Love is a minimalist platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty. It has an innovative respawn system, 12 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.
用户评测: 特别好评 (567 篇评测)
发行日期: 2014年2月7日

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关于这款游戏

Love is a minimalist platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty. It has an innovative respawn system, 12 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.

The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground. Players have a number of gameplay modes to choose from, whether they want it easy, normal, or they want to try their hand at a mode designed specifically for Speed Running.

Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which brings the simple 3-color atmospheres to life.

Features
  • 12 Levels
  • Online Leaderboards
  • Speedrun Mode for intense competition
  • 19 Achievements
  • Multi-faceted scoring system for competitive play
  • Unique Respawn Mechanic
  • Xinput-based Gamepad Support
  • Level Editor
  • Extra 10 Level Remix Campaign, with Source Files

系统需求

    Minimum:
    • OS: Windows XP
    • Memory: 1 GB RAM
    • Graphics: DirectX 9, 128MB
    • DirectX: Version 9.0
    • Hard Drive: 240 MB available space
    Recommended:
    • OS: Windows XP or Greater
    • Processor: Intel i3 or Greater
    • Memory: 2 GB RAM
    • Graphics: DirectX 10, 256MB
    • DirectX: Version 10
    • Hard Drive: 1 GB available space
有价值的用户评测
28 人中有 22 人(79%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:11月4日
What is Love? Baby don't hurt me. Love is a simple, retro, 2D platformer full of spikes and trampolines. You'll have 100 lives to make it through 12 'levels' of Love (easy mode has unlimited lives). When you die, you'll instantly respawn at the last checkpoint. The twist to this Love is that you'll make your own checkpoints on solid surfaces. The only controls are simple: left, right, jump and set a respawn. Its simple, but difficult all at the same time. When moving the screen left or right, I felt like the framerate would drop. Even on my 3.4 gHz Dual Core would drop from time to time, causing inaccuracies and death.

When you go into a game, are you looking for a challenge? Are you a 'speedrunner' that wants to shave seconds off your play time? Then Love might just be the game for you! For the challenge, there is a lot of precision jumping off of moving trampolines. You'll also be landing between two spikes without dying and running between drops of acid. You'll also find a few blind jumps, but you'll quickly remember them. A lot of the time the levels have many heights. So you can fall down to a lower area and either you'll have to climb back up or die to respawn at the last checkpoint if it was above you.

The downside to the game is that it is over within 15 minutes or so. It seems like Love is less than its contemporaries like VVVVV and You Have to Beat the Game. When you complete the game, it gives you a grade a time and a score. So for score runners and speed runners, there is a reason to replay and try one of the different difficulties. While the challenge of Love is still definitely there, its all just one clear cut path with only a few moments of deviation. There is no sense of exploration. Its all just clear cut. The level designs are a mixed bag. It goes from clean levels to areas that look like line art and spiked floor deathtraps. Some levels offer sloping paths, but there's no slide mechanic. Other levels detailed with circled indents and jagged spikes.

Love will rarely switch up gameplay. There is a glimpse of a different play mechanic with a slow descent fall. But for the most part it is just moving trampoline platforms, shooting bullets in wave patterns and not much else. It feels like Love only offers spikes, bouncing and death pits. Once you are through the main game, the bonus levels offer much needed diversity to levels. Such as platforms the player can control, portals and giant static rings. So I see the developer is still trying to add more content. All the bonus levels play out pretty quickly.

It just seems like too quick of a game without enough diversity until the bonus levels. Even then, the gameplay is always the same and Love does nothing to add features beyond different death traps.
这篇评测是否有价值?
4 人中有 3 人(75%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:11月6日
Love is an awesome simple looking platformer with an awesome soudtrack.

You can listen to the sounds test tracks and man is that awesome!

I highly recommened it to anyone who like platformers.
这篇评测是否有价值?
4 人中有 3 人(75%)觉得这篇评测有价值
34.9 小时(记录在案的)
发布于:11月10日
YOU GO FAST.
这篇评测是否有价值?
8 人中有 5 人(63%)觉得这篇评测有价值
2.5 小时(记录在案的)
发布于:11月1日
I LOVE LOVE! <3
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:10月26日
jump and set checkpoints

cool graphics, nice music and 20 minutes long

worth a buy
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:11月1日
OVERVIEW: Love is a 16-bit 2d platformer in which you navigate through 12 unique levels. The interesting part of this game is that you have the option to set a respawn point whenever you want, but at the cost of a lower final score if you constantly set spawns. The game boasts several different modes including the standard mode, in which you must finish the game with 100 lives, and the speedrun mode, where you must finish the game as fast as possible.

PROS:
- An abundance in variety of obstacles between the levels, no 2 levels feel the same
- Difficult at times, yet not unfair
- Very fluent controls
- Majority of the levels have a smooth soundtrack
- Very reasonable price
- Features software which allows you to create your own levels

CONS:
- Not choc-a-bloc with content
- First time players might lose patience with some of the later levels
- Can get boring after long sessions

VERDICT:
Love pretty much flawlessly does what it set out to do, the solid platforming combined with the chill soundtrack makes for a cheap, fun game which serves a great way to kill 15-30 minutes a day.
这篇评测是否有价值?
3 人中有 1 人(33%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:11月25日
I'm really bad at writing reviews, but if you're a hardcore retro platformer fan, get this game.
It also has an amazing soundtrack.
It's a great game, allright?

