Climb into the pilot's seat of an otherworldly war machine and take down a genocidal alien race bent on eradicating humanity to preserve their own civilization.
Análises de usuários: Muito positivas (796 análises) - 90% das 796 análises de usuários deste jogo são positivas.
Data de lançamento: 30/mai/2014

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21 de dezembro de 2015

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Stay up to date with the latest Playism and Indie Game News by joining the Playism Group!

Take part in the community discussions and tell us what you are most interested in.

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28 de setembro de 2015

Playism Sales!

Hi Indie fans!

3 of Playism's titles are on sale, have you checked them out yet?

First we have In Space We Brawl, the intense local coop game where you discover who your true friends are. Challenge the missions in Space then use your knowledge to take down your friends in battle!
Also, the game has recently been updated with a new ship and a new weapon, so make sure you check them out too!

http://store.steampowered.com/app/359450/

Starchaser: Priestess of the Night Sky is a beautiful anime-like game which takes you to the stars in gravity defying mazes and puzzles. Can you take on the stars and the challenges presented to you?

http://store.steampowered.com/app/365850/


Also, our newest title Hacker's Beat is still on its Launch Sale! Dive into the Rhythmic world of hacking as you break into the mainframe with timing and style. Make sure you check it out now!

http://store.steampowered.com/app/363650/

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Análises

“This is one of my favorite shoot-'em-ups in years, and fellow STG enthusiasts would be remiss to overlook such a gem. Astebreed is a masterstroke. Spread the word.”
9.5 /10 – Destructoid

“If you’re looking for a game that has subtleties and intricacies often overlooked in modern games then Astebreed comes highly recommended.”
8/10 – Coffee Break Gaming

“...Astebreed is a game that, in terms of quality and design, puts many recent triple-A releases to shame...”
5/5 – USGamer

Sobre este jogo



You are Roy Becket, a young pilot with dreams of becoming as skilled as his adoptive father. When a galactic war with an ancient mechanical alien race reaches its boiling point, Roy is forced to spring into action and take control of an otherworldly bipedal war machine in hopes of saving what's left of humanity.

Joining Roy is a young girl who claims to have escaped the clutches of the nefarious aliens. Forever altered through horrible experimentation, she now possesses the very abilities humanity will need to push back the doomsday clock.

Together, they must battle an unrelenting army alone and reunite their shattered family.

The End of All Things is in sight. At the edge of eradication stands Astebreed.

Arcade Shooter Evolved

Astebreed takes the classic arcade shooter and breathes new life into it. Using lovingly crafted 3D models, cutting edge particle effects, and tried-and-true Japanese mecha designs, Astebreed delivers an unparalleled atmosphere of beautiful destruction.

A Full Arsenal

Roy has a considerable arsenal to combat his foes, as well. Armed with the mysterious Lucis device, Roy's mech can shoot from a distance, paint targets for precision homing attacks, and even get close for a killing blow with a powerful blade attack. No enemy shall escape your wrath, no matter where they hide.

Dynamically Changing Perspective

Your enemies are not always ahead of you. Your enemies swarm, fly and intercept, and Astebreed's dynamic perspective always keeps the action in view. Seamlessly switching between vertical, horizontal, and 3D shooter, Astebreed will keep you guessing what your next threat will be, without ever interrupting the action.

Requisitos de sistema

    Mínimos:
    • SO: Windows XP/Vista/7/8
    • Processador: Core 2 Duo or faster
    • Placa de vídeo: Shader Model 3.0 compatible, GeForce 8600GT (2007 model) or better
    • DirectX: Versão 9.0
    • Outras observações: Controller recommended
Análises úteis de usuários
4 de 4 pessoas (100%) acharam esta análise útil
15.9 hrs registradas
Publicada: 17 de dezembro de 2015
Um dos melhores bullet hell que joguei, mecânica rica, gráficos excelentes em 3d, coisa rara em bullet hells, que geralmente são 2d.

PROS:
- Gráficos excelentes pro tipo de jogo
- Jogabilidade muito boa, com riqueza de interatividade, pode cortar com espada, atirar, atirar com dispersão, e bombar a tela, e cada um consegue destruir até um tipo dos 3 níveis de ataques inimigos...
- Boss são muito bem feitos, boa estratégia e jogabilidade
- 2 tipos de mecha, que vai te fazer jogar o jogo pelo menos 6x, como cada mecha em cada dificuldade.

CONTRAS:
Pequeno, somente 6 fases :(

Nota 7.5/10
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4 de 6 pessoas (67%) acharam esta análise útil
6.2 hrs registradas
Publicada: 22 de novembro de 2015
Jogaço! ele mistura um estilo Zone of Enders com bullet hell de Dreamcast, e é uma explosão de cores e luzes, sendo ao mesmo tempo leve e belíssimo... uma falha dele é ser meio curto demais com apenas 6 fases que duram poucos minutos cada, mas pode prolongar caso queira cumprir as conquistas

No geral ele é bem fácil, já que a habilidade de multi alvos é roubadona, mas perto do fim os chefes fazem o jogador mijar e obriga a decorar cada movimento, mostrando a que veio... infelizmente o hard só é liberado depois que termina, mas pelo menos o normal serve como um tutorial pra treinar

Tem historinha cheia de japonices, com diálogos ao longo do jogo e até umas cutscenes, mas ela é bem whatever
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47 de 51 pessoas (92%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
7.0 hrs registradas
Publicada: 20 de novembro de 2015
One of the best things about indie games is that it’s actually possible to be surprised by them. As great as more mainstream games might be they’ve almost inevitability been preceded by a year or more’s worth of trailers, previews, interviews, and betas. But Astebreed has been out for over a year at this point and I've never had any idea it existed until a few days ago. Now that I do I can see it’s one of the best shoot ’em-ups of last year.

