9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
Análisis de usuarios: Muy positivos (621 análisis)
Fecha de lanzamiento: 12 de Sep, 2013

Inicia sesión para añadir este juego a tu lista de deseados o marcarlo como que no estás interesado.

Comprar 9.03m

 

Análisis

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam Greenlight

Acerca de este juego

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (www.redr.org.uk) a charity that helps in disaster scenarios.

Requisitos del sistema

    Minimum:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
    Recommended:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
Análisis útiles de usuarios
A 2 de 2 personas (100%) les ha sido útil este análisis
0.4 h registradas
Publicado: 17 de Julio
9.03 no es un juego , es un homenaje a las víctimas del tsunami de japón en 2011 , gente lo critica por que dice que es aburrido , a esos decirle que ellos verdaderamente no aman los videojuegos como dicen.

Críticas y mas críticas en los foros.....

Estupendo juego y me gusta el ccamino que están tomando los indie en el sentido de que están dejando de hacer copias de triples A como antes y están haciendo juegos maravillosos...

Por ejemplo 4pm fantástico juego , bueno que me desvío , excelente juego.

Cabe destacar el precio de el mismo por solo 1 euro te llevas un experiencia preciosa y emocionante.
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
0.3 h registradas
Publicado: 29 de Octubre
Simple, emotivo, con una buena y curiosa ambientación gráfica y musical. Cumple su función (más aun por lo que vale). 8/10
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
3.6 h registradas
Publicado: 16 de Agosto
9.03m es una ayuda a los damnificados del tsunami de Japón de 2011 en forma de ficción interactiva. No le deis más vueltas. Si no queréis aflojar 1 miserable € para esa ayuda, y además llevaros una pequeña experiencia en videojuegos, vosotros mismos.

Es breve, es sencillo, y me llegó a emocionar en cierto momento (vas avanzando hacia el fondo de la playa, a medida que se va retirando el mar... la implicación de saber qué significa eso me puso los pelos de punta).
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
1.2 h registradas
Publicado: 26 de Julio
Breve pero intenso. Un juego simple con una historia que, aunque no es nada del otro mundo sí que consige emocionar un poco. Y por el euro que vale y va todo donado a las víctimas de Japón, pues qué queréis que os diga, merece la pena.
¿Te ha sido útil este análisis? No
A 18 de 18 personas (100%) les ha sido útil este análisis
1.7 h registradas
Publicado: 12 de Noviembre
In memory of those who died in the 2011 Japanese Tsunami.

Proceeds go to charity and it is a short but touching experience, the music is really nice and relaxed it really fits good of creating the atmosphere.

A nice piece of media remembering the people that were lost.
¿Te ha sido útil este análisis? No
A 11 de 13 personas (85%) les ha sido útil este análisis
0.5 h registradas
Publicado: 17 de Septiembre
First and foremost, this is not a game...per say...More like an interactive video awareness. It's purpose is to give some awareness and dedication to those who lost their lives in the March 11, 2011 tsunami. Some of the funds raised are said to go to help with the victims and devistation from this...As of this review I have not yet checked into that fact...just so we are clear on that matter. I however did go through the game to experience it. I did find it moving and emotional, as when you are in the video you are aware of it's purpose and there are parts that will touch your heart. I recommend this particular item as it is meant for a good cause and would be a nice addition to anyone's library as just to have a quick little reminder of how precious life can be and how quickly the opportunities pass us by to realize that...sometimes much too late...I hope that everyone reading this will give 9.03 a chance. :)
¿Te ha sido útil este análisis? No
A 12 de 15 personas (80%) les ha sido útil este análisis
0.2 h registradas
Publicado: 9 de Julio
I bought this a while back due to the backstory on the game and finally played it tonight. It took about 12 minutes to play through and was basically a tribute to the loss brought about by the 2011 Tsunami in Japan. Just a very pretty, contemplative look at the wreckage of such a disaster, provided in minimalist fashion via shadows that dissipate into items on the beach, which in turn represent the people who lost their lives, which in turn become butterflies (in the game anyway) whose souls flitter across the sky. Since all the proceeds from the game go to two specific relief charities, I would consider it to be a good investment, and it is a brief and yet touching game experience.
¿Te ha sido útil este análisis? No
A 10 de 12 personas (83%) les ha sido útil este análisis
0.4 h registradas
Publicado: 3 de Noviembre
What this game lacks in gameplay, it makes up for in feels. The music and art style really come together to set the perfect mood to bring a tear to your eye. These are the games I point to when people say the video games aren't an art form.

if it can make you feel... it is art
¿Te ha sido útil este análisis? No
A 7 de 10 personas (70%) les ha sido útil este análisis
0.2 h registradas
Publicado: 15 de Julio
A beautiful little tribute to the victims of the Tsunami disaster.
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
0.3 h registradas
Publicado: 19 de Septiembre
someday I will leave this world. there will be things I’ll leave behind. hopefully there will be things I am proud of, but besides that, there will just be… things. people live through their stuff, it’s our tools that make us human. it’s not just humanity that’s represented though. they become symbols, related to the action, but related to the person. a photo album from the deceased piques a kind of complete mystery, combined with a subtle reverence and awe. that is, as you hold their proof of existence, you know that their existence is no more. it’s not a conflicting emotion, though it may be one that’s hard to comprehend and process. grief is straightforward, of course, but what is grief for those who you don’t know? it’s not personal, if you can share the weight, it’s an imagined understanding. an implicit one, driven by empathy and caring, not by reason or knowledge.

