1954: Alcatraz – The cash is out there. But who will get it? Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
Recenzje użytkowników:
Najnowsze:
W większości pozytywne (20) - 75% z 20 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
W większości pozytywne (426) - 75% z 426 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 11 Mar, 2014

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup 1954 Alcatraz

Pakiety zawierające tę grę

Kup The Daedalic Armageddon Bundle

Zestaw 11 produktów: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Recenzje

“It manages to draw the player in, not only because a prison escape is impressive, but because escaping from Alcatraz is especially daunting.”
Snackbar Games

“Gene Mocsy and Daedalic should be proud, as this is easily one of the most intriguing point-and-clicks around.”
Gaming Lives

“1954 Alcatraz is an interesting adventure to get lost in for a while.”
God Is A Geek

O tej grze

1954: Alcatraz – The cash is out there. But who will get it?

Joe's doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?

In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?

1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
.

Key Features

  • Two playable characters: the gangster couple Joe and Christine
  • More than 20 additional 3D animated characters
  • More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
  • Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
  • Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
  • In-game decisions extensively influence the plot and lead to various endings

Wymagania systemowe

    Minimalne:
    • System operacyjny: Vista/7/8
    • Procesor: 2.5 GHz (Single Core) oder 2 GHz (Dual Core)
    • Pamięć: 3 GB RAM
    • Karta graficzna: GeForce 200-series/Radeon 300-series/Intel HD 3000-series or better
    • Miejsce na dysku: 6 GB dostępnej przestrzeni
    • Karta dźwiękowa: DirectX 9.0c compatible
Recenzje klientów
Customer Review system updated! Learn more
Najnowsze:
W większości pozytywne (20)
Ogółem:
W większości pozytywne (426)
Niedawno opublikowane
OOOliva
( 1.6 godz. łącznie )
Zamieszczono: 4 maja
Product received for free
I did not get this game. I wachted the walkthough, although I was stucked there.
Razzmatazz
( 6.7 godz. łącznie )
Zamieszczono: 28 kwietnia
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
yilmazer
( 12.1 godz. łącznie )
Zamieszczono: 21 kwietnia
First a good knowledge of English is essential to advance comfortable in the game. except that beautiful graphics and voice-overs. linear gameplay is a bit difficult If you do not follow the flow stream may miss the game and so you can deal with. I can recommend it to a game enthusiast. The atmosphere is very good, but the game can be annoying sometimes.

