1954: Alcatraz – Draußen wartet die Beute. Wer bekommt sie? 40 Jahre hat Joe für den fehlgeschlagenen Überfall eines Geldtransporters aufgebrummt bekommen, sitzt im Hochsicherheitsgefängnis auf Alcatraz ein. Die Beute ist irgendwo draußen versteckt, nur Joe weiß, wo.
Nutzerreviews: Ausgeglichen (109 Reviews)
Veröffentlichung: 11. März 2014
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Enthält 11 Artikel: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

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"While this game isn’t going to set the adventure genre on fire, it certainly accomplishes what it sets out to do: to create a fun and enjoyable experien"
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Kürzliche Updates Alle anzeigen (2)

16. Januar

Polish subtitles added

Hi all,

we’re happy to announce that today we added Polish subtitles to 1954: Alcatraz.

Have fun!

Best,
Your Team Daedalic

3 Kommentare Weiterlesen

Reviews

“Das Spiel schafft es, den Spieler zu packen, nicht nur durch den beeindruckenden Ausbruch, besonders da es nicht irgendein Gefägnis ist, sondern Alcatraz.”
Snackbar Games

“Gene Mocsy und Daedalic können stolz auf ihre Leistung sein, denn das hier ist sicherlich eines der interessantesten Point & Click Adventures die man zurzeit finden kann.”
Gaming Lives

“1954 Alcatraz ist ein interessantes Adventure, in dem man sich für eine Weile verlieren kann.”
God Is A Geek

Über dieses Spiel

1954: Alcatraz – Draußen wartet die Beute. Wer bekommt sie?

40 Jahre hat Joe für den fehlgeschlagenen Überfall eines Geldtransporters aufgebrummt bekommen, sitzt im Hochsicherheitsgefängnis auf Alcatraz ein. Die Beute ist irgendwo draußen versteckt, nur Joe weiß, wo. In den Straßen San Franciscos machen sich Joes Ex-Komplizen und seine Ehefrau Christine daran, das Geld zu finden. Wer soll die Moneten bekommen?

In diesem interaktiven Point & Click-Adventure von Daedalic und Gene Mocsys Team Irresponsible Games steuern Spieler sowohl Joe als auch Christine, und entscheiden über Liebe oder Verrat, Leben und Tod: Hilft Christine Joe beim Ausbruch? Holen sie sich gemeinsam die Beute? Oder siegt die Habgier? Betrügt Christine ihren Ehemann, rächt sie sich für Enttäuschungen und eine Ehe voller Entbehrungen? Brennt sie mit seinen Gangsterkumpanen durch? Oder bekommt Joe am Ende Alles?

1954: Alcatraz bietet alles, was ein gutes Adventure ausmacht: Knackige Rätsel, eine spannende, erwachsene Crime-Story, die auf verschiedene Weisen verlaufen und enden kann, und jede Menge zwielichtiger Charaktere: Brutale Mithäftlinge machen Joe auf The Rock das Leben schwer, draußen sind nicht nur seine Gangster-Kollegen, sondern auch Privatschnüffler und die Polizei hinter dem Geld und Christine her. Zudem ist das in schaurig-schönen cineastischen Comic-Grafiken eingefangene San Francisco der 1950er Jahre ein äußerst rauhes Pflaster. Ganz nebenbei greift 1954: Alcatraz auch gesellschaftliche, historische und Zeitgeist-Themen auf – so ist das Spiel etwa auch eine Hommage an die Beatniks.
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Key Features

  • Zwei spielbare Charaktere: das Ganovenpaar Joe und Christine
  • Über 30 weitere 3D-animierte Charaktere
  • Über 60 handgezeichnete Schauplätze, basierend auf Originalaufnahmen von San Francisco, North Beach und Alcatraz
  • Knifflige Rätsel und Dialoge von Gene Mocsy, dem Co-Autor von Ghost Pirates of Vooju Island
  • Von Daedalic Entertainment, den Machern von The Night of the Rabbit, The Whispered World, Das Schwarze Auge: Memoria und der Deponia-Serie
  • Stimmungsvoller Beat- und Jazz-Soundtrack von Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
  • Entscheidungen im Spiel beeinflussen die Handlung weitreichend und führen zu alternativen Enden

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: 2,5 GHz (Single Core) oder 2 GHz (Dual Core)
    • Memory: 3 GB RAM
    • Graphics: GeForce 200er/Radeon 300er/Intel HD 3000er oder besser
    • Hard Drive: 6 GB available space
    • Sound Card: DirectX 9.0c-kompatible Soundkarte
Hilfreiche Kundenreviews
6 von 6 Personen (100%) fanden dieses Review hilfreich
7.0 Std. insgesamt
Verfasst: 8. August 2014
Für Adventure Fans ein absolutes MUSSS!!!

