Hay una sola regla en el juego. Y debe ser quebrantada. Hay un solo objetivo. Y cuando lo logres, morirás. Seis hermanas viven en un apartamento en la ciudad. Su madre las manda, una por una, a hacer un recado en casa de la abuela que está en la cama, enferma.
Análisis de usuarios: Mayormente positivos (328 análisis)
Fecha de lanzamiento: 18 de Mar, 2009

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Incluye 3 artículos: The Graveyard, The Path, Fatale

 

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"An experimental 'art game' about loss of innocence. It can be hit and miss. Love or hate it, it's an interesting title."

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3 de Junio

A new Tale of Tales in the making!

Even though we still have a lot of work to do, we have set up a page here on Steam for our new game in production, called Sunset. Please have a look and let us know what you think so far.

We're making this game for you. So we really want to know.

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Acerca de este juego

Hay una sola regla en el juego. Y debe ser quebrantada.

Hay un solo objetivo. Y cuando lo logres, morirás.

Seis hermanas viven en un apartamento en la ciudad. Su madre las manda, una por una, a hacer un recado en casa de la abuela que está en la cama, enferma. Se les ordena que vayan a casa de la abuela que se encuentra en medio de la foresta y que sobre todo ¡sigan el sendero! Los lobos están escondidos en los bosques, y esperan extraviar a las chicas.
Sin embargo, las jóvenes mujeres no tienen fama de ser obedientes, ¿verdad? ¿Serán capaces de resistir a las tentaciones de la foresta? ¿Se mantendrán fuera de peligros? ¿Conseguirán que la antigua fábula no se cuente otra vez?
The Path es un juego sobre el crecimiento, el cambio, sobre tomar decisiones y aceptar las consecuencias que estas decisiones conllevan. Un juego sobre la victoria y la derrota, sobre la aceptación de la vida que implica, quizá, la aceptación de la muerte.


Características Principales:
The Path es un breve juego de terror inspirado a las versiones más antiguas del cuento Caperucita Roja, pero ambientado en nuestros días. The Path ofrece una experiencia de exploración, descubrimiento e introspección a través de un juego único, estudiado para envolverte en sus temas oscuros. Cada interacción en el juego expresa un aspecto de la narrativa. Cada una de las seis protagonistas tienen su propia edad y personalidad y dan al jugador la posibilidad de vivir la historia de maneras distintas. Sin embargo, la mayoría de la historia depende de tu imaginación.
The Path ha sido diseñado con la noción de accesibilidad. No hay cronómetros o monstruos por derrotar. Ningún rompecabezas complicado bloqueará tus progresos. La mayoría de las actividades en el juego son opcionales. El jugador es libre de explorar y experimentar. The Path es un Juego Lento.
The Path no tiene contenido violento o sexual, sin embargo alude a estos temas. La melancolía general del juego y el curso inquietante de los eventos hacen que este juego sea no recomendado a menores. A pesar de su pertenencia al género de los cuentos, The Path es sin duda un juego para adultos
The Path es un videojuego creado independientemente. Ha sido desarrollado con la idea de la distribución digital. A pesar de su tamaño pequeño, el juego presenta un ambiente tridimensional y en tiempo realcompleto que puede ser explorado a través de la navegación de una tercera persona. Los personajes en este mundo virtual, hasta los avatars del jugador, están controlados por una forma de inteligencia artificial que les da cierta autonomía. Por lo tanto, nadie sabe exactamente a quién vas a encontrar en tus viajes.
Con unas gráficas comparables a las multiestrato y estilizadas, The Path tiene una banda sonora continua compuesta por la rockera góticaJarboe (ex-Swans). De hecho, casi no hay efectos de sonido en el juego. La música cambia de continuo según los acontecimientos dentro del juego. Tal como pasa con el comportamiento de los personajes, la música no va a ser exactamente igual por dos veces.
Para una experiencia satisfactoria, tardas aproximadamente 6 horas para completar el juego.