Oyunda rahat ilerlemek için öncelikle iyi bir ingilizce bilgisi şart. bunu dışında grafikler ve seslendirmeler güzel. lineer bir oyun olmadığı için oynanışı biraz zor. oyun akışını takip etmezseniz akışı kaçırabilir ve çok uğraşabilirsiniz. meraklısına tavsiye edebileceğim bir oyun. atmosferi çok iyi fakat oyun bazen can sıkıcı olabiliyor.
Sasha Ermakov
( 6.5 godz. łącznie )
Zamieszczono: 16 kwietnia
very interesting and challenging point click advanture game, great story with diffrent chpises and diffrent consecuences. i enjoyed it very much.
Crazed butt stabber
( 3.5 godz. łącznie )
Zamieszczono: 9 kwietnia
Annoying when I play
UlyssesTheSpaceTurtle
( 1.6 godz. łącznie )
Zamieszczono: 28 marca
A really great game! And Christine is hilarious.
bobule
( 5.6 godz. łącznie )
Zamieszczono: 28 marca
fajny klimat - straszna animacja. fani przygodówek będą zadowoleni.
Frost12
( 0.1 godz. łącznie )
Zamieszczono: 19 marca
It's ok, if you like story-based games. Nothing special though. Worth maybe $5, but not $20.
Zwergenbart
( 7.3 godz. łącznie )
Zamieszczono: 16 marca
Not that bad but also not that extraordinary good. A bit too easy over all. Story, multiple endings, changing course of events depening on players decisions and gameplay are okay though. Achievements sometimes don't trigger properly. Would only recommend it if you get it in a bundle or with discount.
Phantom Virus
( 6.3 godz. łącznie )
Zamieszczono: 10 marca
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
honeycat555
( 6.5 godz. łącznie )
Zamieszczono: 8 marca
very enjoyable game, not too difficult. no tech issues. Enjoy
✪ manhunt
( 6.6 godz. łącznie )
Zamieszczono: 7 marca
i recommend this game! its rly interesting
AccidentlyOnPurpose
( 6.5 godz. łącznie )
Zamieszczono: 26 lutego
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Not-So-Serious Sam
( 12.4 godz. łącznie )
Zamieszczono: 22 lutego
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
Ichorknight
( 16.7 godz. łącznie )
Zamieszczono: 16 lutego
I had fun playing it, was easy enough to 100% the game, it had a solid and fun story with interesting characters each with unique personalities which is nice. Not much else to say...>.<
crawfordwheeler93
( 12.2 godz. łącznie )
Zamieszczono: 14 lutego
I really enjoyed 1954 Alcatraz the artsitc style is gorgeous and the characters are quite fleshed , but I wish I could have spent more time getting to know them. I'm not a contemptuous fanbuy, but I am a true gamer who appreciates a splendid game. If you're curious about click and point games or a seasoned veteran you will like this game immensely
alexa_l._rufus
( 8.6 godz. łącznie )
Zamieszczono: 13 lutego
I never wanted this game, but it was bundled with some games I wanted, and so it ended up in my library. There it laid hidden for a long time... Until I decided to give it a shot. My conclusion? It's probably the best game in that bundle (The Daedalic Armageddon Bundle) and is now one of my favourite games.
ORAA
( 7.1 godz. łącznie )
Zamieszczono: 4 lutego
buy only if u reallyyyyyy like point and click games, cuz its not worth to play it
Vattghern
( 11.6 godz. łącznie )
Zamieszczono: 4 lutego
- rather simple,
- casual point and click game,
- not so long not dramatically short
- nice comic graphic
- few ways to pass it
- good 'average' adventure game, it's not 'top' of classics
- nice title 'between' something
levathan
( 6.1 godz. łącznie )
Zamieszczono: 4 lutego
[Buy on Sale]

Nice little P&C adventure, set in 1954's San Francisco.
A Noir setting, it has everything you'd expect - Gangsters, The Rock, a Jailbreak and some Mafiosi.

It's well executed, as you alternate between a heist-gone-wrong-betrayed-inmate and his love. The Puzzles are mostly straightforward, but not so easy that it would turn away a genre veteran straight away.
You'll be able to see different endings, with the possibility to take decisions directly impacting the story as well as achievements.

The story is nice, great characters in there too, and if you really want the Noir feeling, a Black&White mode is available to you as well. Graphics are comicy, in a way you'll enjoy if you followed the Adventure genre for a while now.

Recommended on sale as it took jsut a tad more than 6 hours, and I really did not rush things.
20 bucks really is too much for it therefore.
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
5 z 5 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
6.7 godz. łącznie
Zamieszczono: 28 kwietnia
I didn't know what to think at first, going by the odd style, the amateurish cover design and the not-so-stellar reviews, but I'm so glad I gave this game a chance because it's fantastic.
Despite the cartoonish characters, the game feels mature in the best way, offers a good story with a full cast of likeable, three-dimensional characters, a great soundtrack and, unlike a lot of Daedalic's adventures, superb voice acting. Also unlike a lot of Daedalic's I really enjoyed the main characters instead of just having to put up with them (I'm looking at you Anna's Quest, Harvey's New Eyes, Chains of Satinav...).
As an added plus, there's more than one way to solve some puzzles and a couple of choices that can affect the ending, giving it more replayability value than regular adventure games.
I hope to see more of this from them in the future, and I whole-heartedly recommend.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 90 dni
7 z 8 osób (88%) uważa, że ta recenzja jest pomocna
Polecane
6.5 godz. łącznie
Zamieszczono: 26 lutego
9.2/10 - Can Alcatraz Keep Two Lovers Apart?

