Jagged Alliance Flashback brings back the true spirit of this legendary series: Turn-based tactics meets crazy mercenary personalities and intense battles. Manage your squad of unique mercenaries, secure your income and take back the island - sector by sector, turn by turn.
Обзоры пользователей: Смешанные (Обзоров: 147)
Дата выхода: 21 окт, 2014

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Купить Jagged Alliance Flashback Digital Deluxe Edition

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Недавние обновления Просмотреть все (9)

23 октября

Bugfixes and German Localization

We have released a new update today including the German localization as well as some bug fixes. We apologize for the delay and wish you all viel Spaß!

Комментариев: 1 Подробнее

21 октября

Jagged Alliance: Flashback is now officially live!

We are proud to announce that we have finally left the confines of development. Most of you have been actively supporting our project - some even from day one. We really appreciate all of the feedback, suggestions and bug reports we received, as it ultimately made Jagged Alliance: Flashback what is today.

From Kickstarter to Early Access and finally to launch – we want to thank the supporters, the fans, the veterans and most of all the backers who made this possible!

Комментариев: 27 Подробнее

Издание Digital Deluxe Edition

The digital deluxe edition includes:

  • Jagged Alliance: Flashback
  • Jagged Alliance 1: Gold Edition
  • Space Hulk

Об этой игре

Jagged Alliance is back – and it is all about the unique mix of turn based tactics, fierce battles, squad management and crazy mercenary personalities.

It is 1988 on the Caribbean island group of San Hermanos. A corrupt leader has the islands in his grasp ... yet a group of rebels fights for democratic values and freedom. However, once the head of the rebels is arrested, the insurgents quickly dissolve. Arriving on the island, the player’s mission is to help the rebellion before things take a turn for the worse.

Take control of your own band of mercenaries, lead them into battle and manage your resources wisely. Fight back for freedom, sector by sector, turn by turn. Like the original Jagged Alliance series, Jagged Alliance Flashback gives you the choice to use your preferred tactics and build your squad around it – rush in with heavy armed troops or take the high road of distance shots and sniping.

More features and content will be added on a regular basis, and together with your feedback and support we will shape this game to be the best Jagged Alliance game yet! Please feel free to give us your comments, your thoughts and your recommendations. We listen to every one of you.

Системные требования

ПК
Mac
Linux
    Minimum:
    • OS: Windows 7
    • Processor: Intel i3 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel 4400 / AMD HD 6670
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7 or Windows 8/8.1
    • Processor: Intel i5 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeFirce 600 series or AMD equivalent
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Mac OS X 10.6.0 or later
    • Processor: Intel Core i5 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 5000
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Mac OS X 10.9.0 or later
    • Processor: Intel i7 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 700 series
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Ubuntu 13.04
    • Processor: Intel Core i3 or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel 4400 / AMD HD 6670
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Ubuntu 13.04
    • Processor: Intel i5 or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Nvidia GeForce 600 series or AMD equivalent
    • Hard Drive: 5 GB available space
Полезные обзоры покупателей
27 из 27 пользователей (100%) посчитали этот обзор полезным
3.0 ч. в игре
Я купил Flashback дважды. Первый раз - еще на кикстартере, когда только начались сборы. Второй раз - альфу в Стиме. Мне не столько жаль потраченных денег, сколько обидно от того, что ожидания в очередной раз не оправдались. И если уж не сложилось поиграть в ту игру, в которую я действительно хотел поиграть, по крайней мере за потраченные мною деньги я, пожалуй, прокомментирую то, что получил в итоге.
На данный момент игра представляет самое натуральное ♥♥♥♥♥♥♥♥♥♥. Если Вы когда-либо играли в JA2, то этот Flashback как игра - точно не для Вас.
Наверное, самая большая ошибка разработчиков - это то, что игра совершенно не ориентирована на тех, игроков, которые играли в тот самый JA2. В него я играл ещё в 2000. Прошло почти 15 лет, но у меня сложилось чувство, что эти люди до сих пор видят во мне наивного школьника. Игра как будто нарисована кистью и красками. Никакой реальной составляющей. Видимо боролась за рейтинг для самых маленьких. Отсутствие лиц я, конечно, могу пережить, но напоминаю - прошло ведь почти 15 лет. Полное отсутствие атмосферы серии JA. Сюжетная линия плюет тебе в лицо какими-то унылыми блоками текста. Тебе предложили в очередной раз почитать что-то, несомненно увлекательное, на английском и ответить на 12 вопросов для генерации альтер-эго. Никаких интересных шагов или неожиданных действий в самой игре мною замечено не было. Наоборот, потери этих самых действий по отношению к JA2 колоссальны. Абсолютное отсутствие тактической составляющей... противник, который три хода подряд не может попасть в тебя из пистолета в упор. А оружие? Оружие названо так, что читать это без слез очень нелегко. Вы когда-нибудь убивали противника из пистолета "Bolt"?...

