There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die.
Valutazione degli utenti:
Recenti:
Molto positiva (10 recensioni) - 80% delle 10 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Perlopiù positiva (524 recensioni) - 524 recensioni degli utenti (74%) per questo gioco sono positive.
Data di rilascio: 18 mar 2009

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Acquista The Path

Pacchetti che includono questo gioco

Acquista The Tale of Tales Collection

Include 3 articoli: Fatale, The Graveyard, The Path

Acquista The Tale of Tales Experience

Include 6 articoli: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

Informazioni sul gioco

Esiste una sola regola nel gioco. E dev'essere trasgredita.

Esiste un solo obiettivo. E quando lo raggiungi, muori.

Sei sorelle vivono in un appartamento in città. Una dopo l'altra, la madre le incarica di recarsi dalla nonna, malata e costretta a letto, per una commissione. Alle sei teenager viene raccomandato di dirigersi direttamente a casa della nonna, in mezzo alla foresta, e di seguire il percorso! Ci sono lupi in agguato nei boschi che non aspettano altro che traviare le ragazzine.
Purtroppo le adolescenti non sono rinomate per il loro spirito d'obbedienza, vero? Saranno in grado di resistere alle tentazioni della foresta? Si terranno alla larga dal pericolo? Faranno in modo che la vecchia favola non debba essere rinarrata?
The Path è un gioco sulla crescita, sul cambiamento, sulle scelte e sull'accettazione delle conseguenze che tali scelte comportano. Sulla vincita e sulla perdita, sull'accettazione della vita che, forse, implica in primis l'accettazione della morte.


Caratteristiche Principali:
'The Path' è un gioco d'orrore ispirato all'antica favola di Cappuccetto Rosso, ambientata, però, in tempi recenti. 'The Path' fa vivere esperienze di esplorazione, scoperta e introspezione il tutto per mezzo di un gameplay unico, appositamente studiato per immergerti nelle profondità tenebrose dei suoi temi. Ogni singola interazione all'interno del gioco esprime un aspetto della narrazione. Le sei protagoniste hanno età e personalità proprie e questo ti dà la possibilità di vivere la vicenda in modi diversi. Tuttavia, gran parte della storia si basa sulla tua immaginazione.
'The Path' è stato progettato in funzione di esigenze di estrema accessibilità. Non ci sono cronometri o mostri da sconfiggere. Nessun arduo rompicapo bloccherà i tuoi progressi. Molte delle attività all'interno del gioco sono facoltative. Il giocatore ha piena libertà di esplorare e di fare esperienze. 'The Path' è un Gioco Lento.
Malgrado non presenti contenuti violenti o sessualmente espliciti, 'The Path' allude, tuttavia, al sesso e alla violenza. Il senso di malinconia generale che pervade il gioco e l'inquietante corso degli eventi, lo rendono inadatto ai bambini. Nonostante l'appartenenza al genere fiabesco, 'The Path' è decisamente un gioco per un pubblico adulto.
'The Path' è un prodotto indipendente. È stato studiato con in mente l'idea della distribuzione digitale. Malgrado le sue piccole dimensioni, il gioco si svolge in un ambiente tridimensionale calcolato in tempo reale che può essere esplorato attraverso il punto di vista in terza persona. I personaggi di questo mondo virtuale, compresi gli avatar del giocatore, sono governati da una forma di intelligenza artificiale che conferisce loro un certo grado di autonomia. Pertanto, nessuno sa in cosa ti imbatterai durante i tuoi viaggi.
Accanto ad una rappresentazione grafica stilizzata stratificata, 'The Path' presenta una colonna sonora composta dalla diva goth rock Jarboe (ex-Swans). Di fatto, nel gioco quasi mancano gli effetti sonori. L'accompagnamento musicale cambia continuamente durante l'interazione a seconda di cosa succede sullo schermo. Proprio come il comportamento dei personaggi, la musica non si ripete mai per due volte consecutive.
Per un'esperienza soddisfacente, il gioco va completato in almeno 6 ore.

Requisiti di sistema

Windows
Mac OS X
    • Sistema Operativo: Microsoft® Windows® XP/Vista
    • Processore: 2 Ghz
    • Memoria: 1 GB RAM
    • Spazio sull'Hard Disk: 500 MB
    • Scheda Video: Geforce® recente oppure Radeon® x6xxx 256 MB (no con grafica integrata)
    • Scheda Audio: Qualunque Scheda Audio
    • Versione DirectX®: DirectX® 9.0c
    • Logitech gamepad e Xbox 360 controller
    • Operating System: Mac OS X 10.8
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: Recent Geforce® or Radeon® x6xxx 256 MB (no integrated graphics)
    • Sound Card: Any Sound Card
Recensioni dei giocatori
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Recenti:
Molto positiva (10 recensioni)
Complessivamente:
Perlopiù positiva (524 recensioni)
Pubblicate di recente
satie-san
( 10.4 ore in totale )
Pubblicata: 23 aprile
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
symptote
( 11.2 ore in totale )
Pubblicata: 23 aprile
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
Visi
( 0.6 ore in totale )
Pubblicata: 31 marzo
A pretty dull, minimalist narrative masquerading as a video game that leaves a lot to be desired. Even if the developers weren't insane, awful people, I don't think I could ever recommend this to anyone who did not partake in illicit substances, and even then, there are better options out there.
Che Guevara
( 0.4 ore in totale )
Pubblicata: 13 marzo
It's weird, indie, and leaves you there to try and figure out what it's all about.
It's dark and goes onto a dark subject, and it certainly has some interesting subjects and themes. Being a fan of dark things that require you to figure out what they're about, I rather liked the storytelling and the presentation.

But there's a couple flaws. The gameplay is not fantastic, with the camera panning up whenever you start running (getting really annoying very quickly), and there's also some bugs here and there. The game runs by tank controls, and I just think that the gameplay aspect of this game could have been done a lot better.

Overall, though, it was an interesting experience. My low amount of playtime is due to me actually spending a lot of my own gametime with it offline.
Kitty
( 1.4 ore in totale )
Pubblicata: 9 marzo
I actually only recommend this game because of the controls. FOR THE LOVE OF GOD DEVELOPERS WHY DON"T YOU ALL DO THIS?!?!?! left mouse click to walk, both mouse clicks to run.

That being said I usually like these kind of game. But this one, while beautiful, feels a little pointless and boring. Love the music. But I deleted it after just two tries.
mostlyjunkemail
( 2.9 ore in totale )
Pubblicata: 26 febbraio
interesting
Grammaton Cleric
( 2.3 ore in totale )
Recensione di una copia anticipata
Pubblicata: 23 febbraio
I played this game many years ago when it came out. To this day I find myself thinking about it. There hasnt been many games or movies that has been able to do this to me.

I believe it will leave a mark on you, each mark it leaves is different to each person. Such a brilliant game with an amazing soundtrack.
Louis Jugal
( 5.7 ore in totale )
Pubblicata: 22 febbraio
Don't bother, it's probably 2deep4u.
PinkPeachick
( 274.7 ore in totale )
Pubblicata: 1 febbraio
This was, I believe, my first steam game back in 2010. It's probably overdue, but I'll review it in anycase.

I found out about this game from a (now dead) manga-zine called Skip Beat. I had just started my interest in horror games and this was classified as a horror genre game. It also had my other love; intriguing character and story development that is left almost entirely to the player to translate based on their own experiences and feelings.

Rose Efrinose, a youtube lets player, introduced it to me in a way that I finally decided to go ahead and pay for the game. I believe this is one of those very rare moments that I paid full price for the game because it interested me so. I have collected all the flowers and seen all the different scenes and collected all the items in the basket and even now I cannot say with concrete surity what exactly happened to any of these girls.

...but it definately works your brain to consider it.

While the graphics are not HDTV, they are whimsical and dark and appropriate, making the experience just as entertaining today as it was eight years ago when I first started playing.
Toadkillerdog
( 0.4 ore in totale )
Pubblicata: 22 gennaio
This game is dark. Like "Mans inhumanity against man" style dark. Parts of this game oddly remind me of the visceral experience of watching Requiem for a Dream for the first time where I just shut off the lights and sat in a corner for 40 minutes. Don't start off with the gothy looking girl like I did. That's all I can say without spoilers. This reminds me of Silent Hill 2 in a lot of ways so, do reccomend! No jumpscares just a constant feeling of dread deep down inside. I'm a huge Silent Hill fan and it did not dissapoint and I just played through the first girl. Took me 22 minutes for one, with 5 girls to go and I'm already freaked the hell out. Totally worth 10 dorrar if you're into truly creepy atmospheric games and not just a zombie jumping out of a trashcan style horror. I'm actually disturbed, if that's not what you're looking for look elsewhere. If you're looking for a fun game and not a WTF is actually happening? What is this dark magic that's making me feel like shooting myself? Style game like Silent Hill 2. Don't play this. If you want to play a game that makes you feel actual emotions, mainly dread and paranoia, certainly play this game! Many people have said it and it's true. This isn't so much a game, it's art! It elicited an emotional response from me in about twenty minutes. Some of the details are pretty screwed up and subtle as hell which keeps your imagination running in a really messed up way. Okay one spoiler..... SPOILER ALERT! I guess.