This is a really good noir point and click adventure. You play as lovers Joe and Christine; who work in tandem in and out of Alcatraz in order to once again be together. This use of 2 characters working toward the same goal was unique and really fun.

The graphics are good and the story is well done! This is a game where choices matter; the things you do early on really does impact your path and end game. Love that. There are 2 endings to this story; I highly recommend saving before this finale so you can replay and watch them both. It's definitely worth the time. Campaign is only about 5 hours so make sure to pay accordingly.

It's worth the $20; but you can grab on sale much cheaper!

Accidently Reviewed
Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly!
Steam Group: AccidentlyReviewed
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
Niepolecone
12.4 godz. łącznie
Zamieszczono: 22 lutego
For a game about two lovers plotting a prison break while evading the mob, 1954 Alcatraz feels oddly devoid of passion or excitement. Adventure game addicts with money to burn might get an unremarkable fix from it, since it's reasonably polished and provides 6-8 hours' worth of competent point-and-click inventory puzzles. Those looking for anything more -- a spark of life, perhaps -- should give it a pass.

The setup: Christine and Joe were newlywed lovebirds in beatnik-era San Francisco, until a robbery gone bad landed Joe on The Rock. While Joe hatches a plan to escape the island, Christine tries to find her husband's hidden loot before the local gangsters get their hands on it. The player can switch perspective between Joe and Christine basically at will, though given how the story and puzzles are constructed, it's pretty obvious which one you're supposed to be controlling at a given time. There's also not much you can do as one character until you've completed the immediate tasks confronting the other.

While 1954 Alcatraz supplies the ingredients for a suspenseful lovers-on-the-run caper, the final product lacks much narrative tension or momentum. Most of the game is taken up with Joe and Christine fetching objects across their respective maps, with no sense of time passing or danger building. There are no surprises in the story, and the supposed threat from the mob always feels very distant. The prison break, when it finally comes, is ludicrously simple, lacking in any sense of danger, and over before you know it. The lack of urgency in the story may be partly due to the absence of a fail-state (it's impossible to die in this game), but is mainly due to the slackness of the plot construction.

Another major problem with the narrative is that Joe and Christine's relationship is never adequately developed, despite forming what's supposed to be the emotional core of the story. The game informs us that they're in love, but we're never given much sense as to why they feel so strongly about each other, let alone why they'd risk everything to be together again. I mean, it's not difficult to see why Joe is attracted to Christine: she's cool, literate, a fashionable social butterfly; her sequences have a certain life that the rest of the game lacks. Joe, on the other hand, is wooden, a blank slate, and just kind of... there. It's hard to picture him as either a beatnik or a bank robber, much less holding up his end of a conversation with the vivacious Christine. I realize that opposites sometimes attract, but in the few scenes where we see Joe and Christine together (I counted only two), their dialogue is purely functional and lacks any sort of spark that would have motivated me to see them reunited. The game ends (minor spoiler) with Christine deciding whether to stick with Joe or take off on her own. This should feel like a momentous decision, but given how little time the game spends developing their relationship, her sudden dilemma seems to come out of nowhere, and either decision she might make feels equally arbitrary.

As for the actual gameplay, the puzzles are straightforward and mostly simple, though there are a couple of harder ones along the way. I got stuck a few times, mainly because I wasn't clear on my immediate objective. Pressing the space bar lights up all of the hot spots on-screen, so pixel-hunting isn't a problem. The graphics are reasonably pretty, though some people don't like the 3-D modelling effects. (Personally I didn't mind them, but I wasn't terribly impressed with them either). The voice acting ranges from blandly competent to very good, and the jazz score is terrific. Side characters are amusing but under-utilized, and the '50s-era San Francisco bohemian setting is enjoyable to explore. Though the game's tone is generally light, there are some references to drugs and sex that, while never explicit, might deter parents from letting younger children play the game.

