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Can you survive the horror? … a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
发行日期: 2014年1月8日
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最近更新 查看所有(1)

Key Rebinding Added

2014年1月27日

Hello everyone Iggy here with a small update that have been requested heavily in the forums.

  • Added Key Rebinding!
  • Oh and fixed a few minor errors

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Can you survive the horror?

… a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.

Deadly 30 is a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk.

Survive 30 days and nights in a zombie-infested world where you can recruit companions, upgrade weaponry, and fortify your position to fight waves of hungry zombies. During the day, you can gather resources, enhance your base's defenses, and explore your surroundings for useful items in order to prepare for fighting relentless waves of zombie attacks. (Hint: Don't get caught outside your base after dark.)

Three different playable characters, A.I. controlled Team Combat and upgradeable weaponry and defenses help keep you alive as you attempt to eradicate the zombie hordes and survive 30 deadly nights.

Good luck! (You'll need it when all hell breaks loose.)


Features:
  • Elements of tower defense and retro Contra style gameplay.
  • Three different characters, playable at the same time.
  • A.I. controlled team combat
  • Unique upgradable weaponry for each of your soldiers.
  • Enhance your base for better defenses.
  • Gruesome different enemies and deadly weapons.
  • Tactical planning is required or you will learn to fear the dark!

Note:
Fullscreen mode and achievements only supported in PC version!

Check out the artist who created all of these nighttime terrors at: http://www.youtube.com/user/Gonzossm

Or the crazy mind of Iggy Zuk, who created this indie-horror masterpiece at: http://www.IggyZuk.com

系统需求(PC)

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2.33GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX 9.0; 128MB of graphics memory
    • DirectX: Version 9.0c
    • Hard Drive: 50 MB available space

系统需求(MAC)

    Minimum:
    • OS: Snow Leopard 10.6.3, or later
    • Processor: 2.33GHz
    • Memory: 512 MB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 100 MB available space
    • Additional Notes: No fullscreen mode available on Mac

系统需求(Linux)

    Minimum:
    • OS: Ubuntu 12.04 (32-bit only)
    • Processor: 2.33GHz
    • Memory: 512 MB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 50 MB available space
    • Additional Notes: No fullscreen mode available on Linux
有价值的用户评测
22 人中的 19 人(86%)觉得这篇评测有价值
帐号内拥有 701 项产品
93 篇评测
2.0 小时(记录在案的)
看画风原以为是合金弹头那样的游戏,玩了才知道差异很大,这个只是个小作品。白天出门搜集物资打僵尸,晚上守家抵挡一波一波的僵尸进攻。总的来说游戏的一些细节做的并不够完整。

1.首先白天出门以后,不管你跑多远,必须要在晚上之前回家的。这样导致你实际上只能去左右两个场景而已,更远的地方你是不可能去的。我觉得既然这样不如干脆弄个选项让你自由选择去哪个区域。

2.游戏的枪支种类相当有限,连个手榴弹也没有。虽说有建造内容,实际上也就是放一些木箱子和篱笆阻挡僵尸,区别只是数量而已,房子是不能改建的。这一点来说还不如泰拉瑞亚。游戏最后变成了,随着天数的增加,区别只是你制造障碍物的多少。

3.每过一天僵尸的能力和进攻强度都会上升很多,而你死了以后继续游戏可以继承之前的一切。这样就变成了你死几次然后度过一天这种节奏。想学rougue-like,但是这种形式实际上除了让玩家多死几次并无其他意义,也没有rougue-like的随机性和自由度。

4.我觉得最致命的,是游戏的操作延迟。如果出现的活动僵尸太多,按键就会失灵,你按左他会一直往右退,然后过了半天突然又向左,总之这种情况下基本也就等死了。而且越到后期这种状况越严重。这真的让我很失望。

