Take on the role of a warrior maiden forced to hunt down her best friend who has stolen a sacred demon blade. End the feud between two warrior maidens and the demon sword between them, told through high speed action!
사용자 평가: 매우 긍정적 (평가 1,335 개)
출시 날짜: 2014년 3월 10일

로그인하셔서 게임을 찜 목록에 추가하시거나 관심 없음으로 표시하세요

Mitsurugi Kamui Hikae 구매

 

큐레이터의 추천

"I know I know i can't pronounce that title either. Solid hack and slash, though very short its highly replayable. Nice upgrade system for progression."

게임에 대해

The smash hit action game from Comic Market 84 is finally available on Steam!

Mitsurugi Kamui Hikae focuses on high-speed arena-based action. Use lightning fast sword slashes, hand-to-hand attacks and mysterious ancient techniques to defeat wave after wave of demonic foes.

Use skill points to learn new skills, upgrade your abilities, and take on brutal bosses.

Weaken your enemies with vicious wounds, then sheathe your sword to finish them off with style. Employ hand-to-hand techniques to build your katana gauge, then cut deep with your divine blade.

시스템 요구 사항

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel CORE2 2GHz or better (recommended)
    • Memory: 2 GB RAM
    • Graphics: Directx 9.0c (Shader Model3.0 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    Recommended:
    • Graphics: Geforce 9600GT or better
유용한 고객 평가
29명 중 29명(100%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
5.8 시간 기록
게시 일시: 2015년 1월 9일
이게임은 한정된 공간안에서 전투를 하는 핵엔슬래시 게임입니다.
DmC와 MetalGear Rising을 즐기고 오셨다면 다소 밋밋한 액션에 실망하실 수 있습니다.
그래픽은 주인공 모델링에만 혼신을 쏟아서 고퀄인데 반해,나머지는 그래픽이 그럭저럭입니다

하지만, 일루젼게임 풍의 이쁜 여고생이 교복입고 나오는 데다가 ㅍㅌ까지 보여주고,
게다가 노가다로 포인트를 모으면 코스튬놀이도 즐길 수 있습니다.

남성의 판타지를 충분히 충족시켜주는 이게임의 점수를 매기자면..

게임성 : 7/10
컨텐츠 : 5/10
그래픽 : 6/10
교복 여고생 : 10/10
신음(?) 소리 : 10/10
ㅍㅌ노출 : 10/10

Total : 8/10
이 평가가 유용한가요? 아니요 Funny
31명 중 24명(77%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
16.6 시간 기록
게시 일시: 2014년 11월 4일
2014년 10월 16일 대법원 재판부는
아청법상 아동, 청소년이용음란물로 판단하기 위해선
외관상 의심의 여지없이 명백하게 아동, 청소년으로
인식되는 경우여야 한다며

등장인물 다소 어려보인다는 이유만으로 쉽사리
아동, 청소년음란물로 단정해서는 안된다라고 판단했다.

재판부는 등장인물의 외모나 발육상태, 신원,
영상물 출처나 제작 경위 등 여러 정보를 종합적으로
고려해 사회 평균인의 시각에서 객관적으로
관찰할 때 라고 판단기준을 제시했다.

이 게임은 성인으로 보이는 두 여성이 교복을 입고
숨막히는 칼싸움을 하는 게임이라 아청법에 걸리지는
않겠지만 팬티 노출 때문에 주위에 아무도
없을때 하는 것이 좋아보인다.
이 평가가 유용한가요? 아니요 Funny
8명 중 8명(100%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
2.9 시간 기록
게시 일시: 2015년 1월 15일
한정된 공간에서 웨이브를 거쳐 클리어하는 게임이지만 개인적으로 재밌었습니다. 또한 주인공의 스킬을 올리는 재미와(코스튬^^) 주인공의 모습을 보면 흐뭇이아니라 예뻐... 하여튼 재밌습니다.
이 평가가 유용한가요? 아니요 Funny
5명 중 5명(100%)이 이 평가를 유용하다고 평가했습니다.
2.2 시간 기록
게시 일시: 2014년 8월 22일
그냥 간단히 즐길만한 게임. 롤리팝 체인소우나 찬바라같은 느낌이랄까? 그래픽은 나중에 더 상향 시켜준다면 좋겠는데 말이지..
이 평가가 유용한가요? 아니요 Funny
4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
1.7 시간 기록
게시 일시: 2015년 1월 6일
여고생 나와서 칼질하는 게임.
+ 여고생
+ 나쁘지 않은 그래픽 (주인공 한정....)
+ 타격감이 좋음
+ 소리(bgm, 신음(?), 격노 소리가 특히 좋더라)
- 비 한글화
- 섬세한 컨트롤 필요 o
- 똑같은 몹들이 체력, 패턴만 늘어나면서 쎄지기 때문에 단조로움(보스는 어렵지만 재밌음)