While I'm not recommending 1954 Alcatraz to anyone but die-hard adventure game collectors, I do respect the developer's attempt to make a narrative-driven game with an unconventional story and setting. If the developer can someday marry their appetite for risk-taking and decent grasp of puzzle design with a better focus on narrative buildup and character development, they might produce something really worthwhile. 1954 Alcatraz, unfortunately, is not that game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
6.3 godz. łącznie
Zamieszczono: 10 marca
Yet another Daedalic point and click adventure game. I'd say this one is better then the bad ones like Whispered world and Edna but not as good as the great ones like Chains, Rabbit, or Deponia. I like the style of this game. I liked how there was an inclusion of the history of mob and beat poets. It's not as funny as other games but the story was good with some great visuals and music. Plus this is the only Daedilic game that has alternate solutions for puzzles and alternate endings. Plus this game had puzzles beyond the usual item stuff. The only problem is that the game is much shorter then other Daedilic games and thats unfortunate. A good game, not a great game, but a good game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
6.6 godz. łącznie
Zamieszczono: 7 marca
i recommend this game! its rly interesting
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 8 osób (50%) uważa, że ta recenzja jest pomocna
Niepolecone
7.1 godz. łącznie
Zamieszczono: 4 lutego
buy only if u reallyyyyyy like point and click games, cuz its not worth to play it
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 180 dni
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Polecane
3.0 godz. łącznie
Zamieszczono: 15 grudnia, 2015
Trochę oporna, a zarazem ciekawa gierka z fajną grafiką.
Tak na zabicie czasu sam raz.
Czy ta recenzja była pomocna? Tak Nie Zabawna
16 z 16 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
33.7 godz. łącznie
Zamieszczono: 17 stycznia
A solid and decent point & click game in a noir setting

Overview:

It isn't challenging and offers a solid story, which is immersive and entertaining. The game seems more focused on story rather than puzzles and challenge. Interesting and enjoyable, I recommend giving it a go however i'd advise getting it on sale or part of The Daedalic Armageddon Bundle when thats on sale. I feel that £16.98 is a very high price tag for this game.

Pros:

+Solid story
+Noir type setting
+Appealing art style
+Well developed main characters
+Has achievements and trading cards
+Dialogue is well written and immersive
+Narrative is greatly done and very cultivated
+Fantastic and fitting soundtrack, largely jazz
+Great voice acting, well done and delivered nicely
+Everything compliments the game theme and period

Cons:

-High price tag
-Animations are of poor quality
-Loading times between scenes seems rather long
-Puzzles are often simple, not offering much of a challenge
-Out of sync, animations are sometimes out of sync with audio
-A lot less focus on secondary characters, they easily get overshadowed by the main characters

Download Size: 1888mb
Trading Cards: 8 Cards in the set
Achievement Difficulty: Easy to 100%, best to follow a guide
Hours to 100%: 5-7

Rating: ♥♥♥♥/♥♥♥♥♥
Recommendation: Worth Playing (highly advised to buy on sale however)
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
Polecane
15.6 godz. łącznie
Zamieszczono: 5 stycznia
3.5 Stars - A point and click adventure around gangsters and an Alcatraz jail break.

This game offers solid design and build in the point and click genre. The game goes for a Noir type approach and the player splits between the two game leads.

Overall the puzzles are well designed and should offer a least a little to think about. A sucker for Daedalic games I found myself enjoying my time in 1954.

Pros -
Story
Solid build and controls
Sound track

Cons -
Linear
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
6.5 godz. łącznie
Zamieszczono: 18 listopada, 2015
[Buy on sale] A nice adventure game set in an interresting context, some of the "puzzles" have multiple ways to be solved and the game uses of a few choices that create changes on the game's last minutes.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
6.2 godz. łącznie
Zamieszczono: 1 lutego
While the characters are a little wonky, and the story is overall barely memorable, the game itself is fairly good. 1954 Alcatraz is a point and click adventure that manages to keep both the story and puzzle solutions believable. Mostly, it just takes a little exploration and common sense.

