This game is right up my alley. It is a combat turn based Chess style game, with resource management, adult humour & irony, sexual inuendo, and a killer soundtrack. I work behind an office desk in Procurement, Logistics and resource management. Like in real life, somethings never go according to plan. You have to think fast and deal with the problems when they occur. In this game, you will get that. You will plan out a scenario, and the game willl throw you a curve ball. Good thing about playing this game, is that you control 'Time'. In real life, ...time never stops for anyone. Sure, the game is broken at the moment like a Beta game; but what game isn't broken? As a game player, I just deal with it!
I play Battlefield 4, and that game is seriously broken, broken hit boxes, invisible wall obstacles, aimbot players, kill trading, etc. The core of the Battlefield 4 game is broken.
At least with JA Flashback, the core of the game is not broken. You hire mercenaries, kill the bad guys, manage your resources & expenditure, befriend the local island population, and exploit their economy to make lots of MONEY. Some gun stats and game aspects are broken, Some JA game features are missing, ....learn to deal with it!
For gamers who want to play this game as a serious competitive shooter game, this game is not for you.
This game is for gamers who want an updated JA1 game, to play for the laughs and frustration of seeing how things can go horribly wrong (even if that includes the game itself not working properly). Learn how to deal with it!
Or wait for JA3. Your choice.
It would appear that the latest patch V1.1.2 introduced a new bug into the combat play. This bug is allowing mercs and enemy soldiers to shoot thru wall covers.
During combat play, when you reload a saved game, any mercs lying down in the prone shooting position, will have the ability to shoot thru the wall cover section below any window. The wall cover below the windows need to be re-coded asap.
In the example, we can clearly see Flechette lying down in the prone shooting position inside the building, able to target (shoot) an enemy soldier who is outside the building, thru the solid wall section below the window opening.
I think this is now a serious major flaw in the combat play. I will have to stop playing this game until this issue is fixed.
For anyone wanting a quick fix for this issue, just make all your mercs stand up from the prone shooting position, and the bug will be gone until you next reload a saved game.