The gothy looking chicks "Wolf" Apparently is a murderer as you see him dragging a corpse off in an abandoned playground, then he shares a smoke with you before the very much implied errr "Unwanted sexual advance" on your character, You wake up back on "The Path" where you can no longer run. So ya show up to Grandma's barely able to move what with being recently "Unwanted sexually advanced" to more craziness. To Grandmothers house we go! Yeah this game is DARK! They never show anything, but the implications are pretty obvious, which at least in my oppinion makes it a whole hell of a lot more effective in disturbing the ♥♥♥♥ out of you! It's subtle about it but you're also left with a sense of "Holy sheeit did that really just happen?"
Long-Haired Hare
( 3.7 ore in totale )
Recensione di una copia anticipata
Pubblicata: 20 gennaio
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
nekobun
( 10.6 ore in totale )
Pubblicata: 10 gennaio
The Path, from the recently and unfortunately departed Tale Of Tales, is a peculiar and perhaps polarizing experience that relies less on traditional gameplay functions and more on the player's curiosity and willingness to deviate from instruction. A unique take on the Red Riding Hood tale, you choose one of several young girls and are instructed to head to your grandmother's house without deviating from the established path in the forest. However, such things are never so simple.

If you like, you're welcome to obey the rules and keep to the safety of the titular Path. That's not where anything interesting happens, however. By diverting into the woods, each girl has a chance of finding a series of reminders that illuminate their past, some of which are more traumatic than others. As there are several Red Riding Hoods, so are there multiple Big Bad Wolves, all of whom intervene in a given Red's life in their own unique ways. By the way, let me add a trigger warning for what I think was an implied sexual assault in one of the stories.

The forest, its few inhabitants, the relics there, and the experiences following your discoveries upon your eventual arrival at grandma's are all beautifully rendered, and accompanied by a haunting, if limited in variety, soundtrack. The Path's decision to eschew dialogue for visual cues and symbolism helps get your imagination going, but at the same time makes certain sections more unclear than they ought to be. Even though the game quickly grew on me, even I had a few bouts of frustration between getting lost or being unsure what to do at certain points. Still, I enjoyed all the room left for interpretation with all the scenarios, and am still on the fence as to whether all the Reds are their own entities, if they're aspects of the same person (as they spread across a range of ages), or if they're something else entirely.

The Path is definitely a game with rather niche appeal, but if you're willing to let yourself get lost in a world for a bit, several times over, I'd say it's worth a look.
chommy2
( 35.4 ore in totale )
Pubblicata: 5 gennaio
ดีอะเล่นบ่อยแนะนำ ๆ ใช้ได้เลย เกมมันลึกซึ้งดี ชอบนะ คุณภาพกราฟฟิค คุ้มค่าสมราคาดีอะ
3.5 / 5 ดาวเลย
1singur
( 10.2 ore in totale )
Pubblicata: 1 gennaio
The Path is one of the most memorable indie games and a must buy for anyone. The price seems a bit high at this point, but considering the small studio, I guess it's ok.
I can't preTEND ANYmore
( 0.6 ore in totale )
Pubblicata: 1 gennaio
Little Red Riding Hood Simulator 2015
jgettinger1
( 1.1 ore in totale )
Pubblicata: 29 dicembre 2015
The game isn't worth the time or money. Even by walking simulator standards incredibly boring.
azuralxiii
( 8.0 ore in totale )
Pubblicata: 23 dicembre 2015
It gets exhausting wandering around for as long as one does to get a "better" ending, but it also makes it a more immersive and unsettling experience. 10/10 would buy again.
flurry-of-dancing-flames
( 13.5 ore in totale )
Pubblicata: 30 novembre 2015
First, this game has its merits. It has great atmosphere and the graphics aren't bad and the gameplay itself is creative and thought-provoking. But straight up, if you don't like games that have an inconsistent story that gives you no answers, The Path isn't for you. If you like games that make you think...The Path probably still isn't for you.

