Take on the role of a warrior maiden forced to hunt down her best friend who has stolen a sacred demon blade. End the feud between two warrior maidens and the demon sword between them, told through high speed action!
使用者評論: 極度好評 (1,334 篇評論)
發售日: 2014 年 03 月 10 日

登入好來將此遊戲加入您的願望清單或是標記為無興趣

購買 Mitsurugi Kamui Hikae

 

由多名鑑賞家所推薦

"I know I know i can't pronounce that title either. Solid hack and slash, though very short its highly replayable. Nice upgrade system for progression."

關於此遊戲

The smash hit action game from Comic Market 84 is finally available on Steam!

Mitsurugi Kamui Hikae focuses on high-speed arena-based action. Use lightning fast sword slashes, hand-to-hand attacks and mysterious ancient techniques to defeat wave after wave of demonic foes.

Use skill points to learn new skills, upgrade your abilities, and take on brutal bosses.

Weaken your enemies with vicious wounds, then sheathe your sword to finish them off with style. Employ hand-to-hand techniques to build your katana gauge, then cut deep with your divine blade.

系統需求

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Intel CORE2 2GHz or better (recommended)
    • Memory: 2 GB RAM
    • Graphics: Directx 9.0c (Shader Model3.0 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    Recommended:
    • Graphics: Geforce 9600GT or better
值得參考的用戶評論
16 人之中有 15 人(94%)認為這篇評論值得參考
3.9 記錄時數
張貼於:2014 年 09 月 9 日
手感超棒的爽game!

對硬體的需求不高,卻不減角色模型的細緻,精美得不像是同人程度(僅這點就完爆不少不長進的日廠)


唯二缺點是玩家必須手動調鏡頭,以及部分譯文與原句有落差。


美少女高校生、胖次殺必死、全語音,Steam的漢味腐味太濃了正需要這樣的作品,才$9.99鎂,原價買也值了!
這篇評論值得參考嗎? Funny
8 人之中有 8 人(100%)認為這篇評論值得參考
0.1 記錄時數
張貼於:01 月 10 日
以同人作品來說算是挺不錯的 偽DMC般的爽快 女角又很實用 幻影社都輸惹...
也常常進特價 喜歡JK&巫女的不能錯過
這篇評論值得參考嗎? Funny
5 人之中有 5 人(100%)認為這篇評論值得參考
25.9 記錄時數
張貼於:01 月 11 日
说出来有些可笑,这是第一款我认认真真玩下去的ACT游戏。
从KOF97开始,需要努力练习连招,还要抓住出招顺序的游戏一直因为上手难度偏高而放弃。直到有一天,看到了这个游戏的视频。只是几个弹一闪,就干掉了BOSS。好帅。
然后就是开始练习。刚开始的简单难度,割草,打BOSS。没有怎么费力气就解决了。后面的难度有一定的挑战性,第一次认真的去一遍遍的练习,就为了抓住一闪的时机。不知不觉自己的能力就上去了。在Boss攻击到来前的一瞬间按下手柄,瞬间对敌人造成伤害,很有成就感。
到高难度后反而是小怪的数量、AI等大大加强,给人造成困扰,BOSS反而感觉更加容易挑战。

小品级的游戏。流程不长,难度适中。作为我的动作游戏启蒙,也许对很多人来说是不会在脑海中留存多久的游戏,我的话大概过十年也忘不了。
這篇評論值得參考嗎? Funny
3 人之中有 3 人(100%)認為這篇評論值得參考
2 people found this review funny
9.7 記錄時數
張貼於:01 月 17 日
王要細心品嘗,請勿瘋狂餵食
Boss is for slowly tasted,not for crazy feeding.
此遊戲容易自虐上癮,如有此情形 請盡快破關
This game easily to be a masochistic,if you have the thinking, you better hurry beat this game.
這篇評論值得參考嗎? Funny
3 人之中有 3 人(100%)認為這篇評論值得參考
17.8 記錄時數
張貼於:01 月 5 日
巫劍神威控是一款同人動作遊戲,整體流程很短,畫面也較為簡陋,基本上就是在限制的場地一直刷怪,刷滿幾場後就打BOSS。可以藉由刷怪獲得的點數來提升能力以及買服裝,不過部分的服裝需要通過完成各個難度的關卡來解鎖。打擊感不錯,刷起怪來還是挺爽的,動作招式也設計得很好,不過部分動作不能連招,也就是會有停頓,一不小心就會被敵人趁虛攻擊,我不是很喜歡這種設定。對於手殘黨來說這遊戲可能會是個惡夢,BOSS都有一定的挑戰性,提升難度後一般關卡的小怪在數量上、傷害和速度都會大幅提升,不小心沒連招好就有可能會被圍毆致死。

接下來才是重點,我超喜歡女主角的人設,我喜歡她的黑馬尾,我喜歡她的制服,我喜歡她的短裙,我喜歡她的日本刀,我喜歡她的聲音,我喜歡她的眼睛,我喜歡她的歐派,我喜歡她的大腿,我喜歡她的胖次!!MISA的人設幾乎符合我的喜好,因為MISA,此遊戲足以被我封為神作,遊戲性什麼的通通吃土去吧!!!!!

