Climb into the pilot's seat of an otherworldly war machine and take down a genocidal alien race bent on eradicating humanity to preserve their own civilization.
Потребителки рецензии:
Скорошни:
Положителни (49 рецензии) - 93% от 49 потребителски рецензии в последните 30 дни са положителни.
Общо:
Много положителни (871 рецензии) - 90% от 871 потребителски рецензии за тази игра са положителни.
Дата на излизане: 30 май 2014

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Закупуване на Astebreed

 

Скорошни обновления Всички (11)

21 декември 2015

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Рецензии

“This is one of my favorite shoot-'em-ups in years, and fellow STG enthusiasts would be remiss to overlook such a gem. Astebreed is a masterstroke. Spread the word.”
9.5 /10 – Destructoid

“If you’re looking for a game that has subtleties and intricacies often overlooked in modern games then Astebreed comes highly recommended.”
8/10 – Coffee Break Gaming

“...Astebreed is a game that, in terms of quality and design, puts many recent triple-A releases to shame...”
5/5 – USGamer

Относно тази игра



You are Roy Becket, a young pilot with dreams of becoming as skilled as his adoptive father. When a galactic war with an ancient mechanical alien race reaches its boiling point, Roy is forced to spring into action and take control of an otherworldly bipedal war machine in hopes of saving what's left of humanity.

Joining Roy is a young girl who claims to have escaped the clutches of the nefarious aliens. Forever altered through horrible experimentation, she now possesses the very abilities humanity will need to push back the doomsday clock.

Together, they must battle an unrelenting army alone and reunite their shattered family.

The End of All Things is in sight. At the edge of eradication stands Astebreed.

Arcade Shooter Evolved

Astebreed takes the classic arcade shooter and breathes new life into it. Using lovingly crafted 3D models, cutting edge particle effects, and tried-and-true Japanese mecha designs, Astebreed delivers an unparalleled atmosphere of beautiful destruction.

A Full Arsenal

Roy has a considerable arsenal to combat his foes, as well. Armed with the mysterious Lucis device, Roy's mech can shoot from a distance, paint targets for precision homing attacks, and even get close for a killing blow with a powerful blade attack. No enemy shall escape your wrath, no matter where they hide.

Dynamically Changing Perspective

Your enemies are not always ahead of you. Your enemies swarm, fly and intercept, and Astebreed's dynamic perspective always keeps the action in view. Seamlessly switching between vertical, horizontal, and 3D shooter, Astebreed will keep you guessing what your next threat will be, without ever interrupting the action.

Системни изисквания

    Минимални:
    • ОС: Windows XP/Vista/7/8
    • Процесор: Core 2 Duo or faster
    • Видеокарта: Shader Model 3.0 compatible, GeForce 8600GT (2007 model) or better
    • DirectX: версия 9.0
    • Допълнителни бележки: Controller recommended
Рецензии от клиенти
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Скорошни:
Положителни (49 рецензии)
Общо:
Много положителни (871 рецензии)
Наскоро публикувани
Zaalbar - 愛の戦士
( 10.8 изиграни часа )
Публикувани: 2 май
Awesome, stylish, super-robot themed shmup with some interesting mechanics and perspectives that serve to somewhat break typical shmup conventions and make the game fun even for newcomers to the genre.
Полезно? Да Не Забавна
Jarmustard
( 3.2 изиграни часа )
Публикувани: 1 май
With the inclusion of lockon abilities, melee that removes most types of incoming projectiles, and dashing - this game hardly feels like a traditional bullet-hell game. You end up focusing not on individual bullets to avoid but the overal flow of the battle and the cooldown of your abilities. It's incredibly smooth and fun to play.

It also tries to make you feel like the anime hero with cutscenes seamlessly blended into the fighting. It's quite cinematic... however the abundance of anime tropes are somewhat hard to swallow.

All in all I enjoyed it a lot.
Полезно? Да Не Забавна
[N/R] Monologue
( 13.3 изиграни часа )
Публикувани: 1 май
Smooth and Fin Funnel !

reminds me a bit of Xenogears which is great! and the story is great! although...it's quite short

but still ~ 10/10
Полезно? Да Не Забавна
Videogamevegas
( 1.3 изиграни часа )
Публикувани: 30 април
Astebreed is more spectacle than gameplay, but what's here is amazing! Fun, with an impossible end boss that I've still yet to beat, this is worth a buy. Many sales for this one. Got it for 75% off and absolutely worth it at that price!
Полезно? Да Не Забавна
<== Riki idling while playing AC
( 3.9 изиграни часа )
Публикувани: 29 април
Just from playing the prologue I instantly feel the urge to recommend this game to shrump love
:thumbsup:
Полезно? Да Не Забавна
The Alien Banana
( 1.9 изиграни часа )
Публикувани: 27 април
I had absolutely no idea what was going on with the plot. At all. But it had fun gameplay and a lot of cool lasers and robots. Get it if it's on sale and you're a huge weeb.
Полезно? Да Не Забавна
Mishli
( 3.5 изиграни часа )
Публикувани: 18 април
First off, this game plays pretty well, it's graphically great and there's lots of options, the dynamic positioning works great going from 3d to top down to sidescrolling, but it's hard for me to recommend this to any casual player due to some things i felt were glaring issues.