Astebreed isn’t a first person shooter though, and it certainly doesn’t have any cover mechanics. It is instead an old school 2D shooter, very much in the style of genre master Treasure and classics such as Radiant Silvergun and Ikaruga. I’ve never heard of Edelweiss before but they seem to be a Japanese indie developer with only a small string of other arcade style action games to their name (after this I'm certainly going to check out earlier game Ether Vapor).

But while their appreciation for Treasure’s more traditional 2D work is obvious in every second of gameplay it’s actually Nintendo-published franchise Sin And Punishment that this game most closely resembles. The similarities come in that although in gameplay terms Astebreed is always a 2D shooter the perspective constantly changes, so that sometime it’s a traditional side-on game, sometimes a vertical scroller, and other times essentially an on-the-rails third person shooter.

The story behind the action is, of course, pure nonsense (and detailed in subtitles you never have time to read) but the cinematic stylings are hugely impressively and amongst the most technically advanced I’ve seen in the genre. The viewpoint doesn’t just switch at random, but is used to punctuate the action with the reveal of a boss or to allow for a brief respite after a punishing set piece.

Creating a top quality 2D shooter is rarely about big new ideas but instead is more like designing a good roller coaster, with the appearance and design of each wave of new enemies requiring skilled choreography that often goes unappreciated – until you play a game that gets it wrong.
Although it’s a truism that the Japanese do not use PCs to play video games that’s only generally true in terms of mainstream Western titles. The PC has always been home to a thriving market of visual novels and other low budget titles intended solely for a Japanese audience, and there’s also an active indie scene – know in Japan as dōjin soft.

Even so the graphics here are still well above the level you’d expect, with rock solid 60 frames per second action and higher than 1080p resolution. But of course it’s the gameplay that is most vital and here Astebreed also excels. You’re piloting a Gundam-ish flying robot, which has three main forms of attack: a short range sword, a focused stream of bullets, and a wider spread shot attack.

Both shooting styles can use a lock-on mechanic, with the spread shot allowing you to target enemies in a circle around you, while the focused shots can only be used for objects directly in front of you. There are some additional complications, with different attacks being used to cancel different kinds of enemy bullets and a variable use special ‘EX Attack’, but the basics are relatively simple and much more accommodating for a novice player than something like Radiant Silvergun.

In fact the game goes out of its way to try to welcome those new to the genre, with an in-depth tutorial, reasonably fair checkpoints, and three different difficulty modes. The opening prologue is also purposefully easy, which not only helps not to scare of potential players but is also extremely useful for experimenting with the game’s various systems.

As genre fans would expect there’s a complex scoring system for when you’ve got the hang of the action, although delving into that side of the game is entirely optional. The score multiplier is based around your robot’s shields, and as long as they’re still up your combos will continue to rack up whenever you make a kill using either of the two normal shot attacks. When you use a sword you bank the points but the multiplayer drops.

And again the game goes above and beyond by including a full suit of online leaderboards and achievements. There are even graphs to show the ebb and flow of your multiplier over the course of each level. Compared to other shooters, and other Japanese-dominated genres like fighting games, it’s a remarkably complete package that doesn’t use its niche status as an excuse not to include basic functions.

In strictest terms Astebreed doesn’t do anything new in the genre, but within that context this is one of the best examples of its breed in years. It’s especially good for newcomers and although it certainly gets very hard towards the end the game’s not spiteful about its difficultly level, and it does its best to help you succeed. I wouldn’t even really call it a bullet hell game, for although the screen certainly does get bus it doesn’t require rote learning or supernatural arcade skills to progress.

Regardless of genre Astebreed is simply an excellent video game, with well balanced gameplay, great graphics and art design, and an interesting and varied challenge despite the short running time. That all this should be the work of an unknown indie developer just makes it all the more impressive, and all the more worthy of your time and money.
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20 de 21 pessoas (95%) acharam esta análise útil
16 pessoas acharam esta análise engraçada
4.5 hrs registradas
Publicada: 22 de agosto de 2015
I love destroying robot alien things while dodging a multitude of projectiles; with the bonus of having an anime girl scream at me whilst doing so. :^)
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19 de 23 pessoas (83%) acharam esta análise útil
2.2 hrs registradas
Publicada: 27 de novembro de 2015
Gorgeous & short // Recommended only if on sale

*A controller is highly recommended for this title.

+ Quick-paced & invigorating; certainly an adrenaline rush, true to 'bullet hell' form
+ Makes use of drastic changes in perspective while in the middle of combat; cinematic, & does well to keep the action from feeling stale
+ Audio design is excellent, & the soundtrack is a perfect match for the nature of the gameplay
+ Intermission illustrations are very well done, & add some character to the narrative
+ Background set-pieces are gorgeous, & really pull a player into the game
+ Creative ship & mob designs
+ Controls are simple, & work well with the polished (if a bit simplistic) game mechanics
+ Though limited, there are unlockables available after beating the campaign (additional mechas, artwork, hard mode, etc.)

- Dialogue is poorly written, & voiceovers are excessivly over-the-top (even for an anime)
- No upgrades or customizations that I've found
- Constant stream of distracting & hard to follow exposition during combat; not only does this make the story poorly presented (the story being weak, regardless), but the game's action is constantly being injected with high-pitched screeching
- The campaign is so short as to be atrocious (~2 hours to complete the main story, on average)

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