However, what I liked most about this game was how inclusive the cast of characters was, even if some of them were somewhat stereotypical: the main characters are an interracial couple whose friends include a homosexual couple, an asian land-lady, and a transgender inmate.
While these characters could have been handled with a little more care, the fact that they were shown in a (mostly) positive manner is amazing.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
5.9 godz. łącznie
Zamieszczono: 13 stycznia
1954 Alcatraz is a Daedalic point-and-click, which is largely the reason I was willing to try it out on a whim due to their games generally being well-made. This one is no exception; you play as a husband/wife pair working together to get the husband out of Alcatraz, and can switch between the two at any time. The things you do as each character can influence the other's path, and their are multiple endings, routes, and puzzles to see depending on how you go about your escape. The only reason I wouldn't recommend the game is the price tag, which is somewhat expensive for a 6-ish hour game, but you can find it for extremely cheap prices on other sites like greenmangaming, where I was able to buy it for $1 on sale.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
14 z 15 osób (93%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
Polecane
6.4 godz. łącznie
Zamieszczono: 15 marca, 2015
Plusy:

+ oprawa wizualna na nie najgorszym poziomie (zwykła i "niezwykła" - Tryb 1954)
+ dwoje bohaterów, którymi kierujemy
+ voice acting, dobra oprawa audio
+ 3 (a w zasadzie 2.5) zakończenia
+ tematyka gry (ucieczka z tytułowego Alcatraz, mafijne porachunki...

Minusy:

- ...choć z homoseksualizmem przesadzili)
- fabuła niezbyt ciekawa
- animacje i modele postaci
- powtarzalność niektórych rozwiązań
- literówki w polskiej wersji językowej
- niedopracowanie
- strasznie długie czasy ładowania

Ocena: 5/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Polecane
9.8 godz. łącznie
Zamieszczono: 28 sierpnia, 2015
Jednym zdaniem: 1954 Alcatraz to Prison Break z lat 50. - stylowa przygodówka z klimatem i trudnymi życiowymi wyborami, w której po raz pierwszy mamy możliwość zagrać... małżeństwem.

Pros:

+ niesamowity klimat
+ lokalizacja gry - słynne więzienie Alcatraz i San Francisco
+ nastrojowa, piekna muzyka jazzowa
+ ciekawa fabuła wykorzystujaca temat zaufania w małżeństwie
+ interesujące, dobrze napisane postacie
+ gra ładna wizualnie (dobra kreska)
+ filtr graficzny 1954 w opcjach wprowadzający klimat lat 50.
+ profesjonalnie podłożone głosy
+ poczucie humoru w grze
+ ciekawa mechanika rozgrywki (można grać małżeństwem i w każdej chwili przełączać się między nimi)
+ nawiązania do Roberta Strouda, którego grał Burt Lancaster w filmie Ptasznik z Alcatraz z 1962 r.
+ mocny finał z 3 opcjami do wyboru


Cons:

- długie ładowania przejść między mapami
- dużo technicznych bugów (min. czasami gra nie sczytuje kliknięć myszy i trzeba restartować)
- nie działa synchronizacja save'ów w Steam Cloud
- brak oddzielnego od gry soundtracku na Steam

Podsumowanie:

1954 Alcatraz to gra klimatem, która szybko wciąga. Polecam wszystkim fanom niebanalnych przygodówek, miłośnikom klimatów więziennych oraz... wszystkim parom i małżeństwom. Jest tutaj poruszonych trochę problemów malzeńskich i kwestii wzajemnego zaufania. Są gry, które mają po prostu swój klimat. W 1954 Alcatraz tego klimatu nie brakuje. Uważajcie tylko na bugi, bo to one są największą wadą tej produkcji.

