Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
Användarrecensioner: Mest positivt (1,154 recensioner) - 73% av 1,154 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 8 jan, 2014

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"Gonzossm of Toss the Turtle fame was the artist behind this crazy survival horror zombie game!"

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Can you survive the horror?

… a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.

Deadly 30 is a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk.

Survive 30 days and nights in a zombie-infested world where you can recruit companions, upgrade weaponry, and fortify your position to fight waves of hungry zombies. During the day, you can gather resources, enhance your base's defenses, and explore your surroundings for useful items in order to prepare for fighting relentless waves of zombie attacks. (Hint: Don't get caught outside your base after dark.)

Three different playable characters, A.I. controlled Team Combat and upgradeable weaponry and defenses help keep you alive as you attempt to eradicate the zombie hordes and survive 30 deadly nights.

Good luck! (You'll need it when all hell breaks loose.)

  • Elements of tower defense and retro Contra style gameplay.
  • Three different characters, playable at the same time.
  • A.I. controlled team combat
  • Unique upgradable weaponry for each of your soldiers.
  • Enhance your base for better defenses.
  • Gruesome different enemies and deadly weapons.
  • Tactical planning is required or you will learn to fear the dark!

Fullscreen mode and achievements only supported in PC version!

Check out the artist who created all of these nighttime terrors at:

Or the crazy mind of Iggy Zuk, who created this indie-horror masterpiece at:


Mac OS X
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2.33GHz
    • Minne: 512 MB RAM
    • Grafik: DirectX 9.0; 128MB of graphics memory
    • DirectX: Version 9.0c
    • Lagring: 50 MB ledigt utrymme
    • OS: Snow Leopard 10.6.3, or later
    • Processor: 2.33GHz
    • Minne: 512 MB RAM
    • Grafik: 128MB of graphics memory
    • Lagring: 100 MB ledigt utrymme
    • Ytterligare anmärkningar: No fullscreen mode available on Mac
Hjälpsamma kundrecensioner
29 av 40 personer (73%) fann denna recension hjälpsam
1 person tyckte att den här recensionen var rolig
5.8 timmar totalt
Upplagd: 9 oktober
Mindless slaughtering zombies: fun or boring?

A game like Deadly 30 is solely made to provide fun to the player, without attempting to deliver anything else. In this case: the "fun" equals to ceaselessly shooting hordes of zombies rushing towards your gun, trying yo swarm you. Other games, even some very simple ones (such as Yet Another Zombie Defense), have proven that this straightforward concept can indeed deliver fun. But somehow, Deadly 30 does not work for me. I have to admit: I played it for nearly six hours, and I almost had to "force" myself to uninstall it and not play any further. There is something addictive to the mindless slaughter, performed as one of three soldiers clad in WWII outfit (American, German & Russian). But there is no sense of "fulfillment" at all, just of some vague feeling like "just one more try, then I will survive longer and I can maybe get one more achievement this time".

But with so many excellent and much more interesting games out there waiting to be played, that vague feeling is not enough anymore for me. Although I can totally understand that Deadly 30 could and probably will work for other players, who are pretty happy killing the hours with this game (excuse me the pun). Sadly, the game has some structural issues that does not make it well suited even for that modest purpose.

I don't mind that the Flash-based graphics are unremarkable - they have a cartoonish quality to them and have a style of their own. Since the game is a 2d side scroller, there is only "left" and "right", and only two "levels" at each side. So it does not take long to "explore". Still: no problem, since it's all in the action. But the action is blandly repetitive, without any choices about tactics required: just walk and keep shooting. Even reloading happens automatically, and if zombies attack while reloading, you'll automatically use a melee weapon. Just keep that mouse button down!

Still, if there was a truly good designed system which would save my progress and remind of how far I've got into the achievements (which feel like they are the final "aim" of the game), I wouldn't care about the mindless action. But the designers have made one crucial mistake: lots of the achievements are of the grinding-type (shoot 200.000 bullets, gather 50.000 metal etc), but they can only be got during a single session. And that's a bridge too far in my opinion: this forces players to just keep playing on and on, because when you quit, progress (achievement-wise) will be lost. General progress (leveling up and surviving more and more nights) does get saved though, so it should be perfectly possible to distribute those insane numbers of zombies to be shot, beheaded, stabbed or burnt among multiple sessions. The fact that it's not, makes I can't recommend this game.

Not recommend: even though the game can be fun for some time, it becomes boring and very repetitive.
Var denna recension hjälpsam? Ja Nej Rolig
13 av 14 personer (93%) fann denna recension hjälpsam
2 tyckte att den här recensionen var rolig
32.0 timmar totalt
Upplagd: 9 juni
At first: Reason why I tried this out was because I got it for 1€ from Hundle Bundle store. Was it worth it? Hell yeah!

I have tried many (very) cheap games (in price value) and I can say honestly this have been maybe best of them.

Game plot in short: You have to survive 30 days and nights. At first you play as American (who clearly loves his country) but later on you will meet Russian guy (who loves Vodka and Bears) and German woman (who likes to hit things using pan when those are close enough). American uses Rifles and SMG, Russian is sniper and German uses shotguns.

