9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
用户评测: 特别好评 (640 篇评测)
发行日期: 2013年9月12日

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评测

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam 青睐之光

关于这款游戏

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (http://www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (http://www.redr.org.uk) a charity that helps in disaster scenarios.

系统需求

    Minimum:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
    Recommended:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
有价值的用户评测
33 人中有 32 人(97%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年8月17日
2011年日本大地震的时候,我正在东京的路上,当时的各种惊魂不需要细说了。震完之后东京地铁全线瘫痪,几百万人在街上走,每个人都需要走几个小时的路才能回家。最让我震撼的是,街上依旧秩序井然,没有惊慌,没有喧闹,更没有哄抢,每个人都在默默地走路,迫切地希望回家看看。不知道该往哪里走了,问一问身边和你一起走路的人,他们也依旧会彬彬有礼地详细告诉你怎么走。

这就是真实的日本人,在这个美丽但又多灾多难的小岛上一代又一代的倔强生存着,在时代的浪潮之中尝试着融合东西方的生活方式,在各种冲突的理念之中努力活出每个人自身的价值。我希望大家都认识一个真实的日本,而不是道听途说在脑海中描绘出一个想象中的国度。从这个角度说,这种游戏应该做的更多些,也推荐大家多接触一些。

但是以上并不意味着我对这个游戏本身有多待见。刚进入第二个光圈就遇到了恶性BUG,走到任何角度都无法触发,鼠标也不能变成矢印。重新开始游戏五六次,每次都到这里就过不去,实在扫兴至极。这样的公益游戏居然出现了这种BUG,完全可以说是一种耻辱。
这篇评测是否有价值? 有趣
5 人中有 5 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年9月14日
一款象征意义大过实际表现的游戏,如果想纪念,可以去看资料,如果想感动,可以去看电影,如果想娱乐,去玩moutain。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2014年10月18日
不能说是游戏吧,我想说的跟老K差不多,但还是推荐一下,毕竟音乐不错
这篇评测是否有价值? 有趣
28 人中有 27 人(96%)觉得这篇评测有价值
1.7 小时(记录在案的)
发布于:2014年11月12日
In memory of those who died in the 2011 Japanese Tsunami.

Proceeds go to charity and it is a short but touching experience, the music is really nice and relaxed it really fits good of creating the atmosphere.

A nice piece of media remembering the people that were lost.
这篇评测是否有价值? 有趣
16 人中有 14 人(88%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2014年9月17日
First and foremost, this is not a game...per say...More like an interactive video awareness. It's purpose is to give some awareness and dedication to those who lost their lives in the March 11, 2011 tsunami. Some of the funds raised are said to go to help with the victims and devistation from this...As of this review I have not yet checked into that fact...just so we are clear on that matter. I however did go through the game to experience it. I did find it moving and emotional, as when you are in the video you are aware of it's purpose and there are parts that will touch your heart. I recommend this particular item as it is meant for a good cause and would be a nice addition to anyone's library as just to have a quick little reminder of how precious life can be and how quickly the opportunities pass us by to realize that...sometimes much too late...I hope that everyone reading this will give 9.03 a chance. :)
这篇评测是否有价值? 有趣
15 人中有 12 人(80%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:2014年11月3日
What this game lacks in gameplay, it makes up for in feels. The music and art style really come together to set the perfect mood to bring a tear to your eye. These are the games I point to when people say the video games aren't an art form.

if it can make you feel... it is art
这篇评测是否有价值? 有趣
6 人中有 6 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年9月19日
someday I will leave this world. there will be things I’ll leave behind. hopefully there will be things I am proud of, but besides that, there will just be… things. people live through their stuff, it’s our tools that make us human. it’s not just humanity that’s represented though. they become symbols, related to the action, but related to the person. a photo album from the deceased piques a kind of complete mystery, combined with a subtle reverence and awe. that is, as you hold their proof of existence, you know that their existence is no more. it’s not a conflicting emotion, though it may be one that’s hard to comprehend and process. grief is straightforward, of course, but what is grief for those who you don’t know? it’s not personal, if you can share the weight, it’s an imagined understanding. an implicit one, driven by empathy and caring, not by reason or knowledge.

and there were thousands of deaths. I’m hard pressed to process a thousand of anything. a death of one is a tragedy, so we say, and the cliché finishes while mocking statistics. a death of a thousand is still the death of one. it’s the death of one a thousand times. a thousand rifts, a thousand displacements, and hundreds of thousands affected indirectly. we who are living cannot comprehend death. all we understand is loss. the loss of life is the battering of the unknown with the knowledge of loss. so if we can imagine one, if we can imagine one out of many, if we can imagine being in another’s place, we can feel that loss. we cannot feel that death. the purpose for mourning is acknowledgment and it’s a small thing the living can do. because things aren’t the only proof of existence, because things are only tools. most of us shudder at our own death, some of us may wonder what the point of all of this is, but we’re lucky to be alive.

