Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
Análises de utilizadores: Neutras (1,853 análises)
Data de lançamento: 17 Abr, 2014

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Recomendações de Curadores

"A solid community driven MMO that while its mechanics are dated offers hours of fun. Players of Runescape and WoW will be right at home here."
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25 Maio

REBORN: New lands to explore



Welcome to Ethos Island! Uncover the secrets of this exotic land in an immersive new storyline where challenging quests will take players into five new regions, each area filled with countless locations to explore, dangerous foes to battle, and a dark mystery in need of solving.

Take a closer look at all the new content at the Villagers and Heroes: Reborn expansion website.

Uncover the mystery


A mysterious villain. An insidious spell. Time is running out for the citizens of Summer’s Hollow! A hero is needed, someone with the bravery and the smarts to unravel a beguiling whodunit.

Be that hero, and embark upon a series of challenging quests, rich with lore and rife with danger. Unmask and defeat the evil being who is terrorizing the land, and save the townspeople before it is too late.


Ethos Island



Summer’s Hollow, a bustling town of trade and merriment, is the beating heart of the island, though many adore the tranquil scenery of nearby Gandymeade Grove. But it is to the town that people flock, especially now, when the lavish yearly festival is in full swing. Many hope to catch a glimpse of the most famous actress in all of the Seven Realms, Ms. Clementine DeClancy.




Lower Ethos Island



Golden meadows, a lush fen, and expansive farmlands abound. But the dedicated homesteaders of this peaceful region are now in a state of hysteria, fearful that the villain known only as ‘The Malicious Miscreant’ will destroy all they have worked for, and inflict the darkness of the Shadow Years upon the world again.




Cronk Island



A foul chunk of diseased rock, inhabited only by ghastly beasts and deranged outcasts. But this place of whispers and screams harbors a vital secret, one well shrouded with time. It will take a truly courageous hero to unlock the mysteries of so abhorrent an island.




Briny Caverns



This maze of watery tunnels and mossy caves where emerald waterfalls and eerie wonders abound, is home to both creatures of light and of the dark. It is a ghostly boat which will aid those in need of answers, but to where it sails, few have returned from.




Stay Tuned...
Over the next few weeks, many more new features for Villagers and Heroes: Reborn will be announced. This is only the beginning of the journey.

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23 Maio

REBORN: Where Will You Go? (2)



Adventure awaits you, hero. Where will you go in this wondrous and beautiful land?

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Análises

“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

Acerca deste jogo

Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.

Features

  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage

Requisitos do Sistema

    Minimum:
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Análises úteis de clientes
203 de 229 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
47.1 hrs em registo
Publicada: 16 de Dezembro de 2014
While I'm all for every generic MMO out there, this one is just not fun.

Combat is very boring and generic, which is fine. I didn't want to be a combat character anyways.

I enjoy crafting and gathering, but once you hit 16, you suddenly lose the ability to gather and craft as you want. Now every action is dependent on "Vim" which gets you one point every 6 hours.

My current "playtime" of this game consists of logging on, making a few logs for the community project then logging off for the rest of the day.

My other option to restore Vim is to do charter missions (which I need Vim to do durrr) or go hunt creatures for several hours so I can get back to wasting all of my Vim in one go. For a game that shows off how crafter friendly this game is, it sure is not at all.
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103 de 140 pessoas (74%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
26.2 hrs em registo
Publicada: 29 de Novembro de 2014
My wife and I were looking for a free to play online multiplayer game to try out together. There were a few criteria for our search: 1) Both of our machines had to be able to run it (she has an older laptop with a low-end graphics card; 2) It had to be free (not interested in subscription-based MMORPGs); 3) It had to have a 'casual' feel to it so that we could focus enjoying the game rather than trying to figure it out. We sifted through the Steam searches, and came across this one.

I've seen Villagers and Heroes decribed as the "not too smart, but cute love-child of World of Warcraft and Runescape." After sinking 26 hrs into it, I'd say that description is pretty accurate. It's not a very complex game, but it's a fun game. My wife enjoyed a lot more of the gathering/crafting -type quests, and I was much more interested in the dungeon crawling and boss matches, but we were both able to play through the game together and have a lot of great nights with it.

The only CON that I need to add in here is the housing system. We were both really excited to purchase houses in one of the villages of the game, but they just act as inventory space (you can't enter them, customize them, or anything). Furthermore, you need to sign into the game every week to pay your 'rent' to keep the place... and I'm away for work quite often so when I came back after a project, both of our houses (and all of our stuff) was gone. I submitted an in-game ticket for support, but one month later I still haven't received a response. Damn.