추천 : 여캐가 이쁜 게임 하고싶은사람.
이 평가가 유용한가요? 아니요 Funny
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
5.9 시간 기록
게시 일시: 2014년 8월 9일
재미는 어느정도 있으나..적들의 디자인이 사실상 색깔놀이라는점

패턴도 비슷하다는 점..즉, 다양성이 영 부족합니다..

뭐 말은 이렇게 해도 엔딩까지 다봤지만.....

정가가 아닌 할인가격으로 산다면 만족스러울 겁니다..
이 평가가 유용한가요? 아니요 Funny
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
5.3 시간 기록
게시 일시: 2015년 1월 20일
좋았던 점

조작감이 의외로 괜찮음
도전욕구를 자극하는 난이도
다양한 기술과 생각보다 깊은 시스템
적절한 여성 캐릭터 모델링
음성지원
팬티



별로였던 점

시점이동이 매우 거슬림
액션에 비해 사용하는 키가 너무 많음. 뭐가 뭔지 헷갈림
회피와 (일반) 가드의 성능이 낮아서 카운터 기술에 과도하게 의존하게 됨
보스전까지의 과정이 쓸데없이 지루하고 길게 느껴짐
음악과 효과음, 음성이 심하게 단조로움
자코들의 복장이 묘하게 상복같음
특전 의상을 입혔더니 팬티가 안 보임



감상

팬티나 볼까트레이딩 카드나 모아 볼까 싶어서 할인할 때 별 생각 없이 지른 게임인데 생각보다 할 만 해서 놀랬습니다. 초반엔 솔직히 인상이 별로 좋지 않았는데, 갈수록 기술들이 하나 둘씩 개방되면서 점점 써는 맛이 느껴지더군요. 문제는 재미가 느껴지기 시작하는 시점까지의 과정에서 팬티를특출난 매력을 볼 수가 없다는 점인데.. 적어도 대쉬공격 정도는 기본으로 개방되어 있어야 하는게 아닌가 싶음.

반복 플레이시 난이도 외에는 딱히 바뀌는 요소도 없고, 난이도에 관계 없이 클리어만 하면 보상이 달랑 하나(팬티도 안 보이는무녀 코스츔) 주어지는 것 외에는 별거 없다보니 반복 플레이에 대한 동기부여도 잘 안되는 느낌.. 그리고 난이도가 올라가면 올라갈수록 저스트가드와 카운터에 의존할 수 밖에 없어지는 구조라, 화면효과는 화려한데 정작 플레이는 단조로워지는 느낌을 받았네요.

뭐 (할인가 기준으로) 그럭저럭 재밌게 갖고 놀 정도는 됐던 것 같습니다.
이 평가가 유용한가요? 아니요 Funny
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
1.9 시간 기록
게시 일시: 2015년 1월 22일
캐릭터의 모델링은 정말 끝내준다.
싼 만큼 볼륨이 적다.
내용도 딱히 없지만말한대로 캐릭터의 모델링은 정말 괜찮다.
조작감은 데빌 메이 크라이와 같았다.
간단하게 즐길 수 있는 게임인 것 같다.
이 평가가 유용한가요? 아니요 Funny
363명 중 278명(77%)이 이 평가를 유용하다고 평가했습니다.
16 people found this review funny
6.0 시간 기록
게시 일시: 2014년 11월 26일
Good
-Boobs
-Pantsu

Bad
-No lack of school uniform

Pantsu May Cry.
9/10
이 평가가 유용한가요? 아니요 Funny
77명 중 69명(90%)이 이 평가를 유용하다고 평가했습니다.
2.9 시간 기록
게시 일시: 2014년 10월 26일
Mitsurugi Kamui Hikae is what I like to call a "supplemental" game. This is a game you would play while taking a break from another similar "main" game. Some people would prefer to play a different game, but I don't know. Juggling a plethora of games that represent dozens of different genres would turn anybody's brain into stale yogurt. Why take the risk when you can play something similar that's stil entertaining?

