo
Publicada: 16 Julho
It's very cute and challenging! Makes me want to throw my computer, but it's so addicting!
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1 de 3 pessoas (33%) acharam esta análise útil
7.2 hrs em registo
Publicada: 3 Agosto
PLUSES:
+ Nice graphics
+ Hard logic game
+ Nice soundtrack
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2 de 6 pessoas (33%) acharam esta análise útil
5.2 hrs em registo
Publicada: 1 Julho
This is a brilliant puzzle game ! both challenging and fun...............very addictive. I highly recommend it.
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2 de 6 pessoas (33%) acharam esta análise útil
0.4 hrs em registo
Publicada: 7 Julho
Nice little game to kill time, simple and easy, relaxing.
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6 de 16 pessoas (38%) acharam esta análise útil
0.1 hrs em registo
Publicada: 25 Outubro
The single most important thing in a snake game is precision. And that's where this game fails. Sometimes changing direction works ok, and sometimes I press left or right and the centipede pretends nothing happened, As such, it is pointless to try and play. Though the concept is rather charming.
Achaste esta análise útil? Sim Não