9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures. 9.
Käyttäjäarvostelut: Erittäin myönteinen (737 arvostelua)
Julkaisupäivä: 12. syys, 2013

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Osta 9.03m

 

Arvostelut

“It’s beautiful. It’s tear-jerking. Simply writing about it does not do it justice.”
5/5 – TwoDashStash

“9.03m’s quiet approach exposes the limitations of “character development” and reflects adult experience. But the most powerful part of 9.03m is its ending. How many times can we say that about a video game?”
10/10 – Fate of the Game

“It’s moving, it’s gorgeous, and if you don’t have the feels yet, you’ll get them. I won’t say any more, but 9.03m‘s ending will stick with you for a long time.”
Jetpack Joust

Steam Greenlight

Tietoja pelistä

9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.

9.03m is set on Baker Beach in San Francisco, where debris from the tsunami has washed ashore in the years following the tsunami.

To play, you must find the butterflies.

All royalties (as of 19/12/2013) are donated to charity. Half of all received Space Budgie royalties go to Aid For Japan (http://www.aidforjapan.org.uk), a charity that helps children who lost their parents in the tsunami. The other half goes to Redr (http://www.redr.org.uk) a charity that helps in disaster scenarios.

Järjestelmävaatimukset

    Minimum:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
    Recommended:
    • OS: Windows XP (SP2) or Later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher.
    • DirectX: Version 9.0c
    • Hard Drive: 800 MB available space
    • Sound Card: DirectX 9.0c Compatible
Hyödylliset arvostelut
74/76 (97%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
1.1 tuntia pelattu
Julkaistu 24. huhtikuu.
Dreamlike atmosphere and calm soundtrack. 9.03m is dedicated to people who have lost lives in tsunami which occurs around the coast of Japan in 2011. Actually this is more experience than an exploration game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
21/22 (95%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
5.2 tuntia pelattu
Julkaistu 23. kesäkuu.
Beautiful and calming, this game depicts the events of the Tsunami that occured on the coast of Japan in 2011.
It is based on emotion and interaction, being a real master piece. Most certainly worth it.
Still to this day, keep them in your hearts~♥✿
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
23/26 (88%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.2 tuntia pelattu
Julkaistu 7. tammikuu.
A beutiful piece of interactive art, the art and music are masterfully done. I'd highly recommend buying this even if you aren't a fan of art to help support the two wonderful charities this game has been donating the proceeds from this game to...
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/10 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.2 tuntia pelattu
Julkaistu 11. maaliskuu.
9.03m as a game completely fails.
There's barely any interaction with the game world other than some placed objects in the sand.

No, this isn't a game.
This is a work of art, disguised as a game.

9.03m is a piece of art dedicated to all the people's lives lost on the March 11th, 2011 tsunami that hit Japan.

It's really short, but combined with some really touching music pieces and really good looking visuals, I would recommend picking this up, as it can bring a tear to your eye and it can be very relaxing.

The only negative I can think of when talking about this game is its length. It shouldn't take you more than 10 minutes to beat it.

9.03m gets a:
9.2/10.0
As a game, I think it kinda fails, but as a piece of art - it's almost a masterpiece, which is why it deserves its score.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
51/90 (57%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.3 tuntia pelattu
Julkaistu 15. tammikuu.
NOTE: I downloaded this game for free at one point when it was free. Since then it has raised its price to $1, with the understanding that half goes to a charity. People have raised questions about the legitimacy of this charity, but its price and this "charity offer" did not affect my review.
Okay, I know I'm not recommending this, so I anticipate downvotes, but I judge projects based on their goals. The goal of this game is to "humanise and remember" the victims. To do this, you walk from item to item, objects left behind by those who died, and examine them until a butterfly appears, leading the path to the next object. This happens perhaps six times and then the game ends with another brief cutscene. Looking at objects left behind can tell you a lot about the people who left them, but i didn't feel that way with this game. They're all very low-poly and contain no material that would teach one about the people involved, or fulfill the game's goal of humanising them. Beyond that, you walk slowly on a low-poly, two color beach. Because you are to follow a set path and theres no real reason to explore, it isn't really even interactive- there are no choices to be made. Neither is there any randomness, as in Dear Esther. So, as art, it kind of fails as well- the choice to make a small empathic project a game means that less money can be spent on the surroundings. If it were a video, (which it basically is, as there is no room for player incentive or experimentation,) the polygonal nature of the surroundings and the repetition would doom it. So, in my book, that dooms the game as well. It's only really about the victims of the tsunami because the game tells you it is, to be honest.
If you feel like feeling sad, this game might make you feel sad. That's not enough for my personal recommendation.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska