Welcome to a land you'll never want to leave! Villagers and Heroes is a free-to-play MMO game in which players experience not just the thrill of battling unique monsters or the satisfaction of tailoring an exquisite robe, but the pleasure of building lasting friendships within a friendly community.
Gebruikersrecensies: Verdeeld (2,122 recensies)
Releasedatum: 17 apr 2014

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"A solid community driven MMO that while its mechanics are dated offers hours of fun. Players of Runescape and WoW will be right at home here."
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Recente updates Alles weergeven (79)

4 september

The Ardent Weekly Ledger - Issue 5

First of all - our apologies for not making an announcement available last week - naturally, issue 4 of the ledger is fully accessible here.

Onto Issue 5, this week we get to check out tons of user-generated content, such as player-made interviews, monster designs, and knowledge books!

Knowledge books by Lill

Our game is truly fortunate to have dedicated players who put their time and energy into creating fantastic informative guides and web sites, the contents of which benefit the entire community.

Lillita of EU 1, with the help of Xoka and Mark01, have created four separate knowledge books on the subjects of Plant Lore, Fishing, Mining, and Bug Lore.

Each book, complete with pictures and the ability to turn pages, provides a detailed guide as to where every respective item is located, their levels, their recipes, any quests related to the items, tips, tricks, and, in general, all relevant information pertaining to that gathering lore.

The books, with their smooth, clean design, are extremely user-friendly, not to mention quite beautiful. Fantastic work, Lillita, Mark01, and Xoka!

To view these excellent knowledge books, please visit this website:

They can also be seen at:

Fan-made interviews

View the full issue to read two interviews conducted entirely by our player community!

Monster Drawing Contest Results

The winners of the Design Your Own Monster contest have been selected! The contest asked for participants to not only draw, or create through any artistic means, their own monster, but also to then provide a brief written synopsis of their creature.

The results were absolutely amazing! You can view all of the entries here:

Mad Otter artists, Ivar and Ryan, the judges, had the unenviable task of having to select the first, second, and third place winners. They deliberated for an entire day, carefully going back and forth between all of the submissions. Eventually, decisions were made, but they did not come easily, given the terrific quality of all the work.

But here they are, the winners of the Design Your Own Monster contest:

First Place: Kookaburra (US 1)
Second Place: Sighfrid (EU 1)
Third Place: Selia (EU 1)

Take a look below at the work of the first place winner, Kookaburra.


Lives in one of the Pyron Zones – maybe Sapphira’s Lament. He lives in a hidden glade where the sun never reaches.

Like the phoenix of legend, he returns from his own ashes in a burst of flame. When you think he is dead, you see him crumble in a pile of ashes. Then, with a flash so sudden and bright you are temporarily blinded, he spreads his flaming wings and rises above you.
He does not shoot fire as other bounties do, rather his fiery wings repel you with intense heat. He pushes you back or throws you aside with a rush of forge-hot-air, perhaps into the arms of his waiting minions. The burst of flames when he is reborn inflicts great damage and disconnects any targeting you may have on him.

He is most vulnerable to distance attacks but any article sent his way (a hunter’s arrow for example) may well be consumed in flame before doing any damage. The surest way to kill a phoenix is with ice. If you are quick enough to douse his ashes with water before he rises, you may kill him finally and completely. It is very unlikely that a single player could kill Feenicks, and even a group of players must approach him with a strategy and act with precision to extinguish his rebirth before he arises again and again.

Feenicks is aloof and proud. He has existed for millennia, ruling over his tiny domain with an exalted sense of his own role in the world. He expects to vanquish you but his hubris can be used against him. A coordinated team of all players can overcome his fierce and supercilious nature.


View the full issue to read the captivating story behind Draknia, the Ember Skink!

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21 augustus

The Ardent Weekly Ledger - Issue 3

This week we explore the impact of V&H for female gamers, and how our community feels that the game gives our players an equal and respectful place to play.

View the full issue to read player stories and opinions, a comprehensive interview with Damon Slye, the president of Mad Otter Games, interesting peeks into the game industry and much more!

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“There are 10 different gathering professions: mining, fishing, bug lore, plant lore, smithing, cooking, tailoring, woodcrafting, gardening and ranching. The coolest part is that one character can become an expert at all of them. So Villagers and Heroes is a class-based, sandbox-crafter's paradise with nicely interactive housing.”
Bestest Ever – Massively

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Step into a magical land unlike any other!

Villagers and Heroes is a free-to-play MMO game in which players experience the thrill of battling unique monsters, the satisfaction of crafting powerful weapons and gear, and the pleasure of building lasting friendships in a friendly community.

Gnomish Augmentation = Sandbox Gameplay.

This unique feature is at the heart of the deep yet elegantly simple player choice system in Villagers & Heroes. The weapons and armor that a player equips not only grant a versatile assortment of heroic feats and spells, but also a large array of proficiencies and augmented abilities. The process of Gnogmenting gives the players the ability to mix, match, swap, replace, customize and design gear exactly how they want! Combine ancient elder gear with remarkable weaponry dropped from the monsters of the world. Or craft your own gear using any or all of the 10 gathering and crafting skills available. Gnogmenting is a completely free-form, sandbox system that is unmatched by any other game in its depth, and lets players test every tactic and indulge every creative whim.

Bounty Runs!

Bounties are powerful adversaries and monsters that roam every corner of the world. When a player defeats a bounty monster, they earn a large reward, regardless of the size of their party! Solo the beasties by yourself, or rampage across the countryside with a group of friends. Bounty rewards are instantaneous and do not require activation. This feature encourages teamwork and strategy.

Live in a Real Home in a Real Village.

You are the architect, the farmer, and the rancher. With a wide range of building styles to choose from, players can design and decorate their own houses, as well as choose which crops to plant in their garden, or select the type of animals they'd most like to raise. But players needn't go at it alone! Help your village grow from a tiny hamlet to a thriving metropolis by aiding your neighbors with community projects which will ultimately benefit every member of the village.


  • 8 Primary Combat Class Builds, with a myriad of meaningful variations
  • 10 Crafting Professions: Fishing, Mining, Bug Collecting, Plant Lore, Woodcrafting, Smithing, Cooking, Tailoring, Gardening, and Ranching
  • Gardening and Ranching: hundreds of different crops, sheep, pigs, chickens, and exotics like ember sheep, shadow sheep, etc.
  • Bounty Runs! Now with over 1500 unique bounties.
  • Real player housing with dozens of decoration options
  • Real Villages that can be leveled up by all members of the Village with better facilities (Forge, Tailory, Kitchen, Woodshop), opening new neighborhoods with housing for more players, mayors, a shared vault, stocking village resources, and more...
  • Gnogmenting: Combine crafted gear and elder gear from defeating lair bosses and rare randomly found exotic gear for an unlimited number of combinations of functionality and appearance
  • Auction House with thriving in-game economy
  • Hundreds of Magical Spells, Heroic Feats, and Abilities
  • More than 1000 Quests and Charters

Press Coverage


    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Pentium® D or AMD Athlon™ 64 X2
    • Memory: 2 GB RAM
    • Graphics: On board graphics
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Windows® 8, 7, Vista, or XP
    • Processor: Intel® Core 2 Duo 2.2GHz, AMD Athlon™ 64 X2 2.6GHz or better
    • Memory: 4 GB RAM
    • Graphics: Graphics card with 512 MB of memory or more
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
Nuttige klantrecensies
110 van de 129 mensen (85%) vonden deze recensie nuttig
167.0 uur in totaal
Geplaatst: 10 juni
With the new update to Villagers and Heroes: Reborn, a lot of the annoyances of this title have been removed. The much-hated VIM system has been kicked out, and a lot of new features have been added. If you played this game before, you should definitely retry this game.

If you never played this game before, then Villagers and Heroes is a fun MMORPG. Quests, Crafting, Levels, Housing, it's all in the game. There's a lot of maps to explore.

Villagers and Heroes: Reborn is made by a small development team, but they delivered an epic update.
Was deze recensie nuttig? Ja Nee Grappig
142 van de 191 mensen (74%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
22.1 uur in totaal
Geplaatst: 27 juni
The game should be renamed: Clickers and Heroes
or Grinding Heroes

At first glance the game is fairly cute and suitable for children. This is true and a positive thing.