В общем, критиковать можно долго и полностью заслуженно. Подводя итог - скажу, что игра абсолютно пуста. Играть в неё крайне больно. Нас в очередной раз нае6али. Расходимся.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
21 из 21 пользователей (100%) посчитали этот обзор полезным
3.4 ч. в игре
Я был одним из первых, кто поддержал проект на кикстартере. Тогда они не собрали и 5% от предполагаемой суммы. Я закинул 90 баксов. Затем в ход пошли обещания разработчиков, и я им искренне верил. Фанаты тоже поверили и проекту был дан зеленый свет. Я ждал. Не играл ни в альфу, ни в бету, дабы избежать предрассудков. Разработчики сделали заявление, что игра выйдет даже раньше. И вот настал час иск - игра вышла. Первая моя мысль была: "Что это за браузерное гуано?". Да на андройде игры выпускают с более интересной графикой... Да что там говорить, JA: Back in Action была в визуальном плане лучше. Хорошо, вторая Джага тоже не могла похвастаться графикой, я до сих пор раз в год-два ее перепрохожу. Может игра возьмет геймплеем, историей, механикой, взаимодействием? Нет, нет и нет. Ничего подобного в этой игре нет и вряд ли будет. Разработчики не выполнили и 20% своих обещаний. Я мог бы часами рассказывать о том, чем отличается эта поделка от легендарной игры. Отвратительная реализация на слабом движке, отсутствие в релизе русского языка (был обещан), отсутствие вступления и сюжетной линии (заставкой, брифингом и т.п. даже не пахнет), нет рая или даже чистилища для любителей оружия, нет наемников с историей. Нет вменяемого инвентаря и возможности его подбирать, что я мог делать часами в JA2. Нет глушителей, прицелов, разновидностей патронов. Ничего нет! Может быть, я рублю с плеча, но продукт настолько сырой, что и говорить о нем не стоит. Ни в коем случае не покупайте это треш. А как же лихо упала цена игры! Изначально предполагалась - 25$, а сейчас ее за 10 никто не купит. Спасибо Фэйл Контрол, за мои деньги вы хорошенько нагадили мне на голову.
Опубликовано: 24 октября
Был ли этот обзор полезен? Да Нет
13 из 13 пользователей (100%) посчитали этот обзор полезным
0.8 ч. в игре
Расходимся, ребят, нас опять нае... обманули.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
62 из 73 пользователей (85%) посчитали этот обзор полезным
6.3 ч. в игре
Jagged Alliance: LOST CONTROL - A game made by FULL CONTROL.

Short version: This game is a big disappointment.

I had a bad feeling about the game when I watched the videos of the Alpha version, then I thought, well the game was still pretty far from finish maybe things would turn out to be better (and it came out yesterday).

Combat:
Despite the plastic 3D-models and UI designed by some "Hello world!" level programmer, the tactical part of the game is not there at all. It plays like a cheap clone of XCOM with that half-shield/full-shield mark when you take cover but note that you can't do any smart shooting behind an object. The object just block both line of fire and line of sight of yours and enemies'. The whole combat part is to play the "move from a cover to another cover" thing. Enemy duck down, you crawl down, stand up, move a bit, duck down, blah blah blah. I cleared the 1st town with only my IMP merc and not got shot once (default difficulty). I would be grinded to meat pieces if it's a similar situation in JA2.

One funny thing is that enemies tends to rush to your face and not doing anything, I assume they don't plan their AP very well? Remember how you get beaten up by the melee/sprayer enemies in JA2? It's not likely to happen in this game unless you are very very reckless and do nothing when enemies come to you. After you hit them, they sometimes stand in the open ground and do not move. Sometimes they run back and forth a bit. Sometimes it says "Panic" and the wounded enemy run to some random directions. So they behaved like Kamikaze-commandos then suddenly became cowards? Do they have a political commissar kicking their ♥♥♥ but has a limited area of effects?

Sometimes I just rush with all team members when there are few enemies left (remember how cautious you were when getting the last rats in every battle in JA2?), because getting hit is not that lethal at all, since you heal even faster than Wolverine in X-Men. Btw: Sometimes you can have >100% chance of hit. How is that possible? During battles, sometimes when you change the direction your merc is facing, you quit the combat mode, and it says ENEMY CONTACT LOST. It's really confusing.

Enemy will attack the land you occupied very quickly. Once they sent the troops and headed to my land, so I send my team to chase after them. They took down the millitias I trained, I felt so bad about it and I wanted to avenge them. There were at least 10 enemies in their troops so I was preparing for a bad fight. Then, after they took the last pieces of my land, they vanished from the map!!! I felt like a dog chasing a vanishing sausage.

Scripts & story:
You start with receiving some mysterious radio distress from someone and you must kill some evil Prince who is rich and bad. The whole intro feels pale and vague. The scripts of the game were written by some guys who thinks he/she is humorous but there were no humor at all. It doesn't stop mentionning Lynx banging Buzz, or Ivan drinking vodka while loading the game, trying desperately to hook up with old fans of JA series. Not a nice trying I'd say. Even in the very beginning of the game, in the IMP text, I saw they spelled "rathar than" as "rather then". Ye, English is not my 1st language either.

Environment:

Short version: It's cramped.

You can't interact with most part of the world. I didn't figure out how to jump over a short wall or fence, or jump on the roofs of houses. You can't shoot dead bodies or break a window or open/close a door. Full Control promised many things in the begninning. You can check them here:
https://www.kickstarter.com/projects/2079547763/jagged-alliance-flashback

Did they have the things they promised in the final game? Ok let's check with "Destructible Environments" first since it's the update1:
https://www.kickstarter.com/projects/2079547763/jagged-alliance-flashback/posts/462594

I tried throwing grenades to various things, including wooden barrels, wooden fences, walls, sofas, tires, rocks, sandbags, cows and pigs.... and nothing got destroyed. The only thing I destroyed with grenades is a huge sun umbrella, it looks like the one in the main title screen.

Other things:
There are lots of animals roaming around on the island. I mean LOTS of, cow, sheeps, pigs, chickens, birds..it feels like an island version of Mongolia. Why do people fight when they are so rich? Don't the evil Prince have feasts with his pawns? Are they all vegans? I tried to kill the cows in the game, but found out that you can't. Even grenade can't kill a pig or a chicken. Not to mention that I want to boost up my strength by punching them! However, you can use the bodies of cows or pigs as cover! Try to lean your body on a pig in real life, please. And don't do it in front of your neighbours.

You can stand in fires and not get burnt.

You can't loot the civillian houses, because in 1988 people were as poor as ♥♥♥♥, there are nothing in their houses. Only in one or two houses out of 20 you can find a case containing some loots. Most NPCs are filled with random taglines, like "Hola" "Can I touch you?". Why the heck you want to touch me?? Also there are side missions like "Please sleep with my wife so I can work". Hmmm, the island dwellers are really friendly aren't they? One thing is really annoying, you must face the directions of the NPCs to see them. No, standing around them is not enough. The town people duck down when you fight your enemies and refuse to talk to you. They don't really need to, because they are as invincible as the animals, but you can't use their bodies as covers.