Tale of Tales as a developer has completely imploded their own fanbase with their behavior lately, yes, and it's really made me reconsider this game. Originally I thought a lot of thought went into this game; the developers established Livejournal accounts for the characters, there are a lot of details in the game, the girls all have some sort of personality and it seems like there's a mysterious story unfolding behind all this.

It sure SEEMS that way.

But the thing is, if you set up a mystery that no one else can solve and then insist that they don't "get it" because it's ABOUT not solving the mystery, but about "appreciating" the "puzzle as it was left unsolved," then that sort of makes you sound deep and mysterious yourself. It sort of shifts the focus from the creation and onto the creator, the only person who has any answers about the otherwise completely unintelligible piece of work. And frankly, after their freakout, Tale of Tales definitely sounds like a duo way more interested in shifting attention onto themselves.

And I was really committed to putting together the puzzle of The Path once. I pulled apart the girls' Livejournals and was really baffled that their situation seemed to indicate that The Path was an experience they had...all the time? Regularly? And that their mother insisted they only go on the path itself by themselves?? It started to seem like the developers were not interested in creating some macabre version of hell or surreal depiction of time, but had set up characters they could pretty much do whatever they pleased with, as long as that gave them attention.

Honestly, if you set up a game to seem all deep and mysterious with individual sad stories to piece together, but then roleplay your characters as just whatever, it sorrrrta seems like you actually got nothing to say.

I didn't want to believe this was the case before, but after seeing their attitude about the failure of their game Sunset, their interest in only having a small (elite) fanbase, and their total disregard for making their games accessible to people, I just don't think the people behind Tale of Tales possess the sympathy and depth to create a game that demonstrates sympathy and depth.

It was a huge disappointment.

The Path is not deep. The Path does not have secret answers or an underlying meaning. The Path is just a very creative atmosphere, all dressed up with nowhere to go. If you get something out of it, it'll be inspiration for some better story.
Madam Meisaki
( 4.5 ore in totale )
Pubblicata: 23 novembre 2015
*Tiny potential HINTS and SPOILERS*
This is not a 'game' in a sense of gameplay. This is a trippy look into these girl's minds as they walk into death. To really pay attention to everything around you as you avoid the fate you are destined to walk down eventually. Grandmother's house. How long will you prolong? Will you get every piece of the puzzle to solve their lives, or maybe even their deaths?

You REALLY need to stay open minded with this game, or you may end up hating it. This game, you either hate or love.

PROS:
Beautiful attention to detail
Lovely soundtrack, though trippy sometimes
Well-made characters, if you ask me. They have their own quirks and stories.
Left me thinking and comtemplating a lot of it, so it's basically engraved in my life now.
The girl in white... I loved playing with her. That is, until I found out...
Creepy and stays somewhat true to the original tale of Little Red. Other than the cloth bridge and all that.
You're sort of by yourself in this forest, almost. It adds to atmostphere but can also be a hinderance at times. The isolation kind of scared me.
The noises. Oh god, the noises. They really immersed me, since I was wearing headphones. I actually got really into the game, and it kind of kept me on edge. Everytime I heard a rusty swingset, I thought the girl in white was playing in a park somewhere, and set off to find it.


CONS:
THERE NEEDS TO BE AN EPILEPSY WARNING FOR THIS GAME (Nearly had a seizure at the end. Pictures flashed on screen to give you ideas of what happened, but I couldn't see most of it due to my epilepsy...)
Easy to do a loop around the forest, AKA, get hopelessly lost.
REALLY hard to find all the items, or get the wolf on first try.
If you REALLY want to get back on the path, you can't exactly do that by yourself...
Not everything is flat out explained, you actually have to think. Shocker, I know.