整體遊戲評分 9/10
.
.
.
個人評分 10/10
這篇評論值得參考嗎? Funny
4 人之中有 3 人(75%)認為這篇評論值得參考
6.0 記錄時數
張貼於:2014 年 12 月 15 日
雖然劇情有點短,不過戰鬥流暢度還蠻順暢的,可以玩的招式很多,人物模組也捏得很棒
這篇評論值得參考嗎? Funny
1 人之中有 1 人(100%)認為這篇評論值得參考
2.4 記錄時數
張貼於:2014 年 12 月 1 日
这个绅士游戏居然意外的还挺好玩儿
這篇評論值得參考嗎? Funny
357 人之中有 273 人(76%)認為這篇評論值得參考
11 people found this review funny
6.0 記錄時數
張貼於:2014 年 11 月 26 日
Good
-Boobs
-Pantsu

Bad
-No lack of school uniform

Pantsu May Cry.
9/10
這篇評論值得參考嗎? Funny
77 人之中有 69 人(90%)認為這篇評論值得參考
2.9 記錄時數
張貼於:2014 年 10 月 26 日
Mitsurugi Kamui Hikae is what I like to call a "supplemental" game. This is a game you would play while taking a break from another similar "main" game. Some people would prefer to play a different game, but I don't know. Juggling a plethora of games that represent dozens of different genres would turn anybody's brain into stale yogurt. Why take the risk when you can play something similar that's stil entertaining?

This game - which I'll refer to as MKH because acronyms are fun (AAF) - falls under the genre of arena-slasher. Typically a character-action game has some mode where you fight wave after wave of enemies (Bloody Palace, Lost Chapter, Tests of Valor). When a character-action game is literally just that wave-based mode, it becomes an arena-slasher. These are pretty rare and tend to be doujin titles, like Croixleur Sigma (also available on Steam).

The plot to MKH is: woman kills stuff with katana. Each of the five chapters are divided into five waves. Enemies are rich in number but poor in identity. There are guys with swords, red guys with swords, yellow guys with swords, big guys with swords, robots, an evil schoolgirl, and maybe 1 or 2 other different types of enemies. However, this is a short game, one that you can slash through in less than two hours.

Not-evil schoolgirl (I already forgot her name) has a sweet sword and not much else when you start off. Upgrades can be purchased as well as new moves and powers. The #1 thing to keep in mind throughout is parrying. While it's easy to mash the attack button and slice evil to pieces, playing defensively is how you avoid getting your combos broken. More specifically, it's all about the parry. Blocking is fine, but it doesn't work on heavy attacks and tends to get broken by a continous assault. Timing the block just right allows NES to awesome her way through the enemy's attack and deliver a strong counter-move.

There are other tactics to keep in mind. When an enemy is struck enough times they'll start to bleed (turn red). At this point a few more hits are liable to kill the enemy, just before they die the player should sheathe their weapon. It's like that common Japanese maneuver where the samurai cuts a dozen people at once, but they only fall over and die after the sword's been sheathed. In this game it's just something you want to do to boost your skill-points & regain health, though it also does big damage to bosses. There are other abilities and skills to master, but it's better to get a feel for it while playing the game.

For the most part, MKH is a breezy entertaining slasher. It's satisfying getting those big combos while also deflecting numerous attacks coming from every angle. Keeping track of the action can be difficult though, and your sound has to be turned up to notice the enemies that inevitably attack from behind. Some more variety in the enemies and bosses would have been appreciated, but maybe it's just me. I've been playing Bayonetta 2 and it seems like every 10 minutes there's a new enemy to fight. Like I said though, MKH is a short game. 10 minutes in that game is at least 3 or 4 waves. New enemy-types would just get lost in the chaos.

Unlike the games it serves a supplementary role to, MKH can be enjoyed even if you only have 5 minutes of free-time. There's no sitting through cut-scenes or loading, nor does it take several minutes to get the action. It's also possible to save in-between waves, and you certainly aren't expected to play through the whole thing without dying. Start this game up, slash through a few waves, and put it down so you can focus on your main title.

All in all, this is a worthwhile pick-up.
這篇評論值得參考嗎? Funny
220 人之中有 148 人(67%)認為這篇評論值得參考
6.8 記錄時數
張貼於:2014 年 08 月 7 日
I must say this hack and slash wears out pretty fast, with just 4 levels (can be cleared in around a hour), with little variatios of enemies or situations to experiment, and some camera (or i must say control?) problems... by the way, controls without a gamepad are horrible, so a gamepad is adviced.

