1954: Alcatraz – The cash is out there. But who will get it? Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
用户评测:
Recent:
多半好评 (18 篇评测) - 77% of the 18 user reviews in the last 30 days are positive.
Overall:
多半好评 (424 篇评测) - 424 篇用户的游戏评测中有 75% 为好评。
发行日期: 2014年3月11日

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购买 1954 Alcatraz

含有此游戏的礼包

购买 The Daedalic Armageddon Bundle

包含 11 件物品: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

评测

“It manages to draw the player in, not only because a prison escape is impressive, but because escaping from Alcatraz is especially daunting.”
Snackbar Games

“Gene Mocsy and Daedalic should be proud, as this is easily one of the most intriguing point-and-clicks around.”
Gaming Lives

“1954 Alcatraz is an interesting adventure to get lost in for a while.”
God Is A Geek

关于这款游戏

1954: Alcatraz – The cash is out there. But who will get it?

Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?

In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?

1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
.

Key Features

  • Two playable characters: the gangster couple Joe and Christine
  • More than 20 additional 3D animated characters
  • More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
  • Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
  • Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
  • In-game decisions extensively influence the plot and lead to various endings

系统需求

    最低配置:
    • 操作系统: Vista/7/8
    • 处理器: 2.5 GHz (Single Core) oder 2 GHz (Dual Core)
    • 内存: 3 GB RAM
    • 图形: GeForce 200-series/Radeon 300-series/Intel HD 3000-series or better
    • 存储空间: 需要 6 GB 可用空间
    • 声卡: DirectX 9.0c compatible
Customer reviews
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Recent:
多半好评 (18 篇评测)
Overall:
多半好评 (424 篇评测)
Recently Posted
哈撒鱼
( 4.4 小时(记录在案的) )
发布于:5月1日
不错,可以打游侠的中文补丁,体验好多了~~
Helpful? 欢乐
Razzmatazz
( 6.7 小时(记录在案的) )
发布于:4月28日
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
Helpful? 欢乐
yilmazer
( 12.1 小时(记录在案的) )
发布于:4月21日
First a good knowledge of English is essential to advance comfortable in the game. except that beautiful graphics and voice-overs. linear gameplay is a bit difficult If you do not follow the flow stream may miss the game and so you can deal with. I can recommend it to a game enthusiast. The atmosphere is very good, but the game can be annoying sometimes.

