9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
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Global:
Muy positivos (841 análisis) - El 81% de los 841 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 12 sep. 2013

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Actualizaciones recientes Ver todos (5)

5 de mayo

Our Second Game Glitchspace Is Now On Steam!

Hello 9.03m players!

Firstly, t's been a long time since we last made a post on here. Being our first game, 9.03m was of course a very important project for us when we were starting out and we couldn't be more thankful to everyone for the well wishes and support they gave the game, especially when tackling such a difficult subject matter.

Another reason we're posting is to let you know about our second game Glitchspace. Glitchspace is a title that started development before 9.03m was even released (so three years in the making!) that we've just released on Steam: Glitchspace

Glitchspace tackles another interesting and difficult topic, programming! It took us a long time to get to where we are today with this project, so if you're interested in checking out our new game you can see it in action here:



http://store.steampowered.com/app/290060/

As a last note: we still get requests for the game's soundtrack. That's something that we intend to revisit now to see if we can put it together for you. It will be a free release.

Space Budgie

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Críticas

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam Greenlight

Acerca de este juego

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (http://www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (http://www.redr.org.uk) a charity that helps in disaster scenarios.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP (SP2) or Later
    • Procesador: Dual Core
    • Memoria: 2 GB de RAM
    • Gráficos: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Versión 9.0c
    • Almacenamiento: 800 MB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c Compatible
    Recomendado:
    • SO: Windows XP (SP2) or Later
    • Procesador: Dual Core
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Versión 9.0c
    • Almacenamiento: 800 MB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c Compatible
Análisis de usuarios
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Global:
Muy positivos (841 análisis)
Publicados recientemente
Aislynn
( 0.1 h registradas )
Publicado el 24 de mayo
Producto recibido de forma gratuita
Not a bad game, looks pretty just not a game for me. I think someone who would like this game would have a lot of fun though.
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Treme
( 0.4 h registradas )
Publicado el 20 de mayo
Yes well... nice.
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Cjcomplex
( 0.2 h registradas )
Publicado el 5 de mayo
A short but beautiful game about the tragic loss of life during the 2011 tsunami. It has a solid soundtrack with a pleasing aesthetic, though a tad too much blue for my liking. While the game is rather short (less than 20mins max), it is the approriate length for the message that it is trying to convey, and thus does not overstay it's welcome with its rather repetitive nature.

At the given price point, this is a title worth picking up and spending a few minutes play.
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greymusic
( 0.2 h registradas )
Publicado el 29 de abril
At this point it's probably fair to say I've developed a dislike for 'walking simulators'--as a gametype, they seem to be strung together by the bare minimum of required interaction from the player, which to me seems a betrayal to the medium of video games as a whole. '9.03m' is inarguably a game of that type, asking no more of you than a depressed W key and occasional fiddling with the mouse. At first, I found the objects the game wanted me to interact with interesting, but eventually they became part of an overly sentimental narrative--childrens' toys, specifically--and I found it harder to care. In terms of actual gameplay, '9.03m' is essentially a slide show which you are holding W to navigate.

The world that's constructed within, however beautiful (and it is beautiful, in a mystical, fantasy-light type way), is ultimately incredibly linear. The game has one objective at a time it wants you to go to, and if you go anywhere else, the screen fades to black and points you back towards your objective. So that there's not even a world to interact with--just the idea of a world, and the idea of the people that might have lived within it.

Up until the end of the game, I was ready to deem '9.03m' unsuccessful--but in a strange way, it managed to make even the device of player frustration and incompetence useful in its narrative message. I won't spoil anything, because the game is incredibly short, but if you play thru the entire thing and aren't at least slightly moved, it's possible art games of this type aren't for you at all. I was beginning to think they weren't for me, but '9.03m' seems to be on the shallowest side of the 'gameplay' spectrum, yet still proved a rewarding experience. I recommend it to anyone who wants to examine the interaction between art, tragedy, and games, but with the warning that the actual 'game' is probably about twenty minutes long in total.
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tom[J]
( 0.6 h registradas )
Publicado el 29 de abril
バスツアー Aesthetic スツ 👌👀👌👌👀👌👀👌 👌👌 👌 💯 👌 👀 👀 👀 👌👌 Aesthetic ブル shitНO0Оଠ ✔✔if i do ƽaү so my self 💯👌👀👌👀👌 i say so 💯 👌👀👌👀👌 Aesthetic
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AaToSMeD
( 0.2 h registradas )
Publicado el 21 de abril
9.03m is not a game. This is more like an 11 minute slide show that tells you a story that you should care about. It is fine for what it is but I can't recommend it as a game.
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Doragonkingu
( 0.2 h registradas )
Publicado el 16 de abril
9.03
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daledragon26
( 0.2 h registradas )
Publicado el 9 de abril
You walk on the beach. You follow glowing dots to a silouette. The silouette vanishes and leaves behind an item. You pick up the item and rotate it Shadows of Mordor style until you find a butterfly and that leads you to the next silouette. All the while piano soundtrack plays. Takes about 10 minutes to reach the end. Game options is limited to only having a resoultion choice.