Rada: Alcatraz 1954 to najlepsza obok Mafii gra dla miłośników jazzu oraz filmów wieziennych w stylu Ptasznik z Alcatraz czy Skazani na Shawshank.
Czy ta recenzja była pomocna? Tak Nie Zabawna
0 z 1 osób (0%) uważa, że ta recenzja jest pomocna
Polecane
13.4 godz. łącznie
Zamieszczono: 3 listopada, 2015
1954 Alcatraz to tekstówka godna polecenia która z pewnością nie jest grą na raz, a taki przypadek w tego typu grach żadko się zdarza. Akcja gry raz, że ubustwiam więzienne filmy to w dodatku klimat tamtych lat i to wszystko w grze poezja już sama w sobie. Fabularnie jak i bohaterowie którymi sterujemy bomba, tak samo lokacje czy zagadki i muzyka cacy. Przyczepiłbym się tylko do długości gry, bo gra na dwa podejścia. POLECAM GORĄCO :)

Zalety:
- Akcja gry wzorowana na niejednym filmie
- Fabuła ( która ma kilka fajnych i jednocześnie zaskakujących zakończeń )
- Bohaterowie
- Animacja
- Lokacje
- Zagadki
- Ścieżka dźwiękowa

Wady:
- Gra mogłaby być dłuższa
Czy ta recenzja była pomocna? Tak Nie Zabawna
35 z 40 osób (88%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
Polecane
17.9 godz. łącznie
Zamieszczono: 25 lipca, 2015
Story-driven, though not without a few glaring faults // Will round out a good point & click collection

+ Fantastic voice-acting; the majority of lines are delivered in an organic, quality manner
+ Well-crafted dialogue options; writing feels mature and immersive
+ Hand-drawn set designs are artistic lend a unique feeling to the experience
+ Everything, from the dialogue, to the set features, feels period-appropriate
+ Boasts a mature and competently developed narrative
+ Soundtrack, of a largely jazz-theme, is absolutely fantastic

- Poor animation quality; everything feels clunky and uncoordinated, but not in a charming way
- Puzzles are, occasionally, woefully simplistic
- Poor secondary character development; most of the support cast is immediately forgettable
- Audio design seems to often be out of sync with the actions of the characters

If you enjoyed this review, please follow my curator page. Feel free to join my group, LockeProposal's Big Day Out for discussion and announcements, and I also have a budding YouTube Channel for those interested. Thanks for reading!
Czy ta recenzja była pomocna? Tak Nie Zabawna
39 z 51 osób (76%) uważa, że ta recenzja jest pomocna
Niepolecone
5.8 godz. łącznie
Zamieszczono: 13 sierpnia, 2014
I'm sorry but this is a rather dull and meatless adventure game.

I'm a seasoned point 'n' click fan and have played a LOT of them ever since I started gaming in the mid 80's. I actually like them so much that even what the general public considers sub par, I seem to enjoy. Also, Daedalic has been in the forefront of the genre for quite a few of the later years and I respect them immensely. It sadly all falls short when it comes to this title.

The premise of the game, it's characters, setting and atmosphere all has potential, but the developer just lets you scratch the surface and never let you get involved and interested. Clearly wanting to provoke some thoughts in us players with including gay marriage, interracial relationships, racism and fatal choices. Even throwing in some adult language and beat slang to top it off. Sadly though, without the ability to get to know the characters and their background better and relatively chopped up writing it never gets interesting and sometimes just feels out of place and added for the wrong reasons. It all feels a bit uninspired and messy. It feels hard to get into the story and even harder to care about the characters. I personally felt so uninspired playing this game I almost didn't want to finish it.

Voice overs are ok I guess, but mostly for the main characters, but here too it seems uninspired. Some other characters are just bad. I usually don't let bad voice acting ruin my experience though, so these are not game breaking.