First and foremost, the game is almost rediculously short, i played through the whole thing twice in a little over an hour on normal mode, and i'm not exactly the best at these kinds of shooters. Yes the game is only 15 dollars, but it's literally only got 6 or 7 missions that take a few minutes each. only reason it took me so long was because one or two bosses are really annoying and the ability of the sword to destroy incoming projectiles is... inconsistant sometimes.

Another really annoying thing is the story is fast and feels rushed, there is almost no downtime whatsoever, there's almost nothing between missions, you just start the next one and "BOOM SOMETHING IMPORTANT" finish mission MORE IMPORTANT STUFF and then MORE IMPORTANT STUFF DURING BOSS, the story is told via small chat boxes in the bottom left corner, which is both good because it doesn't get in the way of gameplay, but that also makes it really annoying, as i was honestly interested in the story, and i ended just spamming an invincibility move going back and forth accross the screen while reading the tiny chat boxes and ended up finishing half of the levels that way without even paying attention. Especially with how much i tried to understand what was going on, the fact that they just kept throwing plot at you constantly with almost no break, in the middle of trying to dodge bullets in an incredibly short game made it feel even shorter than it already is.

A huge gripe of mine is the 'hyper' move as well, it's really cool to have a screen clearing attack, or to be able to target melee everything you've locked onto, yet about 1/3d the time, the move doesn't work for me. I even went through the tutorial 5 times and still can't figure out what's up. I would love the 'screen clearing bullet shield' swipe to be it's own button while the lock on attack was independant, because very often in some of the bosses, you pratically have to use the lock on, but want to use the shield just to survive. It doesn't help that the blade's ability to deflect projectiles is occationally very sketchy, i can do the same thing against a boss 3 times and twice take no damage and the third die in under 10 seconds.

Though i have a lot of little gripes with this game, it is still very well put together and if you want just a fairly cheep, very good looking game, i'd recommend picking it up, but i don't think it's worth it's short length to the average player. I recommend anyone who really wants a challenge to play the game once on easy mode and just read the story, then immediately switch to hard mode and go from there. Just consider easy mode a slightly longer tutorial with some interesting, if not cliche'd story. and hard mode the actual game
Полезно? Да Не Забавна
Ndev
( 6.8 изиграни часа )
Публикувани: 14 април
its ok
Полезно? Да Не Забавна
Ninj0r
( 1.8 изиграни часа )
Публикувани: 13 април
Solid game with great visuals and 3D effects; cheesy story but if you're a shmup fan, you'll enjoy this.
Полезно? Да Не Забавна
Tararabbit111279
( 5.7 изиграни часа )
Публикувани: 9 април
Imagine starfox. Now imagine starfox, but the characters are all out of some campy, Japineese anime. Now imagine starfox, but instead of a plane, you fly a sword wielding mecha suit. This is Astebreed. Kinda short, but still fun.

You have lots of ways to attack in this game. You have 2 shooting attacks, wide aoe and a frontal cone. By holding down the attack buttons you can lock on to enemies. Your bullets destroy purple shots from enemies and fill up your x attack guage. You also have a sword attack. The swoard attack can destroy yellow bullets and fill up your x attack. You can also do a dashing sword attack. Then break faces with the x attack.

Harder difficulties offer a bit of replayability.

Game is well suited to a controller. Haven't tried with mouse and keyboard.

8/10. Solid shooter.
Полезно? Да Не Забавна
EvilMath
( 0.4 изиграни часа )
Публикувани: 7 април
So which bar is my health again?
Полезно? Да Не Забавна
NecroRayne
( 1.5 изиграни часа )
Публикувани: 5 април
I like this game... it's kinda like a bullet hell game but with swords.. so the more you attack things the more points and shield regen you get. So literally... Go. ♥♥♥♥ing. Nuts. :3 The bosses sometimes need a bit more thought (I just got to Queen System - 3rd phase and can't kill it >.>).

The game isn't hard just to be hard.. it's hard as in challenging.. even on normal mode. Totally recommend for anyone.
Voice overs are still in Japanese but there a subtitles. I don't even realize the story is happening half the time because I'm blowing stuff up.
Полезно? Да Не Забавна
Awalys
( 3.0 изиграни часа )
Публикувани: 26 март
50% of your gameplay time - button mashing your sword button, because it clears every single bullet that reaches you.

50% of your gameplay time - you keep getting hit by homing red lasers you barely can avoid, because you just keep swinging your magical bullet-clearing sword, but your shield is OP and makes those don't matter at all, unless you're playing for score. (Don't even try to play for score in this random mess.)

And don't you just love when the enemies come from every possible angle in existence, making it impossible to make an actual good scoring/survival strategy?

i'm rating it good design/10
Recommended for professional button mashers, by professional button mashers.
Полезно? Да Не Забавна
leigh m cardholder
( 0.6 изиграни часа )
Публикувани: 26 март
Not my style of game, unfortunately. It's a fast-paced bullethell arcade shooter, but I thought it would be a lot slower and more technical. I'm old and boring.
Полезно? Да Не Забавна
kanaan
( 7.7 изиграни часа )
Публикувани: 23 март
Where has this game been all my life? It came out of nowhere and all I know is that I need more.
Полезно? Да Не Забавна
3v!| T3Ddy
( 2.6 изиграни часа )
Публикувани: 22 март
A pretty short but awesome gameplay.
weapon system reminds me of Radiant Silvergun.
different weapons, and a sword.

enjoyed playing this even on low graphical settings on an Atom based Win8 tablet.
Полезно? Да Не Забавна
Diebuster
( 44.7 изиграни часа )
Публикувани: 16 март
First: ignore the "TOO EASY" reviews. They are jokes. None of them took note of score, 1CCed Hard mode or even COMPLETED it.