All in all, its a crap game. But then, you remember that the childs teddy bear or the couples baby carriage are items related to REAL LIFE HUMAN BEINGS that passed away because of a natural disaster. The number of causaulties seen in the news reports are statistics. However they are not just numbers: they are people just like you. Maybe a different skin tone, maybe a different culture, but they are human beings with human emotions and friends and family just like you.

The game does what it set out to do.
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PEKING DUCK
( 0.2 h registradas )
Publicado el 4 de abril
Controls:
Movement - WASD
Press E to Activate Respect
Press F to Pay Respect

Basically it's not a game. I would go as far as calling it a slideshow based on fact I could count frames per second using my one hand. During 15min of "content" my i7 almost melted so I assume it was busy digging bitcons for charity reasons.
During 15min I've touched sea water (died instantly), I've fell under textures (crashed "game", died as a result), followed particles, touched dead person's stuff, followed butterflies and touched even more dead people's stuff. At the end we can see a lot of dead people so I can safely imply there is hella dead people's stuff to touch but "game" didn't let me.

Overall - waste od almost 1gb on HDD and 15 minutes of your life.
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[MAZA]Beren
( 0.2 h registradas )
Publicado el 4 de abril
Can't actually recommend this.
Even if part of the 0,99 goes to help the victims of the disaster this is not a game at all and it does little to "humanise, and remember the victims" as the developers aim.
It's a good initiative that you want to help the victims but find another way.
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Rogue
( 0.2 h registradas )
Publicado el 26 de marzo
9.03m is a poignant art study. It feels like the kind of short program a university student studying video games would create as an assignment. The sentiment is beautiful and the ending is nice, but when it comes down to it, the game is 10 minutes of walking through a blurry purple landscape looking at a few low resolution objects while a sad piano piece plays. If that is all you are looking for, this game delivers. For me, I guess I was hoping for a little more emotional connection. Regardless, it is great that the devs are donating their royalties from the game to charity.
¿Es útil? No Divertido
Raid
( 0.8 h registradas )
Publicado el 24 de marzo
A nice tribute to the loved and lost in the 2011 Japanese tsunami. It's not a game, but an environment that you walk through, follow butterflies, and pick up objects that have washed up on the beach that once belonged to people who are now gone. While there isn't much to it, I do believe the setting is well done, the intention is clear, and the purchase of the game goes to charity. It's a game that I've had in my library for several years now, and I return to it on occasion, just to experience it again.

If nothing else, 9.03m provides 15 minutes of honor and silence as you think about the people who were swept away in that terrible event. The things and objects that they once 'owned', used, loved, and kept in their home are now nothing more than the remnants of their lives washing up on distant shores. To remember them, to offer them our thoughts if only for the duration of this game and to understand the temporary nature of life itself, 'ownership' of things, and how quickly it can all be taken away, gives the player something to contemplate long after this 15 minutes is over. It has been five years since that disaster and as the history of the event slowly recedes from the public conscious like a wave into the ocean that carried their treasures and washed them up as trash on our shores, perhaps this game can remind us all of that loss, and the importance of sharing our love and lives with those around us today.
¿Es útil? No Divertido
LenioCrimsonStar
( 0.4 h registradas )
Publicado el 23 de marzo
Life is valuable, Money too... Those 6 minutes of sadness worth that 0.99
¿Es útil? No Divertido
DKrayl
( 0.2 h registradas )
Publicado el 19 de marzo
Relaxing. Interesting art style. Could be interpreted in many ways before the you complete the game. Pretty good over all.
¿Es útil? No Divertido
Hyenahz
( 0.8 h registradas )
Publicado el 18 de marzo
One sentence review:

If you like walking simulators this is a great little (and cheap) experience with great aesthetics.

7/10
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KarisaVillarian
( 0.2 h registradas )
Publicado el 13 de marzo
A very beautiful and powerful game. A wonderful tribute to those who were lost.
¿Es útil? No Divertido
Master Indigo
( 0.3 h registradas )
Publicado el 13 de marzo
Not really a game in basic means, so it is kind of hard to review for me.
It's more of a poet. Really short one. 11 minutes to finish.