Mercs:
I hired Buzz and she has less than 10 taglines, and she sounded like a buffalo with a cold. Then I hired Lynx, thought maybe he would spice things up a bit. But nothing happens. Where is the banging part they mentioned before?? They don't even talk to each other! Later I learned that merc Vicky Waters from JA&JA2 is a farmer's daughter. Is that Fallout-looking wrecked car shell in the northern farm supposed to be a 1964 Chevy? It doesn't look like one. Later I saw the Danish girl Monica "Buns" Sondergaard, yes the annoying kindergarten teacher (but I like her) being some local gangster's body guard. I thought she was 12 years old in 1988?

Btw: when you hire someone by calling them, they appear in front of you right after. Are they paratroopers already? Or are they waiting on some satelite and got beamed down to you?

When you talk to recruit-able NPCs, you can ask telephone numbers so you can recruit them later. Then the NPCs vanish in front of you!!! What the heck is that? I want to master that skill too, so I can FLASH to the BACK of the evil Princes and a**l them with the tampon-looking bandage!

On the Steam community people say things like, oh they are a small studio and they lacked money. You know, they missed the cheapeast things to add in this game, the highest value for money things in this game --- All the interesting details that exist in JA2, and they somehow promised to create them in this game.

I donated 25USD because it lit up my hope to see a better new JA game. I'm going back to JA2 now.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
34 из 39 пользователей (87%) посчитали этот обзор полезным
3.8 ч. в игре
I almost never don't recommend a game, but when a game promises a remake of one of my favourite games, Jagged Alliance 2 (or JA2 for short), of all time and does not deliver; I have to do it.

Be advised; It is not recommended in its current state. It is overpriced for the rushed state it is in. I will state some of the pros and cons:

Pros:

-Graphics are nice, improvement over the original. Sectors look good, as well as weather effects, mercs pictures and weapons look great.
-Character Creation is added which is very good, I would have liked to have some sort of custom portraits (but that may be modded in in teh future)

Cons:

-Biggest con; The voice acting and quality of voices. They even added a merc with a computerised voice, appearantly a reward for a Backer during the Kickstarter Campaign. But although it gets explained ingame, the quality of that one (and the normal voices) is way below par. As FC has the license (and I can imagine also the original voices), they could have added the original JA2 voices.
-Sloppy, boring interface; Minimalistic (with a capital "M")- Nothing like the original. Copying and updating the original interface would have heldped with immersion very much.
-No laptop as in JA2
-The shop NPC has no UI. No pictures of what you buy, nor an indication how much money you have left. You just have to click blindly until your money is gone and you cannot check ammo-requirements for certain guns, without going out of the shop menu.
-Militia defending screen has been cut from the game, and now shows plain numbers. Militia are more useless than in JA2. Furthermore, you cannot assist in the defense of a sector together with militia, even when your mercs are in the same sector. The militiua get killed first, then your mercs can fight.
-The whole game feels rushed, you can see that funding ran out. The whole game does not breather the atmosphere of the game it tried to remake; Jagged Alliance 2 and continues the trend of JA2 successor failures. All praise go to the original makers from Sirtech, who made a game which cannot be remade, not even in the current market!

So I do not recommended the game in its current state. You better wait for either the price to drop and/or until the modders from The Bear's Pit got their hands on it. They made JA2 even better with patch 1.13, so it is possible to improve JA2. Surely someone can make a true remake of the game, it is a shame Full Control didn't have the funding to take this the whole way. I am very disappointed in the state of the game and it really should be renamed into Jagged Alliance: Under Construction.
Опубликовано: 23 октября
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28 из 34 пользователей (82%) посчитали этот обзор полезным
2.2 ч. в игре
I loved Jagged Alliance 2, particularly with the 1.13 patch. It was one of those games which despite its (often hilariously) simple production values, managed to combine rather deep tactical turn-based combat with tongue-in-cheek badassery. So I got a little excited when these folks put out their pitch about how much they loved Jagged Alliance 2 and intended to make a spiritual successor, and figured, "Hey. I'll support this."

Early access was basically unplayable, but I figured hey... it's early access. They're going to smooth things out.

But they never REALLY smoothed it out. What we ended up with at release was a rather lame reskin of the combat interface from the new XCOM, minus any of the polish and a lot of the functionality. For some reason, the game takes place in a country where literally every door is left open. There seems to be no useful stealth mechanic, or any form of suppressive fire.

Literally the only thing they've captured from the original -- and the only promise they really kept -- is the bad voice acting. Somehow they've managed to make each and every character in the game as grating as Ira or Biff.

Skip this. If you have JA2, download the fan-made 1.13 patch which refines the combat system and adds a wealth of new equipment. This isn't a spiritual successor. It's an abortion. If it were a $3 smartphone game, it would be mediocre.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
17 из 22 пользователей (77%) посчитали этот обзор полезным
2.9 ч. в игре
First, let me say that I LOVE the original Jagged Alliance games (JA, Deadly Games, and JA2). That said, this game is a huge disappointment.

Though they have progressed towards making a JA game, they have fallen FAR SHORT:

-No world interaction. You can't open doors, crates, climb onto roofs, or blow holes in walls.

-The UI feels a lot worse than those of yester-year. How is this even possible? It seems incomplete and clunky, making even simple tasks awkward.

-Character inventory is shallow. Though they have added a "squad inventory", lack of items in the world and the randomness of enemy drops makes this a collection of junk rather than an armory.

-In game engine is also clunky. The game looks out-dated (JAZZ: Hired Guns anyone?) and plays poorly, with AI taking far too long to execute turns. When a 2D game from 19 years ago looks more appealing, you might have failed.

-Combat is lacking. Enemies make poor decisions and don't try to flank, rushing at you and using the closest cover once in range. Line of sight is extremely limited, making some scenarios (firing at a diagonal around the box right in front of you) a case of leaving cover to shoot at enemies who will miss you from 6 feet away. It's honestly comical.

-Lack of video options. You can change "bulk" settings, but have to direct control over AA, V-Synch, texture quality, etc. This seems both lazy and cheap in this day and age.

-Sound design is weak. Most sounds and music are pulled from JA2. Again, this seems less of an homage and just a matter of frugality.

-Map size is small. This might just be an initial mis-giving, but there just isn't much there once you get into a sector. No hidden items, no containers, limited NPCs... Bland and empty.

Give this one a wide berth until they ACTUALLY finish it. As it is now, it has fewer features than that abortive JA: Online crap. Play JA2, Xenonauts, XCOM, or even the UFO series instead.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
16 из 21 пользователей (76%) посчитали этот обзор полезным
0.9 ч. в игре
Releasing to final before your game is feature complete with what you promised, failing to understand the core traits of the game franchise you based your KS on, and depending on an especially loyal fanbase/mod community to fix your game/bring it up to an enjoyable level should not be a viable business strategy.

Buyer beware--IT'S not yet TIME TO SWING INTO ACTION. The rest of us who bought in to the KS will be praying to Bear's Pit. Good luck, Shanga and friends.


[wrote longer review, but Steam was having one of its All the Reviews You Can Eat for $4.99 nights]
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
11 из 13 пользователей (85%) посчитали этот обзор полезным
8.7 ч. в игре
Huge disappointment. It looks like good old JA in nice 3D HD, it sounds like good old JA - but it's just extremely empty and lacks lots of features. Targeting and surroundings' hitbox ballistick model is just ridiculous - you never know how to set your agents. There is no advanced wound model - characters are just simple life bars. No weapon customization, dialogues are clicking nonsense (you can click whatever, no choices), no exploration, no civilian movement phase, you can't even open or close doors, etc. etc.