One of the best, most underrated indie games out there, made doubly impressive by the development company's obscurity & status as part-time devs. Despite classic arcade-like design principles, it's not a "nostalgia game"; it can hardly be described as "X meets Y". Maybe Sin & Punishment's cinematic on-rails presentation + a shmup's bullet dodging + Alien Soldier's sheer variety of stuff to do... but that wouldn't really do it justice.

Before going more in-depth: Astebreed is NOT a bullet-hell/bullet-curtain game. It simply has bullet-hell ELEMENTS. You'll be dodging stuff and the last two bosses can get pretty manic, but you'll be destroying enemy shots in mid-air with your sword (or projectiles) just as much, if not more. It's less of a bullet hell or even a shmup as much as... an anime mecha game. If you find games like Dodonpachi to not be your thing, give this a try anyway; if you're into bullet-hells then chances are you're into arcadey games in general, so also go ahead and play this; just don't expect bullet-hell.

I will outline the attacks here, but make sure you go through the entire tutorial to get a better feel for just how they work in the middle of battle:

You control a robot while locking-on, shooting, sword-slashing and comboing your way through various perspective-shifting stages. You have two normal shots (activated by tapping their respective buttons) & two lock-ons (holding down their respective button). The lock-ons are a forward & spread shot respectively, either targeting around you in a circle or in a straight line. Your slash is more than it seems at first glance; sure, you can quickly tap the attack button to do a fast combo, but this can often leave you open; sometimes, AVOIDING the longer combo attack by timing your presses just right is the better way to go. You can also hold on to the sword button along with whatever direction you want to dash towards, sword-first. Lastly you have a variety of context-sensitive special attacks; if you press the special attack button while locked on to nothing, you will damage whatever is near you (the range of this effect increases once you unlock the second mech) and creates a short aura of invincibility around you, which adds a nice element of strategy. While locked on to a large group of enemies, your mecha will automatically home in on them and slash them up at a crazy speed; meanwhile, while only locked on to a single enemy, you will pull off a very anime-esque move on it taking out a significant chunk of its health. The scoring system is easy to understand and hard to master and involves plenty of practice of all the aforementioned skills (once again, refer to the tutorial on scoring). Many will feel that the game will completely destroy your fingers, but if you find yourself mindlessly mashing the normal shots chances are you're not playing it right; the lock-on is very useful throughout most of the game and balances out the button-mashing quite well. The on-rails camera-shifting (from side-scrolling to vertical shooter to behind-the-back third-person) is truly impressive; it helps add to the game's variety while also making for interestingly-composed cinematography.

My gameplay gripes are balance issues, occasional lack of proper (yet not game-breaking) attack telegraphing and the lack of a DEFAULT option to set the movement keys to WASD. The latter, however, is easily fixed by googling "Astebreed WASD" and getting the Astebreed tweaker from the Steam forums (however note that sometimes it might create a strange delay for the directional keys; if this happens, just restore the defaults and set your own controls again). The former might just be a result if my (crappy) play style, but it feels like an area in stage 3 along with the last boss are both a bit too much of a difficulty spike. Even then it's nothing as big as, say, the contrast in difficulty between Ikaruga's first and second stages. Beyond that we have the occasional bizarre crash when using the "restart game" feature, but this can't actually destroy one of your runs, so I can look past it (also my computer is an ancient piece of garbage that was old even when I got it in 2008 and I can't even properly play this on max settings)

My own technical issues aside, the presentation's great. The art direction gives everything a cohesive space-y feeling while still being varied and making good contrasting use of color, the robots look so cool they even won over an old-school Japanese cartoon robot purist like me (I'll always prefer stuff like Go Nagai's Mazinger Z, Osamu Tezuka's Pluto and Mitsuteru Yokoyama's Black Ox to the more detailed "real robot" types that this game took influence from), the music is fitting, the animations and sound effects work... everything just comes together to make you feel like a mecha-piloting badass.

You probably noticed by now that I've not mentioned anything to do with the story or human characters so far; depending on a variety of factors, those can be a bit of a mixed bag. If you're extremely bothered by otaku-centric modern anime (which I am not), you will absolutely not be able to stand them; but that's not an issue, because you can skip every cutscene and completely mute all the anime talking. I don't, though, because I AM an anime fan and I enjoy the way the game makes you feel like you're playing a dramatic, well-directed, bizarre Japanese cartoon. The in-game dialogue can also be an issue if you can't speak Japanese, because most of it is delivered through gameplay and it's VERY hard to pay attention to both the subtitles AND the crazy robot action simultaneously. If you really want to know the full story and character interaction, I recommend watching a Youtube longplay instead (which might also help with certain difficult parts in Hard mode). Lastly we have the character art, which I place more focus on than most people. Putting it simply, the game clearly has various artists with very different levels of skill. Some of the visual novel-like cutscenes and human character artwork look super-stylish, expressive and cool by visual novel standards (actually, they look more like a high-profile TV mecha anime show; the art on the upper-right of this very page is an example) while others are just about what you'd expect from a visual novel. If you're not an art elitist like me though and find a lot of commonly-praised VNs to look pretty, those occasional downgrades will not bother you & the particularly good parts will surprise you even more.