Die Story ist sehr ernst, wobei ich finde das die Charaktere es grafisch etwas vermindern!!!

Man spielt 2 Protagonisten, wobei man jederzeit wechseln kann.
Ich persönlich mag das Spiel sehr... Grafik ist super, deutsche Syncro defininitiv nicht zu verachten und die Rätsel sind logisch.
Selbst wenn man mal nen Hänger hat, empfehle ich .... pause machen statt direkt zu ner Lösung zu greifen.
Von mir gibts 7,5 von 10 punkten, obwohl es eines der besten Adventures in letzter Zeit ist!!!!

Habt Spass beim spielen.... ich empfehle es!!!
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2 von 2 Personen (100%) fanden dieses Review hilfreich
12.4 Std. insgesamt
Verfasst: 6. Januar
Sehr gute Story, gute Charaktere. Man kann den Ausgang der Story beeinflussen, wodurch sich sogar das mehrmalige durchspielen lohnt. Das handeln des einen Charakters hat Einfluss auf den Anderen. Die Stimmung die das Spiel erzeugt, sowie die Athmosphäre sind absolut in ordnung. Alle Rätsel sind lösbar und nie zu schwer, auch nicht unbedingt zu einfach. Die zeichnungen sind gut umgesetzt und harmonieren mit den Videosequenzen. Dieses Spiel ist sein Geld wert.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
6.3 Std. insgesamt
Verfasst: 13. November 2014
Game is decent... puzzles are hardly there, and if there is one its rather simple. Not a bad game, starts off very interesting but loses its common theme over time. Just completed it to have it completed in the end. 6.5/10
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22 von 30 Personen (73%) fanden dieses Review hilfreich
5.8 Std. insgesamt
Verfasst: 13. August 2014
I'm sorry but this is a rather dull and meatless adventure game.

I'm a seasoned point 'n' click fan and have played a LOT of them ever since I started gaming in the mid 80's. I actually like them so much that even what the general public considers sub par, I seem to enjoy. Also, Daedalic has been in the forefront of the genre for quite a few of the later years and I respect them immensely. It sadly all falls short when it comes to this title.

The premise of the game, it's characters, setting and atmosphere all has potential, but the developer just lets you scratch the surface and never let you get involved and interested. Clearly wanting to provoke some thoughts in us players with including gay marriage, interracial relationships, racism and fatal choices. Even throwing in some adult language and beat slang to top it off. Sadly though, without the ability to get to know the characters and their background better and relatively chopped up writing it never gets interesting and sometimes just feels out of place and added for the wrong reasons. It all feels a bit uninspired and messy. It feels hard to get into the story and even harder to care about the characters. I personally felt so uninspired playing this game I almost didn't want to finish it.

Voice overs are ok I guess, but mostly for the main characters, but here too it seems uninspired. Some other characters are just bad. I usually don't let bad voice acting ruin my experience though, so these are not game breaking.

It's not just the story and characters that seems sloppy. The game mechanics, animations and even some modelling also fails to impress. There's a lot of black-outs through scenes making the whole experience chopped and slow. It also seems you only get to see part of the animations before going black-screen. I just got sick and tired of all those black-screens all the time. There's not a lot going on from scene to scene so I would imagine it didn't need that much loading, but alas. The left-click/right-click mechanics are ok but most of the time it is just totally pointless and I feel in most cases they could have left out the one. Also things can be hidden out of view, even the transition-arrow to go to another screen. Many times because of the pop-out inventory/menu on the left side of the screen. You transfer between the two main characters quite easily using the inventory menu. Shame that the game several times leaves you clueless to when you should change. I've seen this done much better in other games. A simple forced switch would be better in a game like this. The background artists seems to have done a good job at least.

It's not all bad, and for true adventure fans it might be worth a playthrough. I would not recommend buying this game at full price though. Look for a big discount and be prepared for something that feels uninspiring. It should take about 5-7 hours to complete, so it is quite short.

It is certainly one of the weakest titles coming from Daedalic, one of the greatest providers of quality adventure games, and hopefully we won't see something this weak again from them.

I'll rate the game 4 out of 10. Below par.

As always, you might have a totally different opinion about this game. So make sure not to decide on getting this game or not solely on this review.