and there were thousands of deaths. I’m hard pressed to process a thousand of anything. a death of one is a tragedy, so we say, and the cliché finishes while mocking statistics. a death of a thousand is still the death of one. it’s the death of one a thousand times. a thousand rifts, a thousand displacements, and hundreds of thousands affected indirectly. we who are living cannot comprehend death. all we understand is loss. the loss of life is the battering of the unknown with the knowledge of loss. so if we can imagine one, if we can imagine one out of many, if we can imagine being in another’s place, we can feel that loss. we cannot feel that death. the purpose for mourning is acknowledgment and it’s a small thing the living can do. because things aren’t the only proof of existence, because things are only tools. most of us shudder at our own death, some of us may wonder what the point of all of this is, but we’re lucky to be alive.

9.03m humanizes a statistic with identifiable proofs of existence. undeniable, warm symbols, such as a wedding ring or a teddy bear. common things with an absolute use. in reminding that the departed had something which use we intrinsically understand, we’re forced to imagine the item in use, we are forced to imagine the life they led, even if it’s just imagination, even if it’s only a nod to the departed. for the same reason we cannot understand death, many of us cannot understand great loss. our empathy is backed by little experience. I don’t know what it’s like to be rocked by a disaster. I see the symbols and imagine the possibilities and that’s all I can offer to the departed. it’s all I can offer to anyone I don’t know.

backed by adeptly performed and composed piano, if limited in scope, a calming yet melancholy blue palette, and soft models coming off as a child’s rendition of the wind waker, 9.03m is artistically stunning. all you do, however, is walk in a straight line until you greet a shade, who leaves behind a proof of existence, which you examine. there isn’t a lot to grasp, yet everyone understands loss.
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
0.3 h registradas
Publicado: 29 de Octubre
this is a sad game but just buy and will toch your heart
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
0.2 h registradas
Publicado: 28 de Junio
You know that feeling after seeing a film or reading a book that effects you so much you just have to sit there and do nothing? I've rarely felt that with a game, but this game, that ending, I cannot even begin to desicribe how I felt. The developers met their goal to humanize disaster statics very well, using a beautiful minimalist art style and sound so focus in entirely on the people in the story.
I have have read complaints that the game is too short, but you have to remember the goal of the developers, and that it is raising money for charity. It's less of a game, its an interactive story or art. Personally, I belive the length fits in with the goal and humanisation, and the feeling of loss of time for the victims and families.

It is sensitive, thought provoking, and will stay with me for a long time.
¿Te ha sido útil este análisis? No
A 2 de 2 personas (100%) les ha sido útil este análisis
0.2 h registradas
Publicado: 29 de Junio
I won't be forgetting this game's ending for a long, long time.
¿Te ha sido útil este análisis? No
A 3 de 4 personas (75%) les ha sido útil este análisis
0.3 h registradas
Publicado: 25 de Junio
Very short, but beautiful game.
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
0.4 h registradas
Publicado: 7 de Septiembre
This game is a very beautiful and touching game that will amaze you all the way through and in the end make you cry a bit. I highly reccomend this. There is no need for any story naration it gives you the story with little words but the story will touch you.
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
0.2 h registradas
Publicado: 23 de Junio
3 Minutes of walking down a beach. 11/10
¿Te ha sido útil este análisis? No
A 10 de 18 personas (56%) les ha sido útil este análisis
0.2 h registradas
Publicado: 5 de Noviembre
11/10 Would bang
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
0.8 h registradas
Publicado: 28 de Junio
I went into this game clueless, however i did know a few things prior to playing this Namley that it is closer to art than a video game/. Poeple wishing to buy this game at this point know it is a virtual art instalment, due to the tags and/or reviews, so this review is specifically aimed at those poeple who want a VAI

If you are looking to play a game which you can sink your time into, you should not buy this.

While i was playing 9.03m, i was confused with the purpose of the game. I found myself desperatly looking for symbolism, to finaly grasp the story/message it had to tell, but alas i could not find it until the very end of the game. I was dissapointed, to say the least.
9.03m has a beautiful art style and an elegant piano soundtrack (which i wish was for sale).
However, in the spirit of not spoiling the VAI, I cannot say why I ended up being satisfied.

9.03m is a touching VIA and definetly among the top of my list, I reccomend it to everyone wishing to experience a story, rather than a game.

Additonally, most of the profits made by the company go to a charity.
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
3.6 h registradas
Publicado: 28 de Junio
this game almost made me cry that was a vary good story
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
0.5 h registradas
Publicado: 28 de Junio
i find this to be a very short sweet "walking simulator" but myself being an artist i love the style, giving me many screenshots to take with a view of the beach... so yeah i think its good
¿Te ha sido útil este análisis? No