This game - which I'll refer to as MKH because acronyms are fun (AAF) - falls under the genre of arena-slasher. Typically a character-action game has some mode where you fight wave after wave of enemies (Bloody Palace, Lost Chapter, Tests of Valor). When a character-action game is literally just that wave-based mode, it becomes an arena-slasher. These are pretty rare and tend to be doujin titles, like Croixleur Sigma (also available on Steam).

The plot to MKH is: woman kills stuff with katana. Each of the five chapters are divided into five waves. Enemies are rich in number but poor in identity. There are guys with swords, red guys with swords, yellow guys with swords, big guys with swords, robots, an evil schoolgirl, and maybe 1 or 2 other different types of enemies. However, this is a short game, one that you can slash through in less than two hours.

Not-evil schoolgirl (I already forgot her name) has a sweet sword and not much else when you start off. Upgrades can be purchased as well as new moves and powers. The #1 thing to keep in mind throughout is parrying. While it's easy to mash the attack button and slice evil to pieces, playing defensively is how you avoid getting your combos broken. More specifically, it's all about the parry. Blocking is fine, but it doesn't work on heavy attacks and tends to get broken by a continous assault. Timing the block just right allows NES to awesome her way through the enemy's attack and deliver a strong counter-move.

There are other tactics to keep in mind. When an enemy is struck enough times they'll start to bleed (turn red). At this point a few more hits are liable to kill the enemy, just before they die the player should sheathe their weapon. It's like that common Japanese maneuver where the samurai cuts a dozen people at once, but they only fall over and die after the sword's been sheathed. In this game it's just something you want to do to boost your skill-points & regain health, though it also does big damage to bosses. There are other abilities and skills to master, but it's better to get a feel for it while playing the game.

For the most part, MKH is a breezy entertaining slasher. It's satisfying getting those big combos while also deflecting numerous attacks coming from every angle. Keeping track of the action can be difficult though, and your sound has to be turned up to notice the enemies that inevitably attack from behind. Some more variety in the enemies and bosses would have been appreciated, but maybe it's just me. I've been playing Bayonetta 2 and it seems like every 10 minutes there's a new enemy to fight. Like I said though, MKH is a short game. 10 minutes in that game is at least 3 or 4 waves. New enemy-types would just get lost in the chaos.

Unlike the games it serves a supplementary role to, MKH can be enjoyed even if you only have 5 minutes of free-time. There's no sitting through cut-scenes or loading, nor does it take several minutes to get the action. It's also possible to save in-between waves, and you certainly aren't expected to play through the whole thing without dying. Start this game up, slash through a few waves, and put it down so you can focus on your main title.

All in all, this is a worthwhile pick-up.
이 평가가 유용한가요? 아니요 Funny
220명 중 148명(67%)이 이 평가를 유용하다고 평가했습니다.
6.8 시간 기록
게시 일시: 2014년 8월 7일
I must say this hack and slash wears out pretty fast, with just 4 levels (can be cleared in around a hour), with little variatios of enemies or situations to experiment, and some camera (or i must say control?) problems... by the way, controls without a gamepad are horrible, so a gamepad is adviced.

This game is not worth to recomend... at least to pay full price.

Additional note: If you see the upvotes (recommendations) for this game... you will see that great part of reviewers only liked the fact you can see the panties of the girls, not for it's gameplay. ._.
이 평가가 유용한가요? 아니요 Funny
44명 중 33명(75%)이 이 평가를 유용하다고 평가했습니다.
1.3 시간 기록
게시 일시: 2014년 10월 31일
This is an excellent little hack and slash game.

Please, don't expect a AAA quality experience. It's best gotten on the cheap and provides a good dose of button-mashing fun. Simply put, you play this girl named Mika whose friend has a haunted sword thats made her EVIL. Then you just go and cut up a bunch of enemy dudes. There's an unlock system that allows you get more and more powerful.

