Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
사용자 평가: 대체로 긍정적 (평가 1,189 개) - 이 게임에 대한 사용자 평가 1,189개 중 73% 가 긍정적입니다.
출시 날짜: 2014년 1월 8일

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Deadly 30 구매

 

게임에 대해

Can you survive the horror?

… a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.

Deadly 30 is a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk.

Survive 30 days and nights in a zombie-infested world where you can recruit companions, upgrade weaponry, and fortify your position to fight waves of hungry zombies. During the day, you can gather resources, enhance your base's defenses, and explore your surroundings for useful items in order to prepare for fighting relentless waves of zombie attacks. (Hint: Don't get caught outside your base after dark.)

Three different playable characters, A.I. controlled Team Combat and upgradeable weaponry and defenses help keep you alive as you attempt to eradicate the zombie hordes and survive 30 deadly nights.

Good luck! (You'll need it when all hell breaks loose.)


Features:
  • Elements of tower defense and retro Contra style gameplay.
  • Three different characters, playable at the same time.
  • A.I. controlled team combat
  • Unique upgradable weaponry for each of your soldiers.
  • Enhance your base for better defenses.
  • Gruesome different enemies and deadly weapons.
  • Tactical planning is required or you will learn to fear the dark!

Note:
Fullscreen mode and achievements only supported in PC version!

Check out the artist who created all of these nighttime terrors at: http://www.youtube.com/user/Gonzossm

Or the crazy mind of Iggy Zuk, who created this indie-horror masterpiece at: http://www.IggyZuk.com

시스템 요구 사항

Windows
Mac OS X
    최소:
    • 운영체제: Windows XP, Vista, 7, 8
    • 프로세서: 2.33GHz
    • 메모리: 512 MB RAM
    • 그래픽: DirectX 9.0; 128MB of graphics memory
    • DirectX: 버전 9.0c
    • 저장공간: 50 MB 사용 가능 공간
    최소:
    • 운영체제: Snow Leopard 10.6.3, or later
    • 프로세서: 2.33GHz
    • 메모리: 512 MB RAM
    • 그래픽: 128MB of graphics memory
    • 저장공간: 100 MB 사용 가능 공간
    • 추가 사항: No fullscreen mode available on Mac
유용한 고객 평가
6명 중 6명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.7 시간 기록
게시 일시: 2016년 1월 19일
Short, Cheap, but very Intense game :D
And.... Pretty hard.
If you want to see ending, you will challenge for complete.
Actually this game have secret cheat key.
But I didn't used and completed the game XD
Even though I retried few times.
When I first time to watched the ending, I also got all Achievements at the same time. :)


짧고, 싸고, 하지만 강렬한 게임입니다. ㅎㅎ
그리고.... 꽤 어렵죠.
만약 님들이 엔딩을 보고 싶다면, 클리어 하기 위해 도전을 해야 할 겁니다.
사실 이 게임은 숨겨진 치트키가 있습니다.
하지만 전 사용하지 않고 게임을 완료했죠 ^_^
비록 몇번 재시도도 했지만요.
제가 처음 엔딩을 보는동시에 모든 도전과제도 완료했습니다 ㅎㅎㅎ
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
18.5 시간 기록
게시 일시: 2016년 1월 17일
게임자체는 재미있습니다. 예전에 자주했던 플래시게임이 생각나는 게임입니다.

총쏘는맛도 좋고 디펜스적요소도 마음에 듭니다. 매일매일 강력해지는 적도 긴장감을 적절하게 줍니다.

하지만 그때 하던 플래시게임이 모든면에서 월등히 좋았다는점이 문제죠.

최적화가 아주 안좋은건지 게임이 자주 끊깁니다. 약30분 이상 플레이를 하면 진행을 못할정도로 끊김이 1분간격으로 반복되는데

폴아웃4가 무리없이 돌아가는컴이 끊긴다면 뭐 적어도 컴퓨터의 문제는 아니겠죠
이 평가가 유용한가요? 아니요 재미있음
63명 중 37명(59%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.8 시간 기록
게시 일시: 2015년 10월 9일
Mindless slaughtering zombies: fun or boring?

A game like Deadly 30 is solely made to provide fun to the player, without attempting to deliver anything else. In this case: the "fun" equals to ceaselessly shooting hordes of zombies rushing towards your gun, trying yo swarm you. Other games, even some very simple ones (such as Yet Another Zombie Defense), have proven that this straightforward concept can indeed deliver fun. But somehow, Deadly 30 does not work for me. I have to admit: I played it for nearly six hours, and I almost had to "force" myself to uninstall it and not play any further. There is something addictive to the mindless slaughter, performed as one of three soldiers clad in WWII outfit (American, German & Russian). But there is no sense of "fulfillment" at all, just of some vague feeling like "just one more try, then I will survive longer and I can maybe get one more achievement this time".