Happy gaming :o)
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7 von 10 Personen (70%) fanden dieses Review hilfreich
5.3 Std. insgesamt
Verfasst: 1. November 2014
A very nice point & click adventure with lovable characters and interesting choices to make. The artwork is very nice in my opinion, enable the 1954 mode which will render everything in a sepia tone. The puzzles are logical and entertaining. It's relatively short - it only took me 5hrs and hasn't a lot replay value. A perfect game for a casual gamer and best picked up when on sale. Love it!
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9 von 14 Personen (64%) fanden dieses Review hilfreich
8.6 Std. insgesamt
Verfasst: 30. Oktober 2014
I enjoyed it on the whole, but it kept freezing on me, which began to drive me nuts.
I enjoyed the puzzles a lot and while they were not insanely tough, they were not easy neither.
The story was ok, though it appeared desperate to be politically correct with loys of gay love scenes etc, while on the other hand having the main character smash a guys skull in and push a totally innocent guard off a cliff to his death (behind his back too).

The graphics were good early on but the latter scenes looked awful and bleak, as if the developers wanted to rush the game out the door and did not have time to provide uniform quality. The ending appeared very rushed too, from the point of the lead character leaving Stroud's cell.

So I'm glad I played it, but would give it a score of 3 out of 5.
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8 von 13 Personen (62%) fanden dieses Review hilfreich
6.0 Std. insgesamt
Verfasst: 15. September 2014
Alcatraz is a traditional take on the point & click adventure. It's main mechanic is the acquisition of items and information, found by clicking around on the scenery of each screen, and their combination with either other itens or charcters in order to forward the narrative.

The puzzles to be solved are all presented in a logical light with little incongruity present. At times, the game requires you to fulfill arbitrary, inexplicable requisites before allowing you to take a piece required for the solution of a puzzle, but these are few and far between. For the most part, this is a frustration-free game of logical thought.

The complexity if increased somewhat by the ability to switch between two main characters, who don't meet for most of the game, but nevertheless manage to influence each other's environment trough their actions. Or they should, anyway. This mechanic is seldom used in an interesting manner and for the most part, we are simply playing two parallel, individual puzzle adventures.

We are left with narrative, then: the story of a convict in one of the world's most infamous prisons, and his beat-poet wife, pressed by the mob for cash.

The 1954 setting is by far the most attractive aspect of the game, a cultural and historical period that is all too rare in video games. It is interesting to explore and mostly carries the rest of the game. There are some interesting, well-written characters, - particular highlights are the germ-phobic mob weasel and the loose-canon mad novelist - but the setting is the true star.

In the end, small decisions made throughout the game are revealed to have influence on the ending - or more specifically, on the options available to the characters at the end - but it is hard to care either way.

This game is worth your time if the setting and story setup pike your interest. Otherwise, it is merely a competent point & click adventure.

Pros:

+ Nice Art
+ Great setting

Cons:

- Underdeveloped mechanics
- hit-and-miss characters
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4 von 7 Personen (57%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 23. November 2014
A point and click that lets you jump between the two main characters are they work together to spring one from alcatraz. Story and characters are interesting enough, but I wish it went more into the backgrounds of each character. The choices are fun to make and you can play through the game with having a different outcome. Choices you make affect the marriage of the characters you play as and effect the dialogue options

3d vision works well enough with the game, but can be a little weird in some scenes.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
7.1 Std. insgesamt
Verfasst: 13. September 2014
1954 Alcatraz is a short and sweet adventure game that has a different narrative unlike your typical adventure game. I really enjoyed it from minute one and it was a heartfelt experience. Choices matter in the presentation of the story as well as it having multiple endings so I'm always a sucker for that. I guarantee you if you want a noir kind of game, you won't regret this one.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
7.7 Std. insgesamt
Verfasst: 8. Oktober 2014
I was in two minds on whether or not to thumbs this up or down. It is a point and click adventure, thriller. It is set in 1954 as you can tell by the name and the atmosphere and story take this in to account well. The story is a bit weak dialog wise and logic wise but has it's moments and I suppose is overall enjoyable and intriguing at times. It also has multiple endings based off of certain choices or actions you chose throughout the game. I found some of the game a bit of a grind rather than being difficult. For example, some things you need to combine or use on other items or people can be a bit random. I felt the character development was slightly lacking and therefore struggled to bond with the characters very much which I feel let the game down a bit. Especially being quite story and dialog based. Overall if you enjoy point and click games, adventure games, thrillers or crime based games. You may still enjoy this. I would reccomend if it was on sale as it was when I bought it. 5/10
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4 von 8 Personen (50%) fanden dieses Review hilfreich
10.9 Std. insgesamt
Verfasst: 14. November 2014
This game has an interesting story about the prison of Alcatraz, but has quite an emtional ending depending on some of the choices you make. I got this when it was on special for $4.99 as I recommend buyers to wait for a special as the price doesnt really compare with how long the story is.

