Cities: Skylines presenta un enfoque moderno para el clásico simulador urbano. Introduce nuevos elementos a la mecánica de juego para plasmar la emoción y las complicaciones de mantener una ciudad de verdad, ampliando al mismo tiempo algunos de los temas ya conocidos de la experiencia del desarrollo urbanístico.
Análisis de usuarios:
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Fecha de lanzamiento: 10 MAR 2015

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Actualizaciones recientes Ver todos (57)

17 agosto

Cities: Skylines - Concerts is NOW AVAILABLE!



Paradox Interactive - in concert with Colossal Order - today released Cities: Skylines - Concerts, a new mini-expansion for the award winning city builder that lets players plan, promote, and party at music festivals in their cities. Cities: Skylines - Concerts is available on Paradox Plaza and Steam today for $6.99 on Windows, MacOS, and Linux PCs.

https://www.youtube.com/watch?v=97hGaaHW-O4

Cities: Skylines - Concerts lets players control every aspect of making their metropolises more musical. From new festival ground buildings to city ordinances for driving ticket sales, Concerts goes beyond the music for players to tailor their cities’ festivals to fit their mood with music and images from musical acts NESTOR, Elijah MOTi, and Lily La Roux.

Cities: Skylines - Concerts Features:
  • New music from in-game bands - NESTOR, Elijha MOTi, and Lily La Roux add their musical gifts to the Cities: Skylines soundtrack via the new music focused radio station “Live”. 100% music with no interruptions!

  • New Festival Area Building - Level-up your festival grounds to accommodate better shows and bigger crowds.

  • Concert-focused City Ordinances - Support your festival ambitions with new laws and budget options to promote concerts and monetize the crowds.

Alongside the mini-expansion, Paradox and Colossal Order are restructuring the content manager tool as a free update to Cities: Skylines. The content manager now makes it much simpler for players to organize, search for and find their favorite mod-assets, so you can spend less time scrolling and more time building.

Get Concerts RIGHT HERE!
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17 agosto

Concerts 1.8.0 Patch Notes


Good day to all of you lovely City Builders out there! We're less than two hours away from the release of Cities: Skylines - Concerts! Whether you're ready to throw up the horns or not though of course does not mean you shall go empty handed! Here are the full patch notes for today's patch which should be released in roughly one hour! Hope you like it!

1.8.0-f3

Paid content Concerts mini-expansion
Concerts mini-expansion
  • Festival management mechanics
  • Festival policies
  • Upgradable Festival Area
  • Three animated Festival bands
  • New Radio station
  • Chirper Hat