Oh well, it was still a lot of fun while it lasted. If I get a response back and our stuff is recovered, we may take it back up again.
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38 de 47 pessoas (81%) acharam esta análise útil
1 pessoa achou esta análise engraçada
93.2 hrs em registo
Publicada: 23 Fevereiro
This game provides almost everything that I would want from an MMO. However, there are a few downsides. I'll start with the bad first.

First off is the Vim System. It is kind of a negative thing for the game, but I can understand why it was put in. Vim is sort of like your crafting stamina, and it unlocks when one of your skills reaches 16. After you hit that point, everything you do when it comes to that specific skill will take up Vim points. Now, they do regenerate over time, but it's like every other game that has energy regeneration: few minutes at a time, and you only get one point back at a time. That wouldn't be so bad if you didn't need mass amounts for quests. The more you craft at a time, the more you use (e.g. one at a time for one Vim, or 50 for 150 Vim.) Gathering only takes one for each click, and sometimes you get three items instead of one, so that's not too bad. The biggest issue with this is that it greatly limits what you can do in the game each day. Sure, there are refills that you can buy (with in game tokens that you can earn, no real money required) and perks that cut down on how much is cut out, but if you don't have enough tokens or those perks yet, things can slow down pretty quickly. There are small "free" refills that you can get to drop, like 15 Vim cornucopians, but those aren't very common; there are also big refills, but that requires you to level the skill. If you're running low, and you're only around 10%, you're better off coming back later. The good side of the Vim system, though, is that it DOES slow you down. Without it, you would see level 1s taking up all of the high ranking gathering spots, and people who could actually craft with what's gathered there wouldn't be able to proceed because of the farmers.

Second off is the way your skills work. (I'm going to be giving you my point of view, since that's all I really have to work with here.) The good thing about the skill system here is that you have 6 set usable combat skills. The bad thing about the skill system is that you have 6 set usable combat skills. Now, on my priest, that's not too bad; I get a personal heal, a shield I can give to anyone, and the rest are damage spells. However, if I want to be able to heal SOMEONE ELSE, I need to find a piece of gear with that specific skill on it. If I want to keep that skill, I have to keep moving it from gear piece to gear piece, and believe me, that can get expensive pretty quickly, especially if you want to keep A LOT of skills that benefit you. If you have more skills that the free slots cover, you have to either abandon all hope for them, or use special stones to be able to tack as many on as that gear piece or weapon has space for. (You can also earn these in game, but if you're like me, and acquire a lot of pieces with great perks, youre going to run out of them VERY QUICKLY. They aren't exactly common for daily bonuses.) However, this does force you to think about which ones benefit you the most, so no one person can hoarde all of the skills and be insanely overpowered.

The third thing that I found to be a little irritating is crafting costs. Now, to craft things, you need to go to a station with all of the materials required (that you gather yourself) and craft whatever your skill allows. Now, a few friends of mine and I have sort of agreed that it's a "station rent and craft time" cost, but the higher up you get, the more expensive things get. That's a little annoying counting that I have to gather up all of these insane things to craft it in the first place. The sellback value isn't too great for them, either. The most recent thing I crafted cost me around 15 and a half silver, and it sold for a measly 24 copper. Pretty crappy, right? It feels pretty imbalanced. However, with how much hunting and questing most people do to kill time getting back Vim, I suppose most don't notice.

The fourth thing is the party/friend system. This one isn't necessarily a bad thing; it's just more of an annoyance. When adding someone to your friend list, you have to be standing right there with them. There's no "Add Buddy" button on the friend menu. You have to track them down and do it yourself. And, while we're talking about the friend list, let me tell you what you can do with your plethora of friends. You can see their name (good, that's needed), their level (also good, I suppose), and if they're online or not(very good; I mean, you can't whisper them if they're not online, right?). Aaaand..that's about it. You can't do anything with them. Can't unbuddy them, can't invite them to a party, nothing really helpful for people who are doing their own thing and then decide to be in a party. You have to do all of that stuff in person. (Well, in character, I guess. You don't have to walk all the way to your buddy's house to do things in game.) Oh, and the party invites work the same as a friend invite. Have to be able to click on them.