Overall Rating: 7/10
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2 von 4 Personen (50%) fanden dieses Review hilfreich
10.0 Std. insgesamt
Verfasst: 18. Dezember 2014
I would give this game a 5 out of 10.

The game is short for an adventure game. Alot of it is very basic and it is hard to get stuck seeing when you look at things they usually give you a clue or hint on what goes with them.

It's not too much of an adult content game but wouldn't recommend it for children that aren't teenagers. It has brought nothing new to adventure games but the story isn't half bad. If your an adventure game fan pick it up on special, wouldn't pay full price for it...
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1 von 2 Personen (50%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
1.3 Std. insgesamt
Verfasst: 14. Januar
Not to be confused with Planet Alcatraz where you're locked in a desperate struggle for potato. Also not to be confused with Dwayne "The Rock" Johnson. BASICALLY this game is just trying to mislead you on multiple levels which makes it an excellent puzzle game. Recommended.
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8 von 9 Personen (89%) fanden dieses Review hilfreich
3.1 Std. insgesamt
Verfasst: 11. März 2014
Als Neuerung gibt es nun 3D animierte Charaktere in einer 2D Welt. Das alles wirkt in sich sehr stimmig. Die Dialoge sind - wie auch die Story - recht ernst gehalten.
http://www.youtube.com/watch?v=R-BtMRG6INg
Ein übertrieben Humorvolles Spiel ist hier nicht zu erwarten. Teilweise wirken die Dialoge ein wenig gekünstelt. Die Rätsel sind interessant - teils aber auch verwirrend. Die Interaktion mit Objekten kann sich hier nach Interaktion mit einem anderen Objekt ändern, was schnell in Klickarbeit und anhören der gleichen Dialoge ausarten kann.

Dennoch ist die Story interessant und die Atmospäre stimmt meiner Meinung. Allerdings sind die ersten Spielstunden teils etwas zäh da die Erzählung nicht richtig in Schwung kommt.

Es ist somit nicht eine 100% Empfehlung für alle Adventure-Fans, kann sich aber durchaus sehen lassen.
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6 von 7 Personen (86%) fanden dieses Review hilfreich
11.7 Std. insgesamt
Verfasst: 11. März 2014
Cooles Game, coole Story. Grafik passt gut zu diesem Spiel ist aber nicht überragend. Ich kann dennoch dieses Spiel wirklich empfehlen für Adventure Fans. Habe Dieses Game Let`s played, wer also gerne ein wenig darüber sehen möchte kann gerne in meinem Channel vorbei schauen.

Alcatraz 1954 Let`s play - Deutsch

(http://www.youtube.com/watch?v=Pbk♥♥♥3vOVM)

Mein Channel mit vielen anderen Let`s plays ( Fast nur Steam Games )

http://www.youtube.com/user/MuscleTecPlays
Ueber die Playlists findet ihr sämtlich durch gespielte Titel oder die, die ich im mom noch spiele und erweitere. Gruss MuscleTec
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7 von 15 Personen (47%) fanden dieses Review hilfreich
5.5 Std. insgesamt
Verfasst: 14. April 2014
Da ich eigentlich ein großer Fan von Games aus dem Hause Daedalic bin, war ich sehr gespannt auf das neue Projekt.
1954 Alcatraz war für mich leider ein Schuss in den Ofen. Weder die Rätsel, noch die Story konnten mich überzeugen. Wenn man an Edna und/ oder Deponia denkt, kann man kaum glauben, dass 1954 Alcatraz aus dem selben Hause kommt.
Selbstverständlich ist es erwachsener als die genannten Beispiele und will daher sicher auf eine andere Art überzeugen. Leider wird das für meinen Geschmack nicht erreicht. Viel mehr wirkt es wie ein Teil, von einem fertigen Spiel.
Von mir leider keine Empfehlung. Bei einer Rabattaktion kann man eventuell zuschlagen, ansonsten würde ich die Finger davon lassen. (leider!)
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0 von 1 Personen (0%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Verfasst: 3. Januar
Versaute Sprüche und eine schöne Geschichte, aber ansonsten alles genau das gleiche wie andere Click&Point Games.
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0 von 2 Personen (0%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 19. Juni 2014
liebe das spiel
sehr gut gemacht
nur zu empfehlen
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46 von 62 Personen (74%) fanden dieses Review hilfreich
6.0 Std. insgesamt
Verfasst: 19. April 2014
I enjoyed the time I spent playing 1954 Alcatraz, which according to Steam is 6 hours. I'm glad that I bought it after pining over it for so long, and that I played it to completion. I'm even going back for a second playthrough at some point. However, I'm unable to recommend this game to anyone. By no means am I a seasoned veteran of point-and-clicks with a higher sence of nuance, but I have played enough of them over the years to explicate my feelings for this title.

