Played for an hour and got to the final level, died twice, normal difficulty. Could've finished it if I played for 15 more minutes but already made up my mind on it.
The problem with this game is that as long as you mash your blade attack you are invincible to everything minus some red beams and these red cloudy energy sphere thingies that appear in the last level. Seeing as how your invincibility is also an attack, you just get up close to every boss and watch them die as you shoot beams and slice them to death. Invincibility with no cool-down would normally be an issue if the game didn't HAVE to be like that. It's a bullet-hell game, and without such a mechanic you'd die automatically, or the game would have some actual difficulty that would put off the majority of gamers.
This game outright fails to provide the challenge that the majority of SHMUPs do. Games in this category aren't about attacking; typically you just don't take your finger off the damn attack button. It's about dodging attacks and learning boss attack patterns so you can dodge accordingly. I get that it doesn't appeal to most people due to the difficulty, and changing expected mechanics in a genre is great if it leads to something good. But this game does a 180 and gives you a machine with regenerating health that can TANK damage and has from the very beginning what might as well be permanent invincibility. Why a game that ALMOST can be said to play itself gets 90's from reviewers can only be surmised as the 'indie dev' syndrome. It's a good game because an indie dev made it and man ♥♥♥♥ those big corporations!
The game also has issues with plot. Or rather, the difficulty in keeping up with it. You see, the game has Japanese voices, which is great. I love it when I get dual audio, except that this game only has Japanese VA's. Which I'm totally fine with as long as there are subtitles, and there are. The problem is that when ♥♥♥♥ is lighting your screen on fire you don't have the luxury of looking at the subtitles on your bottom left. So you have to make a decision: look at the subtitles and conversations or play the game. English voices would've resolved this, but seeing as how this is a small studio they probably couldn't afford it or, if they did get English VAs, I'd be complaining about how bad they are. It's a tough situation for the developer, but a negative is still a negative no matter the reason, and I'm merely pointing it out.
I just muted the voices and gave up on the plot when I found myself constantly switching from focusing on the bottom left and then the action on-screen. That wasn't gonna work out. Some text logs would've gone a long way with helping me actually know what the ♥♥♥♥ was going on and why there were two girls who felt like they were nearing nothing at all
nothing at all
nothing at ALL.
I'm just gonna look at the image and guess what the plot was about. Hmm...let me see....Luke 'Mr. Bitc*es' Skywalker is busy trying to bed the two girls in Gimp suits but must first impress them by riding the new Honda Mech...with DISASTREOUS results! Honestly you'd think a large company like Honda could make something better than this.
edit-the last boss was semi-difficult and it was so ♥♥♥♥ing sad because if only the rest of the damn game was like that.