The last bad thing that I've noticed about this game is how you discover new areas. In most MMOs that provide a means of fast travel (which, by the way, isn't free in this game. It requires travel stones to go from one area to another.), you only have to enter the area to register that it's been discovered. The two exceptions that I've run into are WoW and this game. Like WoW, you have to activate a specific something to be able to travel there. In this case, there are travel pads that you have to run over. You get a free travel stone for discovering it for the first time, and bam. Area is now open for travel. However, that is also the drawback. If you're entering a new area that is just below, at, or just above your level, you had better be methodical about killing everything along the way. Most areas have the travel pad around the middle of the map if there isn't a town there. If you die before you run arcoss it? Better hope you have a resurrection stone. Don't have any left? You get to try again from the start. It's still labaled as "undiscovered". Better hope that things haven't started respawning yet.



Even through all of the bad, there are a lot of fantastic things that I love about this game.



First off, it's free. No pay-to-win here. The only thing that I might recommend paying for is extra storage if you like to hoarde everything. But, even that's not necessary. You get a total of three bags to start off with, a vault (with, I don't remember, 25 or 30 spaces?), and, if you decide to get the free house license, ANOTHER storage vault. So, unless you REALLY like to hoarde EVERYTHING you pick up, you don't need to buy anything with real money.

The second thing I love about this game is that there is no limit to what skills you can learn because everyone can learn everything. Want to focus soley on mining and smithing? That's cool. Want to max out just your plant lore? Go ahead. Want to be a master in all things ore, wood, clothing, food, and potions? No one's stopping you! The sky is the limit, as long as you have patience for all of the Vim you're going to be blowing through.

Other than that, it's really just your basic, run-of-the-mill MMORPG. There's things to fight, places to discover, quests to complete, and lots of fun to be had. If you're looking for a casual game to play alone or with your friends, this one is one that I recommend wholeheartedly. 9/10
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42 de 66 pessoas (64%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
3.2 hrs em registo
Publicada: 18 de Dezembro de 2014
This game looked so promising to me. a dedicated crafter in MMOs, BUT. I do not mind how silly it looks, what i do mind was that (when i played it) it bug ridden, boring generic MMO. It even looked that several of its features were broken, like inability to move combat, or cliping through well most of things, total inability to make party stay in the same instance (on each portal "loading" we were just dispersed among different instances). Based on my experience i cannot recommend trying tris even if its F2P, you are just wasting time downloading this, ehm abomination. As TB would said "Avoid like plague".
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8 de 9 pessoas (89%) acharam esta análise útil
437.7 hrs em registo
Publicada: 6 Maio
It's fun and the ppl are nice on this game, But if you have problems you're on your own. Submit a ticket for nothing because it falls on deaf ears. If your like me I will never play a game that rips players off. It promises stuff and doesnt deliver or if something happens to your sever and you have missing stuff like me you bought w crowns which can only be purchased with real money you are SOL. They tell you to submit a ticket and months later they still won't do crap about it so u just get ripped off over and over. I'm so sick of it this is the second time it's happened. Get over yourself villagers and heros that's why your getting bad reviews lately stop dropping the ball.
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11 de 19 pessoas (58%) acharam esta análise útil
1 pessoa achou esta análise engraçada
5.3 hrs em registo
Publicada: 28 Fevereiro
Pay to win! Good thing it was free to play, otherwise I'd feel robbed. DLCs for this game seem way overpriced. Glad I didn't get that far or spend any money on this junk.

You've got 4 classes, warrior, wizard, priest, ranger. Ranged classes are it. Combat was just dull. I played the ranger, pick a target, double click on it, run around while it auto-shoots.

Game gets repetative and boring fast. You spend most of your time gathering resources to make a little bit of cash. Every 5 second you can click to gather 1-2 resources, but usually you get just 1. Depending on the level of the resource you get anywhere from 25-100 exps per resource. Yeah, try getting to level 12 where you need 30k exps in that particular resource. Everytime you pop a level, your exps drop to zero again. Takes for friggen ever to get anywhere. One quest requires you get to level 10 in everything. You have 10 skills plus your charater level. At 5 hours of mostly resource gathering, my average level was around 8. Makes for a really exciting game.

I upgraded my tools, didn't make any difference, still gathered at the same amount, the same items. I really don't find it fun where I have to click for an hour on the same resouce constantly, then move on to the next resource and so forth. Go craft you stuff, sell want you can and go back again for more resources.

Other annoying thing I found was it's only 1 player per resouce. And I don't even see the point of have 5 resources of varying levels, where the only one that does anything for you is the highest level one.

Game penalizes you for not playing! Costs 1000cp per week to have a house. I don't see myself ever getting one.