Oyunda rahat ilerlemek için öncelikle iyi bir ingilizce bilgisi şart. bunu dışında grafikler ve seslendirmeler güzel. lineer bir oyun olmadığı için oynanışı biraz zor. oyun akışını takip etmezseniz akışı kaçırabilir ve çok uğraşabilirsiniz. meraklısına tavsiye edebileceğim bir oyun. atmosferi çok iyi fakat oyun bazen can sıkıcı olabiliyor.
Helpful? 欢乐
Sasha Ermakov
( 6.5 小时(记录在案的) )
发布于:4月16日
very interesting and challenging point click advanture game, great story with diffrent chpises and diffrent consecuences. i enjoyed it very much.
Helpful? 欢乐
UlyssesTheSpaceTurtle
( 1.6 小时(记录在案的) )
发布于:3月28日
A really great game! And Christine is hilarious.
Helpful? 欢乐
Frost12
( 0.1 小时(记录在案的) )
发布于:3月19日
It's ok, if you like story-based games. Nothing special though. Worth maybe $5, but not $20.
Helpful? 欢乐
Zwergenbart
( 7.3 小时(记录在案的) )
发布于:3月16日
Not that bad but also not that extraordinary good. A bit too easy over all. Story, multiple endings, changing course of events depening on players decisions and gameplay are okay though. Achievements sometimes don't trigger properly. Would only recommend it if you get it in a bundle or with discount.
Helpful? 欢乐
余老师
( 0.4 小时(记录在案的) )
发布于:3月11日
男主太丑,太丑了。怎么可能有这样的老婆
画风太猎奇,恕我不能接受。
卸载,88
Helpful? 欢乐
Phantom Virus
( 6.3 小时(记录在案的) )
发布于:3月10日
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
Helpful? 欢乐
honeycat555
( 6.5 小时(记录在案的) )
发布于:3月8日
very enjoyable game, not too difficult. no tech issues. Enjoy
Helpful? 欢乐
manhunt
( 6.6 小时(记录在案的) )
发布于:3月7日
i recommend this game! its rly interesting
Helpful? 欢乐
AccidentlyOnPurpose
( 6.5 小时(记录在案的) )
发布于:2月26日
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
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Helpful? 欢乐
Not-So-Serious Sam
( 12.4 小时(记录在案的) )
发布于:2月22日
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
Helpful? 欢乐
Ichorknight
( 16.7 小时(记录在案的) )
发布于:2月16日
I had fun playing it, was easy enough to 100% the game, it had a solid and fun story with interesting characters each with unique personalities which is nice. Not much else to say...>.<
Helpful? 欢乐
crawfordwheeler93
( 12.2 小时(记录在案的) )
发布于:2月14日
I really enjoyed 1954 Alcatraz the artsitc style is gorgeous and the characters are quite fleshed , but I wish I could have spent more time getting to know them. I'm not a contemptuous fanbuy, but I am a true gamer who appreciates a splendid game. If you're curious about click and point games or a seasoned veteran you will like this game immensely
Helpful? 欢乐
alexa_l._rufus
( 8.6 小时(记录在案的) )
发布于:2月13日
I never wanted this game, but it was bundled with some games I wanted, and so it ended up in my library. There it laid hidden for a long time... Until I decided to give it a shot. My conclusion? It's probably the best game in that bundle (The Daedalic Armageddon Bundle) and is now one of my favourite games.
Helpful? 欢乐
胡椒研磨器
( 20.3 小时(记录在案的) )
发布于:2月8日
并没有玩过太多文字冒险类游戏,这款游戏到底如何也没有个参照。就把自己玩的时候感受到的问题说一说。
首先,这款游戏有时莫名其妙的就卡死!原因不明,有的时候真是恶心!但总之通关了……
其次,这款游戏没有官方汉化,但是网上已经有汉化补丁,虽然有些地方翻译的不是特别准确,但是也能完整了解整个游戏的剧情和对话了。
之后,这个游戏的难度……因为没有参照所以不好评价。个人感觉实在算不上容易,有些地方根本想不到特么还能这样!开始自己玩了一阵之后卡关只能求助于网上攻略。而且这个游戏的攻略只在百度上找到了一篇十分操蛋并且很多地方意义不明的,不过只要你愿意花一点时间还是能够顺利的玩通关。
最后,成就什么的只要按照steam上的提示还是非常容易全部解锁的。只是我强烈建议先把解锁成就的方法先看一遍!!因为有的成就是有前提的,如果你错过或者操作失误那你只能重新再玩一遍了!
值得一提的是这个游戏是有多结局的,但是我觉得这也是游戏一个失败的地方。老实说还不如没有呢……具体原因,如果有国人玩过的话就会自然明白了。

第一次写测评= =
Helpful? 欢乐
ORAA
( 7.1 小时(记录在案的) )
发布于:2月4日
buy only if u reallyyyyyy like point and click games, cuz its not worth to play it
Helpful? 欢乐
Most Helpful Reviews  In the past 30 days
4 人中有 4 人(100%)觉得这篇评测有价值
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4.4 小时(记录在案的)
发布于:5月1日
不错,可以打游侠的中文补丁,体验好多了~~
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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6.7 小时(记录在案的)
发布于:4月28日
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
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Most Helpful Reviews  In the past 90 days
8 人中有 7 人(88%)觉得这篇评测有价值
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6.5 小时(记录在案的)
发布于:2月26日
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
这篇评测是否有价值? 欢乐
6 人中有 5 人(83%)觉得这篇评测有价值
不推荐
12.4 小时(记录在案的)
发布于:2月22日
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
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1 人中有 1 人(100%)觉得这篇评测有价值
推荐
6.3 小时(记录在案的)
发布于:3月10日
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
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6.6 小时(记录在案的)
发布于:3月7日
i recommend this game! its rly interesting
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8 人中有 4 人(50%)觉得这篇评测有价值
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7.1 小时(记录在案的)
发布于:2月4日
buy only if u reallyyyyyy like point and click games, cuz its not worth to play it
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Most Helpful Reviews  In the past 180 days
16 人中有 16 人(100%)觉得这篇评测有价值
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8.6 小时(记录在案的)
发布于:1月5日
通关撒花:1954恶魔岛,D社大包里的一作。

男主实在太丑,太丑,太丑。

在本作中,玩家可以分别扮演男主和女主,最终目的只有一个:男主越狱。在这个过程中,种种人性的丑恶也暴露无遗。大部分越狱的准备工作都是由女主克里斯汀完成,正是在她的配合下,她的丈夫才得以从恶魔岛监狱上成功脱出。