Stay away! (or eventually get for about a dollar, when it's on a steam sale and mods get some features back)
Опубликовано: 24 октября
Был ли этот обзор полезен? Да Нет
18 из 26 пользователей (69%) посчитали этот обзор полезным
1.4 ч. в игре
Steam should be ashamed for putting out this game. After playing several hours I gave up. Twenty years ago this game would be concidered adequate but not today. Do not buy like I did.
Опубликовано: 23 октября
Был ли этот обзор полезен? Да Нет
10 из 13 пользователей (77%) посчитали этот обзор полезным
2.9 ч. в игре
Sorry to say, but this game is nothing like Jagged Alliance 2.

First of all, why can I see the whole map, when I did not discovered the sectors yet? Same with the buildings in combat, you can see all the rooms without making any steps.

The voice acting is just bad. I mean the mercs are still the same, but their voices are not, why? It would be nostalgic I think. And they have only three or four sentences. In conversations there is no voice acting at all.

The combat is not bad, but still can be better. A look/turn action is very needed, like in JA2. And there is something wrong with this chance to hit system, I mean if an enemy is next to me like one meter theres should be no chance to miss it.

And what's up with the system requirements? I have 8Gb RAM, i5, GTX660 and still low on fps all the time on max graphic settings. After all it's not a bad game if you new to Jagged Alliance, but for a huge fan as I am, it's not same.
Опубликовано: 24 октября
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7 из 8 пользователей (88%) посчитали этот обзор полезным
1.6 ч. в игре
This is being marketed as a finished game, but is clearly still alpha quality.
Опубликовано: 24 октября
Был ли этот обзор полезен? Да Нет
5 из 6 пользователей (83%) посчитали этот обзор полезным
0.3 ч. в игре
This game made me sad 10 minutes into the tutorial. Oh well, back to JA2 (again).
Опубликовано: 24 октября
Был ли этот обзор полезен? Да Нет
6 из 8 пользователей (75%) посчитали этот обзор полезным
7.3 ч. в игре
Terible outcome-
The game is terible..many bugs..load things missing out of real JA , quality low...
Too fast "finished"... its like its Made REMADE out of JA online...
Not worth Money , not worth time... only for DIE HARD fans...of JA series...

this is my last suport to JA never agein(and i own all to this one)...
it will never be the same as JA 1 and 2...
"Not one after JA2 had a SOUL"
Опубликовано: 24 октября
Был ли этот обзор полезен? Да Нет
6 из 8 пользователей (75%) посчитали этот обзор полезным
1.0 ч. в игре
Don't let the screenshots fool you. The graphics is terrible. Unfocused. The UI is lacking. The keybindings are incomplete, there's no group movement binding. The font is a pain to read.

I bought the game thinking it would be like JA:BIA, it's not. It leeches off the name "jagged alliance". Even jagged alliance online has better gameplay.

Overachieving game that fails to deliver.

3/10. Waste of money.
Опубликовано: 24 октября
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2 из 2 пользователей (100%) посчитали этот обзор полезным
2.2 ч. в игре
Jagged Aliance: Unfinished Business (if you know what I mean...)
Опубликовано: 24 октября
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3 из 9 пользователей (33%) посчитали этот обзор полезным
8.3 ч. в игре
So far, so good. The game looks good and the most important feature - the combat - is quite enjoyable. I see JA:F as a framework, something that can only grow and get better and is, as of now, a good foundation to build from. JA2 1.13 also didn’t appear overnight but took years of post-release development.

So if you want to see JA:F reach that stage then support the devs by buying the game. I trust them and the community to eventually take the game there. In the current build, the game is quite fun and shows a great promise for the future.
Опубликовано: 24 октября
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2 из 7 пользователей (29%) посчитали этот обзор полезным
1.9 ч. в игре
I like this game.