This game is not worth to recomend... at least to pay full price.

Additional note: If you see the upvotes (recommendations) for this game... you will see that great part of reviewers only liked the fact you can see the panties of the girls, not for it's gameplay. ._.
這篇評論值得參考嗎? Funny
44 人之中有 33 人(75%)認為這篇評論值得參考
1.3 記錄時數
張貼於:2014 年 10 月 31 日
This is an excellent little hack and slash game.

Please, don't expect a AAA quality experience. It's best gotten on the cheap and provides a good dose of button-mashing fun. Simply put, you play this girl named Mika whose friend has a haunted sword thats made her EVIL. Then you just go and cut up a bunch of enemy dudes. There's an unlock system that allows you get more and more powerful.

If there was anything negative to say about it, its that its a bit repetitive in the early going. Boss battles can be frustrating until you figure out their rhythms and there is not a lot of variety to the levels. Each stage has about 6 waves of enemies before you face a boss. Then the level changes. Its basically a horde mode with a Japanese school girl as the heroine.

It looks good and is a good dose of mindless fun. Pick it up on the cheap or in a bundle and enjoy it.
這篇評論值得參考嗎? Funny
31 人之中有 23 人(74%)認為這篇評論值得參考
1.1 記錄時數
張貼於:2014 年 08 月 8 日
Verdict: If you like looking at the scenery and listening to the same music while fighting the same enemies, you should buy this game with the same money you could've spent on a better game.
----------------------------------------------------------
I bought this game thinking I would enjoy it. However; when I started playing, I realized this was one of those games I wanted to like but could not no matter how I tried.

The game has nice graphics, decent voice acting and overall an okay atmosphere.

However, none of that could save this game from getting repetitive fast after the first wave.

Here is just a list of problems:
-Each enemy has to much HP. It takes about 20-40 hits to kill the weakest enemy. That's a lot of button pushing.
-The variety of enemies suck.
-I think this game has like 2 songs. I played through the first level. They didn't bother changing the music for the boss.
-The flashkick perk pretty much destroys the way you attack. You have to stand in place to slash your sword. Moving in any direction and pressing the primary attack button will make your character jump in the air and do a hard-to-land kick.
-Camera controls are absolutely terrible.
這篇評論值得參考嗎? Funny
25 人之中有 19 人(76%)認為這篇評論值得參考
4.0 記錄時數
張貼於:2014 年 10 月 5 日
I got this game in a bundle, and was unsure whether or not I wanted to keep it. After reading numerous comments and reviews about MKH, I decided to give it a try - and was really happy to get a chance to play through it.

If you enjoy Japanese-themed swordsmanship with challenging technical mechanics, fighting mobs of enemies, and grinding for upgrade systems, then you will really enjoy this game.

The aesthetics are fantastic - the detail in the different character models is very good, and the fighting special effects is well-done. The music and sounds are great, adding a high level of intensity to the brutal, fast-paced gameplay. The cutscenes are short but sweet, and add an anime-like feel to the narrative. Although fairly basic, the story is decent enough to keep you interested in the plot (although the fighting mechanic definitely is the shining gem for this game).

The controls can be challenging to learn - especially if you do not use a controller. The move list and tutorials are helpful, however, the default keybindings make keyboard play unnecessarily difficult. That being said, I completed several playthroughs without a controller (I will be attempting to complete it on the hardest difficulty with a controller, since keyboard play is far too brutal), so it is possible if you have no alternative. The learning curve is moderate to challenging because the later stages (and higher difficulties) really require you to utilize more advanced moves - like countering and parrying. If you cannot do this in the later levels (and/or difficulties), you will not get very far.

Each "level" consists of multiple waves, followed by a boss fight. Every enemy type follows a particular attack pattern that you can memorize and use to your advantage, adjusting your playstyle accordingly. For each kill you make, enemies may drop health or experienc orbs - experience is added to your total pool, which can then be used in the abilities store (you can access this at any time by pressing ESC).

There are a variety of things you can unlock and upgrade - in particular, improving your health and "katana energy" gauge (used to perform moves with your sword) is crucial to survival and chaining more combos. Improving your normal attacks will allow you to do more damage, refill more of your energy bar (hand-to-hand attacks refill your energy), and increase attack range, among a multitude of other things. You can also unlock a deadly counterattack, which is essential for defeating higher-tier enemies, and even bosses. Special attacks can also be unlocked and improved, however, it is entirely possible to complete at least one playhrough without further enhancing these things (it will just make it more difficult).

For achievement hunters, it can be both very fun and very lengthy to unlock every achievement in the game.