The game didn't tell what it was about, I needed to read store page for that. For a good cause, sure. Profits go to charity,
but game itself is not really my cup of tea. Nice idea, but it didn't really help me remember the victims.

In conclusion: Only buy if you are interested in charity, and want something small in return. Game isn't special
¿Es útil? No Divertido
hentai_priest
( 0.2 h registradas )
Publicado el 28 de febrero
Even on the risk of being considered heartless, no thumbs up here from me. Unless you are ever-ready to burst into tears on the slightest mention of death and disaster, this piece of contemporary interactive "art" is absolutely uneffective at what it tries to achieve.
¿Es útil? No Divertido
Cocaine Mummy
( 0.2 h registradas )
Publicado el 27 de febrero
This incredibly short interactive walking simulator - I wouldn't call it a game, necessarily - makes a good case for the medium of video games as art. Beautiful art style, understated music and themes, this piece serves its purpose well.

about the same price as a single cigarette and lasts twice as long. Worth a visit.
¿Es útil? No Divertido
the dynasty
( 0.1 h registradas )
Publicado el 15 de febrero
I haven't played the game and I shouldn't be posting this but what I have seen on YouTube I recommend this game
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 5 de 8 personas (63%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 5 de mayo
A short but beautiful game about the tragic loss of life during the 2011 tsunami. It has a solid soundtrack with a pleasing aesthetic, though a tad too much blue for my liking. While the game is rather short (less than 20mins max), it is the approriate length for the message that it is trying to convey, and thus does not overstay it's welcome with its rather repetitive nature.

At the given price point, this is a title worth picking up and spending a few minutes play.
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Análisis más útiles  En los últimos 90 días
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.8 h registradas
Publicado el 24 de marzo
A nice tribute to the loved and lost in the 2011 Japanese tsunami. It's not a game, but an environment that you walk through, follow butterflies, and pick up objects that have washed up on the beach that once belonged to people who are now gone. While there isn't much to it, I do believe the setting is well done, the intention is clear, and the purchase of the game goes to charity. It's a game that I've had in my library for several years now, and I return to it on occasion, just to experience it again.

If nothing else, 9.03m provides 15 minutes of honor and silence as you think about the people who were swept away in that terrible event. The things and objects that they once 'owned', used, loved, and kept in their home are now nothing more than the remnants of their lives washing up on distant shores. To remember them, to offer them our thoughts if only for the duration of this game and to understand the temporary nature of life itself, 'ownership' of things, and how quickly it can all be taken away, gives the player something to contemplate long after this 15 minutes is over. It has been five years since that disaster and as the history of the event slowly recedes from the public conscious like a wave into the ocean that carried their treasures and washed them up as trash on our shores, perhaps this game can remind us all of that loss, and the importance of sharing our love and lives with those around us today.
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A 8 de 15 personas (53%) les ha sido útil este análisis
No recomendado
0.2 h registradas
Publicado el 26 de marzo
9.03m is a poignant art study. It feels like the kind of short program a university student studying video games would create as an assignment. The sentiment is beautiful and the ending is nice, but when it comes down to it, the game is 10 minutes of walking through a blurry purple landscape looking at a few low resolution objects while a sad piano piece plays. If that is all you are looking for, this game delivers. For me, I guess I was hoping for a little more emotional connection. Regardless, it is great that the devs are donating their royalties from the game to charity.
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Análisis más útiles  En los últimos 180 días
A 47 de 52 personas (90%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 10 de febrero
A monster named Joseph Stalin once said "A single death is a tragedy; a million deaths is a statistic." Sadly, there is a cold, blunt truth in this statement. When we hear about a natural disaster or an ongoing war somewhere in the world, and read about the number of casualties on television screens, newspapers or history books, that's all we usually see: statistics. We live in an age that detachment and conformism are the norm, so it rarely bothers us enough to even think about collateral damage, if we are not a part of the collateral affected by it.

Here, all you'll ever find will be a collection of blurry scenes, scattered around a beach lot in San Francisco, painted in shades of blue and purple. Not one of the greater works of Unreal engine, surely. As we start the experience, we are asked to follow the butterflies and that's all we are going to do for the next 15 minutes, until the game ends. We walk in the beach lot, approach disappearing shades and discover phantom objects to contemplate on people that we know nothing about. We probably never will...

