9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
Análisis de usuarios:
Recientes:
Muy positivos (15 análisis) - 93% of the 15 user reviews in the last 30 days are positive.
Global:
Muy positivos (849 análisis) - El 81% de los 849 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 12 sep. 2013

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Actualizaciones recientes Ver todos (5)

5 de mayo

Our Second Game Glitchspace Is Now On Steam!

Hello 9.03m players!

Firstly, t's been a long time since we last made a post on here. Being our first game, 9.03m was of course a very important project for us when we were starting out and we couldn't be more thankful to everyone for the well wishes and support they gave the game, especially when tackling such a difficult subject matter.

Another reason we're posting is to let you know about our second game Glitchspace. Glitchspace is a title that started development before 9.03m was even released (so three years in the making!) that we've just released on Steam: Glitchspace

Glitchspace tackles another interesting and difficult topic, programming! It took us a long time to get to where we are today with this project, so if you're interested in checking out our new game you can see it in action here:



http://store.steampowered.com/app/290060/

As a last note: we still get requests for the game's soundtrack. That's something that we intend to revisit now to see if we can put it together for you. It will be a free release.

Space Budgie

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Críticas

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam Greenlight

Acerca de este juego

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (http://www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (http://www.redr.org.uk) a charity that helps in disaster scenarios.

Requisitos del sistema

    Mínimo:
    • SO: Windows XP (SP2) or Later
    • Procesador: Dual Core
    • Memoria: 2 GB de RAM
    • Gráficos: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Versión 9.0c
    • Almacenamiento: 800 MB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c Compatible
    Recomendado:
    • SO: Windows XP (SP2) or Later
    • Procesador: Dual Core
    • Memoria: 2 GB de RAM
    • Gráficos: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Versión 9.0c
    • Almacenamiento: 800 MB de espacio disponible
    • Tarjeta de sonido: DirectX 9.0c Compatible
Análisis de usuarios
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Recientes:
Muy positivos (15 análisis)
Global:
Muy positivos (849 análisis)
Publicados recientemente
znuggles
( 0.2 h registradas )
Publicado el 12 de julio
Excrutiatingly sad.
¿Es útil? No Divertido
kyzka
( 0.3 h registradas )
Publicado el 10 de julio
Really mixed feelings about this one. I agree with all the negative reviews and I also agree with all the positive reviews...

Lets first start with the Scottish developers which can be found here http://www.spacebudgie.com/ who made this 9 minute memorial tribute that plays out like some sort of visual Hallmark card 'Sorry for your loss' with a sobering indigo/blue palette beach which entices you to go further and further into the dissipitating waves while accompanied by a well fitting orchestrated piano soundtrack of musical poetry.

Its an interesting premise when a visual art/game suggests that a normal tombstone which displays a persons name, date of birth and time of death is impersonal and lacks the power to do good that can come from reflection on a victims stories, wonders, struggles and achievements that a person had made before their life was snuffed out. This raises a pertinent question. Is Media portrayals of loved ones a more fitting tribute and force that can do good than the simple old granite slabs that we hide in places known as cemeteries where seldom humans dare to tread?

20,000 people lost their life to this tsunami off the Japanese coast in 2011. Contrary to popular belief this game does not depict the lives of known victims, nor does it present a solemn list of names on which to pontificate in the end. Instead from a first person perspective your lead across a serene beach following the trail of a glowing butterfly which is a Japanese symbol for the soul. These butterflies will lead you to dark silhouettes that represent lives cut short, their stories being trapped in precious items that have washed ashore. When you find the hidden butterfly trapped in the item in question, the soul moves on and you then follow another butterfly that flutters ahead to the next shadow and soul waiting to be released. Eventually your confronted by the myriads of butterflies and shadowy figures and their stories which the waves/deluge have covered over.

The problem is that just as a tombstone is too dry and really inadequate to properly commemorate the tumult of any human life lossed, 9.03m is really no better and is pretty shallow in length, meaning and design to be a longlasting force of good. Players interactions with the precious items in question seem fleeting, frivolous, flotsam. Maybe that was the motto? We have no way on Earth that currently really honours the lives lost and our personal memories of those people are a personal symphony mingling beautiful musical notes covering when things fall silent.

