Love is a reductive platforming game with a retro aesthetic and a focus on a challenging difficulty. It has an custom respawn system, 16 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.
Nutzerreviews: Sehr positiv (800 Reviews) - 91% der 800 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 7. Feb. 2014

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Kürzliche Updates Alle anzeigen (11)

15. Oktober 2015

LOVE Update #11 - Alternative Money Spending Techniques

Hey, Fred Wood here. I hope you're all enjoying LOVE, getting achievements, and setting speedrun records. I've had a number of requests for merchandise of different kinds, so I've got a couple of updates on that front:

LOVE Soundtrack
▪ The Soundtrack for LOVE is now available in the highest quality we could muster, with the full versions of every track found in the game. I've combed through various files sent to me by James since about 2006, and I think that this really is the ultimate collection of the LOVE Soundtrack.
▪ As a bonus, there's a Side B Collection that comes free with the soundtrack that includes a bunch of, well, B-Sides that have been used in different LOVE builds, and an alternate cut of one of the LOVE tracks.

LOVE Decals (from http://FredsDecals.com)

▪ I've started a side business (because I'm a big fan of being busy all the time) of creating high quality custom-cut decals! While working with the fine folks at Vlambeer on their decals, I decided to make a couple of my own, so you can find the LOVE Logo or the LOVE Player decals at my site.


And in other news, I've been able to get LOVE up and running on Mac AND Linux, though I'm running into trouble with actually distributing the game. I haven't figured out how to deploy the game properly to Steam from the respective platforms, and I don't have a dedicated Linux box (yet). I know that there are many players who want to be able to play LOVE on their Macbooks and otherwise, so I want to get this working, and I want to make it available to you.


Thanks for all of your support, and if you find yourself needing some people talking in your ear I've got a couple of suggestions for ya:
▪ The Bancast - TheBancast.com
▪ The Lone Stars Podcast - LoneStarsPodcast.com
Both are shows I work on, and I'd love it if you'd give them a try.

Thanks for your time, and I love you all very much.

3 Kommentare Weiterlesen

Über dieses Spiel

Love is a reductive platforming game with a retro aesthetic and a focus on a challenging difficulty. It has an custom respawn system, 16 levels, 12 track soundtrack, competitive scoring, and a simple-to-use level creation feature.

The challenging levels are balanced with the inclusion of a simple yet unique respawn system wherein the player can leave a checkpoint at any location at any point, as long as they are on solid ground. Players have a number of gameplay modes to choose from, whether they want it easy, normal, or they want to try their hand at a mode designed specifically for Speed Running.

Beyond the visual aesthetic, the challenging level design, and the abundance of features, there is the fantastic soundtrack composed by James Bennett, which brings the simple 3-color atmospheres to life.

Features
  • 16 Levels
  • 7-Level Remix Mode
  • Online Leaderboards
  • Speedrun Mode for intense competition
  • 19 Achievements
  • Multi-faceted scoring system for competitive play
  • Unique Respawn Mechanic
  • Xinput-based Gamepad Support
  • Level Editor
  • Extra 10 Level Remix Campaign, with Source Files

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows XP
    • Arbeitsspeicher: 1 GB RAM
    • Grafik: DirectX 9, 128MB
    • DirectX: Version 9.0
    • Speicherplatz: 240 MB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows XP or Greater
    • Prozessor: Intel i3 or Greater
    • Arbeitsspeicher: 2 GB RAM
    • Grafik: DirectX 10, 256MB
    • DirectX: Version 10
    • Speicherplatz: 1 GB verfügbarer Speicherplatz
Hilfreiche Kundenreviews
13 von 18 Personen (72%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
1.4 Std. insgesamt
Verfasst: 23. November 2015
I hate platformers usually and didn't hate this enough to play for an hour or so before getting annoyed with it and moving on. Good music helps.
War dieses Review hilfreich? Ja Nein Lustig
6 von 6 Personen (100%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
6.1 Std. insgesamt
Verfasst: 3. November 2015
I LOVE this game, it's exciting and well made, even though is simple i think it worth the price and to try it.
War dieses Review hilfreich? Ja Nein Lustig
4 von 4 Personen (100%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 28. Dezember 2015
I enjoyed this game a lot, because I got exactly what I expected.
It's a cheap, simple, short, stylish platformer.

It takes around 20-30 minutes to beat, but there's replayability in the form of highscores: Die less and finish it faster.
The difficulty is nice. It's hard at first, but you quickly get familiar with the levels and it becomes easy enough so that beating it without dying starts looking reasonable.

If you want a quick platformer, go for it.
War dieses Review hilfreich? Ja Nein Lustig
2 von 2 Personen (100%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 17. Januar
Get it when it's on Sale. Good soundtrack.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
0.4 Std. insgesamt
Verfasst: 23. August 2015
I find myself flip flopping between Loving this game and Hating it. It really does depend on the level and if my temperment is holding up at that particular moment. For the first few levels it feels alright, the Controls are tight enough and i like the old C64/ZX Spectrum-esque graphical style. It reminds me a lot of VVVVVV as well with the overall feel of it. But then you hit level 6, with the falling chemical bits. I felt like before that, the game was fair, and most of the deaths were my fault. But now, suddenly you have to time jumps through 8 pixel wide spaces while white pixels fall at a rate of about 1 per two seconds. And suddenly, there goes half your lives to a single jump because ya know, half the time they can fall through platforms for some reason. So you get through that and what do you find? They're now a part of almost EVERY OTHER LEVEL IN THE GAME. And the gaps for them get smaller! Literally just this one obstacle makes the game way more difficult than it would be otherwise, and honestly drags it down in my opinion. However, if you can ignore that, i think this game is alright. Despite the 30 FPS lock, the game does run okay, and i noticed no major Input Lag (i was using a controller, i have no idea how it is with a keyboard.) If you can live with getting fairly frustrated, this game is pretty decent.
War dieses Review hilfreich? Ja Nein Lustig