This is also a short game, but if you're into arcade games this should not be an issue; arcade design is not about artificially creating "pacing" by stopping the action to force you to solve physics "puzzles" or pushing a block over a switch, which can be an issue with otherwise-great games. There is no exploration and no grinding; the game's world is not your oyster. Good arcade design is about pure non-stop gameplay bliss, a barrage of creative enemy formations and set-pieces that will stay with you for years. It is not about offering the player the illusion that they are forging their own path, but about creating a pre-set obstacle course and then giving you a very wide variety of ways of making your way through it and grading them based on their inventiveness. Replayability comes in the form of beating all the modes with all the mechs, 1CCing hard more and improving your global score.

Given this is an obscure game, the art unlockables are actually a nice thing to have because you can't just find all of them online. Some of them, like the 2D mecha concept artwork and the aforementioned stylish human character pictures, are definitely a visual treat. You also get to view every model and effect, because why not.

This is not just just a mere "old school nostalgia" game; it is simply a good game.
Полезно? Да Не Забавна
Sherza95
( 5.8 изиграни часа )
Публикувани: 13 март
Astebreed...I dont know why i always stuck at chapter 5 errr.....
But i like it though~~
Полезно? Да Не Забавна
MrCuddles
( 2.2 изиграни часа )
Публикувани: 11 март
Beat it in 2 hrs then refunded it
i like abusing the system :D
Полезно? Да Не Забавна
MK
( 3.6 изиграни часа )
Публикувани: 5 март
Help~

Why this game always crash?
I already reinstall many times.
Install this game for the first time the game runs smoothly, but when I want to play again was not able, always crash. T,T
Полезно? Да Не Забавна
Най-полезни рецензии  През последните 30 дни
2 от 2 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
1.3 изиграни часа
Публикувани: 30 април
Astebreed is more spectacle than gameplay, but what's here is amazing! Fun, with an impossible end boss that I've still yet to beat, this is worth a buy. Many sales for this one. Got it for 75% off and absolutely worth it at that price!
Беше ли полезна тази рецензия? Да Не Забавна
2 от 2 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
3.2 изиграни часа
Публикувани: 1 май
With the inclusion of lockon abilities, melee that removes most types of incoming projectiles, and dashing - this game hardly feels like a traditional bullet-hell game. You end up focusing not on individual bullets to avoid but the overal flow of the battle and the cooldown of your abilities. It's incredibly smooth and fun to play.

It also tries to make you feel like the anime hero with cutscenes seamlessly blended into the fighting. It's quite cinematic... however the abundance of anime tropes are somewhat hard to swallow.

All in all I enjoyed it a lot.
Беше ли полезна тази рецензия? Да Не Забавна
Най-полезни рецензии  През последните 90 дни
11 от 11 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
44.7 изиграни часа
Публикувани: 16 март
First: ignore the "TOO EASY" reviews. They are jokes. None of them took note of score, 1CCed Hard mode or even COMPLETED it.

One of the best, most underrated indie games out there, made doubly impressive by the development company's obscurity & status as part-time devs. Despite classic arcade-like design principles, it's not a "nostalgia game"; it can hardly be described as "X meets Y". Maybe Sin & Punishment's cinematic on-rails presentation + a shmup's bullet dodging + Alien Soldier's sheer variety of stuff to do... but that wouldn't really do it justice.

Before going more in-depth: Astebreed is NOT a bullet-hell/bullet-curtain game. It simply has bullet-hell ELEMENTS. You'll be dodging stuff and the last two bosses can get pretty manic, but you'll be destroying enemy shots in mid-air with your sword (or projectiles) just as much, if not more. It's less of a bullet hell or even a shmup as much as... an anime mecha game. If you find games like Dodonpachi to not be your thing, give this a try anyway; if you're into bullet-hells then chances are you're into arcadey games in general, so also go ahead and play this; just don't expect bullet-hell.

I will outline the attacks here, but make sure you go through the entire tutorial to get a better feel for just how they work in the middle of battle:

You control a robot while locking-on, shooting, sword-slashing and comboing your way through various perspective-shifting stages. You have two normal shots (activated by tapping their respective buttons) & two lock-ons (holding down their respective button). The lock-ons are a forward & spread shot respectively, either targeting around you in a circle or in a straight line. Your slash is more than it seems at first glance; sure, you can quickly tap the attack button to do a fast combo, but this can often leave you open; sometimes, AVOIDING the longer combo attack by timing your presses just right is the better way to go. You can also hold on to the sword button along with whatever direction you want to dash towards, sword-first. Lastly you have a variety of context-sensitive special attacks; if you press the special attack button while locked on to nothing, you will damage whatever is near you (the range of this effect increases once you unlock the second mech) and creates a short aura of invincibility around you, which adds a nice element of strategy. While locked on to a large group of enemies, your mecha will automatically home in on them and slash them up at a crazy speed; meanwhile, while only locked on to a single enemy, you will pull off a very anime-esque move on it taking out a significant chunk of its health. The scoring system is easy to understand and hard to master and involves plenty of practice of all the aforementioned skills (once again, refer to the tutorial on scoring). Many will feel that the game will completely destroy your fingers, but if you find yourself mindlessly mashing the normal shots chances are you're not playing it right; the lock-on is very useful throughout most of the game and balances out the button-mashing quite well. The on-rails camera-shifting (from side-scrolling to vertical shooter to behind-the-back third-person) is truly impressive; it helps add to the game's variety while also making for interestingly-composed cinematography.