游戏设定的背景是上世纪中叶美国,监狱文化、黑帮元素等等都包含在其中,勒索、造假钞、偷渡等等不合法事件都会在游戏过程中逐渐出现,让人深切感受到一部分美国的黑暗面。

在游戏过程中,玩家有选择自己行为的机会,不同的选择会影响剧情结局。说实话,男主给我留下的印象并不深刻,反而是克里斯汀这个人物形象,有血有肉,虽然她做了很多不合法的事情,但我还是喜欢并且尊重她。

丈夫被抓走后,她孤身一人,还要面对邻居时不时的性骚扰、黑帮老大的威胁和恐吓、警探的跟踪监视等等,更是为了救出丈夫到处奔走,多次置身于险地。她虽然柔弱,但却不屈,就像一个千面女郎,面对不同的人物,她会用不同的表现为自己赢得一线生机。和每个人物的对话,都不是简单的点点点,更需要理解这些对话的含义,才能为她做出正确的选择。

虽为红颜,却胸中自有丘壑。

她表现得过于坚强,以至于好像没有什么弱点,直到结局来临之前,她才开始彷徨,并问出了一直没能问自己丈夫的一些问题。是的,她那么坚强,是因为对丈夫的爱,爱可以让一个女子如斯强大,但也可以让一个女子脆弱如斯。

很喜欢克里斯汀,推荐。
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2 人中有 2 人(100%)觉得这篇评测有价值
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2.0 小时(记录在案的)
发布于:2月1日
没中文 ,有些地方好难懂- -!!!
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33.7 小时(记录在案的)
发布于:1月17日
A solid and decent point & click game in a noir setting

Overview:

It isn't challenging and offers a solid story, which is immersive and entertaining. The game seems more focused on story rather than puzzles and challenge. Interesting and enjoyable, I recommend giving it a go however i'd advise getting it on sale or part of The Daedalic Armageddon Bundle when thats on sale. I feel that £16.98 is a very high price tag for this game.

Pros:

+Solid story
+Noir type setting
+Appealing art style
+Well developed main characters
+Has achievements and trading cards
+Dialogue is well written and immersive
+Narrative is greatly done and very cultivated
+Fantastic and fitting soundtrack, largely jazz
+Great voice acting, well done and delivered nicely
+Everything compliments the game theme and period

Cons:

-High price tag
-Animations are of poor quality
-Loading times between scenes seems rather long
-Puzzles are often simple, not offering much of a challenge
-Out of sync, animations are sometimes out of sync with audio
-A lot less focus on secondary characters, they easily get overshadowed by the main characters

Download Size: 1888mb
Trading Cards: 8 Cards in the set
Achievement Difficulty: Easy to 100%, best to follow a guide
Hours to 100%: 5-7

Rating: ♥♥♥♥/♥♥♥♥♥
Recommendation: Worth Playing (highly advised to buy on sale however)
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15.6 小时(记录在案的)
发布于:1月5日
3.5 Stars - A point and click adventure around gangsters and an Alcatraz jail break.

This game offers solid design and build in the point and click genre. The game goes for a Noir type approach and the player splits between the two game leads.

Overall the puzzles are well designed and should offer a least a little to think about. A sucker for Daedalic games I found myself enjoying my time in 1954.

Pros -
Story
Solid build and controls
Sound track

Cons -
Linear
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6.5 小时(记录在案的)
发布于:2015年11月18日
[Buy on sale] A nice adventure game set in an interresting context, some of the "puzzles" have multiple ways to be solved and the game uses of a few choices that create changes on the game's last minutes.
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6.2 小时(记录在案的)
发布于:2月1日
While the characters are a little wonky, and the story is overall barely memorable, the game itself is fairly good. 1954 Alcatraz is a point and click adventure that manages to keep both the story and puzzle solutions believable. Mostly, it just takes a little exploration and common sense.