I really cant fault the developers intentions, and I can't fault it since this was their first project. I also can't fault them since they NOW donate 100% of all profit to charities. For those that loved this game I really recommend you to take a look at a game called 'Homesick' which follows a similar premise, but carries much more depth.

I guess in final thankyou developers for the experience. How we will remember the dead in future? I guess we will just have to wait and see...
¿Es útil? No Divertido
๖ۜZuglufttier
( 0.3 h registradas )
Publicado el 6 de julio
i think i remembered the game was about the vicitims of the 2 nuclear strikes against jp in ww2. now im reading its about the "victims of 2011 tsunami".... mandela effect or im mad and crazy..?
¿Es útil? No Divertido
Sleepyinahoodie
( 0.4 h registradas )
Publicado el 3 de julio
Not so much a game but very emotional with some beautiful music.
The money goes to charity so you can't complain with that 10/10
¿Es útil? No Divertido
Ralgaoud
( 0.2 h registradas )
Publicado el 30 de junio
Short (~10min) interactive tribute with full proceeds to charity. If you "play" it and dislike it, then it wouldn't have taken much of your time, and your money would still have gone to charity. What's not to recommend?
¿Es útil? No Divertido
Mithaldu
( 0.3 h registradas )
Publicado el 26 de junio
Buy this, if you wish to support a good cause.

That said, as both a game and a means of telling a story, this just doesn't do its job well. For someone who experiences this without explanation, it would be a complete and utter mystery, since the game itself never even approaches the topic of "tsunami". But even knowing what it is supposed to be about, it leaves many questions open. Only if you actually scroll down and read the description, you learn where the player is supposed to be here and what is going on. But even then there are questions left open. Are the items things people actually found or are they symbolic standins? What is the ending supposed to be? Why is an american beach so gigantic?

A little more effort, a little bit of explanation in the game itself, and it could've been an experience different from confusion, followed by trying to find ultimately half-baked explanations elsewhere.
¿Es útil? No Divertido
ℱᎯᏉΌℛ♕
( 1.8 h registradas )
Publicado el 25 de junio
9.03m is technically not a game, but an interactive video. It raises awareness towards tsunamis and those unaware to the effects of one. 9.03m is a very deep and meaningful game, and the money from every purchase contributes to 2 wonderful charities which help the victims of the japanese tsunami.

9.03m is all about symbolization, in which you need to figure things out for yourself. The total game doesn't take too long to complete, though the story is amazingly powerful. You're on a beach, on which the tsunami hit. You're task is to follow the glowing butterflies which lead you to the ghost of a victim. Heading to them in the dim moonlight, you will find a possession of theirs in which you need to find a clue to inform you of their name, history, etc. The whole game is based on supporting the victims and raising awareness, and in my opinion it has succeeded in that. 9.03m is not meant to be played as a game, more as a meaningful and sad story.

The game is simplistic though meaningful. Symbols are a large part of the game, creating mystery and suspense. With all it's earnings headed directly to 2 charities, this game is worth the full price. An enjoyable and meaningful story.

Score: 8.5/10
¿Es útil? No Divertido
Nudiustertian
( 0.2 h registradas )
Publicado el 25 de junio
Press E and move mouse to pay respects.

Pro: the proceeds of this experience go to charity.

Con: this makes only the most token attempt at engagement. It would have worked just as well as as a video, really.

It is, without a doubt, very hard to engage people with a massive tragedy on a human level, so I can't really fault the creators for their efforts, especially since, at worst, it'll take up 15 minutes of your time. Based on that, and the fact that you should see it as a freebie to go with your donation, I'm still recommending this. But unless you already went into this with some way to make sense of a disaster of this scale, 9.03m is probably not going to be the thing connecting you to it.
¿Es útil? No Divertido
Thunder Wing
( 0.3 h registradas )
Publicado el 11 de junio
First off I want to say that this game is not for everyone.
You literally wander around a beach for a few minutes picking stuff up. That's about it.