In gameplay this games is not best one. You can see they have used flash but it didn't stop me. Graphics are good ones in my opinion and I didn't face any bugs. There is only 5 zones. Two on left, two on right and the middle one.

So what you are supposed to do? How you should survive 30 days? Well you have your base. Best tactic to survive nights is stay at that base because you can build turrets there and they are really powerful. At least the better one. You can also build walls and stay behind them. And from base you can buy better weapons and armor. When night is over and day is coming you go to explore and try to get as much as possible currency to upgrade your armor and weapons. And to buy better wall and turrets.

Game have little good things like XP bar and achievements which are not so easible earnable or either ridiculously hard to get. I see those as little plus. Even though you can get your max level (which is more account bound than character bound).

Anyway I recommend this game to everyone who likes "Shoot 'em up" -like games. Or who just likes to combine really simple tower defence to really simple exploring or who just likes simple Indie games. And yes, this is simple game but I see it as good thing!

PS. Oh and if you want to get achievements remember that they are game session bound. So if you save game and come back after that your progress is _not_ saved. As example I could say achievement "Golden Shells" achievement where you have to shoot 20 000 bullets.
Var denna recension hjälpsam? Ja Nej Rolig
6 av 6 personer (100%) fann denna recension hjälpsam
2.5 timmar totalt
Upplagd: 14 november
This game is very fun, simple, and a good time-waster. You build your defenses and fortify your outpost like in other flash zombie games, recruit other people, and survive the night. Nothing new to see here because if you've played one zombie flash game, you've played them all. It's the fun factor of each individual game that makes it stand out from the crowd - and this is a very fun game.

It's also one hell of a laggy mess which is so severe that it can mess up your playing experience! I mean, really? A 5 second lag every 30 seconds?! Massive slowdowns?! I know indie and flash games are supposed to have technical issues but this is just an all-time low. What a waste. The forum is filled with pleas to fix the problem yet from what I can gather, it's been a very long time since the devs have responded and they've probably forgotten all about the game. Seriously, don't waste your money on this. Read the forum posts first and watch videos on YouTube about this game before clicking that purchase button.
Var denna recension hjälpsam? Ja Nej Rolig
5 av 5 personer (100%) fann denna recension hjälpsam
1.8 timmar totalt
Upplagd: 3 november
I like this game, it's fun despite being a little clunky due to the engine limitations. They put you in a mix of 2d shooting arcade and survival game with base management. The days are short and the night are long, SS zombies gradually increase in numbers and get rid of useless clothing, they go frenzy, they are all over! Daytime we try walking more screens in search for goodies, get back in time but it's dark already, chopping the way through zombie crowds, almost out of ammo, ♥♥♥♥♥♥♥s got the fence down, last fight for the generator, aargh.. With its cartoony comic look the experience still feels authentically frightening. For the low sale price I'd say you totally should try it!

Мне нравится игра, она забавна, несмотря на некоторую корявость из-за ограничений движка. Вы попадаете в гибрид двумерной аркадной стрелялки и выживания с обустройством базы. Дни коротки, ночи длинны, эсесовские зомби постепенно прирастают в количестве и избавляются от ненужной одежды, становятся бешеными и одолевают вас! Днем стараемся обойти побольше экранов в поисках ништяков, успеваем вернуться на базу в наступившей темноте, прорубая путь сквозь толпу зомбаков, патроны на исходе, гады свалили забор, последний бой за генератор, ааах... При своем мультяшном комическом внешнем виде данный опыт достоверно пугает. За низкую цену по скидке безоговорочно советую!
Var denna recension hjälpsam? Ja Nej Rolig
6 av 7 personer (86%) fann denna recension hjälpsam
3.4 timmar totalt
Upplagd: 24 augusti
Summary: Run n' gun on 5 screens.
Multiplayer: No
Completion: 3 hrs
Cards: Yes
Cloud: No

The basic idea of Deadly 30 is to run, shoot stuff, get allies, fortify your base, defend against stronger hordes each day. Chances are you may have played Flash games with a similar setup. This is no different.

I admit liked Deadly 30 when I first played. From the first few screens I thought I'd get to experience a large world spanning dozens of screens. Nope. There's just five. It's not even random, it's the same five screens each time you restart the game. This alone makes the game feel unfinished. Couldn't there be a campaign where you try to survive in other countries? How about some towns? How about randomized backgrounds for each new game?

While I like how levels carry over from game to game, they almost feel mandatory. It's a peculiar design choice to reward the player for being able to play poorly. Furthermore, they're not exactly insignifant upgrades. So just keep playing until you hit max level, and then try for some real runs, which doesn't take too long.

Worth noting is that this is done in Flash. Flash tends to be poor in optimization, and so the game will occasionally run sluggish even on high end systems.

The only reason I am recommending this game is because it can be found in bundles for attractive prices. On its own, I can't really recommend it. Sure it was fun... at first. But that goes away very quickly when you realize just how small this game world is. I give this game a 6.
Var denna recension hjälpsam? Ja Nej Rolig