OVERALL:
I give this game a 7/10. It's not the game for everyone, but it's certainly the game for me, since I am a lover of art and deep stories.
Recensioni più utili  Negli scorsi 90 giorni
5 persone su 6 (83%) hanno trovato questa recensione utile
Consigliato
10.4 ore in totale
Pubblicata: 23 aprile
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
Questa recensione ti è stata utile? No Divertente
2 persone su 4 (50%) hanno trovato questa recensione utile
Consigliato
11.2 ore in totale
Pubblicata: 23 aprile
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 180 giorni
9 persone su 14 (64%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Sconsigliato
3.7 ore in totale
Recensione di una copia anticipata
Pubblicata: 20 gennaio
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Complessivamente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
8.0 ore in totale
Pubblicata: 24 dicembre 2013
Più che un gioco è un'esperienza. Non è divertente ma è curioso e stranamente affascinante, anche se in alcune parti sembra che gli sviluppatori abbiano calcato un po' troppo la mano con l'ambiguità. Esiste una traduzione in italiano, per chi fosse interessato, sul sito ufficale degli sviluppatrori.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Sconsigliato
3.5 ore in totale
Pubblicata: 2 febbraio 2014
L'idea è buona e il gioco ha il suo fascino ma purtroppo oltre a comandi e telecamera mediocri, bug nei caricamenti mi hanno costretto a smettere. Quando si programma un gioco in economia, bisognerebbe preoccuparsi almeno che quel poco che c'è funzioni correttamente. Chi riuscirà a scampare ai bug probabilmente lo apprezzerà maggiormente, ma non mi sento comunque di consigliarlo. Peccato.
Questa recensione ti è stata utile? No Divertente
2 persone su 3 (67%) hanno trovato questa recensione utile
Consigliato
7.7 ore in totale
Pubblicata: 31 dicembre 2013
Estetica gothic horror per un gioco favoloso nell'atmosfera e nelle suggestioni. Occorre liberarsi delle aspettative e dei preconcetti per immergersi completamente nel mondo intimo ed inquietante delle protagoniste, che raccogliendo oggetti condivideranno con voi farammenti del loro mondo interiore. Gli incontri con il "lupo" daranno vita a delle sequenze conclusive oniriche e a tratti psichedeliche. Un'esperienza narrativa da affrontare a cuore aperto, mettendosi in ascolto delle emozioni evocate e delle sensazioni visive, musicali, mnemoniche ed estetiche che la storia suggerisce e dosa con discrezione.
Un'avventura non lineare e poetica, non per tutti.
Questa recensione ti è stata utile? No Divertente
126 persone su 169 (75%) hanno trovato questa recensione utile
7 persone hanno trovato questa recensione divertente
Sconsigliato
3.5 ore in totale
Pubblicata: 21 luglio 2015
I'm really not a big fan of Tale of Tales, having played previous games like The Graveyard and that game with the deer, and now The Path. It's not because of their not-so-subtle pretentiousness, such as how when talking about the development of Sunset (their latest game, which I haven't played), they stated "Abandoning some of our more extreme artistic ambitions actually made work easier and more enjoyable. And that’s when we should have realized that we were on the wrong path. Because whatever we enjoy is never, ever, what the gaming masses enjoy." It's not because after Sunset became a commercial failure and they left the gaming industry, they proceeded to write a series of passive-aggressive statements on various mediums blaming Sunset's failure on the gaming community's inability to "get" it, along with a tweet that goes, and I quote, "Hahaha. I'm so free. Look at me. I can say ♥♥♥♥ GAMES! ♥♥♥♥ GAMERS! ♥♥♥♥ THE GAME INDUSTRY! DIE! DIE!DIE! And rot in hell!" It's not because in Michaël Samyn's Patreon, he has a $5,000 tier listed "Shut me up", claiming that "if you really want me to disappear from videogames altogether, stop writing about them but also stop trying to make them, basically get the f out of your precious hobby, all it takes is a bit of cash. Make my day!". Tale of Tales is a pretentious blowhard of a developer, and while any developer leaving the industry is a bad thing, I can't say I'll miss them. But none of those are the reason why.