Overall, the game is a lot of fun, and technical players will appreciate the depth of the possible fighting controls and combinations. Definitely give this game a try.

Recommend!

Cheers,
DJSF @DJSF's Rogue Reviews
這篇評論值得參考嗎? Funny
37 人之中有 25 人(68%)認為這篇評論值得參考
0.4 記錄時數
張貼於:2014 年 11 月 3 日
I had a hard time with this game. Not because it is a hard or challenging game, but because it lacks any interesting elements.

Pros:
- Visuals/graphics are done well, a little on a dated side but it looks decent.
- Audio and Voice acting was decent

Cons:
- Combat is button mashing, then button mash some more.
- Wave based arena combat, with no indication of when the wave ends or the next starts. Its becomes a very long and tedious play.
- Camera controls was horrible the camera was never where it should have been, and taking manual control over it was to slow to rescue it. So all of the difficulty in the game came from not seeing the opponents.
- Mob AI is walk forward attack, they do not even properly block so all you have to do is kite a bunch of them into a group and then button mash.
這篇評論值得參考嗎? Funny
170 人之中有 95 人(56%)認為這篇評論值得參考
2 people found this review funny
0.6 記錄時數
張貼於:2014 年 10 月 29 日
It has upskirt shots
這篇評論值得參考嗎? Funny
8 人之中有 8 人(100%)認為這篇評論值得參考
3 people found this review funny
3.5 記錄時數
張貼於:01 月 25 日
After I broke my gamepad on the second encounter of the ♥♥♥♥♥ you are fighting against- Suzuka or whatever is the name after countless atempts- I gladly uninstalled the game. The game is with good and amazing combat system, but few of the bossess will give you hard time.
If you like to die a lot- play the game.
If you like japanese girls in games- play the game.
If you like japanese- play the game.

P.S. I am glad I did not played the game with my keyboard. :D
P.S.S. I would install and then uninstall the game just for fun. :)
這篇評論值得參考嗎? Funny
14 人之中有 11 人(79%)認為這篇評論值得參考
2 people found this review funny
1.0 記錄時數
張貼於:2014 年 11 月 10 日
PANTSU 10/10
這篇評論值得參考嗎? Funny
7 人之中有 7 人(100%)認為這篇評論值得參考
6.5 記錄時數
張貼於:01 月 6 日
I love it, because it is a quintessential action game and nothing else whatsoever to annoy a person who wants to play a solid, challenging, learnable game. Just make absolutely sure you're playing on Hard.

There's the core mechanic (a DMC-style system). It's put to use. There's nothing else - no levels, no puzzles, no platforming. Every now and then there's a boss battle. No bells and whistles, perhaps 20 seconds ofcutscenes.The system is tight, controls are very tight, and the whole thing's quite adequately challenging. The whole affair is so tightly put together that, although there's exactly one challenge to the whole game, it never gets repetitive - simply playing and challenging yourself to get good and beat it is both the incentive and reward for playing.

Also, she keeps flashing 'em.

(Some people write that it's a button-masher. That it is the opposite of truth.)
這篇評論值得參考嗎? Funny
15 人之中有 11 人(73%)認為這篇評論值得參考
0.7 記錄時數
張貼於:2014 年 08 月 13 日
In short, this game is a generic hack and slash. It doesn't even try to hide it, the levels are arena like in nature, and enemies teleport into the arena and waves. (which begs the question, why not just all attack at once?) Typically, I'm a fan of these kinds of games, I enjoy the fast paced combat that they offer and the quick thinking required, and as much as I wanted to like this game, too many things kept me from my eventual ragequit (yes, I'll admit it, I ragequit). To start with, the combat itself is fairly bland, with very few in the terms of combos or special attacks, it boils down to alternating between mashing two different buttons however you feel like it. Combos are not based on a length of time, but rather how many hits you can get it in before you get hit. This isn't so much a downside as it is a personal preference; combos are more challenging and more entertaining when there's a time limit attached to them, to keep you in the fight for as long as possible. Some of the controls feel unintuitive, such as moving the control stick in any direction to use your directional attacks rather than your standard ones (this could be just me, as by habit I move towards what I'm attacking). The camera is sloppy, it positions itself how it feels and makes you have to constantly tweak it in order to watch out for attacks from other enemies, making it feel like you're playing two games at once, one that involves mashing buttons, and the other that involves photographing group pictures. While not particularly a downside, the amount of fanservice tends to be a bit much.

In short, its not the game for me, but someone out there is bound to enjoy it.
這篇評論值得參考嗎? Funny
6 人之中有 6 人(100%)認為這篇評論值得參考
1 person found this review funny
1.5 記錄時數
張貼於:01 月 11 日
Nice short story with nice effect

My thumbs grow six packs every wave especially boss fight if you use controller XD
這篇評論值得參考嗎? Funny