If there was anything negative to say about it, its that its a bit repetitive in the early going. Boss battles can be frustrating until you figure out their rhythms and there is not a lot of variety to the levels. Each stage has about 6 waves of enemies before you face a boss. Then the level changes. Its basically a horde mode with a Japanese school girl as the heroine.

It looks good and is a good dose of mindless fun. Pick it up on the cheap or in a bundle and enjoy it.
이 평가가 유용한가요? 아니요 Funny
31명 중 23명(74%)이 이 평가를 유용하다고 평가했습니다.
1.1 시간 기록
게시 일시: 2014년 8월 8일
Verdict: If you like looking at the scenery and listening to the same music while fighting the same enemies, you should buy this game with the same money you could've spent on a better game.
----------------------------------------------------------
I bought this game thinking I would enjoy it. However; when I started playing, I realized this was one of those games I wanted to like but could not no matter how I tried.

The game has nice graphics, decent voice acting and overall an okay atmosphere.

However, none of that could save this game from getting repetitive fast after the first wave.

Here is just a list of problems:
-Each enemy has to much HP. It takes about 20-40 hits to kill the weakest enemy. That's a lot of button pushing.
-The variety of enemies suck.
-I think this game has like 2 songs. I played through the first level. They didn't bother changing the music for the boss.
-The flashkick perk pretty much destroys the way you attack. You have to stand in place to slash your sword. Moving in any direction and pressing the primary attack button will make your character jump in the air and do a hard-to-land kick.
-Camera controls are absolutely terrible.
이 평가가 유용한가요? 아니요 Funny
25명 중 19명(76%)이 이 평가를 유용하다고 평가했습니다.
4.0 시간 기록
게시 일시: 2014년 10월 5일
I got this game in a bundle, and was unsure whether or not I wanted to keep it. After reading numerous comments and reviews about MKH, I decided to give it a try - and was really happy to get a chance to play through it.

If you enjoy Japanese-themed swordsmanship with challenging technical mechanics, fighting mobs of enemies, and grinding for upgrade systems, then you will really enjoy this game.

The aesthetics are fantastic - the detail in the different character models is very good, and the fighting special effects is well-done. The music and sounds are great, adding a high level of intensity to the brutal, fast-paced gameplay. The cutscenes are short but sweet, and add an anime-like feel to the narrative. Although fairly basic, the story is decent enough to keep you interested in the plot (although the fighting mechanic definitely is the shining gem for this game).

The controls can be challenging to learn - especially if you do not use a controller. The move list and tutorials are helpful, however, the default keybindings make keyboard play unnecessarily difficult. That being said, I completed several playthroughs without a controller (I will be attempting to complete it on the hardest difficulty with a controller, since keyboard play is far too brutal), so it is possible if you have no alternative. The learning curve is moderate to challenging because the later stages (and higher difficulties) really require you to utilize more advanced moves - like countering and parrying. If you cannot do this in the later levels (and/or difficulties), you will not get very far.

Each "level" consists of multiple waves, followed by a boss fight. Every enemy type follows a particular attack pattern that you can memorize and use to your advantage, adjusting your playstyle accordingly. For each kill you make, enemies may drop health or experienc orbs - experience is added to your total pool, which can then be used in the abilities store (you can access this at any time by pressing ESC).

There are a variety of things you can unlock and upgrade - in particular, improving your health and "katana energy" gauge (used to perform moves with your sword) is crucial to survival and chaining more combos. Improving your normal attacks will allow you to do more damage, refill more of your energy bar (hand-to-hand attacks refill your energy), and increase attack range, among a multitude of other things. You can also unlock a deadly counterattack, which is essential for defeating higher-tier enemies, and even bosses. Special attacks can also be unlocked and improved, however, it is entirely possible to complete at least one playhrough without further enhancing these things (it will just make it more difficult).

For achievement hunters, it can be both very fun and very lengthy to unlock every achievement in the game.

Overall, the game is a lot of fun, and technical players will appreciate the depth of the possible fighting controls and combinations. Definitely give this game a try.

Recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
이 평가가 유용한가요? 아니요 Funny
37명 중 25명(68%)이 이 평가를 유용하다고 평가했습니다.
0.4 시간 기록
게시 일시: 2014년 11월 3일
I had a hard time with this game. Not because it is a hard or challenging game, but because it lacks any interesting elements.