9.03m is not a game in the conventional manner. It is a really short, interactive art exhibition that serves as an empathy simulation. It is a tribute and a requiem for people who lost their lives in 2011 Tōhoku earthquake and tsunami, aiming to humanize the victims by presenting hypothetical anecdotes from their lives, hopes and dreams. It is not a good game, neither necessarily quite successful in an artistic manner; but here with this specific project, it really is the thought that counts and nothing else. All profit made through the sales are sent to Aid for Japan and Redr charity organizations. With this ridiculously low price tag, it really is a choice of donating or not rather than buying a game.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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A 21 de 26 personas (81%) les ha sido útil este análisis
9 personas han encontrado divertido este análisis
Recomendado
0.4 h registradas
Publicado el 24 de diciembre de 2015
Straight up, let me say that I am neither a very "politically correct" nor "humanistic" person...so my review of this game is liable to read a little differently to some of the other "positive" reviews on this Store page. Truth is, I'm a borderline misanthrope who, given a choice between saving the rest of nature and saving "us", would happily herd us all into the great Dog Food Factory in the Sky. We really are, on the whole, a grubby and nasty little species who are probably fully deserving of a nice, big meteor in the face some time in the next few decades or so. Having said that, there are people who I love very dearly, and for whom I will no doubt feel at least a twinge of sadness for if and when they pass on; and ♥♥♥♥ it, beyond all my smarmy cynicism and cold, rational analysis of us from a purely anthropological perspective, when all is said and done, I AM STILL HUMAN.

And I'll be darned if this tiny little twelve-minute ♥♥♥♥-turd of a game didn't almost make me cry.

But hey, I've caught a lot of flack lately for going off-topic and not just sticking to the nitty-gritty of "reviewing a game", so in the interests of being pragmatic...yes, it's super-short, yes, it has virtually no "gameplay" to speak of, and yes, it can be "beaten" by even the most unskilled of gamers. Hell, even your grandma can probably get to the end of this one. Having said that, if any of you people are still buying so-called "walking simulators" expecting anything BUT what I've just described, then you really are a bunch of wretched, unsalvageable ♥♥♥♥-WITS, aren't you?

Ooops, a tiny bit of my misanthropy crept in there again. Sorry about that.

In my opinion, this "game" does what it sets out to do exceptionally well, and as I've possibly alluded to above, can potentially touch the heart of even stone-hearted mother-♥♥♥♥ers like my dear self. Sure, it's not TIMEframe - a "game" which genuinely makes an apocalypse into a thing of true beauty - but it's really quite affecting for the short time it plays out, provided you're open to such things. If you're not - and believe me, I bought this game actually looking FORWARD to writing a damning, hateful review - then really, you may as well save your fifty cents or dollar and go find some other cheap game where you can blow ♥♥♥♥ up. Me, I like to stop killing things every now and then to stop and smell the flowers...or failing that, the "napalm in the morning", if more applicable.

If there's one thing I actually DO like about humanity, it's art, and the limitless possibilities therein. This "game" is but one example. Take it for what it is, or leave it be. Oh, and Merry Christmas to one and all...me, I'm spending most of it alone, but that's just the kinda Scrooge I am. But I wish you all the best just the same, and if that mighty meteor DOES hit, I at least hope it's quick and painless for us all. Peace on earth and goodwill to all men (and all that good ♥♥♥♥).

Verdict: 7.5/10.
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A 38 de 61 personas (62%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
No recomendado
0.7 h registradas
Publicado el 1 de enero
A game where you walk along the beach and pick up objects, the implication being the people who owned the objects died in a tsunami. And that's it.

Look, I'm not heartless. I've loved games that have been all about the feels (The Walking Dead, To The Moon), but those games constructed an emotional connection with characters you were made to care about.

Let's try a litmus test. How would you respond to the following statement?

Somewhere in the world, a child just died.

A. You think "that's terrible" and go back about your business.

B. You tear up and try to compose yourself.

If you answered B then I highly recommend this game. For anyone else, there just is not enough of an actual game here to keep you entertained, not for its ridiculously brief playtime.

The developer's heart was absolutely in the right place, and the art style is quite pleasing, but the results are exceedingly dull.
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A 6 de 8 personas (75%) les ha sido útil este análisis
Recomendado
1.2 h registradas
Publicado el 3 de diciembre de 2015
Title: 9.03m
Genre: Indie
Developer: Space Budgie
Publisher: Space Budgie
Release Date: 12th Sep, 2013

Gameplay/Verdict
“Find the butterfly.”

It's not really a game in the sense of the word, but more of a platform for remembrance. Like how an artist paints a memory, or puts emotion into an event, this game does the same thing. It shows a brief glimpse into the awareness of those lost in the Japanese Tsunami of 2011. The butterflies represent the spirits of those gone. As I've said, it's not a game. It's a small walkthrough to feel a little of the emotions of what happened. I think there should have been a little bit more in the remembrance and perhaps the exploration than what is there. The ending was beautiful, but I do feel like I'm missing something.