Free update for all players and DLCs owners
Cities Skylines base game
  • Content Manager Overhaul
    Sort assets by
    Active state
    Update date
    File location
  • Choose order of sorting: ascending/descending
  • List sorted by name by default
  • Assets can be selected by clicking them
  • Select all / Deselect all allows user to select or deselect currently filtered assets
  • Enable all / Disable all now affect only selected assets
  • Unsubscribe All button allows user to unsubscribe selected assets in Steam Workshop tab.
  • Multiple search terms can be used to filter the asset list by separating them with comma
  • Asset filtering by Steam tag: prefixing a search term with "t:" can be used to search for steam tags
  • Added "snap to all" option to Snap Settings Panel
  • Fixed: Pathfind causing problems with multiple policies
  • Added scrollbar to overflowing asset importer template category tab buttons
  • Content manager optimization: fixed saves with large amount of custom assets causing hanging
  • Fixed: Cut off text in What's new panel in KO
  • Fixed: Missing 'Load Scenario' localization when loading scenario in all languages except EN
  • Fixed: Missing translation for ''Toggle Traffic Routes View'' tooltip in road infopanel
  • Fixed: Citizen Modding: Cow and Pig model are turned 90 degrees clockwise in the preview window
  • Fixed: Issues with bulldozing and construction sounds
  • Added keymapping support for pressing the following buttons: Toggle Snapping Menu, Change Elevation Step, Toolmode Button 1-4
  • Traffic routes info view does not show bicycles for players who don't own After Dark
  • Fixed: Quickly pressing the "Esc" key multiple times, while opening a sub menu of the Pause Menu with the mouse, causes a soft lock
  • Fixed: The values displayed in the Transport view cannot be lower than 9 per week if it previously exceeded that number
  • Fixed: When the user removes the critical status on a building that has no road access, the road access status will be missing
  • Fixed: Multiple instances of a building can be placed at the same spot
  • Fixed: Some Unique Buildings do not follow the Alphabetical display order in Asset Editor
  • Fixed: Power lines, train and tram line tracks cables are unaffected by the fog
  • Fixed: Elevating terrain and using the undo feature leaves behind some remnants in Map and Scenario Editor
  • Fixed: Sometimes when opening the options menu and closing it with escape will result in a softlock
  • Fixed: The mouse pointer does not change into an excavator when bulldozing pipes
  • Fixed: The Water Tower's Info Panel description contains unclear information
  • Fixed: Wrong resolution appears in the drop-down menu when changing from the default to the highest when in windowed mode
  • Fixed: Russian text in Options \ Keymapping \ Map Editor goes out of bounds
  • Fixed: Eden Project description says that it "removes" pollution rather than "decreasing" it
  • Fixed: The "Zoned Buildings Distribution" text in a district's Info Panel is cut off in PL, ES and PT
  • Fixed: Two brushes can be highlighted at once in Map Editor
    Fixed: It is possible to have Min values higher than the Max and vice versa in Theme Editor World Properties
  • Fixed: Maps downloaded from the Steam Workshop that are then imported and saved by the user do not appear in the Save Map panel
  • Fixed: It is sometimes possible to bulldoze roads outside of city limits
  • Fixed: Public Transport lines are not shown inside tunnels
  • Fixed: Buildings with "Operating at a reduced rate" text, overlap the info panel when playing with RU
  • Fixed: Sometimes, the No Road Access icon is not displayed when a Service Building no longer has access to any road
  • Fixed: Overlapping PL text of policies names under Big Town milestone
  • Fixed: The textures of the Landfill and Snow Dump become corrupted when viewed from afar after first importing its model
  • Fixed: Ships can travel on land and through dam
  • Fixed: Scenario Editor condition 'City Value' unclear
  • Keyboard shortcuts for changing road elevation / switching between over- and underground (page up / down) also switch between overand
    underground mode for bulldozer
  • Garbage facilities show different stats based on how they work
  • Fixed: KO missing spaces between characters
  • Fixed: Cargo Train Terminal not working when build next to road with bicycle lanes
  • Fixed: Opening the settings menu while holding down the Free Camera keybinding causes the title to soft-lock
  • Fixed: Landscaping does not return cash or soil to original state when pressing Ctrl-Z in-game mode
  • Fixed: Keybindings are still active in-game, behind the save game pop-up
  • Fixed: Low contrast between red color and black text on "Adult" stat in district info panel
  • Fixed: Changing the Size of the Content Manager window causes the Last Updated text and Delete button to randomly change location
    for some content
  • Fixed: Some Electricity generator buildings do not require water to function despite needing workers
  • Fixed: The use of an article is inconsistent for the service buildings' Info Panel description
  • Fixed: 'Custom assets/mods used: x' text overlaps 'Delete' button in Content Manager and is missing value of assets/mods in RU
  • Fixed: Cut off 'Subscribe to All' button text in PL in Content Manager
  • Fixed: Cut off 'Share' button text in PT in Content Manager
  • Fixed: City garbage service building stats going out of panel in DE, ES, FR, PL, PT and RU
  • Fixed: Some buildings (Wind Turbines, Adv. Wind Turbines) disappear from the screen when zoom out
  • Fixed: When placing power plant on non-electrificated area, its illumination/lights don't turn on until visiting an infoview
  • Fixed: When creating a style it can only be renamed once before the user needs to restart the game to rename it again
  • Fixed: New Game Custom Theme Dropdown Selector does not update immediately after enabling/disabling Themes in Content Manager
  • Fixed: Custom building assets containing sub buildings causing long loading times. Requires resaving assets.
  • Slightly reduced all custom asset file sizes. Requires resaving assets.

After Dark expansion
  • Fixed: Fishing Tours and Jet Ski Rentals effects seems unbalanced
  • Fixed: The 1x1_beach_Restaurant2 have incorrect names
  • Fixed: The "Harsh Prison Sentences" policy is inconsistent with its description

Snowfall expansion
  • Snowfall DLC icons are shown next to Snowfall builtin maps in new game panel
  • Added 'Priority Road' option for standalone Tram tracks

Natural Disasters expansion
  • Fixed: Fire Helicopter description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Small Emergency Shelter long description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Large Emergency Shelter long description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Tank Reservoir long description text overflow the window and cover Water and Electricity usage in ES
  • Fixed: Cut off Natural Disasters scenarios description in KO
  • Fixed: Overlapping Disaster Response Unit short description in building info panel in RU
  • Fixed: Overlapping Firewatch Tower short description in building info panel in RU
    Fixed: Overlapping Earthquake Sensor short description in building info panel in RU
  • Fixed: Occlusion issue when panning the camera up while looking at a tornado
  • Fixed: Placing disaster trigger outside city area in the Scenario Editor makes camera jump to disaster location in-game
  • Fixed: Often, the helicopter AI follows the same pattern for multiple helicopters
  • Fixed: Citizens are leaving shelters during a disaster
  • Fixed: Rotating a Disaster in the Scenario Editor over the tooltip makes it disappear

Mass Transit expansion
  • Fixed: Missing Clark Cable and Cables Galore achievements updated description text translation
  • Fixed: Unable to trigger TUTORIAL_TEXT[RoadNamesOpen]
  • Fixed: Cut off Mass Transit scenarios description in KO
  • Fixed: Overlapping Ferry Depot short description in building info panel in RU
  • Fixed: Ferry Depot long description text overflow the window and cover Water and Electricity usage in RU
  • Fixed: Ferry Stop short description text overflow building info panel in RU
  • Fixed: [BlimpLine] tutorial title is too long and goes out of the text frame in DE, ES and RU
  • Fixed: Clipping highway props on two-lanes highways with sound barriers
  • Fixed: Intercity trains going to the monorail-train-metro-hub show "confused" status
  • Fixed: "Steve" for road naming achievement in ZH in not translated