The reason I don't like Tale of Tales because they don't seem to have a clear grasp on what gaming is as an artistic medium. None of their games are good in the tratitional sense, and instead they bank on their artistic value. The problem is, their games never seem to actually acknowledge the strengths of the medium. Video games are a unique artistic medium because they allow the player to interact with the story and characters in ways that no other medium can easily do, and that allows them to give unique, involving, and emotional experiences that you can't get in other mediums. Tale of Tales games are more like paintings made into video games; they're pretty to look at, and maybe you can find a meaning if you look hard enough, but there's very little to actually see or do in them, and they don't really engage the player any more than going to an art museum would. Rather than being "games as art", these games are more like "art as games", and while I'm sure some people will appreciate them, they just aren't very fun to play at all, and I'm not so sure that they even wanted them to be fun. The Path is a game where you pick one of six girls and walk around a forest (or stay on the path, but you're pretty clearly not supposed to considering 98% of what little game there is is off the path), stopping occasionally to look at things, and that's basically it. You get to Grandma's house, and then you start over with another girl. It has a great atmosphere, and the forest environments are pretty to look at for the time it was released, but that's about as far as the game goes as far as what I can compliment.
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66 persone su 86 (77%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
5.8 ore in totale
Pubblicata: 25 novembre 2013
The Path is the only game from developer, Tale of Tales, that I thoroughly enjoy. If I had to narrow it down as to why that is, it would be due to the extremely mature themes and musical dissonance, combined with the exploration of the forest. Each item you find is unique to the character you play and, upon discovery, your character will interact with the object and an image will be superimposed over the screen, as if it were a memory.

There are six characters in all, each with their own unique locations and encounters with the wolf. Once your encounter with the wolf has been made you are left on the path, in the pouring rain, heading for your grandmother's house one last time. Upon arrival your character experiences their final nightmare and you are returned to the home screen to choose the next playable character.

The music and sound design is what becomes most dissonant in The Path. The off-tune choir of girls singing, mixed with an assortment of synths playing to heavy chains clanking in the background. It's all very unsettling.

The Path focuses on very serious themes without directly implying what has happened. If you find the topics of ♥♥♥♥ and child abuse horrifying then I advise you not to play this game. Nothing explicit is shown, it is merely suggested. It is up to you to put the pieces together.
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55 persone su 70 (79%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
Consigliato
24.3 ore in totale
Pubblicata: 11 luglio 2015
The Path is a walking simulator and adventure/horror game, where the horror mostly is implied.
You take on the role of one of six sisters, each representing a different stage of womanhood, from little girl who only wants to play to a grown-up woman with adult wants.
Each girl enters a path through the forest, at the other end of which is grandmother's house. Walk there, and the game for that girl ends.

Of course, that's not where the real gameplay is. Instead, go into the forest. A strange girl clad in white tries to guide you further away from the path, and strange white distortion on the edge of your screen guides your character to other spots. You can pick up flowers along the way (which do nothing but increase a counter -- really, you don't get a thing for picking them all up) and also find strange items. Some of these can be interacted with, many cannot as they are meant for another sister.
Each item you can interact with gets added to the basket.

Eventually you will find the Wolf. The Wolf takes on a form which is meaningful to the sister you're playing as, and leads her to her death. These deaths range from the obvious (little girl gets eaten) to the vaguely implied (talent agent destroys her? Woodsman rapes her?) -- a lot of this is left to interpretation.

After each wolf encounter the girl is back on the path, but the only way to go is move forward -- slowly, limping -- to grandmother's house. If you picked up the right items along the way the house becomes a kind of horror slideshow with distorted graphics and sounds reminiscent of what you found in the forest...

It is a strange and unique game definitely worth playing. Just don't think you'll fully understand all of it.

Also of note is that the game's demo is actually a fully separate "level", where you play as the Girl in White in a very different form of the forest. Fortunately it can be installed even if you own The Path.
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44 persone su 60 (73%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
16.2 ore in totale
Pubblicata: 19 giugno 2014
!No spoilers, just my honest review!
I honestly dont think this should be classified as a horror game. But yolo whatever.
ANYWAY,
If you expect: A good story, pretty music, solid characters, spooky settings and something that keeps you guessing, this is the game.
If you expect: Jump scares, ghosts, a straight foward story, a challenge and being a wolf and eating little girls, this is NOT the game.
I love The Path and support it with all of my heart. But this should not of been a video game.It should of been more of maybe an interactive comic, or even a book. Even so, this is great all around. Not great as a video game but great as a story. It is very powerful. There is a lot of different ways you could take the story and it still make sense and be…well, a good story. So if you haven’t noticed by now,
ITS A REALLY GOOD STORY. There is still a spooky atmosphere and sometimes you might catch yourself sitting there for a moment and thinking, “That is creepy wow okay” but never should you feel threatened or scared by anything that happens. Each girl (there is 6) experiences life in a different light. Which is beautiful. Now something that I want to say about the description of the game:

"There is one rule in the game. And it needs to be broken.”
This rule is; stay on the path. For new comers, my suggestion is (If you have the time) play your first round of the game staying on the path right to grandmothers house. And think about the things you see there as each sister. Then, after you have went to grandmothers house as every girl, replay the game and immediately leave the path to then find your own way around.