9.03m humanizes a statistic with identifiable proofs of existence. undeniable, warm symbols, such as a wedding ring or a teddy bear. common things with an absolute use. in reminding that the departed had something which use we intrinsically understand, we’re forced to imagine the item in use, we are forced to imagine the life they led, even if it’s just imagination, even if it’s only a nod to the departed. for the same reason we cannot understand death, many of us cannot understand great loss. our empathy is backed by little experience. I don’t know what it’s like to be rocked by a disaster. I see the symbols and imagine the possibilities and that’s all I can offer to the departed. it’s all I can offer to anyone I don’t know.

backed by adeptly performed and composed piano, if limited in scope, a calming yet melancholy blue palette, and soft models coming off as a child’s rendition of the wind waker, 9.03m is artistically stunning. all you do, however, is walk in a straight line until you greet a shade, who leaves behind a proof of existence, which you examine. there isn’t a lot to grasp, yet everyone understands loss.
这篇评测是否有价值? 有趣
8 人中有 7 人(88%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:1月7日
A beutiful piece of interactive art, the art and music are masterfully done. I'd highly recommend buying this even if you aren't a fan of art to help support the two wonderful charities this game has been donating the proceeds from this game to...
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年12月27日
9.03am is not a game byt a reminder of the 2011 Japanese tsunami. It's very short but very well made and 100% of the profits go to charity. It is good to remeber what has happend in 2011 and this game helps us see how many people have sufferd in the tsunami that hit japan. Every one should expirance this "game".
这篇评测是否有价值? 有趣
4 人中有 4 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年10月29日
this is a sad game but just buy and will toch your heart
这篇评测是否有价值? 有趣
7 人中有 5 人(71%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:2014年9月7日
This game is a very beautiful and touching game that will amaze you all the way through and in the end make you cry a bit. I highly reccomend this. There is no need for any story naration it gives you the story with little words but the story will touch you.
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年10月4日
This isn't a game, more of a tribute to the tsunami that hit Japan 11/3/2011. It's beautiful to watch, beautiful to listen too and a fantastic way to tribute such a horrid event. It's only short but it's not at all expensive, give it a go.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年9月17日
Beautiful and heart touching game. It made me think about the whole thing for a while :(
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年8月19日
9.03m is a vignette that takes about ten minutes to complete. It has a simple and beautiful art-style and a simple mechanic. No game, but an experience piece, you literally walk from one tableau to the next. There are only a handful of these - each is a person who presents an object when you near it. Move the object around to find an icon. Click on the icon. See a piece of text (literally a sentence or less) and then follow the trail to the next tableau. It really is beautiful and could be applied to a number of situations, with modifications of setting and topic. It's easily worth the dollar price of admission, as long as you understand you are buying a short experience and not a "game". Most importantly, this title managed to avoid an air of pretension, which a lot of similar types of pieces would get caught up in. This is simple and poignant.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年12月21日
this is not a real game its more a visit to something lost the project (because is not a game) is ok i guess did't feel it so much only in the end where you see the people standing at the beach and there souls floating in the air for 1 euro? why not? try it!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年12月28日
9.03m starts out with a simple objective of ''find the butterflies'' however as you find more and more of them you realise the gravity of what happened that day in japan. When you finally do find the last butterfly you are shown a simple image that will remind you that everyone who has lived, is living and whoever will live has just a unique of a life as your's with hopes dreams and struggles just as you do. I keep this game installed as a simple reminder of that fact.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:1月23日
Very Nice Of The Game Creators To Make A Game For The Poor People Who Lost There Lifes In A Tsunami In Japan...
But In Genarl This Games Art Style And Just Feel Is Great :D I Love The Colors The Butterflys And It Was Just Great. Worth Your Money.
I Thank You For Making This Game

20/10
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年10月6日
Doesn't last long, probably 15 min; and pretty simple to play. The ending is beautiful, but the dedication is what really got me.
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:2014年10月8日
cute, purple, and sparkly butterflies! sweet!

I really liked the experience and atmosphere of this game. It lasts no longer than 30 minutes, but it's an intriguing experience with cool calming colours. I would not purchase this game if you are not fond of conceptual artwork games/experiences. I would play this game again, to experience the game environment.

I really like this game, and I found the sound track to be absolutely beautiful. The environment in game is serene. This game is dedicated to the victims and families of the devastating tsunami.
这篇评测是否有价值? 有趣
7 人中有 4 人(57%)觉得这篇评测有价值
有 1 人觉得这篇评测很有趣
0.3 小时(记录在案的)
发布于:1月15日
NOTE: I downloaded this game for free at one point when it was free. Since then it has raised its price to $1, with the understanding that half goes to a charity. People have raised questions about the legitimacy of this charity, but its price and this "charity offer" did not affect my review.
Okay, I know I'm not recommending this, so I anticipate downvotes, but I judge projects based on their goals. The goal of this game is to "humanise and remember" the victims. To do this, you walk from item to item, objects left behind by those who died, and examine them until a butterfly appears, leading the path to the next object. This happens perhaps six times and then the game ends with another brief cutscene. Looking at objects left behind can tell you a lot about the people who left them, but i didn't feel that way with this game. They're all very low-poly and contain no material that would teach one about the people involved, or fulfill the game's goal of humanising them. Beyond that, you walk slowly on a low-poly, two color beach. Because you are to follow a set path and theres no real reason to explore, it isn't really even interactive- there are no choices to be made. Neither is there any randomness, as in Dear Esther. So, as art, it kind of fails as well- the choice to make a small empathic project a game means that less money can be spent on the surroundings. If it were a video, (which it basically is, as there is no room for player incentive or experimentation,) the polygonal nature of the surroundings and the repetition would doom it. So, in my book, that dooms the game as well. It's only really about the victims of the tsunami because the game tells you it is, to be honest.
If you feel like feeling sad, this game might make you feel sad. That's not enough for my personal recommendation.
这篇评测是否有价值? 有趣