Pros:
- Visuals/graphics are done well, a little on a dated side but it looks decent.
- Audio and Voice acting was decent

Cons:
- Combat is button mashing, then button mash some more.
- Wave based arena combat, with no indication of when the wave ends or the next starts. Its becomes a very long and tedious play.
- Camera controls was horrible the camera was never where it should have been, and taking manual control over it was to slow to rescue it. So all of the difficulty in the game came from not seeing the opponents.
- Mob AI is walk forward attack, they do not even properly block so all you have to do is kite a bunch of them into a group and then button mash.
이 평가가 유용한가요? 아니요 Funny
8명 중 8명(100%)이 이 평가를 유용하다고 평가했습니다.
3 people found this review funny
3.5 시간 기록
게시 일시: 2015년 1월 25일
After I broke my gamepad on the second encounter of the ♥♥♥♥♥ you are fighting against- Suzuka or whatever is the name after countless atempts- I gladly uninstalled the game. The game is with good and amazing combat system, but few of the bossess will give you hard time.
If you like to die a lot- play the game.
If you like japanese girls in games- play the game.
If you like japanese- play the game.

P.S. I am glad I did not played the game with my keyboard. :D
P.S.S. I would install and then uninstall the game just for fun. :)
이 평가가 유용한가요? 아니요 Funny
170명 중 95명(56%)이 이 평가를 유용하다고 평가했습니다.
2 people found this review funny
0.6 시간 기록
게시 일시: 2014년 10월 29일
It has upskirt shots
이 평가가 유용한가요? 아니요 Funny
14명 중 11명(79%)이 이 평가를 유용하다고 평가했습니다.
2 people found this review funny
1.0 시간 기록
게시 일시: 2014년 11월 10일
PANTSU 10/10
이 평가가 유용한가요? 아니요 Funny
7명 중 7명(100%)이 이 평가를 유용하다고 평가했습니다.
6.5 시간 기록
게시 일시: 2015년 1월 6일
I love it, because it is a quintessential action game and nothing else whatsoever to annoy a person who wants to play a solid, challenging, learnable game. Just make absolutely sure you're playing on Hard.

There's the core mechanic (a DMC-style system). It's put to use. There's nothing else - no levels, no puzzles, no platforming. Every now and then there's a boss battle. No bells and whistles, perhaps 20 seconds ofcutscenes.The system is tight, controls are very tight, and the whole thing's quite adequately challenging. The whole affair is so tightly put together that, although there's exactly one challenge to the whole game, it never gets repetitive - simply playing and challenging yourself to get good and beat it is both the incentive and reward for playing.

Also, she keeps flashing 'em.

(Some people write that it's a button-masher. That it is the opposite of truth.)
이 평가가 유용한가요? 아니요 Funny
15명 중 11명(73%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
게시 일시: 2014년 8월 13일
In short, this game is a generic hack and slash. It doesn't even try to hide it, the levels are arena like in nature, and enemies teleport into the arena and waves. (which begs the question, why not just all attack at once?) Typically, I'm a fan of these kinds of games, I enjoy the fast paced combat that they offer and the quick thinking required, and as much as I wanted to like this game, too many things kept me from my eventual ragequit (yes, I'll admit it, I ragequit). To start with, the combat itself is fairly bland, with very few in the terms of combos or special attacks, it boils down to alternating between mashing two different buttons however you feel like it. Combos are not based on a length of time, but rather how many hits you can get it in before you get hit. This isn't so much a downside as it is a personal preference; combos are more challenging and more entertaining when there's a time limit attached to them, to keep you in the fight for as long as possible. Some of the controls feel unintuitive, such as moving the control stick in any direction to use your directional attacks rather than your standard ones (this could be just me, as by habit I move towards what I'm attacking). The camera is sloppy, it positions itself how it feels and makes you have to constantly tweak it in order to watch out for attacks from other enemies, making it feel like you're playing two games at once, one that involves mashing buttons, and the other that involves photographing group pictures. While not particularly a downside, the amount of fanservice tends to be a bit much.

In short, its not the game for me, but someone out there is bound to enjoy it.
이 평가가 유용한가요? 아니요 Funny