5.对了,这游戏还不支持手柄。(怒)
发布于:2014年4月26日
这篇评测是否有价值?
4 人中的 4 人(100%)觉得这篇评测有价值
帐号内拥有 150 项产品
5 篇评测
8.0 小时(记录在案的)
很不错的一个小游戏,白天出门收刮,晚上防守僵尸进攻,难度越来越难,还是挺有挑战性的,第三十天简直是疯狂...大家有闲心玩玩咯。还有毛子居然强吻汉斯妹妹....,
发布于:2014年7月16日
这篇评测是否有价值?
2 人中的 2 人(100%)觉得这篇评测有价值
帐号内拥有 123 项产品
12 篇评测
14.6 小时(记录在案的)
很好玩的游戏。就是太难了
发布于:2014年6月14日
这篇评测是否有价值?
24 人中的 21 人(88%)觉得这篇评测有价值
帐号内拥有 946 项产品
59 篇评测
14.7 小时(记录在案的)
This is a game that is causing a bit of contraversy,"ITS A FLASH GAME" and so it may be but another little game about a certain little boy who gets thrown down into the cellar is also-and it hasent stopped that being a really big seller and a really well received and loved game.
Anyway back to the review,i really like this game and i will tell you why A-its addictive and B-its actually very challenging.
The graphics are ok,the sounds ok and everything in the game is ok-but thats not what games are about (or they didnt used to be back in the day when graphics were blockey and sounds used to blib and blob) they are about fun and the challenge of learning a game inside out.
This game does not do what a lot of other games are guilty of "HAND HOLDING",you start as the american solider and get dropped in at the deep end and thats exactally what it is,doesnt tell you what to do just sets you of out after defending the base for the first night.You will eventually end up with 3 different characters and beleive me each has their own strenghs and weakneses (when you upgrade their weapons each one comes into their own in different ways) and trying to keep them all alive is one hell of a hard job as the game just gets harder and harder.
After a few nights you really do start to struggle to defend the base and yourselves if you havent made the right choices in what to upgrade either be it gear,guns,defensive wall ect.Of course all this costs scrap and you get this by wandering around outside the base in one of the other locations on offer,now some scrap lies there waiting to be picked up but some you get from shooting crates or by turning vehicles like tanks and jeeps into scrap (now you just push one button to do this and hold it in-but you must also defend yourself whilst you do this).Collecting the scrap you return to base before darkness falls (and beleive me thats where you are at you best defence wise-oh dear try a few nights outside the base and see what i mean).
Then like i have said the game shows its true light,you will play through a few times until you survive even 15 nights of the expected 30 to get out to the helicopter-and thats what its all about learning to play the game LITERRALLY.
You will sink or swim by the choices you make and thats good (sort of reminds me of a lot of good games where you learn from your mistakes and get better on every playthrough).
Eventully you will make it and then that will be it,and for me that is the worst thing about the game as i dont think i would play through it much after i have escaped and beaten the 30 DEADLY NIGHTS,and thats ok as i will certainly have some fun on my way to getting out ALIVE (with all three characters OH YEAH AS IF HAHAHAHAHAHAHAHA)
发布于:2014年7月3日
这篇评测是否有价值?
40 人中的 29 人(73%)觉得这篇评测有价值
帐号内拥有 2,014 项产品
765 篇评测
1.7 小时(记录在案的)
Deadly 30 is a simple, but hard game. You control a survivor and your goal is to survive the night, while you go out and find materials to upgrade your hideout and find survivors. Movement is limited, because it's played from a 2D sidescroller perspective where you can go only left or right.

It starts off with easy to kill zombies, and after pretty much every night a new zombie is introduced. By night 10 you'll probably die because you have to manage your survivors as well as fighting off some of the tougher zombies. You have to make sure that they have enough ammo, health packs, or a better gun and do not let them fight off zombies by themselves, or they will probably get killed in the process.

The faces of the characters are absolutely hideous, but the rest of the game looks just fine. The resolution options are limited though so I had to play it in a window to make it look somewhat decent. The (limited) voice acting is decent and actually better than expected.

Deadly 30 is fun for at least a couple of hours, and the price is right. Grab it when you can.

[Rating: 74/100]
发布于:2014年3月3日
这篇评测是否有价值?