Match Day mini-expansion
  • Fixed: Rebuild button in Stadium Info Panel is not localized in any language other than English
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Análisis

“The finest city builder in over a decade, Cities: Skylines's few flaws are so minor I only noticed them after hours of enjoyment.”
10/10 – The Escapist

“Through deep and rewarding gameplay, Colossal Order’s new simulation fills the increasingly noticeable void in the genre. Where others have failed, Cities: Skyline excels and delivers the new gold standard of modern city-builders.”
8.8/10 – GameInformer

“Cities: Skylines is a title that will eat up hours of your time, and with a commitment from the developers to continue support for the title in the future, and Steam Workshop integration, the huge amount of replayability the base game has will become even bigger. I wholeheartedly recommend this game and can’t wait to see what modders and Colossal Order have in store for us in the future.”
9/10 – Destructoid

Concerts now available!

Cities: Skylines - Concerts is now available! Press the image for more information.

Digital Deluxe Edition

The Deluxe Edition:
Included in the Deluxe Edition are 5 In-game historical monuments from around the world, the games original soundtrack as well as a digital art book.

Five in-game items include:

  • Statue of Liberty
  • Eiffel Tower
  • Brandenburg Gate
  • Arc de Triomphe
  • Grand central terminal

Original Soundtrack:

This Original Soundtrack includes 14 unique tracks mixed from the ambient music of the game, allowing you to enjoy the wonderful music whenever you want.

Digital Art book:

See the concepts behind the buildings! The book features almost a 32 hand drawn concepts of the game various buildings and the story behind each.

Gaming in the Real World

Cities: Skylines is one of the featured game in the Gaming in the Reality documentary. Get the documentary here! - http://store.steampowered.com/app/528590

Acerca de este juego

Cities: Skylines presenta un enfoque moderno para el clásico simulador urbano. Introduce nuevos elementos a la mecánica de juego para plasmar la emoción y las complicaciones de mantener una ciudad de verdad, ampliando al mismo tiempo algunos de los temas ya conocidos de la experiencia del desarrollo urbanístico.

De los creadores de la franquicia Cities in Motion, el juego presenta un completo sistema de transporte. Además permite aplicar mods para adaptarlo a tu propio estilo de juego, como contrapartida a la desafiante simulación por niveles. ¡El único límite es tu imaginación, así que toma el control y a por todas!

Características principales:

Una desafiante simulación con múltiples niveles:

Es fácil empezar a construir tu ciudad desde abajo, pero dominar esto no es tarea fácil. Encarna al alcalde de tu ciudad y enfréntate a unos requisitos vitales para el equilibrio, como la educación, el agua, la electricidad, la policía, el parque de bomberos, el sistema de salud y muchas más cosas, todo dentro del sistema económico real de tu ciudad. Los ciudadanos de tu ciudad reaccionan rápida y seriamente, con gran autenticidad, a una gran variedad de escenarios de juego.

Amplia simulación de tráfico local:

La amplia experiencia de Colossal Orders durante el desarrollo de la serie Cities in Motion se ha aprovechado al máximo en un escenario totalmente desarrollado y lleno de detalles.

Distritos y políticas:

Llega más lejos que un simple administrador del ayuntamiento. Al designar un distrito en una parte específica de tu ciudad, se aplicarán políticas y ascenderás al puesto de alcalde de tu propia ciudad.

Utiliza el ciclo diurno y nocturno:

La ciudad cambia durante las horas del día y afecta al horario de los ciudadanos. Por la noche, el tráfico es visiblemente más lento y algunas áreas zonificadas no son totalmente eficientes. En esta expansión tienes que gestionar y controlar los diferentes aspectos del ciclo diurno y nocturno.

Amplio soporte para modding:

Desarrolla o mejora mapas y estructuras existentes. Después podrás importarlos al juego, compartirlos y descargar las propuestas de otros creadores en Steam Workshop.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
    • Procesador: Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz
    • Memoria: 4 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB (Does not support Intel Integrated Graphics Cards)
    • DirectX: Versión 9.0c
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • SO: Microsoft Windows 7/8 (64-bit)
    • Procesador: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
    • Memoria: 6 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
    • DirectX: Versión 11
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Mínimo:
    • SO: OS X 10.9 (64-bit)
    • Procesador: Intel Core 2 Duo, 3.0GHz
    • Memoria: 4 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB (Does not support Intel Integrated Graphics Cards)
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • SO: OS X 10.10 (64-bit)
    • Procesador: Intel Core i5-3470, 3.20GHz
    • Memoria: 6 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Mínimo:
    • SO: Ubuntu 12.04 (64-bit)
    • Procesador: Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz
    • Memoria: 4 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670, 512 MB (Does not support Intel Integrated Graphics Cards)
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
    Recomendado:
    • SO: Ubuntu 14.10 (64-bit)
    • Procesador: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
    • Memoria: 6 GB de RAM
    • Gráficos: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB (Does not support Intel Integrated Graphics Cards)
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 4 GB de espacio disponible
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