9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
用户评测: 特别好评 (622 篇评测)
发行日期: 2013年9月12日

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评测

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam 青睐之光

关于这款游戏

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (www.redr.org.uk) a charity that helps in disaster scenarios.

系统需求

    Minimum:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
    Recommended:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
有价值的用户评测
32 人中有 31 人(97%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:8月17日
2011年日本大地震的时候,我正在东京的路上,当时的各种惊魂不需要细说了。震完之后东京地铁全线瘫痪,几百万人在街上走,每个人都需要走几个小时的路才能回家。最让我震撼的是,街上依旧秩序井然,没有惊慌,没有喧闹,更没有哄抢,每个人都在默默地走路,迫切地希望回家看看。不知道该往哪里走了,问一问身边和你一起走路的人,他们也依旧会彬彬有礼地详细告诉你怎么走。

这就是真实的日本人,在这个美丽但又多灾多难的小岛上一代又一代的倔强生存着,在时代的浪潮之中尝试着融合东西方的生活方式,在各种冲突的理念之中努力活出每个人自身的价值。我希望大家都认识一个真实的日本,而不是道听途说在脑海中描绘出一个想象中的国度。从这个角度说,这种游戏应该做的更多些,也推荐大家多接触一些。

但是以上并不意味着我对这个游戏本身有多待见。刚进入第二个光圈就遇到了恶性BUG,走到任何角度都无法触发,鼠标也不能变成矢印。重新开始游戏五六次,每次都到这里就过不去,实在扫兴至极。这样的公益游戏居然出现了这种BUG,完全可以说是一种耻辱。
这篇评测是否有价值?
5 人中有 5 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:9月14日
一款象征意义大过实际表现的游戏,如果想纪念,可以去看资料,如果想感动,可以去看电影,如果想娱乐,去玩moutain。
这篇评测是否有价值?
1 人中有 1 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:10月18日
不能说是游戏吧,我想说的跟老K差不多,但还是推荐一下,毕竟音乐不错
这篇评测是否有价值?
2 人中有 1 人(50%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:7月26日
这个游戏是为了纪念在日本大地震中死去的人,愿死者安息。
这篇评测是否有价值?
19 人中有 19 人(100%)觉得这篇评测有价值
1.7 小时(记录在案的)
发布于:11月12日
In memory of those who died in the 2011 Japanese Tsunami.

Proceeds go to charity and it is a short but touching experience, the music is really nice and relaxed it really fits good of creating the atmosphere.

A nice piece of media remembering the people that were lost.
这篇评测是否有价值?
16 人中有 13 人(81%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:7月9日
I bought this a while back due to the backstory on the game and finally played it tonight. It took about 12 minutes to play through and was basically a tribute to the loss brought about by the 2011 Tsunami in Japan. Just a very pretty, contemplative look at the wreckage of such a disaster, provided in minimalist fashion via shadows that dissipate into items on the beach, which in turn represent the people who lost their lives, which in turn become butterflies (in the game anyway) whose souls flitter across the sky. Since all the proceeds from the game go to two specific relief charities, I would consider it to be a good investment, and it is a brief and yet touching game experience.
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:9月17日
First and foremost, this is not a game...per say...More like an interactive video awareness. It's purpose is to give some awareness and dedication to those who lost their lives in the March 11, 2011 tsunami. Some of the funds raised are said to go to help with the victims and devistation from this...As of this review I have not yet checked into that fact...just so we are clear on that matter. I however did go through the game to experience it. I did find it moving and emotional, as when you are in the video you are aware of it's purpose and there are parts that will touch your heart. I recommend this particular item as it is meant for a good cause and would be a nice addition to anyone's library as just to have a quick little reminder of how precious life can be and how quickly the opportunities pass us by to realize that...sometimes much too late...I hope that everyone reading this will give 9.03 a chance. :)
这篇评测是否有价值?
13 人中有 11 人(85%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:11月3日
What this game lacks in gameplay, it makes up for in feels. The music and art style really come together to set the perfect mood to bring a tear to your eye. These are the games I point to when people say the video games aren't an art form.

if it can make you feel... it is art
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:9月19日
someday I will leave this world. there will be things I’ll leave behind. hopefully there will be things I am proud of, but besides that, there will just be… things. people live through their stuff, it’s our tools that make us human. it’s not just humanity that’s represented though. they become symbols, related to the action, but related to the person. a photo album from the deceased piques a kind of complete mystery, combined with a subtle reverence and awe. that is, as you hold their proof of existence, you know that their existence is no more. it’s not a conflicting emotion, though it may be one that’s hard to comprehend and process. grief is straightforward, of course, but what is grief for those who you don’t know? it’s not personal, if you can share the weight, it’s an imagined understanding. an implicit one, driven by empathy and caring, not by reason or knowledge.