My gameplay gripes are balance issues, occasional lack of proper (yet not game-breaking) attack telegraphing and the lack of a DEFAULT option to set the movement keys to WASD. The latter, however, is easily fixed by googling "Astebreed WASD" and getting the Astebreed tweaker from the Steam forums (however note that sometimes it might create a strange delay for the directional keys; if this happens, just restore the defaults and set your own controls again). The former might just be a result if my (crappy) play style, but it feels like an area in stage 3 along with the last boss are both a bit too much of a difficulty spike. Even then it's nothing as big as, say, the contrast in difficulty between Ikaruga's first and second stages. Beyond that we have the occasional bizarre crash when using the "restart game" feature, but this can't actually destroy one of your runs, so I can look past it (also my computer is an ancient piece of garbage that was old even when I got it in 2008 and I can't even properly play this on max settings)

My own technical issues aside, the presentation's great. The art direction gives everything a cohesive space-y feeling while still being varied and making good contrasting use of color, the robots look so cool they even won over an old-school Japanese cartoon robot purist like me (I'll always prefer stuff like Go Nagai's Mazinger Z, Osamu Tezuka's Pluto and Mitsuteru Yokoyama's Black Ox to the more detailed "real robot" types that this game took influence from), the music is fitting, the animations and sound effects work... everything just comes together to make you feel like a mecha-piloting badass.

You probably noticed by now that I've not mentioned anything to do with the story or human characters so far; depending on a variety of factors, those can be a bit of a mixed bag. If you're extremely bothered by otaku-centric modern anime (which I am not), you will absolutely not be able to stand them; but that's not an issue, because you can skip every cutscene and completely mute all the anime talking. I don't, though, because I AM an anime fan and I enjoy the way the game makes you feel like you're playing a dramatic, well-directed, bizarre Japanese cartoon. The in-game dialogue can also be an issue if you can't speak Japanese, because most of it is delivered through gameplay and it's VERY hard to pay attention to both the subtitles AND the crazy robot action simultaneously. If you really want to know the full story and character interaction, I recommend watching a Youtube longplay instead (which might also help with certain difficult parts in Hard mode). Lastly we have the character art, which I place more focus on than most people. Putting it simply, the game clearly has various artists with very different levels of skill. Some of the visual novel-like cutscenes and human character artwork look super-stylish, expressive and cool by visual novel standards (actually, they look more like a high-profile TV mecha anime show; the art on the upper-right of this very page is an example) while others are just about what you'd expect from a visual novel. If you're not an art elitist like me though and find a lot of commonly-praised VNs to look pretty, those occasional downgrades will not bother you & the particularly good parts will surprise you even more.

This is also a short game, but if you're into arcade games this should not be an issue; arcade design is not about artificially creating "pacing" by stopping the action to force you to solve physics "puzzles" or pushing a block over a switch, which can be an issue with otherwise-great games. There is no exploration and no grinding; the game's world is not your oyster. Good arcade design is about pure non-stop gameplay bliss, a barrage of creative enemy formations and set-pieces that will stay with you for years. It is not about offering the player the illusion that they are forging their own path, but about creating a pre-set obstacle course and then giving you a very wide variety of ways of making your way through it and grading them based on their inventiveness. Replayability comes in the form of beating all the modes with all the mechs, 1CCing hard more and improving your global score.

Given this is an obscure game, the art unlockables are actually a nice thing to have because you can't just find all of them online. Some of them, like the 2D mecha concept artwork and the aforementioned stylish human character pictures, are definitely a visual treat. You also get to view every model and effect, because why not.

This is not just just a mere "old school nostalgia" game; it is simply a good game.
Беше ли полезна тази рецензия? Да Не Забавна
5 от 5 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
8.4 изиграни часа
Публикувани: 23 февруари
Apparently, this super advanced alien AI civilization built these 2 uber OP mechas/girls-turned-AIs but didn't bother to improve/mass produce them. some human stole one of them and his adopted son proceeded to destroy said civilization with it, while the other mecha betrayed the AI-Civ because the pilot and the girls were a family... serves them right.

Pros:
+ Fun sidescrolling and top-down gameplay.
+ Camera transitions feels about right.
+ Good graphics for its genre.
+ Good art.
+ Good Music and voice acting.
+ Non-stop chatting ingame (story/lore exposition) saves you from sitting for hours on cutscenes, on a 1 hour game. It also gives a nice touch to the gameplay.
+ Fio.
+ Bodysuits!