Maybe that's the point.

I'm not sure to give it a good or bad review. I want to give it a good one because I think this kind of thing should be encouraged , as it's a means of remembrance, which rings true for those who know and perhaps felt the sadness of what happened in Japan. It's also a way to contribute to the charities that exist to the people who survived, and who lost someone they loved. The idea is good as an art form. It just shouldn't be viewed as a game in the traditional sense of the word.


Want to read more of my reviews? Click here to join my steam group and Click here to follow my curator page!
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A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 30 de noviembre de 2015
This Game is a short indie game that took me 11 minutes to complete and the game play is walking and trying to find butterfly’s on objects you fined on the beach.

Without reading “About This Game” on the page I really had no idea what it was about but after it makes a little more sense.

I recommend this game because even if you are not really into walking simulator games the money is donated to charity.
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 31 de diciembre de 2015
I tried not to cry.
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A 1 de 2 personas (50%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 4 de enero
Beautiful game. Touching and somber. Definitely worth the money.
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A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 4 de enero
a meaningful walking simulator... reminding of the Tsunami 2011 in Japan and those who lost their lifes there ..

I must say the game didn't touch me at all but it was still ok... and for just €1 nothing wrong! :)



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Análisis más útiles  Overall
A 11 de 11 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 23 de enero de 2014
9.03m no es un videojuego en sentido estricto, sino una especie de homenaje interactivo y en primera persona a las víctimas del tsunami que asoló parte de Japón en 2011. Hipnótico, breve -apenas 15 minutos marca el contador una vez finalizado- y muy básico en su diseño, ofrece poco más de lo que puede apreciarse en el vídeo promocional, pero es realmente dificil no simpatizar con su condición de recuerdo a los damnificados por una tragedia tan terrible
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A 6 de 6 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 5 de enero de 2014
Ah... Simplemente una de las experiencias mas hermosas y tristes que pude probar.El juego es corto y el objetivo es caminar encontrando los diferentes objetos,aun asi el sountrack y el paisaje del juego hacen que valga la pena.
El final es simplemente hermoso.
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
3.6 h registradas
Publicado el 16 de agosto de 2014
9.03m es una ayuda a los damnificados del tsunami de Japón de 2011 en forma de ficción interactiva. No le deis más vueltas. Si no queréis aflojar 1 miserable € para esa ayuda, y además llevaros una pequeña experiencia en videojuegos, vosotros mismos.

Es breve, es sencillo, y me llegó a emocionar en cierto momento (vas avanzando hacia el fondo de la playa, a medida que se va retirando el mar... la implicación de saber qué significa eso me puso los pelos de punta).
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 29 de octubre de 2014
Simple, emotivo, con una buena y curiosa ambientación gráfica y musical. Cumple su función (más aun por lo que vale). 8/10
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 17 de julio de 2014
9.03 no es un juego , es un homenaje a las víctimas del tsunami de japón en 2011 , gente lo critica por que dice que es aburrido , a esos decirle que ellos verdaderamente no aman los videojuegos como dicen.

Críticas y mas críticas en los foros.....

Estupendo juego y me gusta el ccamino que están tomando los indie en el sentido de que están dejando de hacer copias de triples A como antes y están haciendo juegos maravillosos...

Por ejemplo 4pm fantástico juego , bueno que me desvío , excelente juego.

Cabe destacar el precio de el mismo por solo 1 euro te llevas un experiencia preciosa y emocionante.
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A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
0.6 h registradas
Publicado el 5 de enero de 2014
No es un juego; estas dando una pequeña colaboracion y te dan como recibo este pequeño y sentido homenaje a los seres que, inesperadamente, dejaron este planeta, en aquel momento del 2011. Una buena idea, y en este caso, creo que el análisis queda fuera de lugar.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 30 de noviembre de 2013
Contribuir a las víctimas del Tsunami en Japón con un sencillo juego y una excelente banda sonora.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
1.5 h registradas
Publicado el 26 de julio de 2014
Breve pero intenso. Un juego simple con una historia que, aunque no es nada del otro mundo sí que consige emocionar un poco. Y por el euro que vale y va todo donado a las víctimas de Japón, pues qué queréis que os diga, merece la pena.
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A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 5 de noviembre de 2014
Este juego es muy emotivo, tiene un soundtrack místico, una jugabilidad fácil, lo mejor de todo: el mensaje. Recomendado!
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