That said, the first reason I am actually recommending this game is that not only is it less than half the price of a cup of "affordable" coffee, but 100% of that money goes to a good cause.

Not only does the money go to a good cause, but the cause it goes towards is reflected in the game. I can see where they were going with it, and it was interesting, but it just didn't get me. I didn't "feel the feels" (whatever the heck that's supposed to mean). The game didn't make me feel anything, and honestly if it was any longer I don't know if it would have captivated my interest

Gameplay wise, it's nothing special. There are no special controls (you walk, and pick stuff up, there isn't even running or jumping), the visuals aren't that great, but the overall colour scheme is fairly soothing, especially when combined with the music.

That said, for what the game is, they did a good job, it's pretty much exactly what they tell you you are buying, and if you do your research before buying like any intelligent person should before crying and rating something bad, you can figure out if it's for you or not.
¿Es útil? No Divertido
Aislynn
( 0.1 h registradas )
Publicado el 24 de mayo
Producto recibido de forma gratuita
Not a bad game, looks pretty just not a game for me. I think someone who would like this game would have a lot of fun though.
¿Es útil? No Divertido
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A 11 de 11 personas (100%) les ha sido útil este análisis
Recomendado
0.2 h registradas
Publicado el 25 de junio
Press E and move mouse to pay respects.

Pro: the proceeds of this experience go to charity.

Con: this makes only the most token attempt at engagement. It would have worked just as well as as a video, really.

It is, without a doubt, very hard to engage people with a massive tragedy on a human level, so I can't really fault the creators for their efforts, especially since, at worst, it'll take up 15 minutes of your time. Based on that, and the fact that you should see it as a freebie to go with your donation, I'm still recommending this. But unless you already went into this with some way to make sense of a disaster of this scale, 9.03m is probably not going to be the thing connecting you to it.
¿Te ha sido útil este análisis? No Divertido
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
1.8 h registradas
Publicado el 25 de junio
9.03m is technically not a game, but an interactive video. It raises awareness towards tsunamis and those unaware to the effects of one. 9.03m is a very deep and meaningful game, and the money from every purchase contributes to 2 wonderful charities which help the victims of the japanese tsunami.

9.03m is all about symbolization, in which you need to figure things out for yourself. The total game doesn't take too long to complete, though the story is amazingly powerful. You're on a beach, on which the tsunami hit. You're task is to follow the glowing butterflies which lead you to the ghost of a victim. Heading to them in the dim moonlight, you will find a possession of theirs in which you need to find a clue to inform you of their name, history, etc. The whole game is based on supporting the victims and raising awareness, and in my opinion it has succeeded in that. 9.03m is not meant to be played as a game, more as a meaningful and sad story.

The game is simplistic though meaningful. Symbols are a large part of the game, creating mystery and suspense. With all it's earnings headed directly to 2 charities, this game is worth the full price. An enjoyable and meaningful story.

Score: 8.5/10
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 10 de julio
Really mixed feelings about this one. I agree with all the negative reviews and I also agree with all the positive reviews...

Lets first start with the Scottish developers which can be found here http://www.spacebudgie.com/ who made this 9 minute memorial tribute that plays out like some sort of visual Hallmark card 'Sorry for your loss' with a sobering indigo/blue palette beach which entices you to go further and further into the dissipitating waves while accompanied by a well fitting orchestrated piano soundtrack of musical poetry.

Its an interesting premise when a visual art/game suggests that a normal tombstone which displays a persons name, date of birth and time of death is impersonal and lacks the power to do good that can come from reflection on a victims stories, wonders, struggles and achievements that a person had made before their life was snuffed out. This raises a pertinent question. Is Media portrayals of loved ones a more fitting tribute and force that can do good than the simple old granite slabs that we hide in places known as cemeteries where seldom humans dare to tread?

20,000 people lost their life to this tsunami off the Japanese coast in 2011. Contrary to popular belief this game does not depict the lives of known victims, nor does it present a solemn list of names on which to pontificate in the end. Instead from a first person perspective your lead across a serene beach following the trail of a glowing butterfly which is a Japanese symbol for the soul. These butterflies will lead you to dark silhouettes that represent lives cut short, their stories being trapped in precious items that have washed ashore. When you find the hidden butterfly trapped in the item in question, the soul moves on and you then follow another butterfly that flutters ahead to the next shadow and soul waiting to be released. Eventually your confronted by the myriads of butterflies and shadowy figures and their stories which the waves/deluge have covered over.