It's not just the story and characters that seems sloppy. The game mechanics, animations and even some modelling also fails to impress. There's a lot of black-outs through scenes making the whole experience chopped and slow. It also seems you only get to see part of the animations before going black-screen. I just got sick and tired of all those black-screens all the time. There's not a lot going on from scene to scene so I would imagine it didn't need that much loading, but alas. The left-click/right-click mechanics are ok but most of the time it is just totally pointless and I feel in most cases they could have left out the one. Also things can be hidden out of view, even the transition-arrow to go to another screen. Many times because of the pop-out inventory/menu on the left side of the screen. You transfer between the two main characters quite easily using the inventory menu. Shame that the game several times leaves you clueless to when you should change. I've seen this done much better in other games. A simple forced switch would be better in a game like this. The background artists seems to have done a good job at least.

It's not all bad, and for true adventure fans it might be worth a playthrough. I would not recommend buying this game at full price though. Look for a big discount and be prepared for something that feels uninspiring. It should take about 5-7 hours to complete, so it is quite short.

It is certainly one of the weakest titles coming from Daedalic, one of the greatest providers of quality adventure games, and hopefully we won't see something this weak again from them.

I'll rate the game 4 out of 10. Below par.

As always, you might have a totally different opinion about this game. So make sure not to decide on getting this game or not solely on this review.

Happy gaming :o)
Czy ta recenzja była pomocna? Tak Nie Zabawna
26 z 34 osób (76%) uważa, że ta recenzja jest pomocna
Polecane
8.3 godz. łącznie
Zamieszczono: 28 marca, 2014
This is the only game I have ever played that actually lets you experience an old school prison break.

This point and click adventure is not particularly difficult, but it is very nicely done. Music is great, voice acting believable, art style is charming, and the story is engaging. The different endings and the few choices you can make throughout the game make it engaging as well. The noir style is very beautifully made. The game is charming, but at the same time has certain violent and "grown-up" aspects.

The puzzles are pretty self-explanatory and realistic, so it probably doesn't serve a challenge, especially for those who have played this kind of games before. I was stuck once, but it was rather a game-play mechanic I didn't properly realize.

Strongly suggested for people who are into prisons and noir style.
Czy ta recenzja była pomocna? Tak Nie Zabawna
20 z 25 osób (80%) uważa, że ta recenzja jest pomocna
Polecane
19.2 godz. łącznie
Zamieszczono: 25 kwietnia, 2015
I genuinely enjoyed this game. This is one of the best point and click adventure games I played thus far.
Graphically, it is very well designed with a comic feel and style to it. You have different locations and settings to explore.
The soundtrack was also top notch. It really gives you that 50's vibe with jazzy tunes playing on the background. The voice acting was also superbly done and the dialogues were well written. It is like reading pages from a novel.
About the gameplay. it is basically a point and click game. You get to play two protagonist, who happen to have their own unique personalities, wherein you can switch characters anytime you like. You have your puzzles here and there, which I find a little too easy. You have to do a lot of back and forth stuff here. The only annoying thing there is the long loading times.
The game has multiple endings depending on the choices you made earlier in the game. This gives the game a replayability factor, which I always look for in games. It gives you that motivation to see how a game will turn out if you did this rather than that.
I love playing games that have a well-thought-out story. If you love those type of games, I highly recommend this game.
Czy ta recenzja była pomocna? Tak Nie Zabawna
33 z 49 osób (67%) uważa, że ta recenzja jest pomocna
Polecane
2.4 godz. łącznie
Zamieszczono: 17 marca, 2014
An interesting adventure full of difficult decisions and moral quandries which are as challenging as they are thought-provoking. The voice-acting is rough for some characters, but the quality of the two main stars Christine and Joe shines through. A traditional yet enjoyable point-and-click adventure. For more check out this gameplay vid showcasing the first 30 minutes of the game.

http://youtu.be/q26GlYQlsRk
Czy ta recenzja była pomocna? Tak Nie Zabawna