But with so many excellent and much more interesting games out there waiting to be played, that vague feeling is not enough anymore for me. Although I can totally understand that Deadly 30 could and probably will work for other players, who are pretty happy killing the hours with this game (excuse me the pun). Sadly, the game has some structural issues that does not make it well suited even for that modest purpose.

I don't mind that the Flash-based graphics are unremarkable - they have a cartoonish quality to them and have a style of their own. Since the game is a 2d side scroller, there is only "left" and "right", and only two "levels" at each side. So it does not take long to "explore". Still: no problem, since it's all in the action. But the action is blandly repetitive, without any choices about tactics required: just walk and keep shooting. Even reloading happens automatically, and if zombies attack while reloading, you'll automatically use a melee weapon. Just keep that mouse button down!

Still, if there was a truly good designed system which would save my progress and remind of how far I've got into the achievements (which feel like they are the final "aim" of the game), I wouldn't care about the mindless action. But the designers have made one crucial mistake: lots of the achievements are of the grinding-type (shoot 200.000 bullets, gather 50.000 metal etc), but they can only be got during a single session. And that's a bridge too far in my opinion: this forces players to just keep playing on and on, because when you quit, progress (achievement-wise) will be lost. General progress (leveling up and surviving more and more nights) does get saved though, so it should be perfectly possible to distribute those insane numbers of zombies to be shot, beheaded, stabbed or burnt among multiple sessions. The fact that it's not, makes I can't recommend this game.

Not recommend: even though the game can be fun for some time, it becomes boring and very repetitive.
이 평가가 유용한가요? 아니요 재미있음
7명 중 7명(100%)이 이 평가가 유용하다고 함
1.8 시간 기록
게시 일시: 2015년 11월 3일
I like this game, it's fun despite being a little clunky due to the engine limitations. They put you in a mix of 2d shooting arcade and survival game with base management. The days are short and the night are long, SS zombies gradually increase in numbers and get rid of useless clothing, they go frenzy, they are all over! Daytime we try walking more screens in search for goodies, get back in time but it's dark already, chopping the way through zombie crowds, almost out of ammo, ♥♥♥♥♥♥♥s got the fence down, last fight for the generator, aargh.. With its cartoony comic look the experience still feels authentically frightening. For the low sale price I'd say you totally should try it!

Мне нравится игра, она забавна, несмотря на некоторую корявость из-за ограничений движка. Вы попадаете в гибрид двумерной аркадной стрелялки и выживания с обустройством базы. Дни коротки, ночи длинны, эсесовские зомби постепенно прирастают в количестве и избавляются от ненужной одежды, становятся бешеными и одолевают вас! Днем стараемся обойти побольше экранов в поисках ништяков, успеваем вернуться на базу в наступившей темноте, прорубая путь сквозь толпу зомбаков, патроны на исходе, гады свалили забор, последний бой за генератор, ааах... При своем мультяшном комическом внешнем виде данный опыт достоверно пугает. За низкую цену по скидке безоговорочно советую!
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15명 중 11명(73%)이 이 평가가 유용하다고 함
3.4 시간 기록
게시 일시: 2015년 8월 24일
Summary: Run n' gun on 5 screens.
Multiplayer: No
Completion: 3 hrs
Cards: Yes
Cloud: No

The basic idea of Deadly 30 is to run, shoot stuff, get allies, fortify your base, defend against stronger hordes each day. Chances are you may have played Flash games with a similar setup. This is no different.

I admit liked Deadly 30 when I first played. From the first few screens I thought I'd get to experience a large world spanning dozens of screens. Nope. There's just five. It's not even random, it's the same five screens each time you restart the game. This alone makes the game feel unfinished. Couldn't there be a campaign where you try to survive in other countries? How about some towns? How about randomized backgrounds for each new game?

While I like how levels carry over from game to game, they almost feel mandatory. It's a peculiar design choice to reward the player for being able to play poorly. Furthermore, they're not exactly insignifant upgrades. So just keep playing until you hit max level, and then try for some real runs, which doesn't take too long.

Worth noting is that this is done in Flash. Flash tends to be poor in optimization, and so the game will occasionally run sluggish even on high end systems.

The only reason I am recommending this game is because it can be found in bundles for attractive prices. On its own, I can't really recommend it. Sure it was fun... at first. But that goes away very quickly when you realize just how small this game world is. I give this game a 6.
이 평가가 유용한가요? 아니요 재미있음