"There is one goal. And when you attain it, you die. “
Each girls ‘death' is not as straight forward as the other. For me, some of the girls ‘deaths’ don’t seem like dying at all, but more of realizing something important in their life. (Some are obvious deaths though) Also, You do not get to see the girls die, you get to see what happens right before their deaths, if they die at all.

Thats all I really have to say, but by all means, I love this game and it is wonderful.
Some tips and fun things to try out:
The flowers you find show you the map once in a while, so when lost, look for flowers.
The path disappears if you stay off it too long.
The “girl in white”s intentions are different with each girl.
There is only one way to die so do not be afraid.
Dont base the game on the demo.
All of the sisters names are a type of red which I thought was cool.
There is a saving option in the pause menu, (Its not obvious and I kinda didn’t figure it out until my 4th play through so I thought this tip would help.)
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35 persone su 45 (78%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
12.9 ore in totale
Pubblicata: 10 giugno 2014
This was my very first steam game and I've never regretted the purchase. The music, scenery and underlying message in each character's journey was something that I honestly didn't expect from what was supposed to be some kind of "gothic Red Riding Hood" game. I'll admit, at first I wasn't sure what I was supposed to be doing but after a quick run-through I got the hang of it. This game is more relaxed than most and I guess that's what caught me off guard. It's a game where the more things you discover the more warped the world turns out to be. It's a tale of innocence, destruction, pain, and discovery. Not something for everyone, but it's still one hell of a fun ride!
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31 persone su 41 (76%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
3.3 ore in totale
Pubblicata: 28 ottobre 2014
The Path could be considered an 'art' game, which basically means you just walk around, explore and enjoy the sceneries. The game is based on a dark version of Red Riding Hood.

You start by picking one of the six sisters (Red Riding Hood's) and the game tells you to stay on the path to your grandmother's house. If you stay on the path the game ends once you've reached grandmother's house, so it's best to go and explore the woods. In the woods you will find things like gravestones, campfires, humans or notes, most of them trigger some kind of interaction but are not essential for completing the game (as stated before).

The Path is a game you play when you want to forget real life for a bit and just want to enter a strange but beautiful fantasy world.

I would recommend this game over other 'art' games like Proteus, everyone who's into these kind of games should try this one.
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25 persone su 31 (81%) hanno trovato questa recensione utile
Consigliato
6.6 ore in totale
Pubblicata: 4 novembre 2015
Just a warning. This game is obviously not for everyone. I know Steam is in no way related to Ps3, but if you know “Journey” the game or have played it and liked it then this is a lot like that. A really relaxing game when you don’t want a challenge, but something to reflect on. This is more for people who like artsy games. Some people call it pretentious and that’s fine to have that opinion. I personally have poured hours into this after long days and like to discover the symbolism and weave my own story with the pieces I find. There is really a lot you can figure out or imagine if you are into characters and stories.
Basically this purely explorative. Just walk, run, look and observe. That’s all there is to it. Some people find this too basic, but I think there should be both complex and simple games out there. If you don’t like easy stories and easy games- then don’t get this. But if you’re like me and love a little exploration than this is for you. My only problem? The camera sometimes gets a little wonky when I’m observing. But it isn’t every time and it’s not like you’re going to be in one place for long. This game is otherwise beautiful!
The game will tell you to stay on the path. But here is the moral of the story; if you take the road where everything is paved out for you, then you don’t earn any experiences and you don’t learn anything about life. Everything is too safe and you will never know real life. Going off the path leads you to both good and bad experiences. The story is going for a bit of a darker theme and some people might think it’s too dark, but I think you can interpret it as something a little bit less so. I don’t really want to get into spoiler territory, but I’ll just say this; death in these types of games doesn’t always literally mean death, but death to a part of a character’s personality or how they look at life. The real objective is to find each of the girls their own “wolf” which symbolizes different things. These wolves are the main even that will change their lives for better or worse. You decide. There are plenty of people who have come up with awesome theories. And that’s part of the fun!
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30 persone su 43 (70%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
35.1 ore in totale
Pubblicata: 13 giugno 2015
This is my favourite game. It's slow and there is no "action" at all, it's more like an interactive story, but I always find it fascinating and have done since it came out when I was about 15. Five years later and I still think it's beautiful and kind of sad. But you have to go into it knowing that it's less like a game and more like a story. I view it as being all about the loss of innocence and how we lose it in different ways, some of the endings seem simple and suburban, but some suggest horrible, traumatic things happen. While I understand how people can't get into it or don't like it, to me it's beautiful.
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20 persone su 29 (69%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
3.5 ore in totale
Pubblicata: 11 febbraio 2015
As a piece of art, the Path delivers: emotive, curious, thought-provoking.