First, the positive: the atmosphere. It's incredible. The background artists used their skillsets well and created a vibrant but noir-themed world that I wanted to come back to. The music and the sound were top notch.

However, the 3D models are low-grade. It's almost insulting how untextured they are. It feels like they were taken from a late Dreamcast title, and not a great one. Oddly enough, it's the female characters that seem detailed and stylized. Each one has depth in their design, but the males look bland and lack any imaginative design. The animations of all models are rigid and stiff though. They barely react appropriately with the world around them, and never show the items they're using. If you're using object A on thing B, you never see any object being used and rarely any change to the thing. At several points the characters react quickly - they either fall or start running. The loading times for the models either don't kick in or they show everything halfway through sometimes. I watched some playthroughs online to see if it was simply my computer, but it wasn't.

The biggest frustration is the writing. There are multiple aspects to the overall concept of the writing, but it's the linking motif among them. The design of the female characters is again, alright. They had personae. The males are one-dimensionally insulting and are almost entirely insufferable tropes and archetypes. For instance, a detective you encounter has an obvious scar over his bad eye. Gee, I wonder if he's a bad guy. I don't even have to write "spoiler alert!" right there because this poor design spoils it.

No other character experiences growth or change. Not really. The characters are just expanded upon over time, and yeah, you learn new information about them occasionally, but never something that makes you go back and appreciate them. It's just information you don't need. I'd rather they twist it to where you either feel it changes things or you feel it's important. You never do, and characters remain painfully static.

Worse, it ties into the gameplay. Everything can be interacted with by left or right-clicking. Right clicks make your character react. Left clicks make them interact. Most items cannot be interacted with, so the button is redundant 95% of the time - which makes the right-clicking redundant 100% of the time in these instances. It's just more dialogue to listen to. And unfortunately, the dialogue cannot be skipped. They sometimes say three lines when one isn't even necessary. A lot of the time, their responses don't make sense. They'll even talk about things that can't be ("X is going to kill me!" Well, X died. So, no he won't.)

To top it off, many of the dialogue options and points where the plot progresses do so for no reason. The dialogue jumps around and the characters sound like they missed four or five lines leading up to what happens - all in an attempt to move things along. Either the sound files play too quickly or they cut out a lot of content. You can hear clear changes in characters' pitches for no reason. I wonder why they didn't work on the dialogue more and tone down your time spent interacting with useless objects.

I do have to say that the best thing the writers did was not shy away from some of the harsher realities of the setting. You hear occasional racist terms thrown around, but never just because. You can tell no one's happy to use some of the pejorative terms, but it wouldn't be true to the setting if they didn't. A lot of titles might try to pompously throw them in your face, but this title doesn't do that. The inclusion of and depiction of two homosexuals is just fantastic, and it's wonderful that the main characters are a black and white couple. It makes sense why there's such an emphasis on the Beat culture of the 1950's: they were more accepting of such things. Plenty of others weren't. Even the instances of violence aren't toned down. The game has a rawness to it that's refreshing. They discuss sex and relationships without the need to titilize the player or as an excuse to appeal in a basic way (when does sex never sell?) I just wish this had all been packaged in a better game.

Overall, this world is nice to visit. Daedalic knows their stuff. It's for this very reason that it's almost difficult to play - because you do expect better. It's an okay game to play when you have a week and nothing else to do. But if you're going to spend money on this title, don't spend more than $10. Even then, only if you're committed to enjoying this title from the get-go, because if not, you'll drop it quickly.
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33 von 48 Personen (69%) fanden dieses Review hilfreich
2.4 Std. insgesamt
Verfasst: 17. März 2014
An interesting adventure full of difficult decisions and moral quandries which are as challenging as they are thought-provoking. The voice-acting is rough for some characters, but the quality of the two main stars Christine and Joe shines through. A traditional yet enjoyable point-and-click adventure. For more check out this gameplay vid showcasing the first 30 minutes of the game.

http://youtu.be/q26GlYQlsRk
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