and there were thousands of deaths. I’m hard pressed to process a thousand of anything. a death of one is a tragedy, so we say, and the cliché finishes while mocking statistics. a death of a thousand is still the death of one. it’s the death of one a thousand times. a thousand rifts, a thousand displacements, and hundreds of thousands affected indirectly. we who are living cannot comprehend death. all we understand is loss. the loss of life is the battering of the unknown with the knowledge of loss. so if we can imagine one, if we can imagine one out of many, if we can imagine being in another’s place, we can feel that loss. we cannot feel that death. the purpose for mourning is acknowledgment and it’s a small thing the living can do. because things aren’t the only proof of existence, because things are only tools. most of us shudder at our own death, some of us may wonder what the point of all of this is, but we’re lucky to be alive.

9.03m humanizes a statistic with identifiable proofs of existence. undeniable, warm symbols, such as a wedding ring or a teddy bear. common things with an absolute use. in reminding that the departed had something which use we intrinsically understand, we’re forced to imagine the item in use, we are forced to imagine the life they led, even if it’s just imagination, even if it’s only a nod to the departed. for the same reason we cannot understand death, many of us cannot understand great loss. our empathy is backed by little experience. I don’t know what it’s like to be rocked by a disaster. I see the symbols and imagine the possibilities and that’s all I can offer to the departed. it’s all I can offer to anyone I don’t know.

backed by adeptly performed and composed piano, if limited in scope, a calming yet melancholy blue palette, and soft models coming off as a child’s rendition of the wind waker, 9.03m is artistically stunning. all you do, however, is walk in a straight line until you greet a shade, who leaves behind a proof of existence, which you examine. there isn’t a lot to grasp, yet everyone understands loss.
这篇评测是否有价值?
10 人中有 7 人(70%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:7月15日
A beautiful little tribute to the victims of the Tsunami disaster.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:6月28日
You know that feeling after seeing a film or reading a book that effects you so much you just have to sit there and do nothing? I've rarely felt that with a game, but this game, that ending, I cannot even begin to desicribe how I felt. The developers met their goal to humanize disaster statics very well, using a beautiful minimalist art style and sound so focus in entirely on the people in the story.
I have have read complaints that the game is too short, but you have to remember the goal of the developers, and that it is raising money for charity. It's less of a game, its an interactive story or art. Personally, I belive the length fits in with the goal and humanisation, and the feeling of loss of time for the victims and families.

It is sensitive, thought provoking, and will stay with me for a long time.
这篇评测是否有价值?
3 人中有 3 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:6月29日
I won't be forgetting this game's ending for a long, long time.
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3 人中有 3 人(100%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:10月29日
this is a sad game but just buy and will toch your heart
这篇评测是否有价值?
7 人中有 5 人(71%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:9月7日
This game is a very beautiful and touching game that will amaze you all the way through and in the end make you cry a bit. I highly reccomend this. There is no need for any story naration it gives you the story with little words but the story will touch you.
这篇评测是否有价值?
19 人中有 11 人(58%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:11月5日
11/10 Would bang
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:6月28日
I went into this game clueless, however i did know a few things prior to playing this Namley that it is closer to art than a video game/. Poeple wishing to buy this game at this point know it is a virtual art instalment, due to the tags and/or reviews, so this review is specifically aimed at those poeple who want a VAI

If you are looking to play a game which you can sink your time into, you should not buy this.

While i was playing 9.03m, i was confused with the purpose of the game. I found myself desperatly looking for symbolism, to finaly grasp the story/message it had to tell, but alas i could not find it until the very end of the game. I was dissapointed, to say the least.
9.03m has a beautiful art style and an elegant piano soundtrack (which i wish was for sale).
However, in the spirit of not spoiling the VAI, I cannot say why I ended up being satisfied.

9.03m is a touching VIA and definetly among the top of my list, I reccomend it to everyone wishing to experience a story, rather than a game.

Additonally, most of the profits made by the company go to a charity.
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:6月28日
this game almost made me cry that was a vary good story
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:6月28日
i find this to be a very short sweet "walking simulator" but myself being an artist i love the style, giving me many screenshots to take with a view of the beach... so yeah i think its good
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:6月28日
It is unique, that much is for sure.
这篇评测是否有价值?
2 人中有 2 人(100%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:6月29日
Very emotional game for someone who knew little about the subject.
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