The problem is that just as a tombstone is too dry and really inadequate to properly commemorate the tumult of any human life lossed, 9.03m is really no better and is pretty shallow in length, meaning and design to be a longlasting force of good. Players interactions with the precious items in question seem fleeting, frivolous, flotsam. Maybe that was the motto? We have no way on Earth that currently really honours the lives lost and our personal memories of those people are a personal symphony mingling beautiful musical notes covering when things fall silent.

I really cant fault the developers intentions, and I can't fault it since this was their first project. I also can't fault them since they NOW donate 100% of all profit to charities. For those that loved this game I really recommend you to take a look at a game called 'Homesick' which follows a similar premise, but carries much more depth.

I guess in final thankyou developers for the experience. How we will remember the dead in future? I guess we will just have to wait and see...
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 6 de julio
i think i remembered the game was about the vicitims of the 2 nuclear strikes against jp in ww2. now im reading its about the "victims of 2011 tsunami".... mandela effect or im mad and crazy..?
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  Global
A 11 de 11 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 23 de enero de 2014
9.03m no es un videojuego en sentido estricto, sino una especie de homenaje interactivo y en primera persona a las víctimas del tsunami que asoló parte de Japón en 2011. Hipnótico, breve -apenas 15 minutos marca el contador una vez finalizado- y muy básico en su diseño, ofrece poco más de lo que puede apreciarse en el vídeo promocional, pero es realmente dificil no simpatizar con su condición de recuerdo a los damnificados por una tragedia tan terrible
¿Te ha sido útil este análisis? No Divertido
A 6 de 6 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 5 de enero de 2014
Ah... Simplemente una de las experiencias mas hermosas y tristes que pude probar.El juego es corto y el objetivo es caminar encontrando los diferentes objetos,aun asi el sountrack y el paisaje del juego hacen que valga la pena.
El final es simplemente hermoso.
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
0.3 h registradas
Publicado el 29 de octubre de 2014
Simple, emotivo, con una buena y curiosa ambientación gráfica y musical. Cumple su función (más aun por lo que vale). 8/10
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
3.6 h registradas
Publicado el 16 de agosto de 2014
9.03m es una ayuda a los damnificados del tsunami de Japón de 2011 en forma de ficción interactiva. No le deis más vueltas. Si no queréis aflojar 1 miserable € para esa ayuda, y además llevaros una pequeña experiencia en videojuegos, vosotros mismos.

Es breve, es sencillo, y me llegó a emocionar en cierto momento (vas avanzando hacia el fondo de la playa, a medida que se va retirando el mar... la implicación de saber qué significa eso me puso los pelos de punta).
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A 2 de 2 personas (100%) les ha sido útil este análisis
Recomendado
0.4 h registradas
Publicado el 17 de julio de 2014
9.03 no es un juego , es un homenaje a las víctimas del tsunami de japón en 2011 , gente lo critica por que dice que es aburrido , a esos decirle que ellos verdaderamente no aman los videojuegos como dicen.

Críticas y mas críticas en los foros.....

Estupendo juego y me gusta el ccamino que están tomando los indie en el sentido de que están dejando de hacer copias de triples A como antes y están haciendo juegos maravillosos...

Por ejemplo 4pm fantástico juego , bueno que me desvío , excelente juego.

Cabe destacar el precio de el mismo por solo 1 euro te llevas un experiencia preciosa y emocionante.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
Recomendado
0.6 h registradas
Publicado el 5 de enero de 2014
No es un juego; estas dando una pequeña colaboracion y te dan como recibo este pequeño y sentido homenaje a los seres que, inesperadamente, dejaron este planeta, en aquel momento del 2011. Una buena idea, y en este caso, creo que el análisis queda fuera de lugar.
¿Te ha sido útil este análisis? No Divertido