5 hours of game play and I never ever want to play this junky game again. And yeah, it's a bit buggy as well, sometimes you click and nothing happens. Or you select a target and all of a sudden you're shooting at some other target and so forth.

Atleast it's free, and when you get bored, just delete it, having lost nothing but time.

Just looked at the store page, WHAT trading cards? Where? 5 hours I got nothing.
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2 de 3 pessoas (67%) acharam esta análise útil
16.0 hrs em registo
Publicada: 20 Maio
This game has all the elements that are enjoyable. The developers seem to listen to the players for a change. It's very family-friendly for the most part. Downside: the VIM concept. It limits the amount of what you are allowed to produce after a skill reaches 15 the last I played it. Not sure how much things have changed. I am sure this was developed because it was originally on FB. Well, it's annoying.
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1 de 2 pessoas (50%) acharam esta análise útil
0.7 hrs em registo
Publicada: 26 Abril
this game is fun and awesome! it is totally fun to call up a friend or two and play this game
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1 de 2 pessoas (50%) acharam esta análise útil
1.4 hrs em registo
Publicada: 5 Maio
good game..trying to be like WoW
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2 de 4 pessoas (50%) acharam esta análise útil
29.1 hrs em registo
Publicada: 12 Maio
I would Recomend this game If you like Kingdoms and Warriors and the quests. (In a way open world)
I love It its one of my favroite games you should check it out!
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2 de 4 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.1 hrs em registo
Publicada: 6 Maio
i have 456 hours, on the StandAloneClient , i've seen this evolve from a webgame to a game that goes on steam and been with this game since it was born... but steam players play 15 minutes and shout : P2W!!!! . It's not like that .... the game has great visuals and humor, lots of questlines and skills, nice crafting and overwall enjoyable systems.

about the P2W tho, let's just say that people are not happy with the fact how your base energy replenishes.
the base energy is called Vim , it is used to craft and gather . 1 vim replenishes in 4 minutes , 1 vim can be used to craft 1 item OR gather something, however you can buy full vim potions that replenishes your vim to the top. Little did the 15 min players know... on daily logins you can pretty easiliy win those potions and you can craft them when you reach certain level cooking.

I enjoyed this game and i still enjoy it. I'd give it 9/10 i would give it a 10 if there was more voiceacting
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622 de 682 pessoas (91%) acharam esta análise útil
1 pessoa achou esta análise engraçada
48.3 hrs em registo
Publicada: 14 de Novembro de 2014
This game is very fun and i would have recommended it if it weren't for the Vim system. The game is largely about crafting and gathering which i found to be very fun, and you can have a house, which is also very fun and has a lot of perks, but there is a limit to how much you can gather or craft in a day because you have "stamina" or Vim that runs out. You don't become aware of vim until a skill reaches lvl 15, but after that you can only gather or craft 100 times, unless you use a vim potion, which you have to craft, so you spend half the day gathering so you can craft so you can gather some more etc. etc. i hate this system and for that reason alone i quit playing. It's a pretty solid game otherwise but again as you can't really buy the items you need without investing real money into the game or grinding for weeks i think it's a waste of time.
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1 de 1 pessoas (100%) acharam esta análise útil
17.3 hrs em registo
Publicada: 1 de Agosto de 2014
Gostei muito porque nos jogadores podemos criar as nossas armaduras e espadas e para isso precisamos de apanhar minerios como cobre , ferro e estanho (cooper,iron,tin) depois temos de apanhar lã (wool) e só depois podemos fazer uma armadura ou uma espada , mas tambem podemos fazer aneis, colares e botas , podemos criar comidas para nos curarmos e poçoes tambem atraves de frutas que apanhamos e agua ,podemos apanhar madeira (wood) e criar arcos ou escudos.Por fim quero dizer que adoro o jogo é um bom jogo para quem gosta de MMO. Good Game nice work :D
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4 de 7 pessoas (57%) acharam esta análise útil
1.4 hrs em registo
Publicada: 18 de Abril de 2014
um jogo muito bom
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2 de 4 pessoas (50%) acharam esta análise útil
3.3 hrs em registo
Publicada: 20 de Julho de 2014
jogo Muito bom!
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2 de 6 pessoas (33%) acharam esta análise útil
1.3 hrs em registo
Publicada: 17 de Abril de 2014
muito bom so que ta dando erro no servido na hora de abrir aparece registrando depois da erro do servido tente de pois daqui alguns minutos mais ou menos isso enão sei que voçes estão ai lendo me ajudem como conserto e e voçes ai beleza .
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1 de 7 pessoas (14%) acharam esta análise útil
6.2 hrs em registo
Publicada: 20 de Abril de 2014
Não funciona
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0 de 5 pessoas (0%) acharam esta análise útil
2.4 hrs em registo
Publicada: 18 de Abril de 2014
man q PORA ESSA EU QUERO JOGA ESSA ♥♥♥♥♥ AKI FALA Q DEU ERRO NA CONECÇAO TODA HORAAAAAAAAAAAAA
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2 de 10 pessoas (20%) acharam esta análise útil
5.5 hrs em registo
Publicada: 21 de Abril de 2014
aki diz q é impossivel conectar, alguem mais teve esse problema?
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687 de 921 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3.0 hrs em registo
Publicada: 17 de Abril de 2014
While this is not the worst MMO out there, it certainly isn't one of the best.