But the core gameplay is a brutal GrindAndClickFest with agressive Pay to play concept: even the training missions are about craft 50 items... what means: you sit in the front of the monitor and click in every 3 seconds 50 times.
Also, this game is about epic grinding. Really, there are no challenges in the game, the loot and the resources are easy to reach BUT: you have to spend long minutes and hours just to click and click and click on the same spot to have the necessary resources.

All the gameplay is about just clicking and waiting, clicking and waiting, clicking and waiting.... while there are mechanics to reduce this tedioum, everything points to the shop.

Honesntly, if there would be a reasonable priced monthly fee to eliminate this click fest concept I would gladly pay for it (because I like the world and the relatively simple gameplay, and again the relatively non violent MMO concept). But at it's current state, the game really tries to enforce me to pay with the nasty "I will make your clicker finger suffer if you dont pay" method. What I really don't like and I won't bend. Instead of that, I quit game.
Was deze recensie nuttig? Ja Nee Grappig
51 van de 67 mensen (76%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
1,764.2 uur in totaal
Geplaatst: 16 juni
I've been playing this game for a year now and i LOVE it. Usually i lose intrest within a few weeks but this one manages to keep me hooked. And for once a game advertised as free to play, really can be played without spending a dime. The community is super nice and will help with anything that might be giving you problems. And last but not least i must mention the Devs! they are awesome. they actually listen to player feedback and though they cant make everyone happy they try their best to make most happy.
Was deze recensie nuttig? Ja Nee Grappig
62 van de 88 mensen (70%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.1 uur in totaal
Geplaatst: 15 juni
I don't know why its taken me so long to write a review on this game, but here goes! (apologies in advance, i can get a bit wordy and off topic, lol)

Okay, so it is going to look like i've not played this game at all, but I have been playing since way before steam, so my account isn't attached to steam. However my actual play time is over 6,000 hrs via /playtime feature in the game.

Short history, I found this game a few years ago, instantly attracted to its charm. It is my first of this type, with the crafting mechanic etc in it. But I have tried several games since and nothing comes close to what i'm looking for in a game as much as this one does. I did leave (for about a year) because of some graphical/movement update that kind of took me out of the game because, well... I'm not good with changes apparently, lol.. There literally wasn't a day that went by that I didn't wish that I was playing it again, but because the new movement etc was so foriegn to me, and gave me a headache.. I just didn't try. It took an entire year to make myself try and get used to it, and wow am I so glad I am back.

The game has improved drastically (from what was already a pretty great game). The new starter area that has been rolled out is impressive, the story line very much intrigues me. But it isn't all about the story line. Sure the quests are great, combat is pretty fun (nothing overly complicated but not too simple either), crafting has certainly changed since I first started playing (and changed for the better I might add.. even tho i had no idea it could be improved!)

You could call me a fan boy (or girl would be more accurate) and you'd be right, but with great reason. This game has such charm to it, the community is great, helpful, and only on rare occassions will you run into 'trolls', etc. I think this is in HUGE part to the No PVP... Just because personally, I feel like it can sometimes bring out the worst in even the nicest of people.

To sum it up, this game is really great... So great i find myself skipping work sometimes just because I want a day to relax and play, lol
Was deze recensie nuttig? Ja Nee Grappig
15 van de 18 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.1 uur in totaal
Geplaatst: 6 mei
i have 456 hours, on the StandAloneClient , i've seen this evolve from a webgame to a game that goes on steam and been with this game since it was born... but steam players play 15 minutes and shout : P2W!!!! . It's not like that .... the game has great visuals and humor, lots of questlines and skills, nice crafting and overwall enjoyable systems.

about the P2W tho, let's just say that people are not happy with the fact how your base energy replenishes.
the base energy is called Vim , it is used to craft and gather . 1 vim replenishes in 4 minutes , 1 vim can be used to craft 1 item OR gather something, however you can buy full vim potions that replenishes your vim to the top. Little did the 15 min players know... on daily logins you can pretty easiliy win those potions and you can craft them when you reach certain level cooking.

I enjoyed this game and i still enjoy it. I'd give it 9/10 i would give it a 10 if there was more voiceacting
Gathering no longer takes energy and there is more voice acting now , they listened to the community and changed it ^^
Also the fact that the devs are nice makes this game special.
Recently one of their most valuable players died and they placed a statue in the capital of the game for her, how much devs do that?
Was deze recensie nuttig? Ja Nee Grappig