Unfortunately, I can't say that negative reviews are baseless. There are some weaknesses in this game. You can reed about them in the negative reviews, so I'll mark only the main of them:

- There are problems in dealing with the environment. For example, you can't close doors, swim, climb on roofs or boxes.

- Some things are unfinished yet. There are no attaches, ammo types, shopkeeper interface, etc.

- There are also some other things, but I don't think they are so important.


As for good things, they are:

- Pretty nice graphics.

- Rather good atmosphere: music, humor...

- Lack of equipment (not types of equipment). You need to think and to use stuff carefully. It is possible to run out of ammo or bandage. I reminds me good old times of JA1.

- Different battle conditions. In some sectors at night especially if it is raining cats and dogs guys like Bull can kill all the enemies without using guns. Only melee combat. But in other sectors you need a sniper. So you should have different people in your squad and use them in proper way. I think, now there is no best type of a merc with equipment to be extremely effective in any situation,

- You have to control strategic map and carefully follow your enemies movements.


Now I've killed more then 100 enemy soldiers. And I think it is rather comfortable to play.


I would also like to mention that I had early access and I've seen how this game was changing. Full Control have made a great work. Now this game is much better then it was a week or a month ago. I really do not understand, why release was on this week. The progress of the game was really impressive, so I think it was possible to make it much better in a few months and avoid the majority of negative reactions. I hope that FC will do what they promised and finish what isn't finished yet.

Also we can expect some upgrades from the community. JA2 has really cool modding squads and The Bears Pit is already in business. FC knows about modders and promised to help them.


I would recommend to play this game, through it is not as good as JA2 is. But maybe It's better to wait a bit while FC is finishing the promised stuff and fixing some bugs. The work is still in progress, so, please, don't judge this like a final version, although it is named "release".
Опубликовано: 24 октября
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17 из 38 пользователей (45%) посчитали этот обзор полезным
24.5 ч. в игре
There are quite a few bad reviews here from people who have played the game for about 1 hour (or less!).
Seriously guys? I'm an old JA2 fan too but it's not fair to reject it right away simply because it's not a new JA2.

The game has been out for TWO days and the devs have already launched a couple of patches. They have promised that more patches will come soon, including a better shopping interface and more weapons and attachments.
So give it a chance.

+++++ POSITIVE +++++
* Good music and sound fx
* A lot of the graphics are reminiscent of the old game (e.g. character portraits)
* Cool character creation quiz
* Pretty nice environments (I can see a lot of building blocks for modding purposes)
* Nice transitions from night to day. When future patches makes stealth a viable option, night missions will be cool
* Rotating the map 90 degress is practical and looks nice. I use it a lot
* Character animations are cool. My mercs look badass when they are moving in on the enemy
* It just runs on my PC - no setup, no crashes, nothing

------- NEGATIVE-------
* Tree tops blocking my view. They need to be transparent
* Sometimes the AI acts strange (like an enemy standing on the same spot being shot for several rounds without running or figthing back)
* I would like more visual options in character creation (e.g. more faces and hairstyles)
* Tactical bugs related to cover need to be fixed (e.g. line of sight behind cover doesn't always make sense)
* Stealth needs to be a truly viable option
* Some NPC names are too stupid (I also contributed with a name but it was not THAT stupid)
* Minor UI bugs (e.g. sometimes you can't see the whole list of save games and the save button)

All in all the game is enjoyable. But I think that it was released a bit too early. It needs some updates fixing some of the tactical problems. When cover and stealth is fixed to make sense it will be a very good game.
Опубликовано: 23 октября
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2 из 8 пользователей (25%) посчитали этот обзор полезным
1.1 ч. в игре
To be honest, I'm usually not really into strategy games, but this game has a lot of depth and let's me play it at my own pace, and I'm slowly getting better at it, and it's very fun and challenging. The graphics are great also, and knowing Full Control, based on their previous releasees, I'm sure they'll try to keep improving the game! Highly recommended!
Опубликовано: 24 октября
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