However, what I liked most about this game was how inclusive the cast of characters was, even if some of them were somewhat stereotypical: the main characters are an interracial couple whose friends include a homosexual couple, an asian land-lady, and a transgender inmate.
While these characters could have been handled with a little more care, the fact that they were shown in a (mostly) positive manner is amazing.
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5.9 小时(记录在案的)
发布于:1月13日
1954 Alcatraz is a Daedalic point-and-click, which is largely the reason I was willing to try it out on a whim due to their games generally being well-made. This one is no exception; you play as a husband/wife pair working together to get the husband out of Alcatraz, and can switch between the two at any time. The things you do as each character can influence the other's path, and their are multiple endings, routes, and puzzles to see depending on how you go about your escape. The only reason I wouldn't recommend the game is the price tag, which is somewhat expensive for a 6-ish hour game, but you can find it for extremely cheap prices on other sites like greenmangaming, where I was able to buy it for $1 on sale.
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6.1 小时(记录在案的)
发布于:2015年5月30日
本作也是一个小工作室 Irresponsible Games 和Deadalic 合作开发的作品,大概有个6分水准吧。作为一个流程5~8小时的游戏,本作20刀的价格相当坑爹,不过这游戏经常80 OFF或者进包,打折之后的性价比还可以。

这个游戏最大的问题就是读盘时间过长,外加操作卡慢不顺手。本作画面是3D人物+2D场景,每次切换场景平均要花30s的时间,这对一个5-8小时流程的游戏而言还挺恶心的。还有就是游戏的bug也不少,笔者在开场不到5分钟就碰到了对话无法选择的bug,最后不得不重新开始。虽然损失不大而且后面也没碰到什么大bug,但是这件事给我的印象很差。操作方面,不知道为什么游戏里对话不能整段跳过,而且也没有快速切换场景功能,不过空格良心操作还在,算是比较欣慰的地方。

游戏的剧情很有意思,虽然流程里可以选择少杀人,不过全程黑化反而更有意思一些。“Alcatraz”是著名的恶魔岛监狱,位于美国旧金山。由于海岛的独特地理位置,当年该监狱号称无人逃脱;不过后来随着设备老化外加管理松懈,因此发生了逃狱事件,该监狱也在此事件后被逐渐废弃。这起逃狱事件实在是过于传奇,因此也成了后来无数影视作品的灵感来源;著名的《流言终结者》(Mythbusters)系列也做过相关的特别节目,对此有兴趣的可以看一下,我觉得还挺好玩的。

闲话扯得有点多,开始进入正题。本作的故事发生在1954年的旧金山:男主Joe和别人结队去抢劫,结果被抓住判了50年。但是在被抓之前,Joe暗中私藏了抢来的钱,为了这笔钱Joe开始筹划逃出恶魔岛。在Joe在恶魔岛监狱服刑同时,他的前妻Christine 被当年的同伙威胁要找出被Joe藏起来的钱的下落,于是Christine也开始了一边找钱一遍协助Joe逃狱的计划。本作剧情是很典型的黑色风格:剧里没有一个纯粹的好人,大家为了钱和命打来打去。故事整体来说有些老套,但算是合情合理,少见的黑暗内容和旧金山的华人元素是加分点。游戏中可以自由切换男女主,不过由于剧情需要和切换读盘时间过长的缘故,男女主交替进行游戏是最合适的策略。游戏在双线叙事的方面游戏做的很不错,比《Broken Age》好很多(笑);尽管游戏是多结局,但区别主要在最后的选择上,因此个人建议成就党们直接走Cold blood 路线一周目拿齐全成就。

别的方面……画面很难说,场景非常好看(一看就是Deponia系列的美工团队),但人物的渣建模也不是一般的坑,再加上各种撞脸和美漫人设……meh。音乐一般,配音还行;解谜在D社游戏里可谓是弱智水平:连个小游戏都没有,日常解谜比较简单,大部分靠穷举法就能过。

总的来说,如果喜欢Noir系作品,又能忍受各种读盘慢bug多的话,这游戏还是值得玩一下的。当然,作为一个有卡有成就,成就很好拿的游戏,依旧建议打折或进包时入手。
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1.5 小时(记录在案的)
发布于:2015年10月11日
价格比较贵。其他还好。
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17.9 小时(记录在案的)
发布于:2015年7月25日
Story-driven, though not without a few glaring faults // Will round out a good point & click collection

+ Fantastic voice-acting; the majority of lines are delivered in an organic, quality manner
+ Well-crafted dialogue options; writing feels mature and immersive
+ Hand-drawn set designs are artistic lend a unique feeling to the experience
+ Everything, from the dialogue, to the set features, feels period-appropriate
+ Boasts a mature and competently developed narrative
+ Soundtrack, of a largely jazz-theme, is absolutely fantastic

- Poor animation quality; everything feels clunky and uncoordinated, but not in a charming way
- Puzzles are, occasionally, woefully simplistic
- Poor secondary character development; most of the support cast is immediately forgettable
- Audio design seems to often be out of sync with the actions of the characters

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
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5.8 小时(记录在案的)
发布于:2014年8月13日
I'm sorry but this is a rather dull and meatless adventure game.