Requisitos del sistema

PC
Mac
    • Sistema Operativo: Microsoft® Windows® XP/Vista
    • Procesador: 2 Ghz
    • Memoria: 1 GB RAM
    • Espacio en el Disco Duro: 500 MB
    • Tarjeta Video: Geforce® Reciente o Radeon® x6xxx 256 MB (no gráfica integrada)
    • Tarjeta Audio: Cualquier Tarjeta Audio
    • Versión DirectX®: DirectX® 9.0c
    • Logitech gamepad y controller Xbox 360
    • Operating System: Mac OS X 10.8
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: Recent Geforce® or Radeon® x6xxx 256 MB (no integrated graphics)
    • Sound Card: Any Sound Card
Análisis útiles de usuarios
A 1 de 2 personas (50%) les ha sido útil este análisis
1.7 h registradas
The Path is a grim look into childrens’ stories and their fears. It’s a journey through one’s psyche: intimate and opaque. This is not about visiting a sick grandmother – it’s all about the path you take.
Publicado: 23 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 3 personas (33%) les ha sido útil este análisis
0.6 h registradas
What this game does well:
It has an artistic, non-concrete story that is somewhat creepy. It is an interesting jumble of snippets from semi-related events. The story, to me, felt more like seeing the shadow of an event, and being unsure what it really was. What does it mean? I believe this obscure feeling is quite intended, and is the main drive of playing the game.

What this game fails at (miserably):
Being a game. The game doesn't just make you walk slowly around. It makes you walk SLOWLY around. Too slow!

It would be different if the graphics and music were a cool experience. But they just aren't. It's rather ugly. The best part of the graphics are the scrawls and doodles that pop up on the screen, kind of like after seeing a bright light for a second. But the trees, the characters, the ground... they all just look terrible. If the game is working so hard to be artistic, they really need to consider the visual and auditory effect they are getting across. Although, I understand that art can be whatever it wants to be... but I don't believe they were capable of improving the visuals. If they were producing photorealistic scenery in other games, and then they decided to shoot specifically for this ugly style, then I'd say they made a bad choice, but accept their choice. However, ToT has basically proven that they are not visual artists in the realm of 3D graphics. Perhaps a case could be made for the color choices being well done, but it feels like such a small victory when one girl's buttcrack is a line awkwardly drawn on the back of her character.......

The sound was closer to getting across an effect, but I think they just didn't know how to get the effect across quite right.
Publicado: 27 de Septiembre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
2.1 h registradas
A sad, depressive, pasimistic and gothic digital piece of art.
This game is for the experience.
Will make you think about stuff. If you like artistic digital stuff and if you are an artist or art critic in your soul this is for you.
its about 4 girl, each has her own character, and each of them has to find grandmas home in the forest.
its kinda a macbre take on of red riding hood, but with drugs, sexual abuse and suicide.
the game can be called a game since you have to find stuff along the way to the home, and each pieace of puzzle you find complete the story even further. it is however not necessary. if you are into suicidal, abusive art with grim endings this is for you. i personally loved it.
Publicado: 3 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
9.0 h registradas
This took a few restarts to understand how the gameplay worked, but the story for each girl makes for a very haunting game. The more you search and discover, the more you learn about each girl's tragic tale. It's a beautiful game and the music really helps with the atmosphere while playing. One of the more artistic games I've seen.
Publicado: 14 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
2.4 h registradas
This is a story telling game. I would recomended it to on it's artsyness, and for anyone that likes seeing different things done with games.
If you need lots of action, or a highpaced game this is definitly not for you.
Publicado: 19 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 2 personas (0%) les ha sido útil este análisis
0.3 h registradas
i wasnt a big fan of this game it was cunfussing and i got realy lost but not in the game
Publicado: 8 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 2 personas (0%) les ha sido útil este análisis
5.1 h registradas
Doubleyoo-tee-eff?
Publicado: 26 de Septiembre
¿Te ha sido útil este análisis? No
A 0 de 2 personas (0%) les ha sido útil este análisis
2.7 h registradas
Outstanding game that haunts long after it's over.
Publicado: 27 de Septiembre
¿Te ha sido útil este análisis? No
A 0 de 2 personas (0%) les ha sido útil este análisis
3.5 h registradas
In short? I didn't get it. The awkward controls and non-sequitur surrealism created a constant frustration that undermined what looked like a sincere attempt at unsettling atmosphere and imagery. I think the creators of the Path might be able to really get under my skin if their story was a little more coherent, their visuals a little less abstract, their interface more traditional, and if they ditched the completionist-oriented scoring.
Publicado: 12 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 8 personas (13%) les ha sido útil este análisis
5.2 h registradas
Este juego deberia venir de serie con cada Mac. Una de las cosas mas gafapastas que he jugado.
Publicado: 27 de Mayo
¿Te ha sido útil este análisis? No
A 26 de 31 personas (84%) les ha sido útil este análisis
12.9 h registradas
This was my very first steam game and I've never regretted the purchase. The music, scenery and underlying message in each character's journey was something that I honestly didn't expect from what was supposed to be some kind of "gothic Red Riding Hood" game. I'll admit, at first I wasn't sure what I was supposed to be doing but after a quick run-through I got the hang of it. This game is more relaxed than most and I guess that's what caught me off guard. It's a game where the more things you discover the more warped the world turns out to be. It's a tale of innocence, destruction, pain, and discovery. Not something for everyone, but it's still one hell of a fun ride!
Publicado: 10 de Junio
¿Te ha sido útil este análisis? No
A 22 de 30 personas (73%) les ha sido útil este análisis
9.8 h registradas
!No spoilers, just my honest review!
I honestly dont think this should be classified as a horror game. But yolo whatever.
ANYWAY,
If you expect: A good story, pretty music, solid characters, spooky settings and something that keeps you guessing, this is the game.
If you expect: Jump scares, ghosts, a straight foward story, a challenge and being a wolf and eating little girls, this is NOT the game.
I love The Path and support it with all of my heart. But this should not of been a video game.It should of been more of maybe an interactive comic, or even a book. Even so, this is great all around. Not great as a video game but great as a story. It is very powerful. There is a lot of different ways you could take the story and it still make sense and be…well, a good story. So if you haven’t noticed by now,
ITS A REALLY GOOD STORY. There is still a spooky atmosphere and sometimes you might catch yourself sitting there for a moment and thinking, “That is creepy wow okay” but never should you feel threatened or scared by anything that happens. Each girl (there is 6) experiences life in a different light. Which is beautiful. Now something that I want to say about the description of the game:

"There is one rule in the game. And it needs to be broken.”
This rule is; stay on the path. For new comers, my suggestion is (If you have the time) play your first round of the game staying on the path right to grandmothers house. And think about the things you see there as each sister. Then, after you have went to grandmothers house as every girl, replay the game and immediately leave the path to then find your own way around.

"There is one goal. And when you attain it, you die. “
Each girls ‘death' is not as straight forward as the other. For me, some of the girls ‘deaths’ don’t seem like dying at all, but more of realizing something important in their life. (Some are obvious deaths though) Also, You do not get to see the girls die, you get to see what happens right before their deaths, if they die at all.

Thats all I really have to say, but by all means, I love this game and it is wonderful.
Some tips and fun things to try out:
The flowers you find show you the map once in a while, so when lost, look for flowers.
The path disappears if you stay off it too long.
The “girl in white”s intentions are different with each girl.
There is only one way to die so do not be afraid.
Dont base the game on the demo.
All of the sisters names are a type of red which I thought was cool.
There is a saving option in the pause menu, (Its not obvious and I kinda didn’t figure it out until my 4th play through so I thought this tip would help.)
Publicado: 19 de Junio
¿Te ha sido útil este análisis? No
A 13 de 19 personas (68%) les ha sido útil este análisis
4.6 h registradas
I feel like this game was made specifically for gamers like me. I can understand how it's not for everyone, but given some time and patience this game is very rewarding.
Publicado: 21 de Junio
¿Te ha sido útil este análisis? No
A 12 de 19 personas (63%) les ha sido útil este análisis
4.0 h registradas
Tale of Tales...well what can I say? The Graveyard is still my all time most hated product I've played on Steam. Fatale ranks pretty low as well. I was certain that this one was going to be a flop, but no! The Path actually showcases some creative thought and is quite a pleasant exploration piece. I guess 1 out of 3 isn't a strikeout.
Publicado: 19 de Mayo
¿Te ha sido útil este análisis? No
A 4 de 5 personas (80%) les ha sido útil este análisis
6.7 h registradas
A scary, and creative game, that'll wrap you up in it's atmosphere. In the end, it's up to you to inturpret the story. Even after playing it years ago I can still remember every detail.
Publicado: 28 de Junio
¿Te ha sido útil este análisis? No
A 13 de 23 personas (57%) les ha sido útil este análisis
86.3 h registradas
Precursor to games like Dear Esther, it still gives me the creeps when you find each girl's "wolf".
Publicado: 21 de Junio
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
4.3 h registradas
Creepy and beautiful.
Publicado: 30 de Agosto
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
0.6 h registradas
Hypnotic and creepy and some what perverse in a verry passive way i would highly recommend this game.
Publicado: 16 de Septiembre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
0.9 h registradas
This game is hella creepy. Atmospheric and very open to interpretation.
Publicado: 27 de Mayo
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
11.1 h registradas
More of an art experience than a game, so if you're into that it's lovely.
Publicado: 20 de Junio
¿Te ha sido útil este análisis? No