A unique storytelling experience that relies as much on the narrative on-screen as that which the player formulates.

I initially played the Path elsewhere for free and was impressed enough with the developer's vision to make a paid purchase. While there is enough content to justify the pricetag (currently $10), I strongly recommend playing the demo first, as those who enjoy this type of experience may be in the minority.

- Skinny from the Fat B*stard (curator link)
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18 persone su 26 (69%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
12.7 ore in totale
Pubblicata: 28 dicembre 2013
I'd like to start by saying that I did like this game. It's easy to get lost at the start when you don't know how the game functions yet and it's hard to get all the items without a bit too much aimless wandering. But it has a reasonably well thought out story and great atmosphere. Some of the girls have more engaging and well written stories than others though which is especially noticeable in the ending sequences. This leads to some of the endings feeling significantly more fulfilling than others. At first I thought it was going to be more grim than it turned out to be due to the girl I started with and if you don't collect enough of the items the ending sequences make less and less sense.

If you enjoy games that are very relaxed and mostly involve exploration you'll like this one. If you don't then you'll likely find it boring. Especially since running in the game makes it so that the environment phases out which makes it almost impossible to search for anything unless you're walking. This is a plus point for it due to the pacing of the game but it's bad if you're impatient or have really bad spacial awareness.
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14 persone su 19 (74%) hanno trovato questa recensione utile
Consigliato
15.8 ore in totale
Pubblicata: 2 novembre 2015
This game is on the thought provoking sides of things, it reimagines the tale of little red riding hood with touches of surrealism. There is no linear story, it is up to YOU the player to figure out what happened, there are lots of theories and possibilities with a game that leaves the player to think. There is no wrong or right answer with games like these, but I keep coming back to play it time and time again for the simple fact of the beauty of the world that you are centered in, the music that can become unique to each character and the simplisticness of the gameplay.
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16 persone su 24 (67%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
1.9 ore in totale
Pubblicata: 24 dicembre 2014
More of an interactive story than a game. The game consists of searching the forest for collectible items to unlock thoughts and reactions. After interacting with each item your time at grandmothers house will be changed with different imagery to provoke thought.
The game is open to massive amounts of interpretation and how you perceive and digest the images at the end of each story based on their thoughts and reactions to the objects in the forest. The devs say the girls are sent off to die, but it quickly becomes clear its an advertising thing and its more about the girls transition into adulthood. Their thoughts on how things will be, how they reacted to their life decisions and how they wish things were different. Play and see what outcome you took away from the story! Worth the money even at full price.
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20 persone su 32 (63%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
6.9 ore in totale
Pubblicata: 17 ottobre 2013
An artsy representation of Little Red Riding Hood in the form of a scavenger hunt plus the lessons of stranger danger. Its art direction and music sends a haunting vibe, especially if you encouter the wolf leaving your mind to speculation to the fate of the six girls you can play as. The game is more disturbing than scary, but in no sense to be edgy by its theme. Probably worth picking up during a sale.
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20 persone su 33 (61%) hanno trovato questa recensione utile
8 persone hanno trovato questa recensione divertente
Sconsigliato
0.1 ore in totale
Recensione di una copia anticipata
Pubblicata: 4 luglio 2011
Every once in awhile you stumble across an indie game that changes the way you think about gaming forever. A game so intriguing, interesting and innovative, and yet painfully simple and fun, that you are flabbergasted as to why it didn't exist before now.

This isn't one of those games. Don't buy it.
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