Con:
- Short (might be a pro if you like games that don't require too much time).
- Hard to follow all the ingame conversation while button-mashing.
- Screen can get quite polluted sometimes. are those bots even trying to hit me?
- Bald guy shows up way more often than i'd like.
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5.5 изиграни часа
Публикувани: 14 февруари
Short but Amazing
[Recommended during Sale]

Indie games really do have the potential to amaze you. This is definitely one of those games.

Overview:
Astebreed is an indie bullet hell game (danmaku) comparable to the arcade-styled Sin & Punishment franchise. Rather than the usual "one hit wonder" formula, this game uses health system which regenerates by itself. While the game has high difficulty ceiling like any other danmaku, Astebreed's story and graphics can be enjoyed at leisure on easier difficulties.

Pros:
+ Beginner friendly.
+ Beautiful graphics.
+ Cinematics are well made.
+ Background can really absorb players into the game.
+ Audio and soundtrack matches the game perfectly.
+ There are several unlockables for beating difficulites, albeit limited.
+ Character mugshots during transmissions are nice minor additions to the game.

Cons:
- No customization features. Even the titular unlockable mecha (Astebreed) doesn't differ much from the first one (Xbreed).
- Keyboard controls might take some time to get used to. Stick with controllers if available.
- Voice acting is a bit over-the-top.
- Being at the bottom-left screen, the dialogue is hard to read at harder difficulties.
- Storytelling is decent at best.
- Lacks the finesse of bullet patterns commonly found in danmaku games.

Score: 8.5/10
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5.8 изиграни часа
Публикувани: 13 март
Astebreed...I dont know why i always stuck at chapter 5 errr.....
But i like it though~~
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2 от 4 човека (50%) сметнаха тази рецензия за полезна
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Препоръчани
2.2 изиграни часа
Публикувани: 11 март
Beat it in 2 hrs then refunded it
i like abusing the system :D
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Най-полезни рецензии  През последните 180 дни
60 от 67 човека (90%) сметнаха тази рецензия за полезна
2 човека намериха тази рецензия за забавна
Препоръчани
7.0 изиграни часа
Публикувани: 20 ноември 2015
One of the best things about indie games is that it’s actually possible to be surprised by them. As great as more mainstream games might be they’ve almost inevitability been preceded by a year or more’s worth of trailers, previews, interviews, and betas. But Astebreed has been out for over a year at this point and I've never had any idea it existed until a few days ago. Now that I do I can see it’s one of the best shoot ’em-ups of last year.

Astebreed isn’t a first person shooter though, and it certainly doesn’t have any cover mechanics. It is instead an old school 2D shooter, very much in the style of genre master Treasure and classics such as Radiant Silvergun and Ikaruga. I’ve never heard of Edelweiss before but they seem to be a Japanese indie developer with only a small string of other arcade style action games to their name (after this I'm certainly going to check out earlier game Ether Vapor).

But while their appreciation for Treasure’s more traditional 2D work is obvious in every second of gameplay it’s actually Nintendo-published franchise Sin And Punishment that this game most closely resembles. The similarities come in that although in gameplay terms Astebreed is always a 2D shooter the perspective constantly changes, so that sometime it’s a traditional side-on game, sometimes a vertical scroller, and other times essentially an on-the-rails third person shooter.

The story behind the action is, of course, pure nonsense (and detailed in subtitles you never have time to read) but the cinematic stylings are hugely impressively and amongst the most technically advanced I’ve seen in the genre. The viewpoint doesn’t just switch at random, but is used to punctuate the action with the reveal of a boss or to allow for a brief respite after a punishing set piece.

Creating a top quality 2D shooter is rarely about big new ideas but instead is more like designing a good roller coaster, with the appearance and design of each wave of new enemies requiring skilled choreography that often goes unappreciated – until you play a game that gets it wrong.
Although it’s a truism that the Japanese do not use PCs to play video games that’s only generally true in terms of mainstream Western titles. The PC has always been home to a thriving market of visual novels and other low budget titles intended solely for a Japanese audience, and there’s also an active indie scene – know in Japan as dōjin soft.

Even so the graphics here are still well above the level you’d expect, with rock solid 60 frames per second action and higher than 1080p resolution. But of course it’s the gameplay that is most vital and here Astebreed also excels. You’re piloting a Gundam-ish flying robot, which has three main forms of attack: a short range sword, a focused stream of bullets, and a wider spread shot attack.

Both shooting styles can use a lock-on mechanic, with the spread shot allowing you to target enemies in a circle around you, while the focused shots can only be used for objects directly in front of you. There are some additional complications, with different attacks being used to cancel different kinds of enemy bullets and a variable use special ‘EX Attack’, but the basics are relatively simple and much more accommodating for a novice player than something like Radiant Silvergun.

In fact the game goes out of its way to try to welcome those new to the genre, with an in-depth tutorial, reasonably fair checkpoints, and three different difficulty modes. The opening prologue is also purposefully easy, which not only helps not to scare of potential players but is also extremely useful for experimenting with the game’s various systems.

As genre fans would expect there’s a complex scoring system for when you’ve got the hang of the action, although delving into that side of the game is entirely optional. The score multiplier is based around your robot’s shields, and as long as they’re still up your combos will continue to rack up whenever you make a kill using either of the two normal shot attacks. When you use a sword you bank the points but the multiplayer drops.