I'm a seasoned point 'n' click fan and have played a LOT of them ever since I started gaming in the mid 80's. I actually like them so much that even what the general public considers sub par, I seem to enjoy. Also, Daedalic has been in the forefront of the genre for quite a few of the later years and I respect them immensely. It sadly all falls short when it comes to this title.

The premise of the game, it's characters, setting and atmosphere all has potential, but the developer just lets you scratch the surface and never let you get involved and interested. Clearly wanting to provoke some thoughts in us players with including gay marriage, interracial relationships, racism and fatal choices. Even throwing in some adult language and beat slang to top it off. Sadly though, without the ability to get to know the characters and their background better and relatively chopped up writing it never gets interesting and sometimes just feels out of place and added for the wrong reasons. It all feels a bit uninspired and messy. It feels hard to get into the story and even harder to care about the characters. I personally felt so uninspired playing this game I almost didn't want to finish it.

Voice overs are ok I guess, but mostly for the main characters, but here too it seems uninspired. Some other characters are just bad. I usually don't let bad voice acting ruin my experience though, so these are not game breaking.

It's not just the story and characters that seems sloppy. The game mechanics, animations and even some modelling also fails to impress. There's a lot of black-outs through scenes making the whole experience chopped and slow. It also seems you only get to see part of the animations before going black-screen. I just got sick and tired of all those black-screens all the time. There's not a lot going on from scene to scene so I would imagine it didn't need that much loading, but alas. The left-click/right-click mechanics are ok but most of the time it is just totally pointless and I feel in most cases they could have left out the one. Also things can be hidden out of view, even the transition-arrow to go to another screen. Many times because of the pop-out inventory/menu on the left side of the screen. You transfer between the two main characters quite easily using the inventory menu. Shame that the game several times leaves you clueless to when you should change. I've seen this done much better in other games. A simple forced switch would be better in a game like this. The background artists seems to have done a good job at least.

It's not all bad, and for true adventure fans it might be worth a playthrough. I would not recommend buying this game at full price though. Look for a big discount and be prepared for something that feels uninspiring. It should take about 5-7 hours to complete, so it is quite short.

It is certainly one of the weakest titles coming from Daedalic, one of the greatest providers of quality adventure games, and hopefully we won't see something this weak again from them.

I'll rate the game 4 out of 10. Below par.

As always, you might have a totally different opinion about this game. So make sure not to decide on getting this game or not solely on this review.

Happy gaming :o)
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8.3 小时(记录在案的)
发布于:2014年3月28日
This is the only game I have ever played that actually lets you experience an old school prison break.

This point and click adventure is not particularly difficult, but it is very nicely done. Music is great, voice acting believable, art style is charming, and the story is engaging. The different endings and the few choices you can make throughout the game make it engaging as well. The noir style is very beautifully made. The game is charming, but at the same time has certain violent and "grown-up" aspects.

The puzzles are pretty self-explanatory and realistic, so it probably doesn't serve a challenge, especially for those who have played this kind of games before. I was stuck once, but it was rather a game-play mechanic I didn't properly realize.

Strongly suggested for people who are into prisons and noir style.
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19.2 小时(记录在案的)
发布于:2015年4月25日
I genuinely enjoyed this game. This is one of the best point and click adventure games I played thus far.
Graphically, it is very well designed with a comic feel and style to it. You have different locations and settings to explore.
The soundtrack was also top notch. It really gives you that 50's vibe with jazzy tunes playing on the background. The voice acting was also superbly done and the dialogues were well written. It is like reading pages from a novel.
About the gameplay. it is basically a point and click game. You get to play two protagonist, who happen to have their own unique personalities, wherein you can switch characters anytime you like. You have your puzzles here and there, which I find a little too easy. You have to do a lot of back and forth stuff here. The only annoying thing there is the long loading times.
The game has multiple endings depending on the choices you made earlier in the game. This gives the game a replayability factor, which I always look for in games. It gives you that motivation to see how a game will turn out if you did this rather than that.
I love playing games that have a well-thought-out story. If you love those type of games, I highly recommend this game.
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