Here's a Quick Look video of my tragic adventure in this game. All of what I descibed below is in there, though some parts edited for your sanity and bugs in the game. Even though it's long, I'll still call it a quick look since it's an MMO. Feel free to skip around if you want a general idea, or just read the short and dirty summary below.

https://www.youtube.com/watch?v=0-bUgaTg8yc&list=UUsGKrLHOxr2113efbnkp5MA

I'll start off with saying that the first thing you do in this game is get plopped down in a tiny starter area and get asked to kill wolves. Pretty typical right? Well as I went to fight the most docile wolves apparently terrorizing the town, I got introduced to the combat system. You have to stay perfectly still and click buttons, and I STRESS perfectly still. If you move, you cancel your auto-attack. If you turn slightly, you also cancel your attack. Heck, even if you press the attack again, it cancels the attack and you have to wait for the ability to go off cooldown. If that's what the game is like right from the beginning, I can only dread what it's like late game.

But combat really isn't the main focus of this. Crafting and socializing is. So I excused the dated and poor combat system and continued my journey. What I found out was that you can infinitely gather from nodes that require no effort to get to. It didn't even encourage exploration. Not that there was much to explore. You play in linear zones that push you along a path. But hey, maybe the crafting was where this game shined...

Boy, was I wrong. It was as basic as the gathering. You click on the recipe, and let the game take care of the rest for you. There wasn't even some sort of minigame to make it more engaging. It was just a droll experience of clicking buttons and farting around.

Alright, well perhaps the social part was the point of this. I wanted to try chatting to some peeps, but I rarely encountered another person. And when I did, they were doing the same boring stuff I was doing. But regardless, counting on the community to make your boring game more enjoyable isn't what developers should be hoping for. So it fell flat for me again. Even more when I discovered there wasn't a /dance command. C'mon now? No dancing?

But I dredged on. And I found several bugs along the way. Sure, I understand most MMO's have them. The games are so big, it's kind of expected. But I don't think you should be encountering so many in the starting zone, probably the most tested place of them all. Why did my character leap into the water and flop like a fish when I asked him just to fish? Why are there strange black squares following me on the ground everywhere I go? Why is a fenced area full of hens called a sheep plot? Heck, I even had a game breaking bug that kicked me out of the game and corrupted my video footage. But even after all that, I suffered through this game some more to give a better review.

Most of the quests. if not all, where simple fetch quests. All you had to do was go to a place sometimes a few feet away to complete them. It's like the quest givers themselves couldn't be arsed to play their own game. The animations are terrible too. Sure, some of the attacks look flashy, but rarely do they actually connect to what you're supposed to be attacking. Walking sideways is the most laughable thing in this game. It was so bad, I actually enjoyed doing it. I even fell off a cliff and my guy was as stiff as a board all the way down. It's just not polished at all.

And when I finally reached the last boss of the tutorial, Grimbad the Deadly or something rediculous like that, I just walked right up to him and stared at him. He didn't even attack me. The big bad boss just aimelessly wandered around, looking for a way to escape his cruel fate.

That just broke me. There is just no immersion in this game. I couldn't get a feel for it, and the point of MMO's is to lose you in their world, which this game failed miserably at.

But after being so negative, I'll list a few positives. I like the jumping flips. You go so damn high when you get a boost from some boots. I like that the game's quest helper tells you exactly what to do, even if it does hold your hand too much by saying where you can get stuff. And, umm, some of the bugs were kind of funny? Eh, I guess that counts as something.

So all in all, even if this game is free, I can't recommend it. There are plenty of better MMO's out there, some free as well. Don't waste your time here.
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Um desenvolvedor respondeu em 30 Set, 2014 às 10:05
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