And again the game goes above and beyond by including a full suit of online leaderboards and achievements. There are even graphs to show the ebb and flow of your multiplier over the course of each level. Compared to other shooters, and other Japanese-dominated genres like fighting games, it’s a remarkably complete package that doesn’t use its niche status as an excuse not to include basic functions.

In strictest terms Astebreed doesn’t do anything new in the genre, but within that context this is one of the best examples of its breed in years. It’s especially good for newcomers and although it certainly gets very hard towards the end the game’s not spiteful about its difficultly level, and it does its best to help you succeed. I wouldn’t even really call it a bullet hell game, for although the screen certainly does get bus it doesn’t require rote learning or supernatural arcade skills to progress.

Regardless of genre Astebreed is simply an excellent video game, with well balanced gameplay, great graphics and art design, and an interesting and varied challenge despite the short running time. That all this should be the work of an unknown indie developer just makes it all the more impressive, and all the more worthy of your time and money.
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17 от 19 човека (89%) сметнаха тази рецензия за полезна
Препоръчани
5.5 изиграни часа
Публикувани: 24 януари
Summary:
Astebreed is a Japanese bullet hell game made by Edelweiss (you might have know their previous bullet hell game, Ether Vapor Remaster, or platformer Fairy Bloom Freesia). It has great presentation and visual effects but has flaws typical for Japanese bullet hells - short length, harder difficulty (though there's easy difficulty) and silly story.

I'd recommend this game but only to people who know what to expect from this subgenre of shoot 'em ups, with all upsides and downsides, others, if not attracted by the visuals, should rather try other shoot 'em ups (check Steredenn).

Pros:
- Great presentation. Oh, it looks gorgeous! The game will shift camera angles pretty often so you can see all the hard work developers made there - environment, enemies and all effects look simply great.
- Rapid combat that doesn't leave you much time to get rest. Anyway, most levels are three minutes of mob killing and three minutes of bossfight, the rest goes for cutscenes.
- Controller support. Played on Xbox 360 controller without any problems.
- Steam achievements that aren't gained just for beating levels - There are actually challenges in them that require to play in specific style.

Cons:
- Short length. If you want to play it only once (on normal or easy difficulty), don't expect more than 2 hours of playtime.
- There's only Japanese dubbing and most dialogues happen in battles where you won't get opportunity to read the English subtitles. Anyway, you don't lose much since it's mostly space brother-sisters drama packed into mecha action.
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12 от 13 човека (92%) сметнаха тази рецензия за полезна
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1.1 изиграни часа
Публикувани: 14 декември 2015
This is the best (scrolling) shooter I've played in years. If you liked Panzer Dragoon Orta, R-Type Final or Gradius V, then get this.
This is not, and I believe not designed to be, a bullet hell shooter. Just because there's lots of bullets, doesn't make it a bullet hell. Thunderforce 4 was not a bullet hell shooter and see all the bullets in that!
If you see negative reviews here on Steam saying this is a failed bullet hell type shooter, please do yourself a favour and ignore those ignoramuses as they cleary dont know what they're talking about.
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18 от 24 човека (75%) сметнаха тази рецензия за полезна
Препоръчани
3.0 изиграни часа
Публикувани: 23 ноември 2015
Review For Astebreed
Review by: DEHU

Pros :
- Good graphics
- Funny Dialogs
- Great Story
- Good voice actors
- Fantastic controls

Cons :
- The game a bit too short.

Review :
Astebreed is a Typical 2½D shoot 'em up Gundam style, with only 2 Gundams to choose from.
The game is quite fun to play with the characters in the game.

The story is that humans are at war with a mechanical Horde of Alien Locusts known as the Filune, which wreak havoc on entire worlds. On one distant world, Grato Nono engages with the alien forces, losing his squadmates and eventually his own mecha.

One of Grato's daughters, Fiona Nono, comes to save him in a mysterious legless mecha and quickly performs a Hyperspeed Escape, where they are picked up by a Federation-like fleet.

A long period later, Fiona is partnered with young pilot Roy Beckett to launch an offensive against the Filune, using the mecha Fiona saved her father in, now with a new pair of human-built legs. But allying with the hostiles is Estina Nono, Fiona's psychotic sister with a rivaling mecha.

Additional Infomation :
Developer: Edelweiss
Publisher: Playism and Edelweiss
Genre: Singleplayer, Shoot 'Em Up
Released on Playstation 4 in 2015
Released on Steam in 2014

Follow my Curator page :
http://store.steampowered.com/curator/6858371/
This review is written for :
The Panda's Corner
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9 от 12 човека (75%) сметнаха тази рецензия за полезна
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Препоръчани
3.3 изиграни часа
Публикувани: 28 декември 2015
i couldn't stop to play this game

even though this game is short, but i'm enjoyable to play this one.

animu, mecha, shooting alien with giant sword are good ideas

therefore i would reccomend this game.

well i hope there's sequel from this game

would buy it again.
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6 от 7 човека (86%) сметнаха тази рецензия за полезна
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100.0 изиграни часа
Публикувани: 27 ноември 2015
I cannot recommend this enough for anyone who likes shmups in general and/or for those who want to see a twist in the genre. And the reasons for that are:

1. Appealing to all kinds of players. You only have one life per continue, yeah, but you actually have a life bar with life regen. You can destroy purple and yellow bullets and also missiles. And even so, the game proves to be a challenge. Regarding the perspective switches, they are smooth here, you never feel like the game changing your perspective is something out of the blue.