这篇评测是否有价值?
2.0 小时(记录在案的)
发布于:11月10日
Simplistic fun platformer with many an obstacle to jump over, dodge and guess your way past.
这篇评测是否有价值?
2.4 小时(记录在案的)
发布于:11月16日
Do you Love (see what I did there) 8-bit platformers? If you do you are gonna love Love. It's platforming gone ULTIMATE HARDCORE.
这篇评测是否有价值?
12 人中有 11 人(92%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:10月15日
我不玩了!!!!
就这样!!!
我已经把手柄砸了!
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:7月15日
刚刚打通了普通难度,心好累。
如果你是为了这个叫做LOVE的徽章来的,那就随便你了。如果不是,而且你不是抖M,请不要砰这款游戏。我玩了两次,第一次NORMAL,死在了第六面,第二次EASY无限命……总算过了。这游戏就是给散人什么的玩的……
虽然游戏名叫做LOVE,实际上没有什么实质的剧情,游戏内基本没有任何演出,也没有明说什么设定。游戏努力地用像素来表达我们的主角穿越了工业区什么的到达了一只龙的体内,然后我甚至不知道主角是怎么打败龙的……

5/10
+ 说得过去的难度
+ 人性化的复活点系统
- 糟糕的游戏演出
- 较短的流程
- 无适当的剧情说明
- 游戏形式过于单一
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:5月30日
难度堪比猫版超级玛丽的游戏,当然设计上两款游戏都是横版过关类……果然这是个手残必须死类型?

无法从容地玩耍,我想我没有能力做这个review。但我在此需要写下的一句话是:Love只是个+1小游戏,它真的没那么好。
这篇评测是否有价值?
6 人中有 6 人(100%)觉得这篇评测有价值
1.9 小时(记录在案的)
发布于:10月18日
首先感谢送我游戏的DeL壕。

说实话拿到游戏之后看了一眼商店页面的视频,我回忆起了一度被《超级肉肉哥》、《喵里奥》支配的恐惧。但是通关之后发现官方介绍的那一句“Love is a minimalist platforming game with a retro aesthetic and a focus on a challenging but not unfair difficulty”所言不虚。
游戏画面和音乐风格在商店页面的视频里已有展示,所见如所得。画面简陋,BGM我觉得挺好听的。游戏难度也不高,我这种手残都能通关……大触也可以挑战speedrun和一命通关。
流程很短,剧情表述不明以至于你可以认为没有剧情。

总之这游戏除了BGM我没有get到其他的point,所谓的LOVE我也我也只是感受到了送我游戏的壕的LOVE。
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:10月16日
这个游戏除了跳跳跳就是跳跳跳~
你能控制的小白人就像脚下抹了黄油一样异常灵敏...操作颇有难度,好在有无限命的简单模式;
关卡场景颜色各异,音乐节奏感十分强,对于一个小游戏已经不错;
大多数关卡都可以走走存存,就好像传说中的S/L大法似的(浅蓝色倒数第N关连续踩蹦床好恶心QUQ);
因为是朋友送我的,就很珍惜咯,玩了好半天终于坚持通关了(Easy)~\(≧▽≦)/~

总之,这款游戏还是值得一试的,大触手们快来试试一命模式吧!

Ps:多谢@DeL 童鞋>3<
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:8月9日
虽然不知道为什么,总之先呵呵一声~呵呵~

个人感觉无论从虐人指数,脑内砸机次数,血压飙升数值,操作流畅度,关卡设计鬼畜度等方面都完爆super meat boy(勿喷~)
美工换包,增加存档功能可能会大卖~

LOVE,如果你爱你的基友,请送他这个游戏~我相信,你们会更相亲相爱的~~
虽然还是不知道为什么,总之再呵呵一声~
呵呵~!

LOVE并不只是一个+1的小游戏,它真的很好~虐~。
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:10月9日
唯一能体现制作者对玩家Love的地方是按X键能随便放复活点……由于这个设定的存在,游戏的反人类度倒还好,Easy无限命通关还是比较简单的,当然刷成就就是另外一回事了。

游戏手感偏硬,流程略短,亮点不多。对同类游戏感兴趣的话倒更推荐免费游戏: You Have To Win the Game

作为一个喜+1游戏其名字充满了浓浓的爱♂意,而且掉卡,值得推荐 233
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:6月13日
Bad game
这篇评测是否有价值?
224 人中有 170 人(76%)觉得这篇评测有价值
105.3 小时(记录在案的)
发布于:5月30日
Love is not a game, don't play with my heart.
这篇评测是否有价值?
16 人中有 15 人(94%)觉得这篇评测有价值
3.9 小时(记录在案的)
发布于:8月1日
This game is platforming at its most basic. The controls are exactly what they need to be for making almost but not quite pixel-perfect jumps, and the graphics, while hardly the best, offer a few well-designed visual backgrounds and are always functional enough to let you recognize what will kill you and what dangers are ahead. The levels are well designed with just enough trickiness to offer potential traps but that the Single Life mode seems (at least to me) very much possible, some day, with enough practice. And the levels are also fun, which I think is the most important part. They are all very memorable in at least one way, and offer a variety of challenges. They are good enough that I feel it is worth playing through the speedrun mode, and playing multiple rounds to attempt to reach A++ scores.

Basically, it is a well-crafted challenge platformer that is beatable by probably most people but also offers enough challenges that people will want to come back to it repeatedly, and is short enough that a full game is not a huge time sink and failing does not prohibit you from coming back and playing again because you felt like you spent too much time on it. I would rank it better than average, and well worth the very low price of entry.
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5 人中有 4 人(80%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:6月21日
Many of the best platforming ideas, rendered very simply and implemented intelligently. Long enough to exhaust a lot of the game's best ideas to a healthy point and also short enough to make improving your run an attractive prospect. This game's pretty awesome, yo.
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