2. It has an understandable story. One may not be able to read all the dialogue throughout the game because of the intense firing, slashing and dodging, but if the dialogue between chapters and during parts that you can actually take a breath don't make it clear, the lore section that is unlocked once you beat the game certainly will.

3. The soundtrack is very well made and it matches the theme of the game.

4. The voice acting is great. I am a complete sucker for Japanese voice acting, and after knowing who voices who in Astebreed I must say I was very surprised. I didn't know a single name among the voice actors, and they pull off some performances that might be as good as the most popular Japanese VAs out there. Special mention goes to Hiro Sakurase, who voices the twin sisters Fiona Nono and Estina Nono.

5. It simply looks dazzling. The animations, the stage backgrounds, all the mecha, the character designs... And the best part, you are treated to a gallery full of all those mecha models and character artwork / concept art once you beat the game!

If I have to list the drawbacks of this game, it'd be one crash problem and two nitpicks that I don't mind, but some people might.

1. This game is much better experienced if you have a controller to play it.
2. It's less than an hour long for you to beat the game.

The crash problem mentioned above is with the 5.1ch surround sound channel. The game might crash during certain parts if you are playing with that on, and there's a specific point in the Prologue where your game may crash because of that. The solution to that is skipping the prologue and switching it to 2.0 Stereo sound. You can then replay the prologue for the achievement and enjoy the rest of the game.

This game went on sale at the time I wrote this. Even so, I don't regret buying it full price. If you enjoy the genre and can overlook the drawbacks, you should give Astebreed a try, And you certainly won't regret it.
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4 от 4 човека (100%) сметнаха тази рецензия за полезна
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15.9 изиграни часа
Публикувани: 17 декември 2015
English (US)
One of the best bullet hell shooters I've ever played, rich mechanics, nice 3d visuals, a rare thing in side scrollers shooters.

PROS:
- Nice graphics
- Really good combat mechanics, you can shoot, shoot with dispersion, bomb, and cut with a hurge sword, each of them can cancel a enemy type of attack
- Bosses are well made, with good stratefy
- 2 types of mecha

CONS:
Small, only 6 stages :(


Portugues (Brasil)
Um dos melhores bullet hell que joguei, mecânica rica, gráficos excelentes em 3d, coisa rara em bullet hells, que geralmente são 2d.

PROS:
- Gráficos excelentes pro tipo de jogo
- Jogabilidade muito boa, com riqueza de interatividade, pode cortar com espada, atirar, atirar com dispersão, e bombar a tela, e cada um consegue destruir até um tipo dos 3 níveis de ataques inimigos...
- Boss são muito bem feitos, boa estratégia e jogabilidade
- 2 tipos de mecha, que vai te fazer jogar o jogo pelo menos 6x, como cada mecha em cada dificuldade.

CONTRAS:
Pequeno, somente 6 fases :(

Nota 7.5/10
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6 от 8 човека (75%) сметнаха тази рецензия за полезна
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4.5 изиграни часа
Публикувани: 11 декември 2015
Review in English/Spanish
Análisis en Inglés y Español:

English:
Good game overall but extremely short, the voiceovers are painfully amateurish and the story is weak and hard to follow. Gameplay wise it’s a hybrid between a rail shooter and a danmaku.

Decent purchase if bought on sale.

Español:
Astebreed es un hibrido entre un railshooter/danmaku, tiene buena presentación visual y banda sonora decente pero el juego sufre de una longevidad excesivamente corta y una historia inexistente (señores, terrible idea de narrar una historia en medio del frenesí de un bullet hell)

No hablemos de los actores de voz pues dan vergüenza ajena pero a pesar de sus fallas para ser un título indie es disfrutable y lo recomendaría si puedes comprarlo en rebaja.
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3 от 3 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
3.0 изиграни часа
Публикувани: 20 ноември 2015
It's a great game combining with Mecha anime. Made me rage quit few times but I just won't. You get a achievement for not giving by the way.
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2 човека намериха тази рецензия за забавна
Препоръчани
2.8 изиграни часа
Публикувани: 26 януари
I like Nihon no robotto anime and twin Yuri.
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2.3 изиграни часа
Публикувани: 18 януари
Quickie review:

Really enjoyed this.

Nice presentation. Good control.

I do wish it was easier to watch the story while playing, but its a shoot-em up, story is secondary.

Worth it.
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2.0 изиграни часа
Публикувани: 16 януари
Sooooooo FUnnnnnnnnnnn

but too hard at the late game
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3.6 изиграни часа
Публикувани: 26 декември 2015
Pretty wild colorful fast paced shmup. Get ready for some mind bending ariel maneuvers. Either the story doesn't make much sense or the frantic action just keeps you too busy to follow what really going on. The PS3 style graphics are nice, especially considering most shmups on STEAM are awful, some may call it pixel graphics, but I think its just an excuse to sell you lazy ports. If you enjoy shmups and mechs at all, you owe it to yourself to pick this one up.
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